mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-27 06:10:34 +05:00
742 lines
16 KiB
C++
742 lines
16 KiB
C++
#include <mystdlib.h>
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#include "meshing.hpp"
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#include <csg.hpp>
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namespace netgen
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{
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// find singular edges
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void SelectSingularEdges (const Mesh & mesh, const CSGeometry & geom,
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INDEX_2_HASHTABLE<int> & singedges,
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ZRefinementOptions & opt)
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{
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// edges selected in csg input file
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for (int i = 1; i <= geom.singedges.Size(); i++)
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{
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//if(geom.singedges.Get(i)->maxhinit > 0)
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// continue; //!!!!
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const SingularEdge & se = *geom.singedges.Get(i);
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for (int j = 1; j <= se.segms.Size(); j++)
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{
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INDEX_2 i2 = se.segms.Get(j);
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singedges.Set (i2, 1);
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}
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}
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// edges interactively selected
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for (int i = 1; i <= mesh.GetNSeg(); i++)
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{
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const Segment & seg = mesh.LineSegment(i);
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if (seg.singedge_left || seg.singedge_right)
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{
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INDEX_2 i2(seg[0], seg[1]);
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i2.Sort();
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singedges.Set (i2, 1);
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}
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}
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}
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/**
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Convert elements (vol-tets, surf-trigs) into prisms/quads
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*/
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void MakePrismsSingEdge (Mesh & mesh, INDEX_2_HASHTABLE<int> & singedges)
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{
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// volume elements
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for (int i = 1; i <= mesh.GetNE(); i++)
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{
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Element & el = mesh.VolumeElement(i);
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if (el.GetType() != TET) continue;
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for (int j = 1; j <= 3; j++)
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for (int k = j+1; k <= 4; k++)
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{
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INDEX_2 edge(el.PNum(j), el.PNum(k));
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edge.Sort();
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if (singedges.Used (edge))
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{
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int pi3 = 1, pi4 = 1;
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while (pi3 == j || pi3 == k) pi3++;
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pi4 = 10 - j - k - pi3;
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int p3 = el.PNum(pi3);
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int p4 = el.PNum(pi4);
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el.SetType(PRISM);
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el.PNum(1) = edge.I1();
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el.PNum(2) = p3;
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el.PNum(3) = p4;
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el.PNum(4) = edge.I2();
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el.PNum(5) = p3;
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el.PNum(6) = p4;
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}
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}
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}
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// surface elements
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for (int i = 1; i <= mesh.GetNSE(); i++)
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{
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Element2d & el = mesh.SurfaceElement(i);
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if (el.GetType() != TRIG) continue;
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for (int j = 1; j <= 3; j++)
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{
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int k = (j % 3) + 1;
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INDEX_2 edge(el.PNum(j), el.PNum(k));
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edge.Sort();
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if (singedges.Used (edge))
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{
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int pi3 = 6-j-k;
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int p3 = el.PNum(pi3);
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int p1 = el.PNum(j);
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int p2 = el.PNum(k);
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el.SetType(QUAD);
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el.PNum(1) = p2;
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el.PNum(2) = p3;
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el.PNum(3) = p3;
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el.PNum(4) = p1;
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}
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}
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}
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}
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/*
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Convert tets and pyramids next to close (identified) points into prisms
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*/
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void MakePrismsClosePoints (Mesh & mesh)
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{
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int i, j, k;
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for (i = 1; i <= mesh.GetNE(); i++)
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{
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Element & el = mesh.VolumeElement(i);
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if (el.GetType() == TET)
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{
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for (j = 1; j <= 3; j++)
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for (k = j+1; k <= 4; k++)
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{
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INDEX_2 edge(el.PNum(j), el.PNum(k));
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edge.Sort();
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if (mesh.GetIdentifications().GetSymmetric (el.PNum(j), el.PNum(k)))
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{
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int pi3 = 1, pi4 = 1;
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while (pi3 == j || pi3 == k) pi3++;
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pi4 = 10 - j - k - pi3;
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int p3 = el.PNum(pi3);
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int p4 = el.PNum(pi4);
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el.SetType(PRISM);
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el.PNum(1) = edge.I1();
