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18 lines
952 B
C++
18 lines
952 B
C++
#include "meshfunc.hpp"
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namespace netgen
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{
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unique_ptr<Mesh> GetOpenElements( const Mesh & m, int dom = 0, bool only_quads = false );
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unique_ptr<Mesh> FilterMesh( const Mesh & m, FlatArray<PointIndex> points, FlatArray<SurfaceElementIndex> sels = Array<SurfaceElementIndex>{}, FlatArray<ElementIndex> els = Array<ElementIndex>{} );
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// Checks if the mesh is valid. This is called automatically on various places if debugparam.slowchecks is set
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void CheckMesh( const Mesh & m, MESHING_STEP meshing_step );
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// Sometimes during SwapImprove we discover topological errors in the mesh. For instance, an edge is adjacent to 8 tets around it, but
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// the 8 "other" points of the tets don't form a closed path around the edge. Instead there are 2 sets of 4 points/tets each, which are not connected.
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// This function checks for such errors and returns true if any are found.
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void CheckElementsAroundEdges( const Mesh & m );
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}
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