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28 lines
506 B
GLSL
28 lines
506 B
GLSL
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## A cube
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#
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algebraic3d
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# cube consisting of 6 planes:
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solid cube = plane (0, 0, 0; 0, 0, -1)
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and plane (0, 0, 0; 0, -1, 0)
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and plane (0, 0, 0; -1, 0, 0)
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and plane (1, 1, 1; 0, 0, 1)
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and plane (1, 1, 1; 0, 1, 0)
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and plane (1, 1, 1; 1, 0, 0);
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solid top = plane (1,1,1; 0, 0, 1);
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solid cyl = top
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and plane (0,0,0; 0, 0, -1)
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and cylinder (0.5, 0.5, 0; 0.5, 0.5, 1; 0.2);
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tlo cube;
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# take just surface 'top' of solid 'cyl'
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tlo cyl top -col=[1,0,0];
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