mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-11 16:49:16 +05:00
1904 lines
40 KiB
C++
1904 lines
40 KiB
C++
#include <mystdlib.h>
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#include <linalg.hpp>
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#include <csg.hpp>
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namespace netgen
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{
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//using namespace netgen;
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/*
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SolidIterator :: SolidIterator ()
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{
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;
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}
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SolidIterator :: ~SolidIterator ()
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{
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;
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}
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*/
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// int Solid :: cntnames = 0;
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Solid :: Solid (Primitive * aprim)
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{
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op = TERM;
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prim = aprim;
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s1 = s2 = NULL;
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maxh = 1e10;
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name = NULL;
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num_surfs = prim->GetNSurfaces();
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}
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Solid :: Solid (optyp aop, Solid * as1, Solid * as2)
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{
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op = aop;
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s1 = as1;
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s2 = as2;
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prim = NULL;
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name = NULL;
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maxh = 1e10;
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num_surfs = 0;
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if (s1) num_surfs += s1->num_surfs;
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if (s2) num_surfs += s2->num_surfs;
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}
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Solid :: ~Solid ()
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{
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// cout << "delete solid, op = " << int(op) << endl;
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delete [] name;
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switch (op)
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{
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case UNION:
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case SECTION:
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{
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if (s1->op != ROOT) delete s1;
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if (s2->op != ROOT) delete s2;
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break;
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}
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case SUB:
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// case ROOT:
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{
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if (s1->op != ROOT) delete s1;
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break;
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}
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case TERM:
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{
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// cout << "has term" << endl;
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delete prim;
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break;
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}
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default:
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break;
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}
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}
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void Solid :: SetName (const char * aname)
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{
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delete [] name;
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name = new char[strlen (aname)+1];
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strcpy (name, aname);
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}
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Solid * Solid :: Copy (CSGeometry & geom) const
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{
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Solid * nsol(NULL);
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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Primitive * nprim = prim->Copy();
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geom.AddSurfaces (nprim);
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nsol = new Solid (nprim);
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break;
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}
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case SECTION:
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case UNION:
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{
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nsol = new Solid (op, s1->Copy(geom), s2->Copy(geom));
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break;
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}
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case SUB:
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{
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nsol = new Solid (SUB, s1 -> Copy (geom));
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break;
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}
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case ROOT:
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{
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nsol = s1->Copy(geom);
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break;
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}
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}
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return nsol;
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}
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void Solid :: Transform (Transformation<3> & trans)
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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prim -> Transform (trans);
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break;
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}
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case SECTION:
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case UNION:
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{
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s1 -> Transform (trans);
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s2 -> Transform (trans);
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break;
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}
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case SUB:
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case ROOT:
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{
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s1 -> Transform (trans);
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break;
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}
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}
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}
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void Solid :: IterateSolid (SolidIterator & it,
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bool only_once)
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{
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if (only_once)
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{
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if (visited)
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return;
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visited = 1;
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}
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it.Do (this);
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switch (op)
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{
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case SECTION:
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{
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s1->IterateSolid (it, only_once);
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s2->IterateSolid (it, only_once);
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break;
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}
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case UNION:
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{
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s1->IterateSolid (it, only_once);
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s2->IterateSolid (it, only_once);
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break;
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}
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case SUB:
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case ROOT:
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{
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s1->IterateSolid (it, only_once);
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break;
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}
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case TERM:
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case TERM_REF:
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break; // do nothing
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}
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}
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bool Solid :: IsIn (const Point<3> & p, double eps) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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INSOLID_TYPE ist = prim->PointInSolid (p, eps);
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return ( (ist == IS_INSIDE) || (ist == DOES_INTERSECT) ) ? 1 : 0;
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}
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case SECTION:
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return s1->IsIn (p, eps) && s2->IsIn (p, eps);
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case UNION:
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return s1->IsIn (p, eps) || s2->IsIn (p, eps);
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case SUB:
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return !s1->IsStrictIn (p, eps);
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case ROOT:
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return s1->IsIn (p, eps);
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}
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return 0;
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}
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bool Solid :: IsStrictIn (const Point<3> & p, double eps) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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INSOLID_TYPE ist = prim->PointInSolid (p, eps);
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return (ist == IS_INSIDE) ? 1 : 0;
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}
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case SECTION:
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return s1->IsStrictIn(p, eps) && s2->IsStrictIn(p, eps);
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case UNION:
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return s1->IsStrictIn(p, eps) || s2->IsStrictIn(p, eps);
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case SUB:
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return !s1->IsIn (p, eps);
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case ROOT:
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return s1->IsStrictIn (p, eps);
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}
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return 0;
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}
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bool Solid :: VectorIn (const Point<3> & p, const Vec<3> & v,
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double eps) const
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{
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Vec<3> hv;
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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INSOLID_TYPE ist = prim->VecInSolid (p, v, eps);
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return (ist == IS_INSIDE || ist == DOES_INTERSECT) ? 1 : 0;
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}
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case SECTION:
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return s1 -> VectorIn (p, v, eps) && s2 -> VectorIn (p, v, eps);
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case UNION:
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return s1 -> VectorIn (p, v, eps) || s2 -> VectorIn (p, v, eps);
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case SUB:
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return !s1->VectorStrictIn(p, v, eps);
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case ROOT:
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return s1->VectorIn(p, v, eps);
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}
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return 0;
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}
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bool Solid :: VectorStrictIn (const Point<3> & p, const Vec<3> & v,
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double eps) const
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{
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Vec<3> hv;
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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INSOLID_TYPE ist = prim->VecInSolid (p, v, eps);
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return (ist == IS_INSIDE) ? true : false;
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}
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case SECTION:
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return s1 -> VectorStrictIn (p, v, eps) &&
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s2 -> VectorStrictIn (p, v, eps);
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case UNION:
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return s1 -> VectorStrictIn (p, v, eps) ||
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s2 -> VectorStrictIn (p, v, eps);
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case SUB:
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return !s1->VectorIn(p, v, eps);
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case ROOT:
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return s1->VectorStrictIn(p, v, eps);
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}
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return 0;
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}
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/*
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bool Solid::VectorIn2 (const Point<3> & p, const Vec<3> & v1,
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const Vec<3> & v2, double eps) const
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{
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if (VectorStrictIn (p, v1, eps))
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return 1;
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if (!VectorIn (p, v1, eps))
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return 0;
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bool res = VectorIn2Rec (p, v1, v2, eps);
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return res;
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}
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bool Solid::VectorIn2Rec (const Point<3> & p, const Vec<3> & v1,
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const Vec<3> & v2, double eps) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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return (prim->VecInSolid2 (p, v1, v2, eps) != IS_OUTSIDE); // Is this correct????
