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https://github.com/NGSolve/netgen.git
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207 lines
7.0 KiB
C
207 lines
7.0 KiB
C
/* $Id: toglNSOpenGL.c,v 1.7 2009/10/22 00:06:41 gregcouch Exp $ */
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/* vi:set sw=4 expandtab: */
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/*
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* Togl - a Tk OpenGL widget
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*
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* Copyright (C) 1996-2002 Brian Paul and Ben Bederson
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* Copyright (C) 2005-2009 Greg Couch
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* See the LICENSE file for copyright details.
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*/
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static NSOpenGLPixelFormat *
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togl_pixelFormat(Togl *togl)
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{
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NSOpenGLPixelFormatAttribute attribs[32];
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int na = 0;
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NSOpenGLPixelFormat *pix;
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#if 0
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if (togl->MultisampleFlag && !hasMultisampling) {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "multisampling not supported", TCL_STATIC);
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return NULL;
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}
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#endif
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if (togl->PbufferFlag && !togl->RgbaFlag) {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "puffer must be RGB[A]", TCL_STATIC);
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return NULL;
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}
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attribs[na++] = NSOpenGLPFAMinimumPolicy;
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/* ask for hardware-accelerated onscreen */
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attribs[na++] = NSOpenGLPFAAccelerated;
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attribs[na++] = NSOpenGLPFANoRecovery;
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if (togl->RgbaFlag) {
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/* RGB[A] mode */
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attribs[na++] = NSOpenGLPFAColorSize;
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attribs[na++] = togl->RgbaRed + togl->RgbaGreen + togl->RgbaBlue;
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/* NSOpenGL does not take separate red,green,blue sizes. */
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if (togl->AlphaFlag) {
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attribs[na++] = NSOpenGLPFAAlphaSize;
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attribs[na++] = togl->AlphaSize;
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}
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} else {
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/* Color index mode */
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "Color index mode not supported", TCL_STATIC);
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return NULL;
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}
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if (togl->DepthFlag) {
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attribs[na++] = NSOpenGLPFADepthSize;
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attribs[na++] = togl->DepthSize;
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}
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if (togl->DoubleFlag) {
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attribs[na++] = NSOpenGLPFADoubleBuffer;
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}
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if (togl->StencilFlag) {
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attribs[na++] = NSOpenGLPFAStencilSize;
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attribs[na++] = togl->StencilSize;
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}
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if (togl->AccumFlag) {
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attribs[na++] = NSOpenGLPFAAccumSize;
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attribs[na++] = togl->AccumRed + togl->AccumGreen + togl->AccumBlue + (togl->AlphaFlag ? togl->AccumAlpha : 0);
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}
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if (togl->MultisampleFlag) {
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attribs[na++] = NSOpenGLPFAMultisample;
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attribs[na++] = NSOpenGLPFASampleBuffers;
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attribs[na++] = 1;
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attribs[na++] = NSOpenGLPFASamples;
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attribs[na++] = 2;
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}
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if (togl->AuxNumber != 0) {
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attribs[na++] = NSOpenGLPFAAuxBuffers;
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attribs[na++] = togl->AuxNumber;
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}
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if (togl->Stereo == TOGL_STEREO_NATIVE) {
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attribs[na++] = NSOpenGLPFAStereo;
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}
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if (togl->FullscreenFlag) {
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attribs[na++] = NSOpenGLPFAFullScreen;
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}
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attribs[na++] = 0; /* End of attributes. */
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pix = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
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if (pix == nil) {
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Tcl_SetResult(togl->Interp, TCL_STUPID "couldn't choose pixel format",
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TCL_STATIC);
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return NULL;
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}
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return pix;
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}
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static int
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togl_describePixelFormat(Togl *togl)
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{
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NSOpenGLPixelFormat *pfmt = togl->PixelFormat;
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/* fill in RgbaFlag, DoubleFlag, and Stereo */
