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319 lines
6.6 KiB
C++
319 lines
6.6 KiB
C++
#ifndef NETGEN_CORE_LOCALHEAP_HPP
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#define NETGEN_CORE_LOCALHEAP_HPP
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/**************************************************************************/
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/* File: localheap.hpp */
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/* Author: Joachim Schoeberl */
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/* Date: 19. Apr. 2000 */
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/**************************************************************************/
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#include <cstdlib>
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#include "exception.hpp"
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#include "ngcore_api.hpp"
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#include "utils.hpp"
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namespace ngcore
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{
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class Allocator
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{
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public:
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virtual ~Allocator() {}
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virtual void * Alloc (size_t size)
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{
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return new char[size];
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}
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virtual void Delete(void* p)
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{
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delete (char*) p;
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}
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virtual void ArrayDelete(void* p)
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{
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delete [] (char*) p;
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}
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};
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static Allocator global_alloc;
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/**
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Exception on heap overflow.
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Thrown by allocation on LocalHeap.
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*/
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class NGCORE_API LocalHeapOverflow : public Exception
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{
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public:
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LocalHeapOverflow (size_t size);
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virtual ~LocalHeapOverflow ();
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};
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/**
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Optimized memory handler.
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One block of data is organized as stack memory.
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One can allocate memory out of it. This increases the stack pointer.
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With \Ref{CleanUp}, the pointer is reset to the beginning or to a
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specific position.
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*/
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class LocalHeap : public Allocator
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{
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char * data;
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char * next;
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char * p;
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size_t totsize;
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public:
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bool owner;
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const char * name;
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#if defined(__MIC__) || defined (__AVX512F__)
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enum { ALIGN = 64 };
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#else
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enum { ALIGN = 32 };
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#endif
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public:
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/// Allocate one block of size asize.
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NGCORE_API LocalHeap (size_t asize,
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const char * aname = "noname",
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bool mult_by_threads = false);
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/// Use provided memory for the LocalHeap
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NETGEN_INLINE LocalHeap (char * adata, size_t asize,
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const char * aname = "noname") throw ()
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{
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totsize = asize;
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data = adata;
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next = data + totsize;
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owner = 0;
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// p = data;
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name = aname;
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CleanUp();
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}
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/*
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/// Use provided memory for the LocalHeap
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NETGEN_INLINE LocalHeap (const LocalHeap & lh2)
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: data(lh2.data), p(lh2.p), totsize(lh2.totsize), owner(false),
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name(lh2.name)
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{
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next = data + totsize;
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}
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*/
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NETGEN_INLINE LocalHeap (const LocalHeap & lh2) = delete;
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NETGEN_INLINE LocalHeap (LocalHeap && lh2)
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: data(lh2.data), p(lh2.p), totsize(lh2.totsize), owner(lh2.owner),
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name(lh2.name)
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{
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next = data + totsize;
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lh2.owner = false;
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}
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NETGEN_INLINE LocalHeap Borrow()
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{
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return LocalHeap (p, Available());
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}
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NETGEN_INLINE LocalHeap & operator= (LocalHeap && lh2)
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{
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if (owner)
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delete [] data;
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data = lh2.data;
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p = lh2.p;
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totsize = lh2.totsize;
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owner = lh2.owner;
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name = lh2.name;
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next = data + totsize;
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lh2.owner = false;
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return *this;
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}
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NETGEN_INLINE LocalHeap ()
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: data(nullptr), next(nullptr), p(nullptr), totsize(0), owner(false) { ; }
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/// free memory
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virtual ~LocalHeap ()
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{
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if (owner)
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delete [] data;
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}
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/// delete all memory on local heap
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NETGEN_INLINE void CleanUp() throw ()
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{
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p = data;
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// p += (16 - (long(p) & 15) );
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p += (ALIGN - (size_t(p) & (ALIGN-1) ) );
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}
