mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-14 10:08:32 +05:00
1068 lines
21 KiB
C++
1068 lines
21 KiB
C++
#include <mystdlib.h>
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#include <myadt.hpp>
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#include <linalg.hpp>
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#include <gprim.hpp>
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#include <meshing.hpp>
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#include "stlgeom.hpp"
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namespace netgen
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{
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STLTopology :: STLTopology()
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: trias(), topedges(), points(), ht_topedges(NULL),
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neighbourtrigs(), trigsperpoint()
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{
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;
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}
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STLTopology :: ~STLTopology()
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{
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;
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}
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STLGeometry * STLTopology :: LoadBinary (istream & ist)
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{
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STLGeometry * geom = new STLGeometry();
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Array<STLReadTriangle> readtrigs;
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PrintMessage(1,"Read STL binary file");
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if (sizeof(int) != 4 || sizeof(float) != 4)
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{
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PrintWarning("for stl-binary compatibility only use 32 bit compilation!!!");
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}
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//specific settings for stl-binary format
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const int namelen = 80; //length of name of header in file
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const int nospaces = 2; //number of spaces after a triangle
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//read header: name
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char buf[namelen+1];
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FIOReadStringE(ist,buf,namelen);
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PrintMessage(5,"header = ",buf);
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//Read Number of facets
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int nofacets;
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FIOReadInt(ist,nofacets);
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PrintMessage(5,"NO facets = ",nofacets);
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Point<3> pts[3];
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Vec<3> normal;
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int cntface, j;
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//int vertex = 0;
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float f;
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char spaces[nospaces+1];
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for (cntface = 0; cntface < nofacets; cntface++)
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{
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if (cntface % 10000 == 9999) { PrintDot(); }
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FIOReadFloat(ist,f); normal(0) = f;
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FIOReadFloat(ist,f); normal(1) = f;
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FIOReadFloat(ist,f); normal(2) = f;
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for (j = 0; j < 3; j++)
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{
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FIOReadFloat(ist,f); pts[j](0) = f;
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FIOReadFloat(ist,f); pts[j](1) = f;
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FIOReadFloat(ist,f); pts[j](2) = f;
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}
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readtrigs.Append (STLReadTriangle (pts, normal));
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FIOReadString(ist,spaces,nospaces);
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}
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geom->InitSTLGeometry(readtrigs);
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return geom;
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}
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void STLTopology :: SaveBinary (const char* filename, const char* aname)
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{
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ofstream ost(filename);
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PrintFnStart("Write STL binary file '",filename,"'");
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if (sizeof(int) != 4 || sizeof(float) != 4)
