mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-14 10:08:32 +05:00
658 lines
20 KiB
C++
658 lines
20 KiB
C++
//
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// Read user dependent output file
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//
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#include <mystdlib.h>
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#include <myadt.hpp>
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#include <linalg.hpp>
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#include <csg.hpp>
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#include <stlgeom.hpp>
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#include <meshing.hpp>
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#include "writeuser.hpp"
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namespace netgen
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{
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void ReadFile (Mesh & mesh,
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const filesystem::path & filename)
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{
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PrintMessage(3, "Read User File");
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auto ext = filename.extension();
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char reco[100];
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int np, nbe;
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if ( ext == ".surf" )
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{
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cout << "Surface file" << endl;
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ifstream in (filename);
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in >> reco;
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in >> np;
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for (int i = 1; i <= np; i++)
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{
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Point3d p;
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in >> p.X() >> p.Y() >> p.Z();
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mesh.AddPoint (p);
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}
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mesh.ClearFaceDescriptors();
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mesh.AddFaceDescriptor (FaceDescriptor(1,1,0,0));
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in >> nbe;
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// int invert = globflags.GetDefineFlag ("invertsurfacemesh");
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for (int i = 1; i <= nbe; i++)
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{
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Element2d el;
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el.SetIndex(1);
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for (int j = 1; j <= 3; j++)
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{
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in >> el.PNum(j);
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// el.PNum(j)++;
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if (el.PNum(j) < PointIndex(1) ||
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el.PNum(j) > PointIndex(np))
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{
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cerr << "Point Number " << el.PNum(j) << " out of range 1..."
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<< np << endl;
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return;
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}
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}
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/*
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if (invert)
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swap (el.PNum(2), el.PNum(3));
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*/
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mesh.AddSurfaceElement (el);
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}
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cout << "points: " << np << " faces: " << nbe << endl;
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}
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if ( ext == ".unv" )
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{
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char reco[100];
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// int invert;
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ifstream in(filename);
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mesh.ClearFaceDescriptors();
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(1).SetBCProperty (1);
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// map from unv element nr to our element number + an index if it is vol (0), bnd(1), ...
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std::map<size_t, std::tuple<size_t, int>> element_map;
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int dim = 3;
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int bccounter = 0;
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NgArray<Segment> tmp_segments;
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while (in.good())
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{
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in >> reco;
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if (strcmp(reco, "-1") == 0)
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continue;
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else if (strcmp (reco, "2411") == 0)
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{
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cout << "nodes found" << endl;
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while (1)
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{
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int pi, hi;
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Point<3> p;
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in >> pi;
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if (pi == -1)
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break;
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in >> hi >> hi >> hi;
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in >> p(0) >> p(1) >> p(2);
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mesh.AddPoint (p);
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}
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cout << "read " << mesh.GetNP() << " points" << endl;
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Point3d pmin, pmax;
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mesh.GetBox (pmin, pmax);
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if(fabs(pmin.Z() - pmax.Z()) < 1e-10 * Dist(pmin, pmax))
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{
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cout << "Set Dimension to 2." << endl;
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mesh.SetDimension(2);
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dim = 2 ;
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}
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}
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else if (strcmp (reco, "2412") == 0)
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{
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cout << "elements found" << endl;
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while (1)
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{
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int label, fe_id, phys_prop, mat_prop, color, nnodes;
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int nodes[100];
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int hi;
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in >> label;
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if (label == -1) break;
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in >> fe_id >> phys_prop >> mat_prop >> color >> nnodes;
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if (fe_id >= 11 && fe_id <= 32)
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in >> hi >> hi >> hi;
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for (int j = 0; j < nnodes; j++)
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in >> nodes[j];
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switch (fe_id)
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{
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case 11: // (Rod) SEGM
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{
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Segment el;
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el[0] = nodes[0];
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el[1] = nodes[1];
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el[2] = -1;
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if(dim == 3){
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auto nr = tmp_segments.Size();
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tmp_segments.Append(el);
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element_map[label] = std::make_tuple(nr+1, 2);
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}
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else if(dim == 2){
