mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-16 02:48:33 +05:00
152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
#ifndef FILE_IMPROVE3
|
|
#define FILE_IMPROVE3
|
|
|
|
namespace netgen
|
|
{
|
|
|
|
|
|
///
|
|
class MeshOptimize3d
|
|
{
|
|
Mesh & mesh;
|
|
const MeshingParameters & mp;
|
|
OPTIMIZEGOAL goal = OPT_QUALITY;
|
|
double min_badness = 0;
|
|
|
|
bool HasBadElement(FlatArray<ElementIndex> els);
|
|
bool HasIllegalElement(FlatArray<ElementIndex> els);
|
|
bool NeedsOptimization(FlatArray<ElementIndex> els);
|
|
|
|
public:
|
|
|
|
MeshOptimize3d (Mesh & m, const MeshingParameters & amp, OPTIMIZEGOAL agoal = OPT_QUALITY) :
|
|
mesh(m), mp(amp), goal(agoal) { ; }
|
|
|
|
void SetGoal(OPTIMIZEGOAL agoal) { goal = agoal; }
|
|
void SetMinBadness(double badness) { min_badness = badness; }
|
|
|
|
tuple<double, double, int> UpdateBadness();
|
|
|
|
double CombineImproveEdge (
|
|
Table<ElementIndex, PointIndex> & elements_of_point,
|
|
PointIndex pi0, PointIndex pi1,
|
|
FlatArray<bool, PointIndex> is_point_removed, bool check_only=false);
|
|
|
|
void CombineImprove ();
|
|
|
|
void SplitImprove ();
|
|
double SplitImproveEdge (Table<ElementIndex,PointIndex> & elementsonnode, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only=false);
|
|
|
|
void SplitImprove2 ();
|
|
double SplitImprove2Element (ElementIndex ei, const Table<ElementIndex, PointIndex> & elements_of_point, bool check_only);
|
|
|
|
|
|
double SwapImproveEdge (const NgBitArray * working_elements, Table<ElementIndex,PointIndex> & elementsonnode, INDEX_3_HASHTABLE<int> & faces, PointIndex pi1, PointIndex pi2, bool check_only=false);
|
|
void SwapImprove (const NgBitArray * working_elements = NULL);
|
|
void SwapImproveSurface (const NgBitArray * working_elements = NULL,
|
|
const NgArray< NgArray<int,PointIndex::BASE>* > * idmaps = NULL);
|
|
void SwapImprove2 ();
|
|
double SwapImprove2 (ElementIndex eli1, int face, Table<ElementIndex, PointIndex> & elementsonnode, TABLE<SurfaceElementIndex, PointIndex::BASE> & belementsonnode, bool check_only=false );
|
|
|
|
void ImproveMesh() { mesh.ImproveMesh(mp, goal); }
|
|
|
|
double
|
|
CalcBad (const Mesh::T_POINTS & points, const Element & elem, double h)
|
|
{
|
|
if (elem.GetType() == TET)
|
|
return CalcTetBadness (points[elem[0]], points[elem[1]],
|
|
points[elem[2]], points[elem[3]], h, mp);
|
|
return 0;
|
|
}
|
|
|
|
|
|
double GetLegalPenalty()
|
|
{
|
|
return goal == OPT_LEGAL ? 1e15 : 1e6;
|
|
}
|
|
|
|
};
|
|
|
|
|
|
inline double
|
|
CalcBad (const Mesh::T_POINTS & points, const Element & elem, double h, const MeshingParameters & mp)
|
|
{
|
|
if (elem.GetType() == TET)
|
|
return CalcTetBadness (points[elem[0]], points[elem[1]],
|
|
points[elem[2]], points[elem[3]], h, mp);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
extern int WrongOrientation (const Mesh::T_POINTS & points, const Element & el);
|
|
|
|
|
|
/* Functional depending of inner point inside triangular surface */
|
|
|
|
|
|
class MinFunctionSum : public MinFunction
|
|
{
|
|
protected:
|
|
NgArray<MinFunction*> functions;
|
|
|
|
public:
|
|
|
|
virtual double Func (const Vector & x) const;
|
|
virtual void Grad (const Vector & x, Vector & g) const;
|
|
virtual double FuncGrad (const Vector & x, Vector & g) const;
|
|
virtual double FuncDeriv (const Vector & x, const Vector & dir, double & deriv) const;
|
|
virtual double GradStopping (const Vector & x) const;
|
|
|
|
void AddFunction(MinFunction & fun);
|
|
|
|
const MinFunction & Function(int i) const;
|
|
MinFunction & Function(int i);
|
|
};
|
|
|
|
|
|
class PointFunction1 : public MinFunction
|
|
{
|
|
Mesh::T_POINTS & points;
|
|
const NgArray<INDEX_3> & faces;
|
|
const MeshingParameters & mp;
|
|
double h;
|
|
public:
|
|
PointFunction1 (Mesh::T_POINTS & apoints,
|
|
const NgArray<INDEX_3> & afaces,
|
|
const MeshingParameters & amp,
|
|
double ah);
|
|
|
|
virtual double Func (const Vector & x) const;
|
|
virtual double FuncDeriv (const Vector & x, const Vector & dir, double & deriv) const;
|
|
virtual double FuncGrad (const Vector & x, Vector & g) const;
|
|
virtual double GradStopping (const Vector & x) const;
|
|
};
|
|
|
|
class JacobianPointFunction : public MinFunction
|
|
{
|
|
public:
|
|
Mesh::T_POINTS & points;
|
|
const Array<Element, ElementIndex> & elements;
|
|
TABLE<INDEX> elementsonpoint;
|
|
PointIndex actpind;
|
|
|
|
bool onplane;
|
|
Vec<3> nv;
|
|
|
|
public:
|
|
JacobianPointFunction (Mesh::T_POINTS & apoints,
|
|
const Array<Element, ElementIndex> & aelements);
|
|
virtual ~JacobianPointFunction () { ; }
|
|
virtual void SetPointIndex (PointIndex aactpind);
|
|
virtual double Func (const Vector & x) const;
|
|
virtual double FuncGrad (const Vector & x, Vector & g) const;
|
|
virtual double FuncDeriv (const Vector & x, const Vector & dir, double & deriv) const;
|
|
|
|
inline void SetNV(const Vec<3> & anv) {nv = anv; onplane = true;}
|
|
inline void UnSetNV(void) {onplane = false;}
|
|
};
|
|
|
|
} // namespace netgen
|
|
#endif
|