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case SECTION:
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return s1->VectorIn2Rec (p, v1, v2, eps) &&
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s2->VectorIn2Rec (p, v1, v2, eps);
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case UNION:
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return s1->VectorIn2Rec (p, v1, v2, eps) ||
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s2->VectorIn2Rec (p, v1, v2, eps);
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case SUB:
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return !s1->VectorIn2Rec (p, v1, v2, eps);
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case ROOT:
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return s1->VectorIn2Rec (p, v1, v2, eps);
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}
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return 0;
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}
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*/
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bool Solid::VectorIn2 (const Point<3> & p, const Vec<3> & v1,
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const Vec<3> & v2, double eps) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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auto res = prim->VecInSolid2 (p, v1, v2, eps);
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return res != IS_OUTSIDE;
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}
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case SECTION:
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return s1->VectorIn2 (p, v1, v2, eps) && s2->VectorIn2 (p, v1, v2, eps);
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case UNION:
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return s1->VectorIn2 (p, v1, v2, eps) || s2->VectorIn2 (p, v1, v2, eps);
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case SUB:
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return !s1->VectorStrictIn2 (p, v1, v2, eps);
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case ROOT:
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return s1->VectorIn2 (p, v1, v2, eps);
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}
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// return 0;
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}
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bool Solid :: VectorStrictIn2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
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double eps) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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auto res = prim->VecInSolid2 (p, v1, v2, eps);
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return (res == IS_INSIDE);
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}
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case SECTION:
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return s1->VectorStrictIn2 (p, v1, v2, eps) && s2->VectorStrictIn2 (p, v1, v2, eps);
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case UNION:
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return s1->VectorStrictIn2 (p, v1, v2, eps) || s2->VectorStrictIn2 (p, v1, v2, eps);
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case SUB:
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return !s1->VectorIn2 (p, v1, v2, eps);
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case ROOT:
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return s1->VectorStrictIn2 (p, v1, v2, eps);
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}
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}
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void Solid :: Print (ostream & str) const
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{
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switch (op)
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{
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case TERM: case TERM_REF:
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{
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str << prim->GetSurfaceId(0);
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for (int i = 1; i < prim->GetNSurfaces(); i++)
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str << "," << prim->GetSurfaceId(i);
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break;
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}
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case SECTION:
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{
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str << "(";
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s1 -> Print (str);
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str << " AND ";
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s2 -> Print (str);
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str << ")";
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break;
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}
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case UNION:
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{
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str << "(";
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s1 -> Print (str);
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str << " OR ";
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s2 -> Print (str);
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str << ")";
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break;
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}
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case SUB:
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{
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str << " NOT ";
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s1 -> Print (str);
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break;
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}
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case ROOT:
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{
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str << " [" << name << "=";
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s1 -> Print (str);
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str << "] ";
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break;
