netgen/libsrc/meshing/visual_interface.cpp
Matthias Hochsteger b694b4667a rework build system, separate gui and non-gui code
move fieldlines code to meshing dir

move visualization function pointers to meshing directory

DLL_HEADER -> NGGUI_API in visualization lib

move soldata.hpp to meshing

update occ, no freetype necessary anymore
2022-05-05 14:39:31 +02:00

23 lines
973 B
C++

#include "visual_interface.hpp"
#include "../include/nginterface.h"
void (*Ptr_Ng_ClearSolutionData) () = nullptr;
void (*Ptr_Ng_InitSolutionData) (Ng_SolutionData*) = nullptr;
void (*Ptr_Ng_SetSolutionData) (Ng_SolutionData*) = nullptr;
void (*Ptr_Ng_Redraw) (bool blocking) = nullptr;
void Ng_ClearSolutionData () { if(Ptr_Ng_ClearSolutionData) Ptr_Ng_ClearSolutionData(); }
void Ng_InitSolutionData (Ng_SolutionData * soldata) { if(Ptr_Ng_InitSolutionData) Ptr_Ng_InitSolutionData(soldata); }
void Ng_SetSolutionData (Ng_SolutionData * soldata) { if(Ptr_Ng_SetSolutionData) Ptr_Ng_SetSolutionData(soldata); }
void Ng_Redraw (bool blocking) { if(Ptr_Ng_Redraw) Ptr_Ng_Redraw(blocking); }
namespace netgen
{
void (*Ptr_Render)(bool) = nullptr;
void (*Ptr_UpdateVisSurfaceMeshData)(int,
shared_ptr<NgArray<Point<3>>>,
shared_ptr<NgArray<INDEX_2>>,
shared_ptr<NgArray<Point<2>>>
) = nullptr;
} // namespace netgen