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/// returns heap-pointer
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NETGEN_INLINE void * GetPointer () throw ()
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{
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return p;
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}
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/// deletes memory back to heap-pointer
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NETGEN_INLINE void CleanUp (void * addr) throw ()
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{
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p = (char*)addr;
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}
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/// allocates size bytes of memory from local heap
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void * Alloc (size_t size) final // throw (LocalHeapOverflow)
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{
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char * oldp = p;
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// 16 byte alignment
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size += (ALIGN - size % ALIGN);
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p += size;
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// if ( size_t(p - data) >= totsize )
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#ifndef FULLSPEED
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if (likely(p >= next))
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ThrowException();
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#endif
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return oldp;
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}
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/// allocates size objects of type T on local heap
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template <typename T>
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T * Alloc (size_t size) // throw (LocalHeapOverflow)
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{
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char * oldp = p;
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size *= sizeof (T);
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// 16 byte alignment
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size += (ALIGN - size % ALIGN);
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p += size;
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#ifndef FULLSPEED
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if (likely(p >= next))
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ThrowException();
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#endif
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return reinterpret_cast<T*> (oldp);
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}
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virtual void Delete(void* /* p */) {}
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virtual void ArrayDelete(void* /* p */) {}
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private:
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///
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#ifndef __CUDA_ARCH__
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[[noreturn]] NGCORE_API void ThrowException();
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#else
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NETGEN_INLINE void ThrowException() { ; }
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#endif
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public:
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/// free memory (dummy function)
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NETGEN_INLINE void Free (void * /* data */) throw ()
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{
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;
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}
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/// available memory on LocalHeap
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NETGEN_INLINE size_t Available () const throw () { return (totsize - (p-data)); }
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/// Split free memory on heap into pieces for each thread
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NGCORE_API LocalHeap Split () const;
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/// Split free memory on heap into pieces
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NETGEN_INLINE LocalHeap Split (int partnr, int nparts) const
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{
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int pieces = nparts;
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int i = partnr;
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size_t freemem = totsize - (p - data);
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size_t size_of_piece = freemem / pieces;
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return LocalHeap (p + i * size_of_piece, size_of_piece, name);
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}
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NETGEN_INLINE void ClearValues ()
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{
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for (size_t i = 0; i < totsize; i++) data[i] = 47;
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}
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NETGEN_INLINE size_t UsedSize ()
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{
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for (size_t i = totsize-1; i != 0; i--)
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if (data[i] != 47) return i;
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return 0;
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}
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};
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/**
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Optimized memory handler.
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Provides static memory for the local heap. The template argument specifies the size in number of chars.
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*/
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template <int S>
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class LocalHeapMem : public LocalHeap
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{
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char mem[S];
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public:
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NETGEN_INLINE LocalHeapMem (const char * aname) throw () : LocalHeap (mem, S, aname) { ; }
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};
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/**
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A reset for the heap-pointer of a LocalHeap..
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The constructor stores the heap-pointer, the constructor at the end of the regions resets the heap-pointer.
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*/
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class HeapReset
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{
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LocalHeap & lh;
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void * pointer;
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public:
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///
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NETGEN_INLINE HeapReset (LocalHeap & alh)
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: lh(alh), pointer (alh.GetPointer()) { ; }
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///
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NETGEN_INLINE ~HeapReset ()
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{
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lh.CleanUp (pointer);
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}
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};
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}
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NETGEN_INLINE void * operator new (size_t size, ngcore::Allocator & alloc)
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{
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return alloc.Alloc(size);
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}
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NETGEN_INLINE void * operator new [] (size_t size, ngcore::Allocator & alloc)
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{
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return alloc.Alloc(size);
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}
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NETGEN_INLINE void operator delete (void * p, ngcore::Allocator & lh)
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{
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lh.Delete(p);
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}
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NETGEN_INLINE void operator delete [] (void * p, ngcore::Allocator & lh)
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{
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lh.ArrayDelete(p);
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}
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#endif // NETGEN_CORE_LOCALHEAP_HPP
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