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4a1fe78ff6
When disabling curving at faces, also disable it for adjacent edges
1335 lines
41 KiB
C++
1335 lines
41 KiB
C++
#include "boundarylayer.hpp"
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#include "boundarylayer_limiter.hpp"
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#include <regex>
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#include <set>
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#include "debugging.hpp"
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#include "global.hpp"
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#include "meshfunc.hpp"
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namespace netgen
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{
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struct SpecialPointException : public Exception
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{
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SpecialPointException()
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: Exception("") {}
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};
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std::tuple<int, int> FindCloseVectors (FlatArray<Vec<3>> ns,
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bool find_max = true)
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{
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int maxpos1;
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int maxpos2;
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double val = find_max ? -1e99 : 1e99;
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for (auto i : Range(ns))
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for (auto j : Range(i + 1, ns.Size()))
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{
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double ip = ns[i] * ns[j];
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if ((find_max && (ip > val)) || (!find_max && (ip < val)))
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{
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val = ip;
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maxpos1 = i;
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maxpos2 = j;
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}
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}
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return {maxpos1, maxpos2};
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}
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Vec<3> CalcGrowthVector (FlatArray<Vec<3>> ns)
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{
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if (ns.Size() == 0)
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return {0, 0, 0};
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if (ns.Size() == 1)
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return ns[0];
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if (ns.Size() == 2)
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{
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auto gw = ns[0];
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auto n = ns[1];
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auto npn = gw * n;
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auto npnp = gw * gw;
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auto nn = n * n;
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if (fabs(nn - npn * npn / npnp) < 1e-6)
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return n;
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gw += (nn - npn) / (nn - npn * npn / npnp) * (n - npn / npnp * gw);
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return gw;
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}
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if (ns.Size() == 3)
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{
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DenseMatrix mat(3, 3);
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for (auto i : Range(3))
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for (auto j : Range(3))
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mat(i, j) = ns[i][j];
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if (fabs(mat.Det()) > 1e-6)
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{
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DenseMatrix mat(3, 3);
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for (auto i : Range(3))
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for (auto j : Range(3))
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mat(i, j) = ns[i] * ns[j];
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Vector rhs(3);
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rhs = 1.;
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Vector res(3);
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DenseMatrix inv(3, ns.Size());
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CalcInverse(mat, inv);
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inv.Mult(rhs, res);
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Vec<3> growth = 0.;
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for (auto i : Range(ns))
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growth += res[i] * ns[i];
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return growth;
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}
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}
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auto [maxpos1, maxpos2] = FindCloseVectors(ns);
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Array<Vec<3>> new_normals;
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new_normals = ns;
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const auto dot = ns[maxpos1] * ns[maxpos2];
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auto average = 0.5 * (ns[maxpos1] + ns[maxpos2]);
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average.Normalize();
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new_normals[maxpos1] = average;
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new_normals.DeleteElement(maxpos2);
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auto gw = CalcGrowthVector(new_normals);
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for (auto n : ns)
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if (n * gw < 0)
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throw SpecialPointException();
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return gw;
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}
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SpecialBoundaryPoint ::GrowthGroup ::GrowthGroup(FlatArray<int> faces_,
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FlatArray<Vec<3>> normals)
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{
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faces = faces_;
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growth_vector = CalcGrowthVector(normals);
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}
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SpecialBoundaryPoint ::SpecialBoundaryPoint(
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const std::map<int, Vec<3>>& normals)
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{
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// find opposing face normals
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Array<Vec<3>> ns;
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Array<int> faces;
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for (auto [face, normal] : normals)
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{
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ns.Append(normal);
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faces.Append(face);
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}
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auto [minface1, minface2] = FindCloseVectors(ns, false);
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minface1 = faces[minface1];
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minface2 = faces[minface2];
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Array<int> g1_faces;
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g1_faces.Append(minface1);
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Array<int> g2_faces;
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g2_faces.Append(minface2);
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auto n1 = normals.at(minface1);
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auto n2 = normals.at(minface2);
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separating_direction = 0.5 * (n2 - n1);
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Array<Vec<3>> normals1, normals2;
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for (auto [facei, normali] : normals)
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if (facei != minface1 && facei != minface2)
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{
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g1_faces.Append(facei);
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g2_faces.Append(facei);
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}
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for (auto fi : g1_faces)
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normals1.Append(normals.at(fi));
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for (auto fi : g2_faces)
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normals2.Append(normals.at(fi));
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growth_groups.Append(GrowthGroup(g1_faces, normals1));
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growth_groups.Append(GrowthGroup(g2_faces, normals2));
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}
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Vec<3> BoundaryLayerTool ::getEdgeTangent(PointIndex pi, int edgenr, FlatArray<Segment*> segs)
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{
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Vec<3> tangent = 0.0;
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ArrayMem<PointIndex, 2> pts;
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for (auto* p_seg : segs)
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{
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auto& seg = *p_seg;
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if (seg.edgenr != edgenr)
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continue;
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PointIndex other = seg[0] + seg[1] - pi;
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if (!pts.Contains(other))
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pts.Append(other);
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}
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if (pts.Size() != 2)
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{
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cout << "getEdgeTangent pi = " << pi << ", edgenr = " << edgenr << endl;
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cout << pts << endl;
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for (auto* p_seg : segs)
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cout << *p_seg << endl;
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throw NG_EXCEPTION("Something went wrong in getEdgeTangent!");
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}
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tangent = mesh[pts[1]] - mesh[pts[0]];
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return tangent.Normalize();