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}
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}
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}
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void Solid :: GetSolidData (ostream & ost, int first) const
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{
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switch (op)
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{
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case SECTION:
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{
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ost << "(";
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s1 -> GetSolidData (ost, 0);
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ost << " AND ";
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s2 -> GetSolidData (ost, 0);
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ost << ")";
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break;
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}
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case UNION:
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{
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ost << "(";
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s1 -> GetSolidData (ost, 0);
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ost << " OR ";
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s2 -> GetSolidData (ost, 0);
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ost << ")";
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break;
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}
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case SUB:
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{
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ost << "NOT ";
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s1 -> GetSolidData (ost, 0);
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break;
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}
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case TERM: case TERM_REF:
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{
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if (name)
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ost << name;
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else
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ost << "(noname)";
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break;
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}
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case ROOT:
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{
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if (first)
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s1 -> GetSolidData (ost, 0);
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else
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ost << name;
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break;
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}
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}
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}
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static Solid * CreateSolidExpr (istream & ist, const SymbolTable<Solid*> & solids);
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static Solid * CreateSolidTerm (istream & ist, const SymbolTable<Solid*> & solids);
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static Solid * CreateSolidPrim (istream & ist, const SymbolTable<Solid*> & solids);
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static void ReadString (istream & ist, char * str)
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{
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//char * hstr = str;
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char ch;
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while (1)
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{
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ist.get(ch);
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if (!ist.good()) break;
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if (!isspace (ch))
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{
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ist.putback (ch);
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break;
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}
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}
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while (1)
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{
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ist.get(ch);
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if (!ist.good()) break;
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if (isalpha(ch) || isdigit(ch))
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{
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*str = ch;
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str++;
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}
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else
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{
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ist.putback (ch);
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break;
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}
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}
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*str = 0;
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// cout << "Read string (" << hstr << ")"
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// << "put back: " << ch << endl;
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}
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Solid * CreateSolidExpr (istream & ist, const SymbolTable<Solid*> & solids)
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{
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// cout << "create expr" << endl;
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Solid *s1, *s2;
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char str[100];
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s1 = CreateSolidTerm (ist, solids);
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ReadString (ist, str);
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if (strcmp (str, "OR") == 0)
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{
