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431 lines
13 KiB
C++
431 lines
13 KiB
C++
//
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// Write JCMwave file
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// 07.07.2005, Sven Burger, ZIB Berlin
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//
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#include <mystdlib.h>
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#include <myadt.hpp>
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#include <linalg.hpp>
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#include <csg.hpp>
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#include <meshing.hpp>
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#include <sys/stat.h>
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namespace netgen
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{
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#include "writeuser.hpp"
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void WriteJCMFormat (const Mesh & mesh,
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const NetgenGeometry & geom,
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const string & filename)
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{
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if (mesh.GetDimension() != 3)
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{
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cout <<"\n Error: Dimension 3 only supported by this output format!"<<endl;
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return;
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}
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int bc_at_infinity = 0;
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int i, j, jj, ct(0), counter;
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double dx1, dx2, dx3, dy1, dy2, dy3, dz1, dz2, dz3, vol;
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// number of points
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int np = mesh.GetNP();
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// Identic points
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NgArray<int,PointIndex::BASE> identmap1, identmap2, identmap3;
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mesh.GetIdentifications().GetMap(1, identmap1);
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mesh.GetIdentifications().GetMap(2, identmap2);
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mesh.GetIdentifications().GetMap(3, identmap3);
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// number of volume elements
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int ne = mesh.GetNE();
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int ntets = 0;
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int nprisms = 0;
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for (i = 1; i <= ne; i++)
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{
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Element el = mesh.VolumeElement(i);
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if (el.GetNP() == 4)
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{
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ntets++;
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// Check that no two points on a tetrahedron are identified with each other
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for (j = 1; j <= 4; j++)
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for (jj = 1; jj <=4; jj++)
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{
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if (identmap1.Elem(el.PNum(j)) == el.PNum(jj))
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{
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cout << "\n Error: two points on a tetrahedron identified (1) with each other"
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<< "\n REFINE MESH !" << endl;
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return;
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}
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if (identmap2.Elem(el.PNum(j)) == el.PNum(jj))
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{
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cout << "\n Error: two points on a tetrahedron identified (2) with each other"
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<< "\n REFINE MESH !" << endl;
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return;
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}
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if (identmap3.Elem(el.PNum(j)) == el.PNum(jj))
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{
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cout << "\n Error: two points on a tetrahedron identified (3) with each other"
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<< "\n REFINE MESH !" << endl;
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return;
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}
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}
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}
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else if (el.GetNP() == 6)
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nprisms++;
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}
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if ( ne != (ntets+nprisms))
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{
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cout<< "\n Error in determining number of volume elements!\n"
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<< "\n Prisms and tetrahedra only implemented in the JCMwave format!\n"<<endl;
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return;
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}
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if (nprisms > 0)
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cout << " Please note: Boundaries at infinity have to carry the bc-attribute '-bc="
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<< bc_at_infinity <<"'."<<endl;
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// number of surface elements
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int nse = mesh.GetNSE();
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// number of boundary triangles
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int nbtri = 0;
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// number of boundary quadrilaterals
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int nbquad = 0;
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// array with 1 if point on any tetra, 0 else
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// this is needed in order to arrange the prism points in the right order
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NgArray<int,1> pointsOnTetras;
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pointsOnTetras.SetSize (mesh.GetNP());
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pointsOnTetras = 0;
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for (i = 1; i <= ne; i++)
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{
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Element el = mesh.VolumeElement(i);
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if (el.GetNP() == 4)
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{
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for (j = 1; j <= 4; j++)
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pointsOnTetras.Set(int (el.PNum(j)),1);
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}
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}
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// number of boundary triangles and boundary quadrilaterals
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for (i = 1; i <= nse; i++)