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}
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void BoundaryLayerTool ::LimitGrowthVectorLengths()
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{
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static Timer tall("BoundaryLayerTool::LimitGrowthVectorLengths");
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RegionTimer rtall(tall);
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GrowthVectorLimiter limiter(*this);
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limiter.Perform();
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}
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// depending on the geometry type, the mesh contains segments multiple times
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// (once for each face)
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bool HaveSingleSegments (const Mesh& mesh)
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{
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auto& topo = mesh.GetTopology();
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NgArray<SurfaceElementIndex> surf_els;
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for (auto segi : Range(mesh.LineSegments()))
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{
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mesh.GetTopology().GetSegmentSurfaceElements(segi + 1, surf_els);
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if (surf_els.Size() < 2)
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continue;
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auto seg = mesh[segi];
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auto pi0 = min(seg[0], seg[1]);
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auto pi1 = max(seg[0], seg[1]);
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auto p0_segs = topo.GetVertexSegments(seg[0]);
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for (auto segi_other : p0_segs)
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{
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if (segi_other == segi)
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continue;
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auto seg_other = mesh[segi_other];
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auto pi0_other = min(seg_other[0], seg_other[1]);
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auto pi1_other = max(seg_other[0], seg_other[1]);
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if (pi0_other == pi0 && pi1_other == pi1)
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return false;
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}
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// found segment with multiple adjacent surface elements but no other
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// segments with same points -> have single segments
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return true;
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}
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return true;
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}
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// duplicates segments (and sets seg.si accordingly) to have a unified data
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// structure for all geometry types
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Array<Segment> BuildSegments (Mesh& mesh)
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{
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Array<Segment> segments;
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// auto& topo = mesh.GetTopology();
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NgArray<SurfaceElementIndex> surf_els;
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for (auto segi : Range(mesh.LineSegments()))
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{
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auto seg = mesh[segi];
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mesh.GetTopology().GetSegmentSurfaceElements(segi + 1, surf_els);
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for (auto seli : surf_els)
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{
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const auto& sel = mesh[seli];
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seg.si = sel.GetIndex();
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auto np = sel.GetNP();
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for (auto i : Range(np))
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{
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if (sel[i] == seg[0])
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{
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if (sel[(i + 1) % np] != seg[1])
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swap(seg[0], seg[1]);
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break;
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}
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}
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segments.Append(seg);
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}
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}
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return segments;
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}
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void MergeAndAddSegments (Mesh& mesh, FlatArray<Segment> segments, FlatArray<Segment> new_segments)
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{
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INDEX_2_HASHTABLE<bool> already_added(segments.Size() + 2 * new_segments.Size());
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mesh.LineSegments().SetSize0();
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auto addSegment = [&] (const auto& seg) {
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INDEX_2 i2(seg[0], seg[1]);
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i2.Sort();
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if (!already_added.Used(i2))
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{
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mesh.AddSegment(seg);
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already_added.Set(i2, true);
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}
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};
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for (const auto& seg : segments)
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addSegment(seg);
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for (const auto& seg : new_segments)
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addSegment(seg);
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}
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BoundaryLayerTool::BoundaryLayerTool(Mesh& mesh_,
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const BoundaryLayerParameters& params_)
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: mesh(mesh_), topo(mesh_.GetTopology()), params(params_)
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{
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static Timer timer("BoundaryLayerTool::ctor");
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RegionTimer regt(timer);
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ProcessParameters();
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if (domains.NumSet() == 0)
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return;
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topo.SetBuildVertex2Element(true);
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mesh.UpdateTopology();
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have_single_segments = HaveSingleSegments(mesh);
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if (have_single_segments)
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segments = BuildSegments(mesh);
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else
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segments = mesh.LineSegments();
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np = mesh.GetNP();
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ne = mesh.GetNE();
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nse = mesh.GetNSE();
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nseg = segments.Size();
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p2sel = mesh.CreatePoint2SurfaceElementTable();
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nfd_old = mesh.GetNFD();
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moved_surfaces.SetSize(nfd_old + 1);
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moved_surfaces.Clear();
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si_map.SetSize(nfd_old + 1);
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for (auto i : Range(nfd_old + 1))
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si_map[i] = i;
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}
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void BoundaryLayerTool ::CreateNewFaceDescriptors()
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{
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surfacefacs.SetSize(nfd_old + 1);
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surfacefacs = 0.0;
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// create new FaceDescriptors
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for (auto i : Range(1, nfd_old + 1))
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{
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const auto& fd = mesh.GetFaceDescriptor(i);
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string name = fd.GetBCName();
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if (par_surfid.Contains(i))
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{
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if (auto isIn = domains.Test(fd.DomainIn());
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isIn != domains.Test(fd.DomainOut()))
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{
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int new_si = mesh.GetNFD() + 1;
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surfacefacs[i] = isIn ? 1. : -1.;
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moved_surfaces.SetBit(i);
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if (!insert_only_volume_elements)
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{
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// -1 surf nr is so that curving does not do anything
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FaceDescriptor new_fd(-1, isIn ? new_mat_nrs[i] : fd.DomainIn(), isIn ? fd.DomainOut() : new_mat_nrs[i], -1);
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new_fd.SetBCProperty(new_si);
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new_fd.SetSurfColour(fd.SurfColour());
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mesh.AddFaceDescriptor(new_fd);
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si_map[i] = new_si;
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mesh.SetBCName(new_si - 1, "mapped_" + name);
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}
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}
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// curving of surfaces with boundary layers will often
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// result in pushed through elements, since we do not (yet)
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// curvature through layers.
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// Therefore we disable curving for these surfaces.