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// cout << " OR ";
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s2 = CreateSolidExpr (ist, solids);
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return new Solid (Solid::UNION, s1, s2);
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}
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// cout << "no OR found, put back string: " << str << endl;
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for (int i = int(strlen(str))-1; i >= 0; i--)
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ist.putback (str[i]);
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return s1;
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}
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Solid * CreateSolidTerm (istream & ist, const SymbolTable<Solid*> & solids)
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{
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// cout << "create term" << endl;
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Solid *s1, *s2;
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char str[100];
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s1 = CreateSolidPrim (ist, solids);
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ReadString (ist, str);
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if (strcmp (str, "AND") == 0)
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{
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// cout << " AND ";
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s2 = CreateSolidTerm (ist, solids);
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return new Solid (Solid::SECTION, s1, s2);
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}
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// cout << "no AND found, put back string: " << str << endl;
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for (int i = int(strlen(str))-1; i >= 0; i--)
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ist.putback (str[i]);
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return s1;
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}
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Solid * CreateSolidPrim (istream & ist, const SymbolTable<Solid*> & solids)
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{
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Solid * s1;
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char ch;
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char str[100];
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ist >> ch;
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if (ch == '(')
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{
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s1 = CreateSolidExpr (ist, solids);
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ist >> ch; // ')'
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// cout << "close back " << ch << endl;
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return s1;
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}
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ist.putback (ch);
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ReadString (ist, str);
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if (strcmp (str, "NOT") == 0)
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{
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// cout << " NOT ";
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s1 = CreateSolidPrim (ist, solids);
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return new Solid (Solid::SUB, s1);
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}
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(*testout) << "get terminal " << str << endl;
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s1 = solids[str];
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if (s1)
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{
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// cout << "primitive: " << str << endl;
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return s1;
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}
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cerr << "syntax error" << endl;
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return NULL;
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}
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Solid * Solid :: CreateSolid (istream & ist, const SymbolTable<Solid*> & solids)
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{
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Solid * nsol = CreateSolidExpr (ist, solids);
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nsol = new Solid (ROOT, nsol);
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(*testout) << "Print new sol: ";
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nsol -> Print (*testout);
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(*testout) << endl;
|
|
return nsol;
|
|
}
|
|
|
|
|
|
|
|
void Solid :: Boundaries (const Point<3> & p, NgArray<int> & bounds) const
|
|
{
|
|
int in, strin;
|
|
bounds.SetSize (0);
|
|
RecBoundaries (p, bounds, in, strin);
|
|
}
|
|
|
|
void Solid :: RecBoundaries (const Point<3> & p, NgArray<int> & bounds,
|
|
int & in, int & strin) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
/*
|
|
double val;
|
|
val = surf->CalcFunctionValue (p);
|
|
in = (val < 1e-6);
|
|
strin = (val < -1e-6);
|
|
if (in && !strin) bounds.Append (id);
|
|
*/
|
|
if (prim->PointInSolid (p, 1e-6) == DOES_INTERSECT)
|
|
bounds.Append (prim->GetSurfaceId (1));
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
int i, in1, in2, strin1, strin2;
|
|
NgArray<int> bounds1, bounds2;
|
|
|
|
s1 -> RecBoundaries (p, bounds1, in1, strin1);
|
|
s2 -> RecBoundaries (p, bounds2, in2, strin2);
|
|
|
|
if (in1 && in2)
|
|
{
|
|
for (i = 1; i <= bounds1.Size(); i++)
|
|
bounds.Append (bounds1.Get(i));
|
|
for (i = 1; i <= bounds2.Size(); i++)
|
|
bounds.Append (bounds2.Get(i));
|
|
}
|
|
in = (in1 && in2);
|
|
strin = (strin1 && strin2);
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
int i, in1, in2, strin1, strin2;
|
|
NgArray<int> bounds1, bounds2;
|
|
|
|
s1 -> RecBoundaries (p, bounds1, in1, strin1);
|
|
s2 -> RecBoundaries (p, bounds2, in2, strin2);
|
|
|
|
if (!strin1 && !strin2)
|
|
{
|
|
for (i = 1; i <= bounds1.Size(); i++)
|
|
bounds.Append (bounds1.Get(i));
|
|
for (i = 1; i <= bounds2.Size(); i++)
