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64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#include <mystdlib.h>
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#include <csg.hpp>
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#include <meshing.hpp>
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namespace netgen
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{
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/*
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Meshing2Surfaces :: Meshing2Surfaces (const Surface & asurface)
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: surface(asurface)
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{
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;
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}
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*/
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Meshing2Surfaces :: Meshing2Surfaces (const CSGeometry& geo,
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const Surface & asurf,
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const MeshingParameters & mp,
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const Box<3> & abb)
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: Meshing2(geo, mp, abb), surface(asurf), mparam (mp)
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{
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;
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}
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void Meshing2Surfaces :: DefineTransformation (const Point<3> & p1, const Point<3> & p2,
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const PointGeomInfo * geominfo1,
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const PointGeomInfo * geominfo2)
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{
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((Surface&)surface).DefineTangentialPlane (p1, p2);
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}
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void Meshing2Surfaces :: TransformToPlain (const Point<3> & locpoint,
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const MultiPointGeomInfo & geominfo,
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Point<2> & planepoint,
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double h, int & zone)
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{
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surface.ToPlane (locpoint, planepoint, h, zone);
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}
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int Meshing2Surfaces :: TransformFromPlain (const Point<2> & planepoint,
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Point<3> & locpoint,
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PointGeomInfo & gi,
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double h)
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{
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surface.FromPlane (planepoint, locpoint, h);
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gi.trignum = 1;
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return 0;
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}
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double Meshing2Surfaces :: CalcLocalH (const Point<3> & p, double gh) const
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{
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return surface.LocH (p, 3, 1, mparam, gh);
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/*
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double loch = mesh.lochfunc->GetH(p);
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if (gh < loch) loch = gh;
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return loch;
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*/
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}
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}
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