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if (params.disable_curving)
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mesh.GetFaceDescriptor(i).SetSurfNr(-1);
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}
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}
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for (auto si : par_surfid)
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if (surfacefacs[si] == 0.0)
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throw Exception("Surface " + to_string(si) + " is not a boundary of the domain to be grown into!");
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}
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void BoundaryLayerTool ::CreateFaceDescriptorsSides()
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{
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if (insert_only_volume_elements)
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return;
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BitArray face_done(mesh.GetNFD() + 1);
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face_done.Clear();
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for (const auto& sel : mesh.SurfaceElements())
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{
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auto facei = sel.GetIndex();
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if (face_done.Test(facei))
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continue;
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bool point_moved = false;
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// bool point_fixed = false;
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for (auto pi : sel.PNums())
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{
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if (growthvectors[pi].Length() > 0)
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point_moved = true;
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/*
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else
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point_fixed = true;
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*/
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}
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if (point_moved && !moved_surfaces.Test(facei))
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{
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int new_si = mesh.GetNFD() + 1;
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const auto& fd = mesh.GetFaceDescriptor(facei);
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// auto isIn = domains.Test(fd.DomainIn());
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// auto isOut = domains.Test(fd.DomainOut());
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int si = params.sides_keep_surfaceindex ? facei : -1;
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// domin and domout can only be set later
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FaceDescriptor new_fd(si, -1, -1, si);
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new_fd.SetBCProperty(new_si);
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mesh.AddFaceDescriptor(new_fd);
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si_map[facei] = new_si;
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mesh.SetBCName(new_si - 1, fd.GetBCName());
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face_done.SetBit(facei);
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}
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}
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}
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void BoundaryLayerTool ::CalculateGrowthVectors()
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{
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growthvectors.SetSize(np);
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growthvectors = 0.;
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for (auto pi : mesh.Points().Range())
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{
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const auto& p = mesh[pi];
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if (p.Type() == INNERPOINT)
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continue;
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std::map<int, Vec<3>> normals;
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// calculate one normal vector per face (average with angles as weights for
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// multiple surface elements within a face)
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for (auto sei : p2sel[pi])
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{
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const auto& sel = mesh[sei];
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auto facei = sel.GetIndex();
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if (!par_surfid.Contains(facei))
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continue;
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auto n = surfacefacs[sel.GetIndex()] * getNormal(sel);
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int itrig = sel.PNums().Pos(pi);
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itrig += sel.GetNP();
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auto v0 = (mesh[sel.PNumMod(itrig + 1)] - mesh[pi]).Normalize();
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auto v1 = (mesh[sel.PNumMod(itrig - 1)] - mesh[pi]).Normalize();
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if (normals.count(facei) == 0)
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normals[facei] = {0., 0., 0.};
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normals[facei] += acos(v0 * v1) * n;
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}
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for (auto& [facei, n] : normals)
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n *= 1.0 / n.Length();
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// combine normal vectors for each face to keep uniform distances
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ArrayMem<Vec<3>, 5> ns;
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for (auto& [facei, n] : normals)
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{
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ns.Append(n);
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}
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try
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{
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growthvectors[pi] = CalcGrowthVector(ns);
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}
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catch (const SpecialPointException& e)
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{
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special_boundary_points.emplace(pi, normals);
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growthvectors[pi] =
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special_boundary_points[pi].growth_groups[0].growth_vector;
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}
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}
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}
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Array<Array<pair<SegmentIndex, int>>, SegmentIndex>
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BoundaryLayerTool ::BuildSegMap()
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{
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// Bit array to keep track of segments already processed
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BitArray segs_done(nseg + 1);
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segs_done.Clear();
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// map for all segments with same points
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// points to pair of SegmentIndex, int
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// int is type of other segment, either:
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// 0 == adjacent surface grows layer
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// 1 == adjacent surface doesn't grow layer, but layer ends on it
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// 2 == adjacent surface is interior surface that ends on layer
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// 3 == adjacent surface is exterior surface that ends on layer (not allowed
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// yet)
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Array<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap(segments.Size());
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// moved segments
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is_edge_moved.SetSize(max_edge_nr + 1);
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is_edge_moved = false;
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// boundaries to project endings to
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is_boundary_projected.SetSize(nfd_old + 1);
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is_boundary_projected.Clear();
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is_boundary_moved.SetSize(nfd_old + 1);
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is_boundary_moved.Clear();
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for (auto si : Range(segments))
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{
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if (segs_done[si])
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continue;
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const auto& segi = segments[si];
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if (!moved_surfaces.Test(segi.si))
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continue;
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segs_done.SetBit(si);
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segmap[si].Append(make_pair(si, 0));
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moved_segs.Append(si);
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is_edge_moved.SetBit(segi.edgenr);
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for (auto sj : Range(segments))
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{
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if (segs_done.Test(sj))
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continue;
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const auto& segj = segments[sj];
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if ((segi[0] == segj[0] && segi[1] == segj[1]) || (segi[0] == segj[1] && segi[1] == segj[0]))
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{
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segs_done.SetBit(sj);
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int type;
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if (moved_surfaces.Test(segj.si))
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{
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type = 0;
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moved_segs.Append(sj);
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}
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else if (const auto& fd = mesh.GetFaceDescriptor(segj.si);
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domains.Test(fd.DomainIn()) && domains.Test(fd.DomainOut()))
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{
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type = 2;
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if (fd.DomainIn() == 0 || fd.DomainOut() == 0)
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is_boundary_projected.SetBit(segj.si);
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}
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else if (const auto& fd = mesh.GetFaceDescriptor(segj.si);
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!domains.Test(fd.DomainIn()) && !domains.Test(fd.DomainOut()))
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{
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type = 3;
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// cout << "set is_moved boundary to type 3 for " << segj.si << endl;
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|
is_boundary_moved.SetBit(segj.si);
|
|
}
|
|
else
|
|
{
|
|
type = 1;
|
|
// in case 1 we project the growthvector onto the surface
|
|
is_boundary_projected.SetBit(segj.si);
|
|
}
|
|
segmap[si].Append(make_pair(sj, type));
|
|
}
|
|
}
|
|
}
|
|
|
|
return segmap;
|
|
}
|
|
|
|
BitArray BoundaryLayerTool ::ProjectGrowthVectorsOnSurface()
|
|
{
|
|
BitArray in_surface_direction(nfd_old + 1);
|
|
in_surface_direction.Clear();
|
|
// project growthvector on surface for inner angles
|
|
if (params.grow_edges)
|
|
{
|
|
for (const auto& sel : mesh.SurfaceElements())
|
|
if (is_boundary_projected.Test(sel.GetIndex()))
|
|
{
|
|
auto n = getNormal(sel);
|
|
for (auto i : Range(sel.PNums()))
|
|
{
|
|
auto pi = sel.PNums()[i];
|
|
if (growthvectors[pi].Length2() == 0.)