|
|
bounds.Append (bounds2.Get(i));
|
|
}
|
|
in = (in1 || in2);
|
|
strin = (strin1 || strin2);
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
int hin, hstrin;
|
|
s1 -> RecBoundaries (p, bounds, hin, hstrin);
|
|
in = !hstrin;
|
|
strin = !hin;
|
|
break;
|
|
}
|
|
|
|
case ROOT:
|
|
{
|
|
s1 -> RecBoundaries (p, bounds, in, strin);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
unique_ptr<Solid> Solid :: TangentialSolid (const Point<3> & p, NgArray<int> & surfids, double eps) const
|
|
{
|
|
bool in, strin;
|
|
Solid * tansol = nullptr;
|
|
RecTangentialSolid (p, tansol, surfids, in, strin, eps);
|
|
surfids.SetSize (0);
|
|
if (tansol)
|
|
tansol -> GetTangentialSurfaceIndices (p, surfids, eps);
|
|
return unique_ptr<Solid> (tansol);
|
|
}
|
|
|
|
|
|
void Solid :: RecTangentialSolid (const Point<3> & p, Solid *& tansol, NgArray<int> & surfids,
|
|
bool & in, bool & strin, double eps) const
|
|
{
|
|
tansol = NULL;
|
|
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
INSOLID_TYPE ist = prim->PointInSolid(p, eps);
|
|
|
|
in = (ist == IS_INSIDE || ist == DOES_INTERSECT);
|
|
strin = (ist == IS_INSIDE);
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
{
|
|
tansol = new Solid (prim);
|
|
tansol -> op = TERM_REF;
|
|
}
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialSolid (p, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid (p, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (in1 && in2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (SECTION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 && in2;
|
|
strin = strin1 && strin2;
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1 = 0, * tansol2 = 0;
|
|
|
|
s1 -> RecTangentialSolid (p, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid (p, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (!strin1 && !strin2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (UNION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
else
|
|
{
|
|
delete tansol1;
|
|
delete tansol2;
|
|
}
|
|
in = in1 || in2;
|
|
strin = strin1 || strin2;
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
bool hin, hstrin;
|
|
Solid * tansol1;
|
|
|
|
s1 -> RecTangentialSolid (p, tansol1, surfids, hin, hstrin, eps);
|
|
|
|
if (tansol1)
|
|
tansol = new Solid (SUB, tansol1);
|
|
in = !hstrin;
|
|
strin = !hin;
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> RecTangentialSolid (p, tansol, surfids, in, strin, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
unique_ptr<Solid> Solid :: TangentialSolid2 (const Point<3> & p,
|
|
const Vec<3> & t,
|
|
NgArray<int> & surfids, double eps) const
|
|
{
|
|
Solid * tansol = nullptr;
|
|
bool in, strin;
|
|
surfids.SetSize (0);
|
|
RecTangentialSolid2 (p, t, tansol, surfids, in, strin, eps);
|
|
if (tansol)
|
|
tansol -> GetTangentialSurfaceIndices2 (p, t, surfids, eps);
|
|
return unique_ptr<Solid> (tansol);
|
|
}
|
|
|
|
void Solid :: RecTangentialSolid2 (const Point<3> & p, const Vec<3> & t,
|
|
Solid *& tansol, NgArray<int> & surfids,
|
|
bool & in, bool & strin, double eps) const
|
|
{
|
|
tansol = nullptr;
|
|
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
/*
|
|
double val;
|
|
val = surf->CalcFunctionValue (p);
|
|
in = (val < 1e-6);
|
|
strin = (val < -1e-6);
|
|
if (in && !strin)
|
|
tansol = new Solid (surf, id);
|
|
*/
|
|
|
|
INSOLID_TYPE ist = prim->PointInSolid(p, eps);
|
|
if (ist == DOES_INTERSECT)
|
|
ist = prim->VecInSolid (p, t, eps);
|
|
|
|
in = (ist == IS_INSIDE) || (ist == DOES_INTERSECT);
|
|
strin = ist == IS_INSIDE;
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
{
|
|
tansol = new Solid (prim);
|
|
tansol -> op = TERM_REF;
|
|
}
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialSolid2 (p, t, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid2 (p, t, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (in1 && in2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (SECTION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 && in2;
|
|
strin = strin1 && strin2;
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialSolid2 (p, t, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid2 (p, t, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (!strin1 && !strin2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (UNION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 || in2;
|
|
strin = strin1 || strin2;
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
bool hin, hstrin;
|
|
Solid * tansol1;
|
|
|
|
s1 -> RecTangentialSolid2 (p, t, tansol1, surfids, hin, hstrin, eps);
|
|
|
|
if (tansol1)
|
|
tansol = new Solid (SUB, tansol1);
|
|
in = !hstrin;
|
|
strin = !hin;
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> RecTangentialSolid2 (p, t, tansol, surfids, in, strin, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
unique_ptr<Solid> Solid :: TangentialSolid3 (const Point<3> & p,
|
|
const Vec<3> & t, const Vec<3> & t2,
|
|
NgArray<int> & surfids,
|
|
double eps) const
|
|
{
|
|
bool in, strin;
|
|
Solid * tansol = nullptr;
|
|
surfids.SetSize (0);
|
|
RecTangentialSolid3 (p, t, t2, tansol, surfids, in, strin, eps);
|
|
|
|
if (tansol)
|
|
tansol -> GetTangentialSurfaceIndices3 (p, t, t2, surfids, eps);
|
|
|
|
return unique_ptr<Solid>(tansol);
|
|
}
|
|
|
|
void Solid :: RecTangentialSolid3 (const Point<3> & p,
|
|
const Vec<3> & t, const Vec<3> & t2,
|
|
Solid *& tansol, NgArray<int> & surfids,
|
|
bool & in, bool & strin, double eps) const
|
|
{
|
|
tansol = nullptr;
|
|
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
INSOLID_TYPE ist = prim->PointInSolid(p, eps);
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
ist = prim->VecInSolid3 (p, t, t2, eps);
|
|
in = (ist == IS_INSIDE) || (ist == DOES_INTERSECT);
|
|
strin = ist == IS_INSIDE;
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
{
|
|
tansol = new Solid (prim);
|
|
tansol -> op = TERM_REF;
|
|
}
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialSolid3 (p, t, t2, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid3 (p, t, t2, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (in1 && in2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (SECTION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 && in2;
|
|
strin = strin1 && strin2;
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialSolid3 (p, t, t2, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialSolid3 (p, t, t2, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (!strin1 && !strin2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (UNION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 || in2;