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{
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Element2d el = mesh.SurfaceElement(i);
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if (el.GetNP() == 3 &&
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( mesh.GetFaceDescriptor (el.GetIndex()).DomainIn()==0 ||
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mesh.GetFaceDescriptor (el.GetIndex()).DomainOut()==0 ) )
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nbtri++;
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else if (el.GetNP() == 4 &&
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( mesh.GetFaceDescriptor (el.GetIndex()).DomainIn()==0 ||
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mesh.GetFaceDescriptor (el.GetIndex()).DomainOut()==0 ) )
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nbquad++;
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}
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ofstream outfile (filename.c_str());
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outfile.precision(6);
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outfile.setf (ios::fixed, ios::floatfield);
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outfile.setf (ios::showpoint);
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outfile << "/* <BLOBHead>\n";
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outfile << "__BLOBTYPE__=Grid\n";
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outfile << "__OWNER__=JCMwave\n";
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outfile << "<I>SpaceDim=3\n";
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outfile << "<I>ManifoldDim=3\n";
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outfile << "<I>NRefinementSteps=0\n";
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outfile << "<I>NPoints="<<np<<"\n";
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outfile << "<I>NTetrahedra="<<ntets<<"\n";
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outfile << "<I>NPrisms="<<nprisms<<"\n";
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outfile << "<I>NBoundaryTriangles="<<nbtri<<"\n";
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outfile << "<I>NBoundaryQuadrilaterals="<<nbquad<<"\n";
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outfile << "*/\n";
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outfile << "\n";
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outfile << "# output from Netgen\n\n";
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int nDomains=mesh.GetNDomains();
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for (i=1; i<=nDomains; i++)
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{
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if (mesh.GetMaterialPtr(i))
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outfile << "#" << mesh.GetMaterial(i)
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<< ": Material ID = "
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<< i << "\n";
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}
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outfile << "# Points\n";
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cout << " Please note: The unit of length in the .geo file is assumed to be 'microns'."<<endl;
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for (i = 1; i <= np; i++)
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{
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const Point<3> & p = mesh.Point(i);
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outfile << i << "\n";
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outfile << p(0) << "e-6\n";
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outfile << p(1) << "e-6\n";
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outfile << p(2) << "e-6\n\n";
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}
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outfile << "\n";
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outfile << "# Tetrahedra\n";
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counter = 0;
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for (i = 1; i <= ne; i++)
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{
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Element el = mesh.VolumeElement(i);
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if (el.GetNP() == 4)
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{
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counter++;
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dx1 = mesh.Point(el.PNum(2))(0) - mesh.Point(el.PNum(1))(0);
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dx2 = mesh.Point(el.PNum(3))(0) - mesh.Point(el.PNum(1))(0);
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dx3 = mesh.Point(el.PNum(4))(0) - mesh.Point(el.PNum(1))(0);
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dy1 = mesh.Point(el.PNum(2))(1) - mesh.Point(el.PNum(1))(1);
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dy2 = mesh.Point(el.PNum(3))(1) - mesh.Point(el.PNum(1))(1);
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dy3 = mesh.Point(el.PNum(4))(1) - mesh.Point(el.PNum(1))(1);
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dz1 = mesh.Point(el.PNum(2))(2) - mesh.Point(el.PNum(1))(2);
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dz2 = mesh.Point(el.PNum(3))(2) - mesh.Point(el.PNum(1))(2);
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dz3 = mesh.Point(el.PNum(4))(2) - mesh.Point(el.PNum(1))(2);
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vol = (dy1*dz2-dz1*dy2)*dx3 + (dz1*dx2-dx1*dz2)*dy3 + (dx1*dy2-dy1*dx2)*dz3;
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if ( vol > 0 )
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for (j = 1; j <= 4; j++)
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outfile << el.PNum(j)<<"\n";
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else
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{
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for (j = 2; j >= 1; j--)
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outfile << el.PNum(j)<<"\n";
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for (j = 3; j <= 4; j++)
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outfile << el.PNum(j)<<"\n";
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}
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outfile << el.GetIndex() << "\n\n";
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}
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}
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if ( counter != ntets)
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{
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cout<< "\n Error in determining number of tetras!\n"<<endl;
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return;
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}
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outfile << "\n";
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outfile << "# Prisms\n";
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counter = 0;
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for (i = 1; i <= ne; i++)
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{
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Element el = mesh.VolumeElement(i);
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if (el.GetNP() == 6)
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{
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counter++;
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dx1 = mesh.Point(el.PNum(2))(0) - mesh.Point(el.PNum(1))(0);
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dx2 = mesh.Point(el.PNum(3))(0) - mesh.Point(el.PNum(1))(0);
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dx3 = mesh.Point(el.PNum(4))(0) - mesh.Point(el.PNum(1))(0);