|
|
continue;
|
|
auto next = sel.PNums()[(i + 1) % sel.GetNV()];
|
|
auto prev = sel.PNums()[i == 0 ? sel.GetNV() - 1 : i - 1];
|
|
auto v1 = (mesh[next] - mesh[pi]).Normalize();
|
|
auto v2 = (mesh[prev] - mesh[pi]).Normalize();
|
|
auto v3 = growthvectors[pi];
|
|
v3.Normalize();
|
|
auto tol = v1.Length() * 1e-12;
|
|
if ((v1 * v3 > -tol) && (v2 * v3 > -tol))
|
|
in_surface_direction.SetBit(sel.GetIndex());
|
|
else
|
|
continue;
|
|
|
|
if (!par_project_boundaries.Contains(sel.GetIndex()))
|
|
continue;
|
|
auto& g = growthvectors[pi];
|
|
auto ng = n * g;
|
|
auto gg = g * g;
|
|
auto nn = n * n;
|
|
// if(fabs(ng*ng-nn*gg) < 1e-12 || fabs(ng) < 1e-12) continue;
|
|
auto a = -ng * ng / (ng * ng - nn * gg);
|
|
auto b = ng * gg / (ng * ng - nn * gg);
|
|
g += a * g + b * n;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (const auto& seg : segments)
|
|
{
|
|
int count = 0;
|
|
for (const auto& seg2 : segments)
|
|
if (((seg[0] == seg2[0] && seg[1] == seg2[1]) || (seg[0] == seg2[1] && seg[1] == seg2[0])) && par_surfid.Contains(seg2.si))
|
|
count++;
|
|
if (count == 1)
|
|
{
|
|
growthvectors[seg[0]] = {0., 0., 0.};
|
|
growthvectors[seg[1]] = {0., 0., 0.};
|
|
}
|
|
}
|
|
}
|
|
|
|
return in_surface_direction;
|
|
}
|
|
|
|
void BoundaryLayerTool ::InsertNewElements(
|
|
FlatArray<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap,
|
|
const BitArray& in_surface_direction)
|
|
{
|
|
static Timer timer("BoundaryLayerTool::InsertNewElements");
|
|
RegionTimer rt(timer);
|
|
mapto.SetSize(0);
|
|
mapto.SetSize(np);
|
|
mapfrom.SetSize(mesh.GetNP());
|
|
mapfrom = PointIndex::INVALID;
|
|
|
|
auto changed_domains = domains;
|
|
if (!params.outside)
|
|
changed_domains.Invert();
|
|
|
|
auto& identifications = mesh.GetIdentifications();
|
|
const int identnr = identifications.GetNr("boundarylayer");
|
|
|
|
auto add_points = [&] (PointIndex pi, Vec<3>& growth_vector, Array<PointIndex>& new_points) {
|
|
Point<3> p = mesh[pi];
|
|
PointIndex pi_last = pi;
|
|
double height = 0.0;
|
|
for (auto i : Range(par_heights))
|
|
{
|
|
height += par_heights[i];
|
|
auto pi_new = mesh.AddPoint(p);
|
|
// mesh.AddLockedPoint(pi_new);
|
|
mapfrom.Append(pi);
|
|
new_points.Append(pi_new);
|
|
growth_vector_map[pi_new] = {&growth_vector, height};
|
|
// if (special_boundary_points.count(pi) > 0)
|
|
// mesh.AddLockedPoint(pi_new);
|
|
pi_last = pi_new;
|
|
}
|
|
};
|
|
|
|
// insert new points
|
|
for (PointIndex pi = 1; pi <= np; pi++)
|
|
{
|
|
if (growthvectors[pi].Length2() != 0)
|
|
{
|
|
if (special_boundary_points.count(pi))
|
|
{
|
|
for (auto& group : special_boundary_points[pi].growth_groups)
|
|
add_points(pi, group.growth_vector, group.new_points);
|
|
}
|
|
else
|
|
add_points(pi, growthvectors[pi], mapto[pi]);
|
|
}
|
|
}
|
|
|
|
// get point from mapto (or the group if point is mapped to multiple new
|
|
// points) layer = -1 means last point (top of boundary layer)
|
|
auto newPoint = [&] (PointIndex pi, int layer = -1, int group = 0) {
|
|
if (layer == -1)
|
|
layer = par_heights.Size() - 1;
|
|
if (special_boundary_points.count(pi))
|
|
return special_boundary_points[pi].growth_groups[group].new_points[layer];
|
|
else
|
|
return mapto[pi][layer];
|
|
};
|
|
|
|
auto hasMoved = [&] (PointIndex pi) {
|
|
return mapto[pi].Size() > 0 || special_boundary_points.count(pi);
|
|
};
|
|
|
|
auto numGroups = [&] (PointIndex pi) -> size_t {
|
|
if (special_boundary_points.count(pi))
|
|
return special_boundary_points[pi].growth_groups.Size();
|
|
else
|
|
return 1;
|
|
};
|
|
|
|
auto getGroups = [&] (PointIndex pi, int face_index) -> Array<int> {
|
|
auto n = numGroups(pi);
|
|
Array<int> groups;
|
|
if (n == 1)
|
|
{
|
|
groups.Append(0);
|
|
return groups;
|
|
}
|
|
const auto& all_groups = special_boundary_points[pi].growth_groups;
|
|
for (auto i : Range(n))
|
|
if (all_groups[i].faces.Contains(face_index))
|
|
groups.Append(i);
|
|
// cout << "groups " << pi << ", " << face_index << endl << groups;
|
|
return groups;
|
|
};
|
|
|
|
// add 2d quads on required surfaces
|
|
map<pair<PointIndex, PointIndex>, int> seg2edge;
|
|
map<int, int> edge_map;
|
|
int edge_nr = max_edge_nr;
|
|
auto getEdgeNr = [&] (int ei) {
|
|
if (edge_map.count(ei) == 0)
|
|
edge_map[ei] = ++edge_nr;
|
|
return edge_map[ei];
|
|
};
|
|
if (params.grow_edges)
|
|
{
|
|
for (auto sei : moved_segs)
|
|
{
|
|
// copy here since we will add segments and this would
|
|
// invalidate a reference!