|
|
strin = strin1 || strin2;
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
bool hin, hstrin;
|
|
Solid * tansol1;
|
|
|
|
s1 -> RecTangentialSolid3 (p, t, t2, tansol1, surfids, hin, hstrin, eps);
|
|
|
|
if (tansol1)
|
|
tansol = new Solid (SUB, tansol1);
|
|
in = !hstrin;
|
|
strin = !hin;
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> RecTangentialSolid3 (p, t, t2, tansol, surfids, in, strin, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
unique_ptr<Solid> Solid :: TangentialEdgeSolid (const Point<3> & p,
|
|
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m,
|
|
NgArray<int> & surfids,
|
|
double eps) const
|
|
{
|
|
Solid * tansol = nullptr;
|
|
bool in, strin;
|
|
surfids.SetSize (0);
|
|
|
|
// *testout << "tangentialedgesolid,sol = " << (*this) << endl;
|
|
RecTangentialEdgeSolid (p, t, t2, m, tansol, surfids, in, strin, eps);
|
|
|
|
if (tansol)
|
|
tansol -> RecGetTangentialEdgeSurfaceIndices (p, t, t2, m, surfids, eps);
|
|
|
|
return unique_ptr<Solid> (tansol);
|
|
}
|
|
|
|
void Solid :: RecTangentialEdgeSolid (const Point<3> & p,
|
|
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m,
|
|
Solid *& tansol, NgArray<int> & surfids,
|
|
bool & in, bool & strin, double eps) const
|
|
{
|
|
tansol = NULL;
|
|
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
INSOLID_TYPE ist = prim->PointInSolid(p, eps);
|
|
|
|
/*
|
|
(*testout) << "tangedgesolid, p = " << p << ", t = " << t
|
|
<< " for prim " << typeid (*prim).name()
|
|
<< " with surf " << prim->GetSurface() << endl;
|
|
(*testout) << "ist = " << ist << endl;
|
|
*/
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
ist = prim->VecInSolid4 (p, t, t2, m, eps);
|
|
|
|
// (*testout) << "ist2 = " << ist << endl;
|
|
|
|
in = (ist == IS_INSIDE) || (ist == DOES_INTERSECT);
|
|
strin = ist == IS_INSIDE;
|
|
|
|
if (ist == DOES_INTERSECT)
|
|
{
|
|
tansol = new Solid (prim);
|
|
tansol -> op = TERM_REF;
|
|
}
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialEdgeSolid (p, t, t2, m, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialEdgeSolid (p, t, t2, m, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (in1 && in2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (SECTION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 && in2;
|
|
strin = strin1 && strin2;
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
Solid * tansol1, * tansol2;
|
|
|
|
s1 -> RecTangentialEdgeSolid (p, t, t2, m, tansol1, surfids, in1, strin1, eps);
|
|
s2 -> RecTangentialEdgeSolid (p, t, t2, m, tansol2, surfids, in2, strin2, eps);
|
|
|
|
if (!strin1 && !strin2)
|
|
{
|
|
if (tansol1 && tansol2)
|
|
tansol = new Solid (UNION, tansol1, tansol2);
|
|
else if (tansol1)
|
|
tansol = tansol1;
|
|
else if (tansol2)
|
|
tansol = tansol2;
|
|
}
|
|
in = in1 || in2;
|
|
strin = strin1 || strin2;
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
bool hin, hstrin;
|
|
Solid * tansol1;
|
|
|
|
s1 -> RecTangentialEdgeSolid (p, t, t2, m, tansol1, surfids, hin, hstrin, eps);
|
|
|
|
if (tansol1)
|
|
tansol = new Solid (SUB, tansol1);
|
|
in = !hstrin;
|
|
strin = !hin;
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> RecTangentialEdgeSolid (p, t, t2, m, tansol, surfids, in, strin, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int Solid :: Edge (const Point<3> & p, const Vec<3> & v, double eps) const
|
|
{
|
|
bool in, strin;
|
|
int faces;
|
|
RecEdge (p, v, in, strin, faces, eps);
|
|
return faces >= 2;
|
|
}
|
|
|
|
int Solid :: OnFace (const Point<3> & p, const Vec<3> & v, double eps) const
|
|
{
|
|
bool in, strin;
|
|
int faces;
|
|
RecEdge (p, v, in, strin, faces, eps);
|
|
return faces >= 1;
|
|
}
|
|
|
|
|
|
void Solid :: RecEdge (const Point<3> & p, const Vec<3> & v,
|
|
bool & in, bool & strin, int & faces, double eps) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
INSOLID_TYPE ist = prim->VecInSolid (p, v, eps);
|
|
in = (ist == IS_INSIDE) || (ist == DOES_INTERSECT);
|
|
strin = ist == IS_INSIDE;
|
|
/*
|
|
in = VectorIn (p, v);
|
|
strin = VectorStrictIn (p, v);
|
|
*/
|
|
faces = 0;
|
|
|
|
if (in && ! strin)
|
|
{
|
|
// faces = 1;
|
|
int i;
|
|
Vec<3> grad;
|
|
for (i = 0; i < prim->GetNSurfaces(); i++)
|
|
{
|
|
double val = prim->GetSurface(i).CalcFunctionValue(p);
|
|
prim->GetSurface(i).CalcGradient (p, grad);
|
|
if (fabs (val) < eps && fabs (v * grad) < 1e-6)
|
|
faces++;
|
|
}
|
|
}
|
|
// else
|
|
// faces = 0;
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
int faces1, faces2;
|
|
|
|
s1 -> RecEdge (p, v, in1, strin1, faces1, eps);
|
|
s2 -> RecEdge (p, v, in2, strin2, faces2, eps);
|
|
|
|
faces = 0;
|
|
if (in1 && in2)
|
|
faces = faces1 + faces2;
|
|
in = in1 && in2;
|
|
strin = strin1 && strin2;
|
|
break;
|
|
}
|
|
case UNION:
|
|
{
|
|
bool in1, in2, strin1, strin2;
|
|
int faces1, faces2;
|
|
|
|
s1 -> RecEdge (p, v, in1, strin1, faces1, eps);
|
|
s2 -> RecEdge (p, v, in2, strin2, faces2, eps);
|
|
|
|
faces = 0;
|
|
if (!strin1 && !strin2)
|
|
faces = faces1 + faces2;
|
|
in = in1 || in2;
|
|
strin = strin1 || strin2;
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
bool in1, strin1;
|
|
s1 -> RecEdge (p, v, in1, strin1, faces, eps);
|
|
in = !strin1;
|
|
strin = !in1;
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> RecEdge (p, v, in, strin, faces, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Solid :: CalcSurfaceInverse ()
|
|
{
|
|
CalcSurfaceInverseRec (0);
|
|
}
|
|
|
|
void Solid :: CalcSurfaceInverseRec (int inv)
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
bool priminv;
|
|
for (int i = 0; i < prim->GetNSurfaces(); i++)
|
|
{
|
|
priminv = (prim->SurfaceInverted(i) != 0);
|
|
if (inv) priminv = !priminv;
|
|
prim->GetSurface(i).SetInverse (priminv);
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> CalcSurfaceInverseRec (inv);
|
|
s2 -> CalcSurfaceInverseRec (inv);
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
s1 -> CalcSurfaceInverseRec (1 - inv);
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> CalcSurfaceInverseRec (inv);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Solid * Solid :: GetReducedSolid (const BoxSphere<3> & box) const
|
|
{
|
|
INSOLID_TYPE in;
|
|
return RecGetReducedSolid (box, in);
|
|
}
|
|
|
|
Solid * Solid :: RecGetReducedSolid (const BoxSphere<3> & box, INSOLID_TYPE & in) const
|
|
{
|
|
if (num_surfs <= 2)
|
|
{