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el.si = -1; // add label to segment, will be changed later when BC's are assigned
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auto nr = mesh.AddSegment(el);
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element_map[label] = std::make_tuple(nr+1, 2);
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}
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break;
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}
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case 22: // (Tapered beam) SEGM
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{
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Segment el;
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el[0] = nodes[0];
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el[1] = nodes[2];
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el[2] = nodes[1];
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if(dim == 3){
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auto nr = tmp_segments.Size();
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tmp_segments.Append(el);
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element_map[label] = std::make_tuple(nr+1, 2);
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}
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else if(dim == 2){
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el.si = -1; // add label to segment, will be changed later when BC's are assigned
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auto nr = mesh.AddSegment(el);
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element_map[label] = std::make_tuple(nr+1, 2);
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}
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break;
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}
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case 41: // TRIG
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{
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Element2d el (TRIG);
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el.SetIndex (1);
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for (int j = 0; j < nnodes; j++)
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el[j] = nodes[j];
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auto nr = mesh.AddSurfaceElement (el);
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element_map[label] = std::make_tuple(nr+1, 1);
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break;
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}
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case 42: // TRIG6
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{
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Element2d el(TRIG6);
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el.SetIndex(1);
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int jj = 0;
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for(auto j : {0,2,4,3,5,1})
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el[jj++] = nodes[j];
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auto nr = mesh.AddSurfaceElement(el);
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element_map[label] = std::make_tuple(nr+1, 1);
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break;
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}
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case 111: // TET
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{
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Element el (TET);
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el.SetIndex (1);
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for (int j = 0; j < nnodes; j++)
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el[j] = nodes[j];
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auto nr = mesh.AddVolumeElement (el);
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element_map[label] = std::make_tuple(nr+1, 0);
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break;
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}
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case 118: // TET10
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{
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Element el(TET10);
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el.SetIndex(1);
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int jj = 0;
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for(auto j : {0,2,4,9,1,5,6,3,7,8})
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el[jj++] = nodes[j];
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auto nr = mesh.AddVolumeElement(el);
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element_map[label] = std::make_tuple(nr+1, 0);
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break;
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}
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default:
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cout << "Do not know fe_id = " << fe_id << ", skipping it." << endl;
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break;
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}
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}
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cout << mesh.GetNE() << " elements found" << endl;
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cout << mesh.GetNSE() << " surface elements found" << endl;
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}
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else if(strcmp (reco, "2467") == 0)
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{
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int matnr = 1;
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cout << "Groups found" << endl;
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while(in.good())
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{
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int len;
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string name;
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in >> len;
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if(len == -1)
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break;
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for(int i=0; i < 7; i++)
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in >> len;
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in >> name;
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cout << len << " element are in group " << name << endl;
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int hi, index;
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int fdnr, ednr;
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in >> hi >> index >> hi >> hi;
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int codim = get<1>(element_map[index]);
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// use first element to determine if boundary or volume
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switch (codim)
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{
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case 0:
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{
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mesh.SetMaterial(++matnr, name);
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mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
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break;
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}
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case 1:
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{
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if(dim == 3)
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{
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int bcpr = mesh.GetNFD();
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fdnr = mesh.AddFaceDescriptor(FaceDescriptor(bcpr, 0,0,0));
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mesh.GetFaceDescriptor(fdnr).SetBCProperty(bcpr+1);
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mesh.SetBCName(bcpr, name);
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
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bccounter++;
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}
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else if(dim == 2)
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{
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mesh.SetMaterial(matnr, name);
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fdnr = mesh.AddFaceDescriptor(FaceDescriptor(matnr, 0,0,0));
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(matnr);
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mesh.GetFaceDescriptor(fdnr).SetBCProperty(matnr);
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matnr++;
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}
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break;
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}
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case 2:
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{
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if(dim == 3)
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{
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int bcpr = mesh.GetNCD2Names()+1;
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auto ed = EdgeDescriptor();
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ed.SetSurfNr(0,bcpr);//?