|
|
// auto segi = segments[sei];
|
|
for (auto [sej, type] : segmap[sei])
|
|
{
|
|
auto segj = segments[sej];
|
|
if (type == 0)
|
|
{
|
|
auto addSegment = [&] (PointIndex p0, PointIndex p1, bool extra_edge_nr = false) {
|
|
Segment s;
|
|
s[0] = p0;
|
|
s[1] = p1;
|
|
s[2] = PointIndex::INVALID;
|
|
auto pair =
|
|
s[0] < s[1] ? make_pair(s[0], s[1]) : make_pair(s[1], s[0]);
|
|
if (extra_edge_nr)
|
|
s.edgenr = ++edge_nr;
|
|
else
|
|
s.edgenr = getEdgeNr(segj.edgenr);
|
|
s.si = si_map[segj.si];
|
|
new_segments.Append(s);
|
|
// cout << __LINE__ <<"\t" << s << endl;
|
|
return s;
|
|
};
|
|
|
|
auto p0 = segj[0], p1 = segj[1];
|
|
auto g0 = getGroups(p0, segj.si);
|
|
auto g1 = getGroups(p1, segj.si);
|
|
|
|
if (g0.Size() == 1 && g1.Size() == 1)
|
|
auto s =
|
|
addSegment(newPoint(p0, -1, g0[0]), newPoint(p1, -1, g1[0]));
|
|
else
|
|
{
|
|
if (g0.Size() == 2)
|
|
addSegment(newPoint(p0, -1, g0[0]), newPoint(p0, -1, g0[1]));
|
|
if (g1.Size() == 2)
|
|
addSegment(newPoint(p1, -1, g1[0]), newPoint(p1, -1, g1[1]));
|
|
}
|
|
}
|
|
// here we need to grow the quad elements
|
|
else if (type == 1)
|
|
{
|
|
PointIndex pp1 = segj[1];
|
|
PointIndex pp2 = segj[0];
|
|
if (in_surface_direction.Test(segj.si))
|
|
{
|
|
Swap(pp1, pp2);
|
|
is_boundary_moved.SetBit(segj.si);
|
|
}
|
|
PointIndex p1 = pp1;
|
|
PointIndex p2 = pp2;
|
|
PointIndex p3, p4;
|
|
Segment s0;
|
|
s0[0] = p1;
|
|
s0[1] = p2;
|
|
s0[2] = PointIndex::INVALID;
|
|
s0.edgenr = segj.edgenr;
|
|
s0.si = segj.si;
|
|
new_segments.Append(s0);
|
|
if (type == 3)
|
|
new_segments_on_moved_bnd.Append(s0);
|
|
|
|
for (auto i : Range(par_heights))
|
|
{
|
|
Element2d sel(QUAD);
|
|
p3 = newPoint(pp2, i);
|
|
p4 = newPoint(pp1, i);
|
|
sel[0] = p1;
|
|
sel[1] = p2;
|
|
sel[2] = p3;
|
|
sel[3] = p4;
|
|
for (auto i : Range(4))
|
|
{
|
|
sel.GeomInfo()[i].u = 0.0;
|
|
sel.GeomInfo()[i].v = 0.0;
|
|
}
|
|
sel.SetIndex(si_map[segj.si]);
|
|
new_sels.Append(sel);
|
|
new_sels_on_moved_bnd.Append(sel);
|
|
|
|
// TODO: Too many, would be enough to only add outermost ones
|
|
Segment s1;
|
|
s1[0] = p2;
|
|
s1[1] = p3;
|
|
s1[2] = PointIndex::INVALID;
|
|
auto pair = make_pair(p2, p3);
|
|
s1.edgenr = getEdgeNr(segj.edgenr);
|
|
s1.si = segj.si;
|
|
// new_segments.Append(s1);
|
|
Segment s2;
|
|
s2[0] = p4;
|
|
s2[1] = p1;
|
|
s2[2] = PointIndex::INVALID;
|
|
pair = make_pair(p1, p4);
|
|
s2.edgenr = getEdgeNr(segj.edgenr);
|
|
s2.si = segj.si;
|
|
// new_segments.Append(s2);
|
|
p1 = p4;
|
|
p2 = p3;
|
|
}
|
|
Segment s3;
|
|
s3[0] = p3;
|
|
s3[1] = p4;
|
|
s3[2] = PointIndex::INVALID;
|
|
auto pair = p3 < p4 ? make_pair(p3, p4) : make_pair(p4, p3);
|
|
s3.edgenr = getEdgeNr(segj.edgenr);
|
|
s3.si = segj.si;
|
|
new_segments.Append(s3);
|
|
if (type == 3)
|
|
new_segments_on_moved_bnd.Append(s0);
|
|
}
|
|
else if (type == 3)
|
|
{
|
|
PointIndex pp1 = segj[1];
|
|
PointIndex pp2 = segj[0];
|
|
if (!in_surface_direction.Test(segj.si))
|
|
{
|
|
Swap(pp1, pp2);
|
|
}
|
|
PointIndex p1 = pp1;
|
|
PointIndex p2 = pp2;
|
|
PointIndex p3, p4;
|
|
|
|
for (auto i : Range(par_heights))
|
|
{
|
|
Element2d sel(QUAD);
|
|
p3 = newPoint(pp2, i);
|
|
p4 = newPoint(pp1, i);
|
|
sel[0] = p1;
|
|
sel[1] = p2;
|
|
sel[2] = p3;
|
|
sel[3] = p4;
|
|
for (auto i : Range(4))
|
|
{
|
|
sel.GeomInfo()[i].u = 0.0;
|
|
sel.GeomInfo()[i].v = 0.0;
|
|
}
|
|
sel.SetIndex(si_map[segj.si]);
|
|
new_sels.Append(sel);
|
|
new_sels_on_moved_bnd.Append(sel);
|
|
p1 = p4;
|
|
p2 = p3;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
auto getClosestGroup = [&] (PointIndex pi, SurfaceElementIndex sei) {
|
|
auto n = numGroups(pi);
|
|
if (n == 1)
|
|
return 0;
|
|
const auto& sel = mesh[sei];
|
|
auto groups = getGroups(pi, sel.GetIndex());
|
|
if (groups.Size() == 1)
|
|
return groups[0];
|
|
|
|
auto& growth_groups = special_boundary_points[pi].growth_groups;
|
|
|
|
auto vdir = Center(mesh[sel[0]], mesh[sel[1]], mesh[sel[2]]) - mesh[pi];
|
|
auto dot = vdir * special_boundary_points[pi].separating_direction;
|
|
|
|
return dot > 0 ? 1 : 0;
|
|
};
|
|
|
|
BitArray fixed_points(np + 1);
|
|
fixed_points.Clear();
|
|
auto p2el = mesh.CreatePoint2ElementTable();
|
|
for (SurfaceElementIndex si = 0; si < nse; si++)
|
|
{
|
|
// copy because surfaceels array will be resized!