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el.PNum(2) = p3;
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el.PNum(3) = p4;
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el.PNum(4) = edge.I2();
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el.PNum(5) = p3;
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el.PNum(6) = p4;
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}
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}
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}
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if (el.GetType() == PYRAMID)
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{
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// pyramid, base face = 1,2,3,4
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for (j = 0; j <= 1; j++)
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{
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PointIndex pi1 = el.PNum( (j+0) % 4 + 1);
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PointIndex pi2 = el.PNum( (j+1) % 4 + 1);
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PointIndex pi3 = el.PNum( (j+2) % 4 + 1);
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PointIndex pi4 = el.PNum( (j+3) % 4 + 1);
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PointIndex pi5 = el.PNum(5);
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INDEX_2 edge1(pi1, pi4);
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INDEX_2 edge2(pi2, pi3);
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edge1.Sort();
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edge2.Sort();
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if (mesh.GetIdentifications().GetSymmetric (pi1, pi4) &&
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mesh.GetIdentifications().GetSymmetric (pi2, pi3))
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{
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//int p3 = el.PNum(pi3);
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//int p4 = el.PNum(pi4);
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el.SetType(PRISM);
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el.PNum(1) = pi1;
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el.PNum(2) = pi2;
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el.PNum(3) = pi5;
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el.PNum(4) = pi4;
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el.PNum(5) = pi3;
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el.PNum(6) = pi5;
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}
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}
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}
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}
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for (i = 1; i <= mesh.GetNSE(); i++)
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{
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Element2d & el = mesh.SurfaceElement(i);
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if (el.GetType() != TRIG) continue;
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for (j = 1; j <= 3; j++)
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{
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k = (j % 3) + 1;
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INDEX_2 edge(el.PNum(j), el.PNum(k));
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edge.Sort();
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if (mesh.GetIdentifications().GetSymmetric (el.PNum(j), el.PNum(k)))
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{
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int pi3 = 6-j-k;
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int p3 = el.PNum(pi3);
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int p1 = el.PNum(j);
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int p2 = el.PNum(k);
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el.SetType(QUAD);
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el.PNum(1) = p2;
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el.PNum(2) = p3;
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el.PNum(3) = p3;
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el.PNum(4) = p1;
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}
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}
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}
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}
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#ifdef OLD
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void MakeCornerNodes (Mesh & mesh,
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INDEX_HASHTABLE<int> & cornernodes)
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{
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int i, j;
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int nseg = mesh.GetNSeg();
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Array<int> edgesonpoint(mesh.GetNP());
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for (i = 1; i <= mesh.GetNP(); i++)
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edgesonpoint.Elem(i) = 0;
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for (i = 1; i <= nseg; i++)
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{
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for (j = 1; j <= 2; j++)
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{
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int pi = (j == 1) ?
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mesh.LineSegment(i)[0] :
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mesh.LineSegment(i)[1];
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edgesonpoint.Elem(pi)++;
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}
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}
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/*
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cout << "cornernodes: ";
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for (i = 1; i <= edgesonpoint.Size(); i++)
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if (edgesonpoint.Get(i) >= 6)
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{
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cornernodes.Set (i, 1);
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cout << i << " ";
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}
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cout << endl;
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*/
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// cornernodes.Set (5, 1);
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}
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#endif
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void RefinePrisms (Mesh & mesh, const CSGeometry * geom,
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ZRefinementOptions & opt)
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{
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int i, j;
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bool found, change;
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int cnt = 0;
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// markers for z-refinement: p1, p2, levels
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// p1-p2 is an edge to be refined
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Array<INDEX_3> ref_uniform;
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Array<INDEX_3> ref_singular;
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Array<INDEX_4 > ref_slices;
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BitArray first_id(geom->identifications.Size());
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first_id.Set();
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INDEX_2_HASHTABLE<int> & identpts =
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mesh.GetIdentifications().GetIdentifiedPoints ();
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if (&identpts)
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{
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for (i = 1; i <= identpts.GetNBags(); i++)
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for (j = 1; j <= identpts.GetBagSize(i); j++)
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{
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INDEX_2 pair;
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int idnr;
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identpts.GetData(i, j, pair, idnr);
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const CloseSurfaceIdentification * csid =