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ednr = mesh.AddEdgeDescriptor(ed);
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mesh.SetCD2Name(bcpr, name);
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auto nr = mesh.AddSegment(tmp_segments[get<0>(element_map[index])-1]);
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mesh[nr].edgenr = ednr+1;
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}
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else if(dim == 2)
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{
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Segment & seg = mesh.LineSegment(get<0>(element_map[index]));
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seg.si = bccounter + 1;
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mesh.SetBCName(bccounter, name);
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bccounter++;
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}
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break;
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}
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default:
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{
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cout << "Codim " << codim << " not implemented yet!" << endl;
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}
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}
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for(int i=0; i<len-1; i++)
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{
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in >> hi >> index >> hi >> hi;
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switch (codim)
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{
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case 0:
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mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
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break;
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case 1:
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if(dim == 3) mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
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else if (dim == 2){
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(matnr-1);
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mesh.GetFaceDescriptor(fdnr).SetBCProperty(matnr);
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}
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break;
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case 2:
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if(dim == 3)
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{
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auto nr = mesh.AddSegment(tmp_segments[get<0>(element_map[index])-1]);
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mesh[nr].edgenr = ednr+1;
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}
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else if(dim == 2)
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{
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Segment & seg = mesh.LineSegment(get<0>(element_map[index]));
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seg.si = bccounter;
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}
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break;
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default:
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break;
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}
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}
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}
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}
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else
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{
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cout << "Do not know data field type " << reco << ", skipping it" << endl;
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while(in.good())
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{
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in >> reco;
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if(strcmp(reco, "-1") == 0)
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break;
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}
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}
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}
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if(dim == 2){
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// loop through segments to assign default BC to unmarked edges
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int bccounter_tmp = bccounter;
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for(int index=1; index <= mesh.GetNSeg(); index++){
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Segment & seg = mesh.LineSegment(index);
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if(seg.si == -1){
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seg.si = bccounter + 1;
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if(bccounter_tmp == bccounter) mesh.SetBCName(bccounter, "default"); // could be more efficient
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bccounter_tmp++;
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}
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}
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if(bccounter_tmp > bccounter) bccounter++;
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}
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Point3d pmin, pmax;
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mesh.ComputeNVertices();
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mesh.RebuildSurfaceElementLists();
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mesh.GetBox (pmin, pmax);
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mesh.UpdateTopology();
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if(dim == 3) bccounter++;
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cout << "bounding-box = " << pmin << "-" << pmax << endl;
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cout << "Created " << bccounter << " boundaries." << endl;
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for(int i=0; i<bccounter; i++){
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cout << mesh.GetBCName(i) << endl;
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}
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}
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// fepp format2d:
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if ( ext == ".mesh2d" )
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{
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cout << "Reading FEPP2D Mesh" << endl;
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char buf[100];
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int np, ne, nseg, i, j;
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ifstream in (filename);
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in >> buf;
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in >> nseg;
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for (i = 1; i <= nseg; i++)
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{
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int bound, p1, p2;
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in >> bound >> p1 >> p2;
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// forget them
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}
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in >> ne;
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for (i = 1; i <= ne; i++)
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{
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int mat, nelp;
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in >> mat >> nelp;
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Element2d el (nelp == 3 ? TRIG : QUAD);
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el.SetIndex (mat);
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for (j = 1; j <= nelp; j++)
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in >> el.PNum(j);
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mesh.AddSurfaceElement (el);
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}
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in >> np;
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for (i = 1; i <= np; i++)
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{
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Point3d p(0,0,0);
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in >> p.X() >> p.Y();
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mesh.AddPoint (p);
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}
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}
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else if ( ext == ".mesh" )
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{