|
|
const auto sel = mesh[si];
|
|
if (moved_surfaces.Test(sel.GetIndex()))
|
|
{
|
|
Array<PointIndex> points(sel.PNums());
|
|
if (surfacefacs[sel.GetIndex()] > 0)
|
|
Swap(points[0], points[2]);
|
|
ArrayMem<int, 4> groups(points.Size());
|
|
for (auto i : Range(points))
|
|
groups[i] = getClosestGroup(sel[i], si);
|
|
bool add_volume_element = true;
|
|
for (auto pi : sel.PNums())
|
|
if (numGroups(pi) > 1)
|
|
add_volume_element = false;
|
|
for (auto j : Range(par_heights))
|
|
{
|
|
auto eltype = points.Size() == 3 ? PRISM : HEX;
|
|
Element el(eltype);
|
|
for (auto i : Range(points))
|
|
el[i] = points[i];
|
|
for (auto i : Range(points))
|
|
points[i] = newPoint(sel.PNums()[i], j, groups[i]);
|
|
if (surfacefacs[sel.GetIndex()] > 0)
|
|
Swap(points[0], points[2]);
|
|
for (auto i : Range(points))
|
|
el[sel.PNums().Size() + i] = points[i];
|
|
auto new_index = new_mat_nrs[sel.GetIndex()];
|
|
if (new_index == -1)
|
|
throw Exception("Boundary " + ToString(sel.GetIndex()) + " with name " + mesh.GetBCName(sel.GetIndex() - 1) + " extruded, but no new material specified for it!");
|
|
el.SetIndex(new_mat_nrs[sel.GetIndex()]);
|
|
if (add_volume_element)
|
|
mesh.AddVolumeElement(el);
|
|
else
|
|
{
|
|
// Let the volume mesher fill the hole with pyramids/tets
|
|
// To insert pyramids, we need close surface identifications on open
|
|
// quads
|
|
for (auto i : Range(points))
|
|
if (numGroups(sel[i]) == 1)
|
|
identifications.Add(el[i], el[i + points.Size()], identnr);
|
|
}
|
|
}
|
|
Element2d newel = sel;
|
|
for (auto i : Range(points))
|
|
newel[i] = newPoint(sel[i], -1, groups[i]);
|
|
newel.SetIndex(si_map[sel.GetIndex()]);
|
|
new_sels.Append(newel);
|
|
}
|
|
if (is_boundary_moved.Test(sel.GetIndex()))
|
|
{
|
|
for (auto& p : mesh[si].PNums())
|
|
if (hasMoved(p))
|
|
p = newPoint(p);
|
|
}
|
|
}
|
|
|
|
for (SegmentIndex sei = 0; sei < nseg; sei++)
|
|
{
|
|
auto& seg = segments[sei];
|
|
if (is_boundary_moved.Test(seg.si))
|
|
{
|
|
// cout << "moved setg " << seg << endl;
|
|
for (auto& p : seg.PNums())
|
|
if (hasMoved(p))
|
|
p = newPoint(p);
|
|
}
|
|
}
|
|
|
|
// fill holes in surface mesh at special boundary points (i.e. points with >=4
|
|
// adjacent boundary faces)
|
|
auto p2sel = ngcore::CreateSortedTable<SurfaceElementIndex, PointIndex>(
|
|
new_sels.Range(),
|
|
[&] (auto& table, SurfaceElementIndex ei) {
|
|
for (PointIndex pi : new_sels[ei].PNums())
|
|
table.Add(pi, ei);
|
|
},
|
|
mesh.GetNP());
|
|
|
|
for (auto& [special_pi, special_point] : special_boundary_points)
|
|
{
|
|
if (special_point.growth_groups.Size() != 2)
|
|
throw Exception("special_point.growth_groups.Size() != 2");
|
|
|
|
// Special points are split into two new points, when mapping a surface
|
|
// element, we choose the closer one to the center. Now, find points which
|
|
// are mapped to both new points (for different surface elements they belong
|
|
// to). At exactly these points we need to insert new surface elements to
|
|
// fill the hole.
|
|
std::map<int, std::array<std::set<PointIndex>, 2>> close_group;
|
|
for (auto sei : p2sel[special_pi])
|
|
{
|
|
const auto& sel = mesh[sei];
|
|
for (auto p : sel.PNums())
|
|
if (p != special_pi)
|
|
close_group[sel.GetIndex()][getClosestGroup(special_pi, sei)].insert(
|
|
p);
|
|
}
|
|
|
|
for (auto [fi, groups] : close_group)
|
|
{
|
|
const auto mapped_fi = si_map[fi];
|
|
std::set<PointIndex> common_points;
|
|
for (auto pi : groups[0])
|
|
if (groups[1].count(pi) == 1)
|
|
common_points.insert(pi);
|
|
if (common_points.size() > 0)
|
|
{
|
|
auto pi_common = mapto[*common_points.begin()].Last();
|
|
auto new_special_pi0 = special_point.growth_groups[0].new_points.Last();
|
|
auto new_special_pi1 = special_point.growth_groups[1].new_points.Last();
|
|
for (auto sei : p2sel[pi_common])
|
|
{
|
|
if (mesh[sei].GetIndex() == mapped_fi && mesh[sei].PNums().Contains(new_special_pi0))
|
|
{
|
|
auto sel = mesh[sei];
|
|
sel.Invert();
|
|
for (auto& pi : sel.PNums())
|
|
if (pi != pi_common && pi != new_special_pi0)
|
|
pi = new_special_pi1;
|
|
new_sels.Append(sel);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto& [pi, special_point] : special_boundary_points)
|
|
{
|
|
if (special_point.growth_groups.Size() != 2)
|
|
throw Exception("special_point.growth_groups.Size() != 2");
|
|
for (auto igroup : Range(2))
|
|
{
|
|
