mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-26 05:50:32 +05:00
293 lines
8.8 KiB
C++
293 lines
8.8 KiB
C++
#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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#include <BRepGProp.hxx>
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#include <BRep_Tool.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <BRepLProp_SLProps.hxx>
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#pragma clang diagnostic pop
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#include "occ_edge.hpp"
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#include "occ_face.hpp"
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#include "occgeom.hpp"
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namespace netgen
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{
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OCCFace::OCCFace(TopoDS_Shape dshape)
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: face(TopoDS::Face(dshape))
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{
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BRepGProp::SurfaceProperties (dshape, props);
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bbox = ::netgen::GetBoundingBox(face);
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surface = BRep_Tool::Surface(face);
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shape_analysis = new ShapeAnalysis_Surface( surface );
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tolerance = BRep_Tool::Tolerance( face );
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}
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size_t OCCFace::GetNBoundaries() const
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{
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return 0;
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}
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size_t OCCFace::GetHash() const
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{
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return face.HashCode(std::numeric_limits<Standard_Integer>::max());
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}
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Point<3> OCCFace::GetCenter() const
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{
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return occ2ng( props.CentreOfMass() );
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}
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Array<Segment> OCCFace::GetBoundary(const Mesh& mesh) const
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{
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auto & geom = dynamic_cast<OCCGeometry&>(*mesh.GetGeometry());
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auto n_edges = geom.GetNEdges();
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constexpr int UNUSED = 0;
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constexpr int FORWARD = 1;
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constexpr int REVERSED = 2;
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constexpr int BOTH = 3;
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Array<int> edge_orientation(n_edges);
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edge_orientation = UNUSED;
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Array<Handle(Geom2d_Curve)> curve_on_face[BOTH];
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curve_on_face[FORWARD].SetSize(n_edges);
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curve_on_face[REVERSED].SetSize(n_edges);
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Array<TopoDS_Edge> edge_on_face[BOTH];
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edge_on_face[FORWARD].SetSize(n_edges);
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edge_on_face[REVERSED].SetSize(n_edges);
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for(auto edge_ : GetEdges(face))
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{
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auto edge = TopoDS::Edge(edge_);
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auto edgenr = geom.GetEdge(edge).nr;
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auto & orientation = edge_orientation[edgenr];
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double s0, s1;
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auto cof = BRep_Tool::CurveOnSurface (edge, face, s0, s1);
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if(edge.Orientation() == TopAbs_FORWARD || edge.Orientation() == TopAbs_INTERNAL)
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{
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curve_on_face[FORWARD][edgenr] = cof;
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orientation += FORWARD;
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edge_on_face[FORWARD][edgenr] = edge;
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}
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if(edge.Orientation() == TopAbs_REVERSED)
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{
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curve_on_face[REVERSED][edgenr] = cof;
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orientation += REVERSED;
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edge_on_face[REVERSED][edgenr] = edge;
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}
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if(edge.Orientation() == TopAbs_INTERNAL)
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{
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// add reversed edge
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auto r_edge = TopoDS::Edge(edge.Reversed());
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auto cof = BRep_Tool::CurveOnSurface (r_edge, face, s0, s1);
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curve_on_face[REVERSED][edgenr] = cof;
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orientation += REVERSED;
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edge_on_face[REVERSED][edgenr] = r_edge;
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}
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if(orientation > BOTH)
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throw Exception("have edge more than twice in face " + ToString(nr) + " " + properties.GetName() + ", orientation: " + ToString(orientation));
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}
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Array<Segment> boundary;
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for (auto seg : mesh.LineSegments())
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{
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auto edgenr = seg.epgeominfo[0].edgenr;
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auto orientation = edge_orientation[edgenr];
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if(orientation == UNUSED)
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continue;
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for(const auto ORIENTATION : {FORWARD, REVERSED})
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{
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if((orientation & ORIENTATION) == 0)
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continue;
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// auto cof = curve_on_face[ORIENTATION][edgenr];
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auto edge = edge_on_face[ORIENTATION][edgenr];
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double s0, s1;
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auto cof = BRep_Tool::CurveOnSurface (edge, face, s0, s1);
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double s[2] = { seg.epgeominfo[0].dist, seg.epgeominfo[1].dist };
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// dist is in [0,1], map parametrization to [s0, s1]
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s[0] = s0 + s[0]*(s1-s0);
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s[1] = s0 + s[1]*(s1-s0);
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// fixes normal-vector roundoff problem when endpoint is cone-tip
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double delta = s[1]-s[0];
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s[0] += 1e-10*delta;
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s[1] -= 1e-10*delta;
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for(auto i : Range(2))
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{
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// take uv from CurveOnSurface as start value but project again for better accuracy
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// (cof->Value yields wrong values (outside of surface) for complicated faces
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auto uv = cof->Value(s[i]);
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PointGeomInfo gi;
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gi.u = uv.X();
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gi.v = uv.Y();
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Point<3> pproject = mesh[seg[i]];
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ProjectPointGI(pproject, gi);
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seg.epgeominfo[i].u = gi.u;
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seg.epgeominfo[i].v = gi.v;