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cout << "Reading Neutral Format" << endl;
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int np, ne, nse, i, j;
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ifstream in (filename);
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in >> np;
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if (in.good())
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{
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// file starts with an integer
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for (i = 1; i <= np; i++)
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{
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Point3d p(0,0,0);
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in >> p.X() >> p.Y() >> p.Z();
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mesh.AddPoint (p);
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}
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in >> ne;
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for (i = 1; i <= ne; i++)
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{
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int mat;
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in >> mat;
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Element el (4);
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el.SetIndex (mat);
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for (j = 1; j <= 4; j++)
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in >> el.PNum(j);
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mesh.AddVolumeElement (el);
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}
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mesh.AddFaceDescriptor (FaceDescriptor (1, 1, 0, 0));
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int nfd = 1;
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in >> nse;
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for (i = 1; i <= nse; i++)
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{
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int mat; // , nelp;
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in >> mat;
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Element2d el (TRIG);
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el.SetIndex (mat);
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while(nfd<mat)
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{
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++nfd;
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mesh.AddFaceDescriptor(FaceDescriptor(nfd,nfd,0,0));
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}
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for (j = 1; j <= 3; j++)
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in >> el.PNum(j);
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mesh.AddSurfaceElement (el);
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}
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}
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else
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{
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char buf[100];
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in.clear();
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do
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{
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in >> buf;
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cout << "buf = " << buf << endl;
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if (strcmp (buf, "points") == 0)
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{
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in >> np;
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cout << "np = " << np << endl;
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}
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}
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while (in.good());
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}
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}
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if ( ext == ".emt" )
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{
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ifstream inemt (filename);
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auto pktfile = filename;
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pktfile.replace_extension("pkt");
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cout << "pktfile = " << pktfile << endl;
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int np, nse, i;
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int bcprop;
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ifstream inpkt (pktfile);
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inpkt >> np;
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NgArray<double> values(np);
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for (i = 1; i <= np; i++)
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{
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Point3d p(0,0,0);
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inpkt >> p.X() >> p.Y() >> p.Z()
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>> bcprop >> values.Elem(i);
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mesh.AddPoint (p);
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}
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mesh.ClearFaceDescriptors();
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(1).SetBCProperty (1);
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(2).SetBCProperty (2);
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(3).SetBCProperty (3);
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(4).SetBCProperty (4);
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(5).SetBCProperty (5);
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int p1, p2, p3;
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double value;
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inemt >> nse;
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for (i = 1; i <= nse; i++)
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{
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inemt >> p1 >> p2 >> p3 >> bcprop >> value;
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if (bcprop < 1 || bcprop > 4)
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cerr << "bcprop out of range, bcprop = " << bcprop << endl;
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p1++;
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p2++;
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p3++;
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if (p1 < 1 || p1 > np || p2 < 1 || p2 > np || p3 < 1 || p3 > np)
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{
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cout << "p1 = " << p1 << " p2 = " << p2 << " p3 = " << p3 << endl;
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}
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|
|
if (i > 110354) Swap (p2, p3);
|
|
if (mesh.Point(p1)(0) < 0.25)
|
|
Swap (p2,p3);
|
|
|
|
Element2d el(TRIG);
|
|
|
|
if (bcprop == 1)
|
|
{
|
|
if (values.Get(p1) < -69999)
|
|
el.SetIndex(1);
|
|
else
|
|
el.SetIndex(2);
|
|
}
|
|
else
|
|
el.SetIndex(3);
|
|
|
|
|
|
el.PNum(1) = p1;
|
|
el.PNum(2) = p2;
|
|
el.PNum(3) = p3;
|
|
mesh.AddSurfaceElement (el);
|
|
}
|
|
|
|
|
|
ifstream incyl ("ngusers/guenter/cylinder.surf");
|
|
int npcyl, nsecyl;
|
|
incyl >> npcyl;
|
|
cout << "npcyl = " << npcyl << endl;
|
|
for (i = 1; i <= npcyl; i++)
|
|
{
|
|
Point3d p(0,0,0);
|
|
incyl >> p.X() >> p.Y() >> p.Z();
|
|
mesh.AddPoint (p);
|
|
}
|
|
incyl >> nsecyl;
|
|
cout << "nsecyl = " << nsecyl << endl;
|
|
for (i = 1; i <= nsecyl; i++)
|
|
{
|
|
incyl >> p1 >> p2 >> p3;
|
|
p1 += np;
|
|
p2 += np;
|
|
p3 += np;
|
|
Element2d el(TRIG);
|
|
el.SetIndex(5);
|
|
el.PNum(1) = p1;
|
|
el.PNum(2) = p2;
|
|
el.PNum(3) = p3;
|
|
mesh.AddSurfaceElement (el);
|
|
}
|
|
}
|
|
|
|
|
|
// .tet mesh
|
|
if ( ext == ".tet" )
|
|
ReadTETFormat (mesh, filename);
|
|
|
|
// .fnf mesh (FNF - PE neutral format)
|
|
if ( ext == ".fnf" )
|
|
ReadFNFFormat (mesh, filename);
|
|
|
|
// .cgns file - CFD General Notation System
|
|
if ( ext == ".cgns" )
|
|
ReadCGNSMesh (mesh, filename);
|
|
|
|
if ( ext == ".stl" || ext == ".stlb" )
|
|
{
|
|
ifstream ist{filename};
|
|
auto geom = shared_ptr<STLGeometry>(STLGeometry::Load(ist));
|
|
|
|
mesh.SetDimension (3);
|
|
|
|
auto & points = geom->GetPoints();
|
|
|
|
for (auto & p : points)
|
|
mesh.AddPoint(MeshPoint(p));
|
|
|
|
mesh.AddFaceDescriptor (FaceDescriptor (1, 1, 0, 1));
|
|
|
|
for (auto ti : IntRange(geom->GetNT()))
|
|
{
|
|
Element2d el(TRIG);
|
|
for (auto i : IntRange(3))
|
|
el[i] = int((*geom)[STLTrigId(ti+IndexBASE<netgen::STLTrigId>())][i]);
|
|
|
|
el.SetIndex(1);
|
|
|
|
mesh.AddSurfaceElement(el);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|