auto& group = special_point.growth_groups[igroup];
|
|
std::set<int> faces;
|
|
for (auto face : group.faces)
|
|
faces.insert(si_map[face]);
|
|
auto pi_new = group.new_points.Last();
|
|
auto pi_new_other =
|
|
special_point.growth_groups[1 - igroup].new_points.Last();
|
|
for (auto sei : p2sel[pi_new])
|
|
faces.erase(mesh[sei].GetIndex());
|
|
for (auto face : faces)
|
|
for (auto seg : new_segments)
|
|
{
|
|
if ( // seg.si == face
|
|
(seg[0] == pi_new || seg[1] == pi_new) && (seg[0] != pi_new_other && seg[1] != pi_new_other))
|
|
{
|
|
bool is_correct_face = false;
|
|
auto pi_other = seg[0] == pi_new ? seg[1] : seg[0];
|
|
for (auto sei : p2sel[pi_other])
|
|
{
|
|
if (mesh[sei].GetIndex() == face)
|
|
{
|
|
is_correct_face = true;
|
|
break;
|
|
}
|
|
}
|
|
if (is_correct_face)
|
|
{
|
|
Element2d sel;
|
|
sel[0] = seg[1];
|
|
sel[1] = seg[0];
|
|
sel[2] = pi_new_other;
|
|
sel.SetIndex(face);
|
|
new_sels.Append(sel);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BoundaryLayerTool ::SetDomInOut()
|
|
{
|
|
if (insert_only_volume_elements)
|
|
return;
|
|
for (auto i : Range(1, nfd_old + 1))
|
|
if (moved_surfaces.Test(i))
|
|
{
|
|
if (auto dom = mesh.GetFaceDescriptor(si_map[i]).DomainIn();
|
|
dom > ndom_old)
|
|
mesh.GetFaceDescriptor(i).SetDomainOut(dom);
|
|
else
|
|
mesh.GetFaceDescriptor(i).SetDomainIn(
|
|
mesh.GetFaceDescriptor(si_map[i]).DomainOut());
|
|
}
|
|
}
|
|
|
|
void BoundaryLayerTool ::SetDomInOutSides()
|
|
{
|
|
if (insert_only_volume_elements)
|
|
return;
|
|
BitArray done(mesh.GetNFD() + 1);
|
|
done.Clear();
|
|
for (auto sei : Range(mesh.SurfaceElements()))
|
|
{
|
|
auto& sel = mesh[sei];
|
|
auto index = sel.GetIndex();
|
|
if (done.Test(index))
|
|
continue;
|
|
done.SetBit(index);
|
|
auto& fd = mesh.GetFaceDescriptor(index);
|
|
if (fd.DomainIn() != -1)
|
|
continue;
|
|
int e1, e2;
|
|
mesh.GetTopology().GetSurface2VolumeElement(sei + 1, e1, e2);
|
|
if (e1 == 0)
|
|
fd.SetDomainIn(0);
|
|
else
|
|
fd.SetDomainIn(mesh.VolumeElement(e1).GetIndex());
|
|
if (e2 == 0)
|
|
fd.SetDomainOut(0);
|
|
else
|
|
fd.SetDomainOut(mesh.VolumeElement(e2).GetIndex());
|
|
}
|
|
}
|
|
|
|
void BoundaryLayerTool ::AddSegments()
|
|
{
|
|
auto& new_segs =
|
|
insert_only_volume_elements ? new_segments_on_moved_bnd : new_segments;
|
|
|
|
if (params.disable_curving)
|
|
{
|
|
for (auto& seg : segments)
|
|
if (is_edge_moved[seg.si])
|
|
{
|
|
seg.epgeominfo[0].edgenr = -1;
|
|
seg.epgeominfo[0].edgenr = -1;
|
|
}
|
|
|
|
for (auto& seg : new_segs)
|
|
{
|
|
seg.epgeominfo[0].edgenr = -1;
|
|
seg.epgeominfo[0].edgenr = -1;
|
|
}
|
|
}
|
|
|
|
if (have_single_segments)
|
|
MergeAndAddSegments(mesh, segments, new_segs);
|
|
else
|
|
{
|
|
mesh.LineSegments() = segments;
|
|
for (auto& seg : new_segs)
|
|
mesh.AddSegment(seg);
|
|
}
|
|
}
|
|
|
|
void BoundaryLayerTool ::AddSurfaceElements()
|
|
{
|
|
for (auto& sel :
|
|
insert_only_volume_elements ? new_sels_on_moved_bnd : new_sels)
|
|
mesh.AddSurfaceElement(sel);
|
|
}
|
|
|
|
void BoundaryLayerTool ::ProcessParameters()
|
|
{
|
|
if (int* bc = get_if<int>(¶ms.boundary); bc)
|
|
{
|
|
for (int i = 1; i <= mesh.GetNFD(); i++)
|
|
if (mesh.GetFaceDescriptor(i).BCProperty() == *bc)
|
|
par_surfid.Append(i);
|
|
}
|
|
else if (string* s = get_if<string>(¶ms.boundary); s)
|
|
{
|
|
regex pattern(*s);
|
|
BitArray boundaries(mesh.GetNFD() + 1);
|
|
boundaries.Clear();
|
|
for (int i = 1; i <= mesh.GetNFD(); i++)
|
|
{
|
|
auto& fd = mesh.GetFaceDescriptor(i);
|
|
if (regex_match(fd.GetBCName(), pattern))
|
|
{
|
|
boundaries.SetBit(i);
|
|
auto dom_pattern = get_if<string>(¶ms.domain);
|
|
// only add if adjacent to domain
|
|
if (dom_pattern)
|
|
{
|
|
regex pattern(*dom_pattern);
|
|
bool mat1_match =
|
|
fd.DomainIn() > 0 && regex_match(mesh.GetMaterial(fd.DomainIn()), pattern);
|
|
bool mat2_match =
|
|
fd.DomainOut() > 0 && regex_match(mesh.GetMaterial(fd.DomainOut()), pattern);
|
|
// if boundary is inner or outer remove from list
|
|
if (mat1_match == mat2_match)
|
|
boundaries.Clear(i);
|
|
// if((fd.DomainIn() > 0 &&
|
|
// regex_match(mesh.GetMaterial(fd.DomainIn()), pattern)) ||
|
|
// (fd.DomainOut() > 0 &&
|
|
// regex_match(self.GetMaterial(fd.DomainOut()), pattern)))
|
|
// boundaries.Clear(i);
|
|
// par_surfid.Append(i);
|
|
}
|
|
// else
|
|
// par_surfid.Append(i);
|
|
}
|
|
}
|
|