|
|
// checking special case for degenerated plane - cylinder, Dec 2014
|
|
int cnt_plane = 0, cnt_cyl = 0;
|
|
bool inv_plane, inv_cyl;
|
|
Plane * plane;
|
|
Cylinder * cyl;
|
|
|
|
ForEachSurface ( [&] (Surface * surf, bool inv)
|
|
{
|
|
if (dynamic_cast<Plane*>(surf))
|
|
{
|
|
cnt_plane++;
|
|
plane = dynamic_cast<Plane*>(surf);
|
|
inv_plane = inv;
|
|
}
|
|
if (dynamic_cast<Cylinder*>(surf))
|
|
{
|
|
cnt_cyl++;
|
|
cyl = dynamic_cast<Cylinder*>(surf);
|
|
inv_cyl = inv;
|
|
}
|
|
});
|
|
|
|
if (cnt_plane == 1 && cnt_cyl == 1)
|
|
{
|
|
double scala = (cyl->A()-plane->P()) * plane->N();
|
|
double scalb = (cyl->B()-plane->P()) * plane->N();
|
|
double scal = plane->N() * plane->N();
|
|
if ( ( fabs (scala*scala - cyl->R()*cyl->R()*scal) < 1e-10*cyl->R()*cyl->R() ) &&
|
|
( fabs (scalb*scalb - cyl->R()*cyl->R()*scal) < 1e-10*cyl->R()*cyl->R() ) )
|
|
{
|
|
// intersection edge in box ?
|
|
Point<3> p0 = cyl->A() - (scala/scal) * plane->N();
|
|
Vec<3> vedge = cyl->B() - cyl->A();
|
|
Vec<3> ve_center = box.Center()-p0;
|
|
|
|
// dist(lam) = \| ve_center \|^2 - 2 lam (vedge, ve_center) + lam^2 \| vedge \|^2
|
|
|
|
double num = vedge*ve_center;
|
|
double den = vedge*vedge;
|
|
|
|
double dist_edge_center2 = ve_center*ve_center - num * num /den;
|
|
|
|
|
|
bool edge_in_box = dist_edge_center2 < sqr (box.Diam());
|
|
|
|
|
|
if (!edge_in_box)
|
|
{
|
|
if (op == SECTION)
|
|
{
|
|
// cout << "solid = " << *this << endl;
|
|
if (!inv_cyl && !inv_plane && scala < 0)
|
|
{
|
|
// cout << "fix for degenerated cyl-plane edge: just the cylinder" << endl;
|
|
Solid * sol = new Solid (cyl);
|
|
sol -> op = TERM_REF;
|
|
return sol;
|
|
}
|
|
}
|
|
|
|
if (op == UNION)
|
|
{
|
|
// cout << "solid = " << *this << ", inv_plane = " << inv_plane << " inv_cyl = " << inv_cyl << " scalb " << scalb << endl;
|
|
if (!inv_plane && !inv_cyl && (scala < 0))
|
|
{
|
|
// cout << "fix for degenerated cyl-plane edge: just the plane" << endl;
|
|
// return new Solid (plane);
|
|
Solid * sol = new Solid (plane);
|
|
sol -> op = TERM_REF;
|
|
return sol;
|
|
}
|
|
}
|
|
; // *testout << "have 1 plane and 1 cyl, degenerated" << endl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Solid * redsol = NULL;
|
|
|
|
switch (op)
|
|
{
|
|
case TERM:
|
|
case TERM_REF:
|
|
{
|
|
in = prim -> BoxInSolid (box);
|
|
if (in == DOES_INTERSECT)
|
|
{
|
|
redsol = new Solid (prim);
|
|
redsol -> op = TERM_REF;
|
|
}
|
|
break;
|
|
}
|
|
case SECTION:
|
|
{
|
|
INSOLID_TYPE in1, in2;
|
|
Solid * redsol1, * redsol2;
|
|
|
|
redsol1 = s1 -> RecGetReducedSolid (box, in1);
|
|
redsol2 = s2 -> RecGetReducedSolid (box, in2);
|
|
|
|
if (in1 == IS_OUTSIDE || in2 == IS_OUTSIDE)
|
|
{
|
|
if (in1 == DOES_INTERSECT) delete redsol1;
|
|
if (in2 == DOES_INTERSECT) delete redsol2;
|
|
in = IS_OUTSIDE;
|
|
}
|
|
else
|
|
{
|
|
if (in1 == DOES_INTERSECT || in2 == DOES_INTERSECT)
|
|
in = DOES_INTERSECT;
|
|
else
|
|
in = IS_INSIDE;
|
|
|
|
if (in1 == DOES_INTERSECT && in2 == DOES_INTERSECT)
|
|
redsol = new Solid (SECTION, redsol1, redsol2);
|
|
else if (in1 == DOES_INTERSECT)
|
|
redsol = redsol1;
|
|
else if (in2 == DOES_INTERSECT)
|
|
redsol = redsol2;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case UNION:
|
|
{
|
|
INSOLID_TYPE in1, in2;
|
|
Solid * redsol1, * redsol2;
|
|
|
|
redsol1 = s1 -> RecGetReducedSolid (box, in1);
|
|
redsol2 = s2 -> RecGetReducedSolid (box, in2);
|
|
|
|
if (in1 == IS_INSIDE || in2 == IS_INSIDE)
|
|
{
|
|
if (in1 == DOES_INTERSECT) delete redsol1;
|
|
if (in2 == DOES_INTERSECT) delete redsol2;
|
|
in = IS_INSIDE;
|
|
}
|
|
else
|
|
{
|
|
if (in1 == DOES_INTERSECT || in2 == DOES_INTERSECT) in = DOES_INTERSECT;
|
|
else in = IS_OUTSIDE;
|
|
|
|
if (in1 == DOES_INTERSECT && in2 == DOES_INTERSECT)
|
|
redsol = new Solid (UNION, redsol1, redsol2);
|
|
else if (in1 == DOES_INTERSECT)
|
|
redsol = redsol1;
|
|
else if (in2 == DOES_INTERSECT)
|
|
redsol = redsol2;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SUB:
|
|
{
|
|
INSOLID_TYPE in1;
|
|
Solid * redsol1 = s1 -> RecGetReducedSolid (box, in1);
|
|
|
|
switch (in1)
|
|
{
|
|
case IS_OUTSIDE: in = IS_INSIDE; break;
|
|
case IS_INSIDE: in = IS_OUTSIDE; break;
|
|
case DOES_INTERSECT: in = DOES_INTERSECT; break;
|
|
}
|
|
|
|
if (redsol1)
|
|
redsol = new Solid (SUB, redsol1);
|
|
break;
|
|
}
|
|
|
|
case ROOT:
|
|
{
|
|
INSOLID_TYPE in1;
|
|
redsol = s1 -> RecGetReducedSolid (box, in1);
|
|
in = in1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
if (redsol)
|
|
(*testout) << "getrecsolid, redsol = " << endl << (*redsol) << endl;
|
|
else
|
|
(*testout) << "redsol is null" << endl;
|
|
*/
|
|
|
|
return redsol;
|
|
}
|
|
|
|
|
|
int Solid :: NumPrimitives () const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
return 1;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
return s1->NumPrimitives () + s2 -> NumPrimitives();
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
return s1->NumPrimitives ();
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Solid :: GetSurfaceIndices (NgArray<int> & surfind) const
|
|
{
|
|
surfind.SetSize (0);
|
|
RecGetSurfaceIndices (surfind);
|
|
}
|
|
|
|
void Solid :: RecGetSurfaceIndices (NgArray<int> & surfind) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
/*
|
|
int i;
|
|
for (i = 1; i <= surfind.Size(); i++)
|
|
if (surfind.Get(i) == prim->GetSurfaceId())
|
|
return;
|
|
surfind.Append (prim->GetSurfaceId());
|
|
break;
|
|
*/
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
if (prim->SurfaceActive (j))
|
|
{
|
|
bool found = 0;
|
|
int siprim = prim->GetSurfaceId(j);
|
|
|
|
for (int i = 0; i < surfind.Size(); i++)
|
|
if (surfind[i] == siprim)
|
|
{
|
|
found = 1;
|
|
break;
|
|
}
|
|
if (!found) surfind.Append (siprim);
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetSurfaceIndices (surfind);
|
|
s2 -> RecGetSurfaceIndices (surfind);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetSurfaceIndices (surfind);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
void Solid :: ForEachSurface (const std::function<void(Surface*,bool)> & lambda, bool inv) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
if (prim->SurfaceActive (j))
|
|
lambda (&prim->GetSurface(j), inv);
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> ForEachSurface (lambda, inv);
|
|
s2 -> ForEachSurface (lambda, inv);
|
|
break;
|
|
}
|
|
case SUB:
|
|
{
|
|
s1 -> ForEachSurface (lambda, !inv);
|
|
break;
|
|
}
|
|
case ROOT:
|
|
{
|
|