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dynamic_cast<const CloseSurfaceIdentification*>
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(geom->identifications.Get(idnr));
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if (csid)
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{
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if (!csid->GetSlices().Size())
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{
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if (first_id.Test (idnr))
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{
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first_id.Clear(idnr);
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ref_uniform.Append (INDEX_3 (pair.I1(), pair.I2(), csid->RefLevels()));
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ref_singular.Append (INDEX_3 (pair.I1(), pair.I2(), csid->RefLevels1()));
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ref_singular.Append (INDEX_3 (pair.I2(), pair.I1(), csid->RefLevels2()));
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}
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}
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else
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{
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//const Array<double> & slices = csid->GetSlices();
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INDEX_4 i4;
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i4[0] = pair.I1();
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i4[1] = pair.I2();
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i4[2] = idnr;
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i4[3] = csid->GetSlices().Size();
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ref_slices.Append (i4);
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}
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}
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}
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}
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Array<EdgePointGeomInfo> epgi;
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while (1)
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{
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cnt++;
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PrintMessage (3, "Z-Refinement, level = ", cnt);
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INDEX_2_HASHTABLE<int> refedges(mesh.GetNSE()+1);
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found = 0;
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// mark prisms due to close surface flags:
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int oldsize = ref_uniform.Size();
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for (i = 1; i <= oldsize; i++)
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{
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int pi1 = ref_uniform.Get(i).I1();
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int pi2 = ref_uniform.Get(i).I2();
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int levels = ref_uniform.Get(i).I3();
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if (levels > 0)
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{
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const Point3d & p1 = mesh.Point(pi1);
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const Point3d & p2 = mesh.Point(pi2);
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int npi(0);
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (!refedges.Used(edge))
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{
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Point3d np = Center (p1, p2);
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npi = mesh.AddPoint (np);
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refedges.Set (edge, npi);
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found = 1;
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}
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ref_uniform.Elem(i) = INDEX_3(pi1, npi, levels-1);
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ref_uniform.Append (INDEX_3(pi2, npi, levels-1));
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}
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}
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for (i = 1; i <= ref_singular.Size(); i++)
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{
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int pi1 = ref_singular.Get(i).I1();
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int pi2 = ref_singular.Get(i).I2();
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int levels = ref_singular.Get(i).I3();
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if (levels > 0)
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{
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const Point3d & p1 = mesh.Point(pi1);
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const Point3d & p2 = mesh.Point(pi2);
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int npi;
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (!refedges.Used(edge))
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{
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Point3d np = Center (p1, p2);
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npi = mesh.AddPoint (np);
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refedges.Set (edge, npi);
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found = 1;
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}
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else
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npi = refedges.Get (edge);
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ref_singular.Elem(i) = INDEX_3(pi1, npi, levels-1);
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}
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}
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for (i = 1; i <= ref_slices.Size(); i++)
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{
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int pi1 = ref_slices.Get(i)[0];
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int pi2 = ref_slices.Get(i)[1];
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int idnr = ref_slices.Get(i)[2];
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int slicenr = ref_slices.Get(i)[3];
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if (slicenr > 0)
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{
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const Point3d & p1 = mesh.Point(pi1);
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const Point3d & p2 = mesh.Point(pi2);
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int npi;
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const CloseSurfaceIdentification * csid =
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dynamic_cast<const CloseSurfaceIdentification*>
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(geom->identifications.Get(idnr));
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (!refedges.Used(edge))
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{
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const Array<double> & slices = csid->GetSlices();
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//(*testout) << "idnr " << idnr << " i " << i << endl;
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//(*testout) << "slices " << slices << endl;
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double slicefac = slices.Get(slicenr);
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double slicefaclast =
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(slicenr == slices.Size()) ? 1 : slices.Get(slicenr+1);
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Point3d np = p1 + (slicefac / slicefaclast) * (p2-p1);
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//(*testout) << "slicenr " << slicenr << " slicefac " << slicefac << " quot " << (slicefac / slicefaclast) << " np " << np << endl;
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npi = mesh.AddPoint (np);
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refedges.Set (edge, npi);
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found = 1;
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}
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else
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npi = refedges.Get (edge);
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ref_slices.Elem(i)[1] = npi;
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ref_slices.Elem(i)[3] --;
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}