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{PrintWarning("for stl-binary compatibility only use 32 bit compilation!!!");}
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//specific settings for stl-binary format
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const int namelen = 80; //length of name of header in file
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const int nospaces = 2; //number of spaces after a triangle
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//write header: aname
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int i, j;
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char buf[namelen+1];
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int strend = 0;
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for(i = 0; i <= namelen; i++)
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{
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if (aname[i] == 0) {strend = 1;}
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if (!strend) {buf[i] = aname[i];}
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else {buf[i] = 0;}
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}
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FIOWriteString(ost,buf,namelen);
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PrintMessage(5,"header = ",buf);
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//RWrite Number of facets
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int nofacets = GetNT();
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FIOWriteInt(ost,nofacets);
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PrintMessage(5,"NO facets = ", nofacets);
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float f;
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char spaces[nospaces+1];
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for (i = 0; i < nospaces; i++) {spaces[i] = ' ';}
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spaces[nospaces] = 0;
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for (i = 1; i <= GetNT(); i++)
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{
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const STLTriangle & t = GetTriangle(i);
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const Vec<3> & n = t.Normal();
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f = n(0); FIOWriteFloat(ost,f);
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f = n(1); FIOWriteFloat(ost,f);
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f = n(2); FIOWriteFloat(ost,f);
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for (j = 1; j <= 3; j++)
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{
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const Point3d p = GetPoint(t.PNum(j));
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f = p.X(); FIOWriteFloat(ost,f);
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f = p.Y(); FIOWriteFloat(ost,f);
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f = p.Z(); FIOWriteFloat(ost,f);
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}
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FIOWriteString(ost,spaces,nospaces);
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}
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PrintMessage(5,"done");
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}
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void STLTopology :: SaveSTLE (const char* filename)
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{
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ofstream outf (filename);
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int i, j;
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outf << GetNT() << endl;
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for (i = 1; i <= GetNT(); i++)
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{
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const STLTriangle & t = GetTriangle(i);
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for (j = 1; j <= 3; j++)
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{
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const Point3d p = GetPoint(t.PNum(j));
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outf << p.X() << " " << p.Y() << " " << p.Z() << endl;
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}
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}
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int ned = 0;
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for (i = 1; i <= GetNTE(); i++)
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{
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if (GetTopEdge (i).GetStatus() == ED_CONFIRMED)
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ned++;
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}
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outf << ned << endl;
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for (i = 1; i <= GetNTE(); i++)
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{
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const STLTopEdge & edge = GetTopEdge (i);
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if (edge.GetStatus() == ED_CONFIRMED)
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for (j = 1; j <= 2; j++)
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{
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const Point3d p = GetPoint(edge.PNum(j));