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}
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bool do_swap = ORIENTATION == REVERSED;
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if(seg.epgeominfo[1].dist < seg.epgeominfo[0].dist)
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do_swap = !do_swap;
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if(do_swap)
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{
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swap(seg[0], seg[1]);
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swap(seg.epgeominfo[0].dist, seg.epgeominfo[1].dist);
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swap(seg.epgeominfo[0].u, seg.epgeominfo[1].u);
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swap(seg.epgeominfo[0].v, seg.epgeominfo[1].v);
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}
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boundary.Append(seg);
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}
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}
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return boundary;
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}
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PointGeomInfo OCCFace::Project(Point<3>& p) const
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{
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auto suval = shape_analysis->ValueOfUV(ng2occ(p), tolerance);
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double u,v;
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suval.Coord(u, v);
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p = occ2ng(surface->Value( u, v ));
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PointGeomInfo gi;
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gi.trignum = nr+1;
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gi.u = u;
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gi.v = v;
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return gi;
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}
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bool OCCFace::ProjectPointGI(Point<3>& p_, PointGeomInfo& gi) const
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{
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/*
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static Timer t("OCCFace::ProjectPointGI");
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RegionTimer rt(t);
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// *testout << "input, uv = " << gi.u << ", " << gi.v << endl;
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auto suval = shape_analysis->NextValueOfUV({gi.u, gi.v}, ng2occ(p_), tolerance);
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gi.trignum = nr+1;
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suval.Coord(gi.u, gi.v);
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// *testout << "result, uv = " << gi.u << ", " << gi.v << endl;
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p_ = occ2ng(surface->Value( gi.u, gi.v ));
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return true;
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*/
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// Old code: do newton iterations manually
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double u = gi.u;
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double v = gi.v;
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auto p = ng2occ(p_);
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auto x = surface->Value (u,v);
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if (p.SquareDistance(x) <= sqr(PROJECTION_TOLERANCE)) return true;
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gp_Vec du, dv;
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surface->D1(u,v,x,du,dv);
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int count = 0;
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gp_Pnt xold;
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gp_Vec n;
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double det, lambda, mu;
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do {
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count++;
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n = du^dv;
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det = Det3 (n.X(), du.X(), dv.X(),
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n.Y(), du.Y(), dv.Y(),
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n.Z(), du.Z(), dv.Z());
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if (det < 1e-15) return false;
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lambda = Det3 (n.X(), p.X()-x.X(), dv.X(),
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n.Y(), p.Y()-x.Y(), dv.Y(),
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n.Z(), p.Z()-x.Z(), dv.Z())/det;
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mu = Det3 (n.X(), du.X(), p.X()-x.X(),
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n.Y(), du.Y(), p.Y()-x.Y(),
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n.Z(), du.Z(), p.Z()-x.Z())/det;
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u += lambda;
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v += mu;
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xold = x;
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surface->D1(u,v,x,du,dv);
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} while (xold.SquareDistance(x) > sqr(PROJECTION_TOLERANCE) && count < 50);
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// (*testout) << "FastProject count: " << count << endl;
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if (count == 50) return false;
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p_ = occ2ng(x);
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gi.u = u; gi.v = v;
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return true;
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}
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Point<3> OCCFace::GetPoint(const PointGeomInfo& gi) const
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{
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return occ2ng(surface->Value( gi.u, gi.v ));
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}
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void OCCFace::CalcEdgePointGI(const GeometryEdge& edge,
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double t,
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EdgePointGeomInfo& egi) const
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{
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throw Exception(ToString("not implemented") + __FILE__ + ":" + ToString(__LINE__));
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}
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Box<3> OCCFace::GetBoundingBox() const
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{
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return bbox;
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}
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double OCCFace::GetCurvature(const PointGeomInfo& gi) const
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{
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BRepAdaptor_Surface sf(face, Standard_True);
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BRepLProp_SLProps prop2(sf, 2, 1e-5);
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prop2.SetParameters (gi.u, gi.v);
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return max(fabs(prop2.MinCurvature()),
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fabs(prop2.MaxCurvature()));
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}
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void OCCFace::RestrictH(Mesh& mesh, const MeshingParameters& mparam) const
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{
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throw Exception(ToString("not implemented") + __FILE__ + ":" + ToString(__LINE__));
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}
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Vec<3> OCCFace::GetNormal(const Point<3>& p, const PointGeomInfo* gi) const
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{
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PointGeomInfo gi_;
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if(gi==nullptr)
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{
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auto p_ = p;
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gi_ = Project(p_);
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gi = &gi_;
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}
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gp_Pnt pnt;
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gp_Vec du, dv;
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surface->D1(gi->u,gi->v,pnt,du,dv);
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auto n = Cross (occ2ng(du), occ2ng(dv));
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n.Normalize();
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if (face.Orientation() == TopAbs_REVERSED)
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n *= -1;
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return n;
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}
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}
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