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}
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for (i = 1; i <= mesh.GetNE(); i++)
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{
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Element & el = mesh.VolumeElement (i);
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if (el.GetType() != PRISM)
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continue;
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for (j = 1; j <= 3; j++)
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{
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int pi1 = el.PNum(j);
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int pi2 = el.PNum(j+3);
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const Point3d & p1 = mesh.Point(pi1);
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const Point3d & p2 = mesh.Point(pi2);
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bool ref = 0;
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/*
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if (Dist (p1, p2) > mesh.GetH (Center (p1, p2)))
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ref = 1;
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*/
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/*
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if (cnt <= opt.minref)
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ref = 1;
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*/
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/*
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if ((pi1 == 460 || pi2 == 460 ||
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pi1 == 461 || pi2 == 461) && cnt <= 8) ref = 1;
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*/
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if (ref == 1)
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{
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (!refedges.Used(edge))
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{
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Point3d np = Center (p1, p2);
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int npi = mesh.AddPoint (np);
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refedges.Set (edge, npi);
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found = 1;
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}
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}
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}
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}
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if (!found) break;
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// build closure:
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PrintMessage (5, "start closure");
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do
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{
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PrintMessage (5, "start loop");
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change = 0;
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for (i = 1; i <= mesh.GetNE(); i++)
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{
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Element & el = mesh.VolumeElement (i);
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if (el.GetType() != PRISM)
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continue;
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bool hasref = 0, hasnonref = 0;
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for (j = 1; j <= 3; j++)
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{
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int pi1 = el.PNum(j);
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int pi2 = el.PNum(j+3);
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if (pi1 != pi2)
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{
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (refedges.Used(edge))
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hasref = 1;
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else
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hasnonref = 1;
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}
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}
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if (hasref && hasnonref)
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{
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// cout << "el " << i << " in closure" << endl;
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change = 1;
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for (j = 1; j <= 3; j++)
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{
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int pi1 = el.PNum(j);
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int pi2 = el.PNum(j+3);
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const Point3d & p1 = mesh.Point(pi1);
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const Point3d & p2 = mesh.Point(pi2);
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INDEX_2 edge(pi1, pi2);
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edge.Sort();
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if (!refedges.Used(edge))
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{
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Point3d np = Center (p1, p2);
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int npi = mesh.AddPoint (np);
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refedges.Set (edge, npi);
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}
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}
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}
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}
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}
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while (change);
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PrintMessage (5, "Do segments");
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// (*testout) << "closure formed, np = " << mesh.GetNP() << endl;
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int oldns = mesh.GetNSeg();
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for (i = 1; i <= oldns; i++)
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{
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const Segment & el = mesh.LineSegment(i);
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INDEX_2 i2(el[0], el[1]);
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i2.Sort();
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int pnew;
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EdgePointGeomInfo ngi;
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if (refedges.Used(i2))
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{
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pnew = refedges.Get(i2);
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// ngi = epgi.Get(pnew);
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}
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else
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{
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continue;
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// Point3d pb;
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// /*
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// geom->PointBetween (mesh.Point (el[0]),
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// mesh.Point (el[1]),
|
|
// el.surfnr1, el.surfnr2,
|
|
// el.epgeominfo[0], el.epgeominfo[1],
|
|
// pb, ngi);
|
|
// */
|
|
// pb = Center (mesh.Point (el[0]), mesh.Point (el[1]));
|
|
|
|
// pnew = mesh.AddPoint (pb);
|
|
|
|
// refedges.Set (i2, pnew);
|
|
|
|
// if (pnew > epgi.Size())
|
|
// epgi.SetSize (pnew);
|
|
// epgi.Elem(pnew) = ngi;
|
|
}
|
|
|
|
Segment ns1 = el;
|
|
Segment ns2 = el;
|
|
ns1[1] = pnew;
|
|
ns1.epgeominfo[1] = ngi;
|
|
ns2[0] = pnew;
|
|
ns2.epgeominfo[0] = ngi;
|
|
|
|
mesh.LineSegment(i) = ns1;
|
|
mesh.AddSegment (ns2);
|
|
}
|
|
|
|
PrintMessage (5, "Segments done, NSeg = ", mesh.GetNSeg());
|
|
|
|
// do refinement
|
|
int oldne = mesh.GetNE();
|
|
for (i = 1; i <= oldne; i++)
|
|
{
|
|
Element & el = mesh.VolumeElement (i);
|
|
if (el.GetNP() != 6)
|
|
continue;
|
|
|
|
int npi[3];
|
|
for (j = 1; j <= 3; j++)
|
|
{
|
|
int pi1 = el.PNum(j);
|
|
int pi2 = el.PNum(j+3);
|
|
|
|
if (pi1 == pi2)
|
|
npi[j-1] = pi1;
|
|
else
|
|
{
|
|
INDEX_2 edge(pi1, pi2);
|
|
edge.Sort();
|
|
if (refedges.Used (edge))
|
|
npi[j-1] = refedges.Get(edge);
|
|
else
|
|
{
|
|
/*
|
|
(*testout) << "ERROR: prism " << i << " has hanging node !!"