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dy1 = mesh.Point(el.PNum(2))(1) - mesh.Point(el.PNum(1))(1);
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dy2 = mesh.Point(el.PNum(3))(1) - mesh.Point(el.PNum(1))(1);
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dy3 = mesh.Point(el.PNum(4))(1) - mesh.Point(el.PNum(1))(1);
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dz1 = mesh.Point(el.PNum(2))(2) - mesh.Point(el.PNum(1))(2);
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dz2 = mesh.Point(el.PNum(3))(2) - mesh.Point(el.PNum(1))(2);
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dz3 = mesh.Point(el.PNum(4))(2) - mesh.Point(el.PNum(1))(2);
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vol = (dy1*dz2-dz1*dy2)*dx3 + (dz1*dx2-dx1*dz2)*dy3 + (dx1*dy2-dy1*dx2)*dz3;
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if (pointsOnTetras.Get(el.PNum(1)) &&
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pointsOnTetras.Get(el.PNum(2)) &&
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pointsOnTetras.Get(el.PNum(3)))
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{
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if (vol > 0)
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for (j = 1; j <= 6; j++)
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outfile << el.PNum(j)<<"\n";
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else
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{
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for (j = 3; j >= 1; j--)
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outfile << el.PNum(j)<<"\n";
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for (j = 6; j >= 4; j--)
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outfile << el.PNum(j)<<"\n";
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}
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}
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else if ( pointsOnTetras.Get(el.PNum(4)) &&
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pointsOnTetras.Get(el.PNum(5)) &&
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pointsOnTetras.Get(el.PNum(6)) )
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{
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if ( vol < 0 )
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{
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for (j = 4; j <= 6; j++)
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outfile << el.PNum(j)<<"\n";
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for (j = 1; j <= 3; j++)
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outfile << el.PNum(j)<<"\n";
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}
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else
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{
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for (j = 6; j >= 4; j--)
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outfile << el.PNum(j)<<"\n";
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for (j = 3; j >= 1; j--)
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outfile << el.PNum(j)<<"\n";
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}
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}
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else
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{
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cout << "\n Error in determining prism point numbering!\n"<<endl;
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return;
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}
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outfile << el.GetIndex() << "\n\n";
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}
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}
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if ( counter != nprisms)
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{
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cout<< "\n Error in determining number of prisms!\n"<<endl;
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return;
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}
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int npid1 = 0;
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int npid2 = 0;
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int npid3 = 0;
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for (i=1; i<=np; i++)
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{
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if (identmap1.Elem(i))
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npid1++;
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if (identmap2.Elem(i))
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npid2++;
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if (identmap3.Elem(i))
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npid3++;
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}
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outfile << "\n";
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outfile << "# Boundary triangles\n";
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outfile << "# Number of identified points in 1-direction: " << npid1 << "\n";
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outfile << "# Number of identified points in 2-direction: " << npid2 << "\n";
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outfile << "# Number of identified points in 3-direction: " << npid3 << "\n";
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for (i = 1; i <= nse; i++)
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{
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Element2d el = mesh.SurfaceElement(i);
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if (el.GetNP() == 3
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&& (mesh.GetFaceDescriptor (el.GetIndex()).DomainIn()==0
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|| mesh.GetFaceDescriptor (el.GetIndex()).DomainOut()==0))
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{
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outfile <<"# T\n";
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for (j = 1; j <= 3; j++)
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outfile << el.PNum(j)<<"\n";
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if (mesh.GetFaceDescriptor (el.GetIndex()).BCProperty()==bc_at_infinity)
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outfile << 1000 << "\n";
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else
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outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << "\n";
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if (mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() == bc_at_infinity)
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outfile << "-2\n\n";
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else if (identmap1.Elem(el.PNum(1))
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&&identmap1.Elem(el.PNum(2))
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&&identmap1.Elem(el.PNum(3)))
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{
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outfile << "-1\n";
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for (j = 1; j <= 3; j++)
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outfile << identmap1.Elem(el.PNum(j))<<"\n";
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outfile << "\n";
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}
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else if (identmap2.Elem(el.PNum(1))
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&&identmap2.Elem(el.PNum(2))
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&&identmap2.Elem(el.PNum(3)))
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{