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outf << p.X() << " " << p.Y() << " " << p.Z() << endl;
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}
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}
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}
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STLGeometry * STLTopology :: LoadNaomi (istream & ist)
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{
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int i;
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STLGeometry * geom = new STLGeometry();
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Array<STLReadTriangle> readtrigs;
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PrintFnStart("read NAOMI file format");
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char buf[100];
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Vec<3> normal;
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//int cntface = 0;
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//int cntvertex = 0;
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double px, py, pz;
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int noface, novertex;
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Array<Point<3> > readpoints;
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ist >> buf;
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if (strcmp (buf, "NODES") == 0)
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{
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ist >> novertex;
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PrintMessage(5,"nuber of vertices = ", novertex);
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for (i = 0; i < novertex; i++)
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{
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ist >> px;
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ist >> py;
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ist >> pz;
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readpoints.Append(Point<3> (px,py,pz));
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}
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}
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else
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{
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PrintFileError("no node information");
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}
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ist >> buf;
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if (strcmp (buf, "2D_EDGES") == 0)
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{
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ist >> noface;
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PrintMessage(5,"number of faces=",noface);
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int dummy, p1, p2, p3;
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Point<3> pts[3];
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for (i = 0; i < noface; i++)
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{
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ist >> dummy; //2
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ist >> dummy; //1
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ist >> p1;
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ist >> p2;
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ist >> p3;
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ist >> dummy; //0
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pts[0] = readpoints.Get(p1);
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pts[1] = readpoints.Get(p2);
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pts[2] = readpoints.Get(p3);
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normal = Cross (pts[1]-pts[0], pts[2]-pts[0]) . Normalize();
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readtrigs.Append (STLReadTriangle (pts, normal));
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}
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PrintMessage(5,"read ", readtrigs.Size(), " triangles");
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}
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else
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{
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PrintMessage(5,"read='",buf,"'\n");
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PrintFileError("ERROR: no Triangle information");
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}
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geom->InitSTLGeometry(readtrigs);
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return geom;
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}
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void STLTopology :: Save (const char* filename)
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{
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PrintFnStart("Write stl-file '",filename, "'");
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ofstream fout(filename);
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fout << "solid\n";
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char buf1[50];
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char buf2[50];
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char buf3[50];