s1 -> ForEachSurface (lambda, inv);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Solid :: GetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfind, double eps) const
|
|
{
|
|
surfind.SetSize (0);
|
|
RecGetTangentialSurfaceIndices (p, surfind, eps);
|
|
}
|
|
|
|
void Solid :: RecGetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfind, double eps) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
/*
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
if (fabs (prim->GetSurface(j).CalcFunctionValue (p)) < eps)
|
|
if (!surfind.Contains (prim->GetSurfaceId(j)))
|
|
surfind.Append (prim->GetSurfaceId(j));
|
|
*/
|
|
prim->GetTangentialSurfaceIndices (p, surfind, eps);
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices (p, surfind, eps);
|
|
s2 -> RecGetTangentialSurfaceIndices (p, surfind, eps);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices (p, surfind, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Solid :: GetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v,
|
|
NgArray<int> & surfind, double eps) const
|
|
{
|
|
surfind.SetSize (0);
|
|
RecGetTangentialSurfaceIndices2 (p, v, surfind, eps);
|
|
}
|
|
|
|
void Solid :: RecGetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v,
|
|
NgArray<int> & surfind, double eps) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
{
|
|
if (fabs (prim->GetSurface(j).CalcFunctionValue (p)) < eps)
|
|
{
|
|
Vec<3> grad;
|
|
prim->GetSurface(j).CalcGradient (p, grad);
|
|
if (sqr (grad * v) < 1e-6 * v.Length2() * grad.Length2())
|
|
{
|
|
if (!surfind.Contains (prim->GetSurfaceId(j)))
|
|
surfind.Append (prim->GetSurfaceId(j));
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices2 (p, v, surfind, eps);
|
|
s2 -> RecGetTangentialSurfaceIndices2 (p, v, surfind, eps);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices2 (p, v, surfind, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Solid :: GetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2,
|
|
NgArray<int> & surfind, double eps) const
|
|
{
|
|
surfind.SetSize (0);
|
|
RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps);
|
|
}
|
|
|
|
void Solid :: RecGetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2,
|
|
NgArray<int> & surfind, double eps) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
{
|
|
if (fabs (prim->GetSurface(j).CalcFunctionValue (p)) < eps)
|
|
{
|
|
Vec<3> grad;
|
|
prim->GetSurface(j).CalcGradient (p, grad);
|
|
if (sqr (grad * v) < 1e-6 * v.Length2() * grad.Length2())
|
|
{
|
|
Mat<3> hesse;
|
|
prim->GetSurface(j).CalcHesse (p, hesse);
|
|
double hv2 = v2 * grad + v * (hesse * v);
|
|
|
|
if (fabs (hv2) < 1e-6)
|
|
{
|
|
if (!surfind.Contains (prim->GetSurfaceId(j)))
|
|
surfind.Append (prim->GetSurfaceId(j));
|
|
}
|
|
/*
|
|
else
|
|
{
|
|
*testout << "QUAD NOT OK" << endl;
|
|
*testout << "v = " << v << ", v2 = " << v2 << endl;
|
|
*testout << "v * grad = " << v*grad << endl;
|
|
*testout << "v2 * grad = " << v2*grad << endl;
|
|
*testout << "v H v = " << v*(hesse*v) << endl;
|
|
*testout << "grad = " << grad << endl;
|
|
*testout << "hesse = " << hesse << endl;
|
|
*testout << "hv2 = " << v2 * grad + v * (hesse * v) << endl;
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps);
|
|
s2 -> RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void Solid :: RecGetTangentialEdgeSurfaceIndices (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, const Vec<3> & m,
|
|
NgArray<int> & surfind, double eps) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
// *testout << "check vecinsolid4, p = " << p << ", v = " << v << "; m = " << m << endl;
|
|
if (prim->VecInSolid4 (p, v, v2, m, eps) == DOES_INTERSECT)
|
|
{
|
|
prim->GetTangentialVecSurfaceIndices2 (p, v, m, surfind, eps);
|
|
/*
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
{
|
|
if (fabs (prim->GetSurface(j).CalcFunctionValue (p)) < eps)
|
|
{
|
|
Vec<3> grad;
|
|
prim->GetSurface(j).CalcGradient (p, grad);
|
|
*testout << "grad = " << grad << endl;
|
|
if (sqr (grad * v) < 1e-6 * v.Length2() * grad.Length2() &&
|
|
sqr (grad * m) < 1e-6 * m.Length2() * grad.Length2() ) // new, 18032006 JS
|
|
|
|
{
|
|
*testout << "add surf " << prim->GetSurfaceId(j) << endl;
|
|
if (!surfind.Contains (prim->GetSurfaceId(j)))
|
|
surfind.Append (prim->GetSurfaceId(j));
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetTangentialEdgeSurfaceIndices (p, v, v2, m, surfind, eps);
|
|
s2 -> RecGetTangentialEdgeSurfaceIndices (p, v, v2, m, surfind, eps);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetTangentialEdgeSurfaceIndices (p, v, v2, m, surfind, eps);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Solid :: GetSurfaceIndices (IndexSet & iset) const
|
|
{
|
|
iset.Clear();
|
|
RecGetSurfaceIndices (iset);
|
|
}
|
|
|
|
void Solid :: RecGetSurfaceIndices (IndexSet & iset) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
/*
|
|
int i;
|
|
for (i = 1; i <= surfind.Size(); i++)
|
|
if (surfind.Get(i) == prim->GetSurfaceId())
|
|
return;
|
|
surfind.Append (prim->GetSurfaceId());
|
|
break;
|
|
*/
|
|
for (int j = 0; j < prim->GetNSurfaces(); j++)
|
|
if (prim->SurfaceActive (j))
|
|
{
|
|
int siprim = prim->GetSurfaceId(j);
|
|
iset.Add (siprim);
|
|
}
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecGetSurfaceIndices (iset);
|
|
s2 -> RecGetSurfaceIndices (iset);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecGetSurfaceIndices (iset);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Solid :: CalcOnePrimitiveSpecialPoints (const Box<3> & box, NgArray<Point<3> > & pts) const
|
|
{
|
|
double eps = 1e-8 * box.Diam ();
|
|
|
|
pts.SetSize (0);
|
|
this -> RecCalcOnePrimitiveSpecialPoints (pts);
|
|
for (int i = pts.Size()-1; i >= 0; i--)
|
|
{
|
|
if (!IsIn (pts[i],eps) || IsStrictIn (pts[i],eps))
|
|
pts.Delete (i);
|
|
}
|
|
}
|
|
|
|
void Solid :: RecCalcOnePrimitiveSpecialPoints (NgArray<Point<3> > & pts) const
|
|
{
|
|
switch (op)
|
|
{
|
|
case TERM: case TERM_REF:
|
|
{
|
|
prim -> CalcSpecialPoints (pts);
|
|
break;
|
|
}
|
|
case UNION:
|
|
case SECTION:
|
|
{
|
|
s1 -> RecCalcOnePrimitiveSpecialPoints (pts);
|
|
s2 -> RecCalcOnePrimitiveSpecialPoints (pts);
|
|
break;
|
|
}
|
|
case SUB:
|
|
case ROOT:
|
|
{
|
|
s1 -> RecCalcOnePrimitiveSpecialPoints (pts);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// BlockAllocator Solid :: ball(sizeof (Solid));
|
|
shared_ptr<BlockAllocator> Solid :: ball = make_shared<BlockAllocator>(sizeof (Solid));
|
|
}
|