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outfile << "-1\n";
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for (j = 1; j <= 3; j++)
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outfile << identmap2.Elem(el.PNum(j))<<"\n";
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outfile << "\n";
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}
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else if (identmap3.Elem(el.PNum(1))
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&&identmap3.Elem(el.PNum(2))
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&&identmap3.Elem(el.PNum(3)))
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{
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outfile << "-1\n";
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for (j = 1; j <= 3; j++)
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outfile << identmap3.Elem(el.PNum(j))<<"\n";
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outfile << "\n";
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}
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else
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outfile << "1\n\n";
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}
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}
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outfile << "\n";
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outfile << "# Boundary quadrilaterals\n";
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for (i = 1; i <= nse; i++)
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{
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Element2d el = mesh.SurfaceElement(i);
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if (el.GetNP() == 4
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&& (mesh.GetFaceDescriptor (el.GetIndex()).DomainIn()==0
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|| mesh.GetFaceDescriptor (el.GetIndex()).DomainOut()==0))
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{
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if (pointsOnTetras.Get(el.PNum(1)) &&
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pointsOnTetras.Get(el.PNum(2)))
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ct = 0;
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else if (pointsOnTetras.Get(el.PNum(2)) &&
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pointsOnTetras.Get(el.PNum(3)))
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ct = 1;
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else if (pointsOnTetras.Get(el.PNum(3)) &&
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pointsOnTetras.Get(el.PNum(4)))
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ct = 2;
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else if (pointsOnTetras.Get(el.PNum(4)) &&
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pointsOnTetras.Get(el.PNum(1)))
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ct = 3;
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else
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cout << "\nWarning: Quadrilateral with inconsistent points found!"<<endl;
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for (j = 1; j <= 4; j++)
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{
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jj = j + ct;
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if ( jj >= 5 )
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jj = jj - 4;
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outfile << el.PNum(jj)<<"\n";
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}
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outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << "\n";
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if (mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() == bc_at_infinity)
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{
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outfile << "-2\n\n";
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cout << "\nWarning: Quadrilateral at infinity found (this should not occur)!"<<endl;
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}
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else if ( identmap1.Elem(el.PNum(1)) &&
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identmap1.Elem(el.PNum(2)) &&
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identmap1.Elem(el.PNum(3)) &&
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identmap1.Elem(el.PNum(4)) )
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{
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outfile << "-1\n";
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for (j = 1; j <= 4; j++)
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{
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jj = j + ct;
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if ( jj >= 5 )
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jj = jj - 4;
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outfile << identmap1.Elem(el.PNum(jj))<<"\n";
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}
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outfile << "\n";
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}
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else if ( identmap2.Elem(el.PNum(1)) &&
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identmap2.Elem(el.PNum(2)) &&
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identmap2.Elem(el.PNum(3)) &&
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identmap2.Elem(el.PNum(4)) )
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{
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outfile << "-1\n";
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for (j = 1; j <= 4; j++)
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{
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jj = j + ct;
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if ( jj >= 5 )
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jj = jj - 4;
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outfile << identmap2.Elem(el.PNum(jj))<<"\n";
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}
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outfile << "\n";
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}
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else if ( identmap3.Elem(el.PNum(1)) &&
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identmap3.Elem(el.PNum(2)) &&
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identmap3.Elem(el.PNum(3)) &&
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identmap3.Elem(el.PNum(4)) )
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{
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outfile << "-1\n";
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for (j = 1; j <= 4; j++)
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{
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jj = j + ct;
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if ( jj >= 5 )
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jj = jj - 4;
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outfile << identmap3.Elem(el.PNum(jj))<<"\n";
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}
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outfile << "\n";
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}
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else
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outfile << "1\n\n";
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}
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}
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cout << " JCMwave grid file written." << endl;
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}
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}
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