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int i, j;
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for (i = 1; i <= GetNT(); i++)
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{
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const STLTriangle & t = GetTriangle(i);
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fout << "facet normal ";
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const Vec3d& n = GetTriangle(i).Normal();
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sprintf(buf1,"%1.9g",n.X());
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sprintf(buf2,"%1.9g",n.Y());
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sprintf(buf3,"%1.9g",n.Z());
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fout << buf1 << " " << buf2 << " " << buf3 << "\n";
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fout << "outer loop\n";
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for (j = 1; j <= 3; j++)
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{
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const Point3d p = GetPoint(t.PNum(j));
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sprintf(buf1,"%1.9g",p.X());
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sprintf(buf2,"%1.9g",p.Y());
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sprintf(buf3,"%1.9g",p.Z());
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fout << "vertex " << buf1 << " " << buf2 << " " << buf3 << "\n";
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}
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fout << "endloop\n";
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fout << "endfacet\n";
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}
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fout << "endsolid\n";
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// write also NETGEN surface mesh:
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ofstream fout2("geom.surf");
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fout2 << "surfacemesh" << endl;
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fout2 << GetNP() << endl;
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for (i = 1; i <= GetNP(); i++)
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{
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for (j = 0; j < 3; j++)
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{
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fout2.width(8);
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fout2 << GetPoint(i)(j);
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}
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fout2 << endl;
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}
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fout2 << GetNT() << endl;
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for (i = 1; i <= GetNT(); i++)
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{
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const STLTriangle & t = GetTriangle(i);
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for (j = 1; j <= 3; j++)
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{
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fout2.width(8);
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fout2 << t.PNum(j);
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}
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fout2 << endl;
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}
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}
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STLGeometry * STLTopology ::Load (istream & ist)
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{
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size_t i;
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STLGeometry * geom = new STLGeometry();
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Array<STLReadTriangle> readtrigs;
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char buf[100];
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Point<3> pts[3];
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Vec<3> normal;
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int cntface = 0;
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int vertex = 0;
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bool badnormals = 0;
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while (ist.good())
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{
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ist >> buf;
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size_t n = strlen (buf);
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for (i = 0; i < n; i++)
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buf[i] = tolower (buf[i]);
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if (strcmp (buf, "facet") == 0)
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{
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cntface++;
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}
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if (strcmp (buf, "normal") == 0)
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{
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ist >> normal(0)
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>> normal(1)
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>> normal(2);