for (int i = 1; i <= mesh.GetNFD(); i++)
|
|
if (boundaries.Test(i))
|
|
par_surfid.Append(i);
|
|
}
|
|
else
|
|
{
|
|
auto& surfids = *get_if<std::vector<int>>(¶ms.boundary);
|
|
for (auto id : surfids)
|
|
par_surfid.Append(id);
|
|
}
|
|
|
|
insert_only_volume_elements = !params.new_material.has_value();
|
|
if (params.new_material)
|
|
{
|
|
if (string* mat = get_if<string>(&*params.new_material); mat)
|
|
par_new_mat = {{".*", *mat}};
|
|
else
|
|
par_new_mat = *get_if<map<string, string>>(&*params.new_material);
|
|
}
|
|
|
|
if (params.project_boundaries.has_value())
|
|
{
|
|
auto proj_bnd = *params.project_boundaries;
|
|
if (string* s = get_if<string>(&proj_bnd); s)
|
|
{
|
|
regex pattern(*s);
|
|
for (int i = 1; i <= mesh.GetNFD(); i++)
|
|
if (regex_match(mesh.GetFaceDescriptor(i).GetBCName(), pattern))
|
|
par_project_boundaries.Append(i);
|
|
}
|
|
else
|
|
{
|
|
for (auto id : *get_if<std::vector<int>>(&proj_bnd))
|
|
par_project_boundaries.Append(id);
|
|
}
|
|
}
|
|
|
|
if (double* height = get_if<double>(¶ms.thickness); height)
|
|
{
|
|
par_heights.Append(*height);
|
|
}
|
|
else
|
|
{
|
|
auto& heights = *get_if<std::vector<double>>(¶ms.thickness);
|
|
for (auto val : heights)
|
|
par_heights.Append(val);
|
|
}
|
|
|
|
int nr_domains = mesh.GetNDomains();
|
|
domains.SetSize(nr_domains + 1); // one based
|
|
domains.Clear();
|
|
if (string* pdomain = get_if<string>(¶ms.domain); pdomain)
|
|
{
|
|
regex pattern(*pdomain);
|
|
for (auto i : Range(1, nr_domains + 1))
|
|
if (regex_match(mesh.GetMaterial(i), pattern))
|
|
domains.SetBit(i);
|
|
}
|
|
else if (int* idomain = get_if<int>(¶ms.domain); idomain)
|
|
{
|
|
domains.SetBit(*idomain);
|
|
}
|
|
else
|
|
{
|
|
for (auto i : *get_if<std::vector<int>>(¶ms.domain))
|
|
domains.SetBit(i);
|
|
}
|
|
if (domains.NumSet() == 0)
|
|
return;
|
|
total_height = 0.0;
|
|
for (auto h : par_heights)
|
|
total_height += h;
|
|
|
|
max_edge_nr = -1;
|
|
for (const auto& seg : mesh.LineSegments())
|
|
if (seg.edgenr > max_edge_nr)
|
|
max_edge_nr = seg.edgenr;
|
|
|
|
int ndom = mesh.GetNDomains();
|
|
ndom_old = ndom;
|
|
|
|
new_mat_nrs.SetSize(mesh.FaceDescriptors().Size() + 1);
|
|
new_mat_nrs = -1;
|
|
if (insert_only_volume_elements)
|
|
{
|
|
for (auto i : Range(1, mesh.GetNFD() + 1))
|
|
{
|
|
auto& fd = mesh.GetFaceDescriptor(i);
|
|
auto domin = fd.DomainIn();
|
|
auto domout = fd.DomainOut();
|
|
for (int dom : {domin, domout})
|
|
if (domains.Test(dom))
|
|
{
|
|
if (params.outside)
|
|
{
|
|
dom = domin + domout - dom;
|
|
if (dom == 0)
|
|
throw NG_EXCEPTION("No new material specified for boundarylayer "
|
|
"on the outside of domain");
|
|
}
|
|
new_mat_nrs[i] = dom;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (auto [bcname, matname] : par_new_mat)
|
|
{
|
|
mesh.SetMaterial(++ndom, matname);
|
|
regex pattern(bcname);
|
|
for (auto i : Range(1, mesh.GetNFD() + 1))
|
|
{
|
|
auto& fd = mesh.GetFaceDescriptor(i);
|
|
if (regex_match(fd.GetBCName(), pattern))
|
|
new_mat_nrs[i] = ndom;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!params.outside)
|
|
domains.Invert();
|
|
}
|
|
|
|
void BoundaryLayerTool ::Perform()
|
|
{
|
|
if (domains.NumSet() == 0)
|
|
return;
|
|
CreateNewFaceDescriptors();
|
|
CalculateGrowthVectors();
|
|
CreateFaceDescriptorsSides();
|
|
auto segmap = BuildSegMap();
|
|
|
|
auto in_surface_direction = ProjectGrowthVectorsOnSurface();
|
|
|
|
InsertNewElements(segmap, in_surface_direction);
|
|
|
|
SetDomInOut();
|
|
AddSegments();
|
|
|
|
mesh.CalcSurfacesOfNode();
|
|
topo.SetBuildVertex2Element(true);
|
|
mesh.UpdateTopology();
|
|
|
|
InterpolateGrowthVectors();
|
|
InterpolateSurfaceGrowthVectors();
|
|
|
|
AddSurfaceElements();
|
|
|
|
if (params.limit_growth_vectors)
|
|
LimitGrowthVectorLengths();
|
|
|
|
FixEdges();
|
|
FixSurfaceElements();
|
|
|
|
for (auto [pi, data] : growth_vector_map)
|
|
{
|
|
auto [gw, height] = data;
|
|
mesh[pi] += height * (*gw);
|
|
}
|
|
|
|
mesh.CalcSurfacesOfNode();
|
|
mesh.GetTopology().ClearEdges();
|
|
mesh.SetNextMajorTimeStamp();
|
|
mesh.UpdateTopology();
|
|
SetDomInOutSides();
|
|
}
|
|
|
|
void GenerateBoundaryLayer (Mesh& mesh, const BoundaryLayerParameters& blp)
|
|
{
|
|
static Timer timer("Create Boundarylayers");
|
|
RegionTimer regt(timer);
|
|
|
|
BoundaryLayerTool tool(mesh, blp);
|
|
tool.Perform();
|
|
}
|
|
|
|
} // namespace netgen
|