|
|
<< ", edge = " << edge << endl;
|
|
cerr << "ERROR: prism " << i << " has hanging node !!" << endl;
|
|
*/
|
|
npi[j-1] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (npi[0])
|
|
{
|
|
Element nel1(6), nel2(6);
|
|
for (j = 1; j <= 3; j++)
|
|
{
|
|
nel1.PNum(j) = el.PNum(j);
|
|
nel1.PNum(j+3) = npi[j-1];
|
|
nel2.PNum(j) = npi[j-1];
|
|
nel2.PNum(j+3) = el.PNum(j+3);
|
|
}
|
|
nel1.SetIndex (el.GetIndex());
|
|
nel2.SetIndex (el.GetIndex());
|
|
mesh.VolumeElement (i) = nel1;
|
|
mesh.AddVolumeElement (nel2);
|
|
}
|
|
}
|
|
|
|
|
|
PrintMessage (5, "Elements done, NE = ", mesh.GetNE());
|
|
|
|
|
|
// do surface elements
|
|
int oldnse = mesh.GetNSE();
|
|
// cout << "oldnse = " << oldnse << endl;
|
|
for (i = 1; i <= oldnse; i++)
|
|
{
|
|
Element2d & el = mesh.SurfaceElement (i);
|
|
if (el.GetType() != QUAD)
|
|
continue;
|
|
|
|
int index = el.GetIndex();
|
|
int npi[2];
|
|
for (j = 1; j <= 2; j++)
|
|
{
|
|
int pi1, pi2;
|
|
|
|
if (j == 1)
|
|
{
|
|
pi1 = el.PNum(1);
|
|
pi2 = el.PNum(4);
|
|
}
|
|
else
|
|
{
|
|
pi1 = el.PNum(2);
|
|
pi2 = el.PNum(3);
|
|
}
|
|
|
|
if (pi1 == pi2)
|
|
npi[j-1] = pi1;
|
|
else
|
|
{
|
|
INDEX_2 edge(pi1, pi2);
|
|
edge.Sort();
|
|
if (refedges.Used (edge))
|
|
npi[j-1] = refedges.Get(edge);
|
|
else
|
|
{
|
|
npi[j-1] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (npi[0])
|
|
{
|
|
Element2d nel1(QUAD), nel2(QUAD);
|
|
for (j = 1; j <= 4; j++)
|
|
{
|
|
nel1.PNum(j) = el.PNum(j);
|
|
nel2.PNum(j) = el.PNum(j);
|
|
}
|
|
nel1.PNum(3) = npi[1];
|
|
nel1.PNum(4) = npi[0];
|
|
nel2.PNum(1) = npi[0];
|
|
nel2.PNum(2) = npi[1];
|
|
/*
|
|
for (j = 1; j <= 2; j++)
|
|
{
|
|
nel1.PNum(j) = el.PNum(j);
|
|
nel1.PNum(j+2) = npi[j-1];
|
|
nel2.PNum(j) = npi[j-1];
|
|
nel2.PNum(j+2) = el.PNum(j+2);
|
|
}
|
|
*/
|
|
nel1.SetIndex (el.GetIndex());
|
|
nel2.SetIndex (el.GetIndex());
|
|
|
|
mesh.SurfaceElement (i) = nel1;
|
|
mesh.AddSurfaceElement (nel2);
|
|
|
|
int si = mesh.GetFaceDescriptor (index).SurfNr();
|
|
|
|
Point<3> hp = mesh.Point(npi[0]);
|
|
geom->GetSurface(si)->Project (hp);
|
|
mesh.Point (npi[0]).SetPoint (hp);
|
|
|
|
hp = mesh.Point(npi[1]);
|
|
geom->GetSurface(si)->Project (hp);
|
|
mesh.Point (npi[1]).SetPoint (hp);
|
|
|
|
// geom->GetSurface(si)->Project (mesh.Point(npi[0]));
|
|
// geom->GetSurface(si)->Project (mesh.Point(npi[1]));
|
|
}
|
|
}
|
|
|
|
mesh.RebuildSurfaceElementLists();
|
|
PrintMessage (5, "Surface elements done, NSE = ", mesh.GetNSE());
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ZRefinement (Mesh & mesh, const NetgenGeometry * hgeom,
|
|
ZRefinementOptions & opt)
|
|
{
|
|
const CSGeometry * geom = dynamic_cast<const CSGeometry*> (hgeom);
|
|
if (!geom) return;
|
|
|
|
INDEX_2_HASHTABLE<int> singedges(mesh.GetNSeg());
|
|
|
|
SelectSingularEdges (mesh, *geom, singedges, opt);
|
|
//MakePrismsSingEdge (mesh, singedges);
|
|
MakePrismsClosePoints (mesh);
|
|
|
|
RefinePrisms (mesh, geom, opt);
|
|
}
|
|
|
|
|
|
|
|
ZRefinementOptions :: ZRefinementOptions()
|
|
{
|
|
minref = 0;
|
|
}
|
|
|
|
}
|