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normal.Normalize();
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}
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if (strcmp (buf, "vertex") == 0)
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{
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ist >> pts[vertex](0)
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>> pts[vertex](1)
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>> pts[vertex](2);
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vertex++;
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if (vertex == 3)
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{
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if (normal.Length() <= 1e-5)
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{
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normal = Cross (pts[1]-pts[0], pts[2]-pts[0]);
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normal.Normalize();
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}
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else
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{
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Vec<3> hnormal;
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hnormal = Cross (pts[1]-pts[0], pts[2]-pts[0]);
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hnormal.Normalize();
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if (normal * hnormal < 0.5)
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{
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badnormals = 1;
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}
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}
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vertex = 0;
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if ( (Dist2 (pts[0], pts[1]) > 1e-16) &&
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(Dist2 (pts[0], pts[2]) > 1e-16) &&
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(Dist2 (pts[1], pts[2]) > 1e-16) )
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readtrigs.Append (STLReadTriangle (pts, normal));
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}
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}
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}
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if (badnormals)
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{
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PrintWarning("File has normal vectors which differ extremly from geometry->correct with stldoctor!!!");
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}
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geom->InitSTLGeometry(readtrigs);
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return geom;
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}
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void STLTopology :: InitSTLGeometry(const Array<STLReadTriangle> & readtrigs)
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{
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int i, k;
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// const double geometry_tol_fact = 1E6;
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// distances lower than max_box_size/tol are ignored
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trias.SetSize(0);
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points.SetSize(0);
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PrintMessage(3,"number of triangles = ", readtrigs.Size());
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if (!readtrigs.Size())
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return;
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boundingbox.Set (readtrigs[0][0]);
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for (i = 0; i < readtrigs.Size(); i++)
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for (k = 0; k < 3; k++)
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boundingbox.Add (readtrigs[i][k]);
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PrintMessage(5,"boundingbox: ", Point3d(boundingbox.PMin()), " - ",
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Point3d(boundingbox.PMax()));
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Box<3> bb = boundingbox;
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bb.Increase (1);
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pointtree = new Point3dTree (bb.PMin(), bb.PMax());
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Array<int> pintersect;
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pointtol = boundingbox.Diam() * stldoctor.geom_tol_fact;
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PrintMessage(5,"point tolerance = ", pointtol);
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for(i = 0; i < readtrigs.Size(); i++)
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{
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const STLReadTriangle & t = readtrigs[i];
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STLTriangle st;
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Vec<3> n = t.Normal();
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st.SetNormal (t.Normal());
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for (k = 0; k < 3; k++)
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{
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Point<3> p = t[k];
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Point<3> pmin = p - Vec<3> (pointtol, pointtol, pointtol);
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Point<3> pmax = p + Vec<3> (pointtol, pointtol, pointtol);
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pointtree->GetIntersecting (pmin, pmax, pintersect);
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if (pintersect.Size() > 1)
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PrintError("too many close points");
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int foundpos = -1;
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if (pintersect.Size())
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foundpos = pintersect[0];
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if (foundpos == -1)
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{
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foundpos = AddPoint(p);
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pointtree->Insert (p, foundpos);
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}
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st[k] = foundpos;
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}
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if ( (st[0] == st[1]) ||
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(st[0] == st[2]) ||
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(st[1] == st[2]) )
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{
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PrintError("STL Triangle degenerated");
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}
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else
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{
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AddTriangle(st);
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}
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}
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FindNeighbourTrigs();
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}
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int STLTopology :: GetPointNum (const Point<3> & p)
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{
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Point<3> pmin = p - Vec<3> (pointtol, pointtol, pointtol);
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Point<3> pmax = p + Vec<3> (pointtol, pointtol, pointtol);
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Array<int> pintersect;
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pointtree->GetIntersecting (pmin, pmax, pintersect);
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if (pintersect.Size() == 1)
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return pintersect[0];
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else
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return 0;
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}
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void STLTopology :: FindNeighbourTrigs()
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{
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// if (topedges.Size()) return;
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PushStatusF("Find Neighbour Triangles");
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int i, j, k, l;
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// build up topology tables
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//int np = GetNP();
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int nt = GetNT();
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INDEX_2_HASHTABLE<int> * oldedges = ht_topedges;
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ht_topedges = new INDEX_2_HASHTABLE<int> (GetNP()+1);
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topedges.SetSize(0);
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for (i = 1; i <= nt; i++)
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{
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STLTriangle & trig = GetTriangle(i);
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for (j = 1; j <= 3; j++)
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{
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int pi1 = trig.PNumMod (j+1);
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int pi2 = trig.PNumMod (j+2);
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INDEX_2 i2(pi1, pi2);
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i2.Sort();
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int enr;
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int othertn;
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if (ht_topedges->Used(i2))
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{
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enr = ht_topedges->Get(i2);
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topedges.Elem(enr).TrigNum(2) = i;
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othertn = topedges.Get(enr).TrigNum(1);
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STLTriangle & othertrig = GetTriangle(othertn);
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trig.NBTrigNum(j) = othertn;
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trig.EdgeNum(j) = enr;
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for (k = 1; k <= 3; k++)
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if (othertrig.EdgeNum(k) == enr)
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othertrig.NBTrigNum(k) = i;
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}
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else
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{
|
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enr = topedges.Append (STLTopEdge (pi1, pi2, i, 0));
|
|
ht_topedges->Set (i2, enr);
|
|
trig.EdgeNum(j) = enr;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
PrintMessage(5,"topology built, checking");
|
|
|
|
topology_ok = 1;
|
|
int ne = GetNTE();
|
|
|
|
for (i = 1; i <= nt; i++)
|
|
GetTriangle(i).flags.toperror = 0;
|
|
|
|
for (i = 1; i <= nt; i++)
|
|
for (j = 1; j <= 3; j++)
|
|
{
|
|
const STLTopEdge & edge = GetTopEdge (GetTriangle(i).EdgeNum(j));
|
|
if (edge.TrigNum(1) != i && edge.TrigNum(2) != i)
|
|
{
|
|
topology_ok = 0;
|
|
GetTriangle(i).flags.toperror = 1;
|
|
}
|
|
}
|
|
|
|
for (i = 1; i <= ne; i++)
|
|
{
|
|
const STLTopEdge & edge = GetTopEdge (i);
|
|
if (!edge.TrigNum(2))
|
|
{
|
|
topology_ok = 0;
|
|
GetTriangle(edge.TrigNum(1)).flags.toperror = 1;
|
|
}
|
|
}
|
|
|
|
if (topology_ok)
|
|
{
|
|
orientation_ok = 1;
|
|
for (i = 1; i <= nt; i++)
|
|
{
|
|
const STLTriangle & t = GetTriangle (i);
|
|
for (j = 1; j <= 3; j++)
|
|
{
|
|
const STLTriangle & nbt = GetTriangle (t.NBTrigNum(j));
|
|
if (!t.IsNeighbourFrom (nbt))
|
|
orientation_ok = 0;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
orientation_ok = 0;
|
|
|
|
|
|
|
|
status = STL_GOOD;
|
|
statustext = "";
|
|
if (!topology_ok || !orientation_ok)
|
|
{
|
|
status = STL_ERROR;
|
|
if (!topology_ok)
|
|
statustext = "Topology not ok";
|
|
else
|
|
statustext = "Orientation not ok";
|
|
}
|
|
|
|
|
|
PrintMessage(3,"topology_ok = ",topology_ok);
|
|
PrintMessage(3,"orientation_ok = ",orientation_ok);
|
|
PrintMessage(3,"topology found");
|
|
|
|
// generate point -> trig table
|
|
|
|
trigsperpoint.SetSize(GetNP());
|
|
for (i = 1; i <= GetNT(); i++)
|
|
for (j = 1; j <= 3; j++)
|
|
trigsperpoint.Add1(GetTriangle(i).PNum(j),i);
|
|
|
|
|
|
//check trigs per point:
|
|
/*
|
|
for (i = 1; i <= GetNP(); i++)
|
|
{
|
|
if (trigsperpoint.EntrySize(i) < 3)
|
|
{
|
|
(*testout) << "ERROR: Point " << i << " has " << trigsperpoint.EntrySize(i) << " triangles!!!" << endl;
|
|
}
|
|
}
|
|
*/
|
|
topedgesperpoint.SetSize (GetNP());
|
|
for (i = 1; i <= ne; i++)
|
|
for (j = 1; j <= 2; j++)
|
|
topedgesperpoint.Add1 (GetTopEdge (i).PNum(j), i);
|
|
|
|
PrintMessage(5,"point -> trig table generated");
|
|
|
|
|
|
|
|
// transfer edge data:
|
|
// .. to be done
|
|
delete oldedges;
|
|
|
|
|
|
|
|
for (STLTrigIndex ti = 0; ti < GetNT(); ti++)
|
|
{
|
|
STLTriangle & trig = trias[ti];
|
|
for (k = 0; k < 3; k++)
|
|
{
|
|
STLPointIndex pi = trig[k] - STLBASE;
|
|
STLPointIndex pi2 = trig[(k+1)%3] - STLBASE;
|
|
STLPointIndex pi3 = trig[(k+2)%3] - STLBASE;
|
|
|
|
// vector along edge
|
|
Vec<3> ve = points[pi2] - points[pi];
|
|
ve.Normalize();
|
|
|
|
// vector along third point
|
|
Vec<3> vt = points[pi3] - points[pi];
|
|
vt -= (vt * ve) * ve;
|
|
vt.Normalize();
|
|
|
|
Vec<3> vn = trig.GeomNormal (points);
|
|
vn.Normalize();
|
|
|
|
double phimin = 10, phimax = -1; // out of (0, 2 pi)
|
|
|
|
for (j = 0; j < trigsperpoint[pi].Size(); j++)
|
|
{
|
|
STLTrigIndex ti2 = trigsperpoint[pi][j] - STLBASE;
|
|
const STLTriangle & trig2 = trias[ti2];
|
|
|
|
if (ti == ti2) continue;
|
|
|
|
bool hasboth = 0;
|
|
for (l = 0; l < 3; l++)
|
|
if (trig2[l] - STLBASE == pi2)
|
|
{
|
|
hasboth = 1;
|
|
break;
|
|
}
|
|
if (!hasboth) continue;
|
|
|
|
STLPointIndex pi4(0);
|
|
for (l = 0; l < 3; l++)
|
|
if (trig2[l] - STLBASE != pi && trig2[l] - STLBASE != pi2)
|
|
pi4 = trig2[l] - STLBASE;
|
|
|
|
Vec<3> vt2 = points[pi4] - points[pi];
|
|
|
|
double phi = atan2 (vt2 * vn, vt2 * vt);
|
|
if (phi < 0) phi += 2 * M_PI;
|
|
|
|
if (phi < phimin)
|
|
{
|
|
phimin = phi;
|
|
trig.NBTrig (0, (k+2)%3) = ti2 + STLBASE;
|
|
}
|
|
if (phi > phimax)
|
|
{
|
|
phimax = phi;
|
|
trig.NBTrig (1, (k+2)%3) = ti2 + STLBASE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
if (status == STL_GOOD)
|
|
{
|
|
// for compatibility:
|
|
neighbourtrigs.SetSize(GetNT());
|
|
for (i = 1; i <= GetNT(); i++)
|
|
for (k = 1; k <= 3; k++)
|
|
AddNeighbourTrig (i, GetTriangle(i).NBTrigNum(k));
|
|
}
|
|
else
|
|
{
|
|
// assemble neighbourtrigs (should be done only for illegal topology):
|
|
|
|
neighbourtrigs.SetSize(GetNT());
|
|
|
|
int tr, found;
|
|
int wrongneighbourfound = 0;
|
|
for (i = 1; i <= GetNT(); i++)
|
|
{
|
|
SetThreadPercent((double)i/(double)GetNT()*100.);
|
|
if (multithread.terminate)
|
|
{
|
|
PopStatus();
|
|
return;
|
|
}
|
|
|
|
for (k = 1; k <= 3; k++)
|
|
{
|
|
for (j = 1; j <= trigsperpoint.EntrySize(GetTriangle(i).PNum(k)); j++)
|
|
{
|
|
tr = trigsperpoint.Get(GetTriangle(i).PNum(k),j);
|
|
if (i != tr && (GetTriangle(i).IsNeighbourFrom(GetTriangle(tr))
|
|
|| GetTriangle(i).IsWrongNeighbourFrom(GetTriangle(tr))))
|
|
{
|
|
if (GetTriangle(i).IsWrongNeighbourFrom(GetTriangle(tr)))
|
|
{
|
|
/*(*testout) << "ERROR: triangle " << i << " has a wrong neighbour triangle!!!" << endl;*/
|
|
wrongneighbourfound ++;
|
|
}
|
|
|
|
found = 0;
|
|
for (int ii = 1; ii <= NONeighbourTrigs(i); ii++)
|
|
{if (NeighbourTrig(i,ii) == tr) {found = 1;break;};}
|
|
if (! found) {AddNeighbourTrig(i,tr);}
|
|
}
|
|
}
|
|
}
|
|
if (NONeighbourTrigs(i) != 3)
|
|
{
|
|
PrintError("TRIG ",i," has ",NONeighbourTrigs(i)," neighbours!!!!");
|
|
for (int kk=1; kk <= NONeighbourTrigs(i); kk++)
|
|
{
|
|
PrintMessage(5,"neighbour-trig",kk," = ",NeighbourTrig(i,kk));
|
|
}
|
|
};
|
|
}
|
|
if (wrongneighbourfound)
|
|
{
|
|
PrintError("++++++++++++++++++++\n");
|
|
PrintError(wrongneighbourfound, " wrong oriented neighbourtriangles found!");
|
|
PrintError("try to correct it (with stldoctor)!");
|
|
PrintError("++++++++++++++++++++\n");
|
|
|
|
status = STL_ERROR;
|
|
statustext = "STL Mesh not consistent";
|
|
|
|
multithread.terminate = 1;
|
|
#ifdef STAT_STREAM
|
|
(*statout) << "non-conform stl geometry \\hline" << endl;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
TopologyChanged();
|
|
|
|
PopStatus();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void STLTopology :: GetTrianglesInBox (/*
|
|
const Point<3> & pmin,
|
|
const Point<3> & pmax,
|
|
*/
|
|
const Box<3> & box,
|
|
Array<int> & btrias) const
|
|
{
|
|
if (searchtree)
|
|
|
|
searchtree -> GetIntersecting (box.PMin(), box.PMax(), btrias);
|
|
|
|
else
|
|
{
|
|
int i;
|
|
Box<3> box1 = box;
|
|
box1.Increase (1e-4);
|
|
|
|
btrias.SetSize(0);
|
|
|
|
int nt = GetNT();
|
|
for (i = 1; i <= nt; i++)
|
|
{
|
|
if (box1.Intersect (GetTriangle(i).box))
|
|
{
|
|
btrias.Append (i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void STLTopology :: AddTriangle(const STLTriangle& t)
|
|
{
|
|
trias.Append(t);
|
|
|
|
const Point<3> & p1 = GetPoint (t.PNum(1));
|
|
const Point<3> & p2 = GetPoint (t.PNum(2));
|
|
const Point<3> & p3 = GetPoint (t.PNum(3));
|
|
|
|
Box<3> box;
|
|
box.Set (p1);
|
|
box.Add (p2);
|
|
box.Add (p3);
|
|
/*
|
|
// Point<3> pmin(p1), pmax(p1);
|
|
pmin.SetToMin (p2);
|
|
pmin.SetToMin (p3);
|
|
pmax.SetToMax (p2);
|
|
pmax.SetToMax (p3);
|
|
*/
|
|
|
|
trias.Last().box = box;
|
|
trias.Last().center = Center (p1, p2, p3);
|
|
double r1 = Dist (p1, trias.Last().center);
|
|
double r2 = Dist (p2, trias.Last().center);
|
|
double r3 = Dist (p3, trias.Last().center);
|
|
trias.Last().rad = max2 (max2 (r1, r2), r3);
|
|
|
|
if (geomsearchtreeon)
|
|
{searchtree->Insert (box.PMin(), box.PMax(), trias.Size());}
|
|
}
|
|
|
|
|
|
|
|
|
|
int STLTopology :: GetLeftTrig(int p1, int p2) const
|
|
{
|
|
int i;
|
|
for (i = 1; i <= trigsperpoint.EntrySize(p1); i++)
|
|
{
|
|
if (GetTriangle(trigsperpoint.Get(p1,i)).HasEdge(p1,p2)) {return trigsperpoint.Get(p1,i);}
|
|
}
|
|
PrintSysError("ERROR in GetLeftTrig !!!");
|
|
|
|
return 0;
|
|
}
|
|
|
|
int STLTopology :: GetRightTrig(int p1, int p2) const
|
|
{
|
|
return GetLeftTrig(p2,p1);
|
|
}
|
|
|
|
|
|
int STLTopology :: NeighbourTrigSorted(int trig, int edgenum) const
|
|
{
|
|
int i, p1, p2;
|
|
int psearch = GetTriangle(trig).PNum(edgenum);
|
|
|
|
for (i = 1; i <= 3; i++)
|
|
{
|
|
GetTriangle(trig).GetNeighbourPoints(GetTriangle(NeighbourTrig(trig,i)),p1,p2);
|
|
if (p1 == psearch) {return NeighbourTrig(trig,i);}
|
|
}
|
|
|
|
PrintSysError("ERROR in NeighbourTrigSorted");
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int STLTopology :: GetTopEdgeNum (int pi1, int pi2) const
|
|
{
|
|
if (!ht_topedges) return 0;
|
|
|
|
INDEX_2 i2(pi1, pi2);
|
|
i2.Sort();
|
|
|
|
if (!ht_topedges->Used(i2)) return 0;
|
|
return ht_topedges->Get(i2);
|
|
}
|
|
|
|
|
|
|
|
|
|
void STLTopology :: InvertTrig (int trig)
|
|
{
|
|
if (trig >= 1 && trig <= GetNT())
|
|
{
|
|
GetTriangle(trig).ChangeOrientation();
|
|
FindNeighbourTrigs();
|
|
}
|
|
else
|
|
{
|
|
PrintUserError("no triangle selected!");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
void STLTopology :: DeleteTrig (int trig)
|
|
{
|
|
if (trig >= 1 && trig <= GetNT())
|
|
{
|
|
trias.DeleteElement(trig);
|
|
FindNeighbourTrigs();
|
|
}
|
|
else
|
|
{
|
|
PrintUserError("no triangle selected!");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void STLTopology :: OrientAfterTrig (int trig)
|
|
{
|
|
int starttrig = trig;
|
|
|
|
if (starttrig >= 1 && starttrig <= GetNT())
|
|
{
|
|
|
|
Array <int> oriented;
|
|
oriented.SetSize(GetNT());
|
|
int i;
|
|
for (i = 1; i <= oriented.Size(); i++)
|
|
{
|
|
oriented.Elem(i) = 0;
|
|
}
|
|
|
|
oriented.Elem(starttrig) = 1;
|
|
|
|
int k;
|
|
|
|
Array <int> list1;
|
|
list1.SetSize(0);
|
|
Array <int> list2;
|
|
list2.SetSize(0);
|
|
list1.Append(starttrig);
|
|
|
|
int cnt = 1;
|
|
int end = 0;
|
|
int nt;
|
|
while (!end)
|
|
{
|
|
end = 1;
|
|
for (i = 1; i <= list1.Size(); i++)
|
|
{
|
|
const STLTriangle& tt = GetTriangle(list1.Get(i));
|
|
for (k = 1; k <= 3; k++)
|
|
{
|
|
nt = tt.NBTrigNum (k); // NeighbourTrig(list1.Get(i),k);
|
|
if (oriented.Get(nt) == 0)
|
|
{
|
|
if (tt.IsWrongNeighbourFrom(GetTriangle(nt)))
|
|
{
|
|
GetTriangle(nt).ChangeOrientation();
|
|
}
|
|
oriented.Elem(nt) = 1;
|
|
list2.Append(nt);
|
|
cnt++;
|
|
end = 0;
|
|
}
|
|
}
|
|
}
|
|
list1.SetSize(0);
|
|
for (i = 1; i <= list2.Size(); i++)
|
|
{
|
|
list1.Append(list2.Get(i));
|
|
}
|
|
list2.SetSize(0);
|
|
}
|
|
|
|
PrintMessage(5,"NO corrected triangles = ",cnt);
|
|
if (cnt == GetNT())
|
|
{
|
|
PrintMessage(5,"ALL triangles oriented in same way!");
|
|
}
|
|
else
|
|
{
|
|
PrintWarning("NOT ALL triangles oriented in same way!");
|
|
}
|
|
|
|
// topedges.SetSize(0);
|
|
FindNeighbourTrigs();
|
|
}
|
|
else
|
|
{
|
|
PrintUserError("no triangle selected!");
|
|
}
|
|
}
|
|
|
|
|
|
}
|