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GLint has_rgba, has_doublebuf, has_depth, has_accum, has_alpha,
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has_stencil, has_stereo, has_multisample;
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GLint vscr = 0;
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[pfmt getValues:&has_rgba forAttribute:NSOpenGLPFAColorSize forVirtualScreen:vscr];
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[pfmt getValues:&has_doublebuf forAttribute:NSOpenGLPFADoubleBuffer forVirtualScreen:vscr];
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[pfmt getValues:&has_depth forAttribute:NSOpenGLPFADepthSize forVirtualScreen:vscr];
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[pfmt getValues:&has_accum forAttribute:NSOpenGLPFAAccumSize forVirtualScreen:vscr];
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[pfmt getValues:&has_alpha forAttribute:NSOpenGLPFAAlphaSize forVirtualScreen:vscr];
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[pfmt getValues:&has_stencil forAttribute:NSOpenGLPFAStencilSize forVirtualScreen:vscr];
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[pfmt getValues:&has_stereo forAttribute:NSOpenGLPFAStereo forVirtualScreen:vscr];
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[pfmt getValues:&has_multisample forAttribute:NSOpenGLPFASampleBuffers forVirtualScreen:vscr];
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togl->RgbaFlag = (has_rgba != 0);
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togl->DoubleFlag = (has_doublebuf != 0);
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togl->DepthFlag = (has_depth != 0);
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togl->AccumFlag = (has_accum != 0);
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togl->AlphaFlag = (has_alpha != 0);
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togl->StencilFlag = (has_stencil != 0);
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togl->Stereo = (has_stereo ? TOGL_STEREO_NATIVE : TOGL_STEREO_NONE);
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togl->MultisampleFlag = (has_multisample != 0);
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return True;
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}
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#define isPow2(x) (((x) & ((x) - 1)) == 0)
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static NSOpenGLPixelBuffer *
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togl_createPbuffer(Togl *togl)
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{
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GLint min_size[2], max_size[2];
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Bool hasPbuffer;
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const char *extensions;
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GLint target;
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GLint virtualScreen;
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NSOpenGLPixelBuffer *pbuf;
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extensions = (const char *) glGetString(GL_EXTENSIONS);
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hasPbuffer = (strstr(extensions, "GL_APPLE_pixel_buffer") != NULL);
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if (!hasPbuffer) {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "pbuffers are not supported", TCL_STATIC);
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return NULL;
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}
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glGetIntegerv(GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, min_size);
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glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_size);
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virtualScreen = [togl->Ctx currentVirtualScreen];
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for (;;) {
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/* make sure we don't exceed the maximum size because if we do,
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* NSOpenGLPixelBuffer allocationmay succeed and later uses of
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* the pbuffer fail
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*/
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if (togl->Width < min_size[0])
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togl->Width = min_size[0];
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else if (togl->Width > max_size[0]) {
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if (togl->LargestPbufferFlag)
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togl->Width = max_size[0];
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else {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "pbuffer too large", TCL_STATIC);
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return NULL;
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}
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}
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if (togl->Height < min_size[1])
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togl->Height = min_size[1];
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else if (togl->Height > max_size[1]) {
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if (togl->LargestPbufferFlag)
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togl->Height = max_size[1];
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else {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "pbuffer too large", TCL_STATIC);
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return NULL;
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}
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}
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if (isPow2(togl->Width) && isPow2(togl->Height))
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target = GL_TEXTURE_2D;
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else
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target = GL_TEXTURE_RECTANGLE_ARB;
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pbuf = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:target
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textureInternalFormat:(togl->AlphaFlag ? GL_RGBA : GL_RGB)
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textureMaxMipMapLevel:0
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pixelsWide:togl->Width pixelsHigh:togl->Height];
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if (pbuf != nil) {
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/* setPixelBuffer allocates the framebuffer space */
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[togl->Ctx setPixelBuffer:pbuf cubeMapFace:0 mipMapLevel:0
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currentVirtualScreen:virtualScreen];
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return pbuf;
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}
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if (!togl->LargestPbufferFlag
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|| togl->Width == min_size[0] || togl->Height == min_size[1]) {
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Tcl_SetResult(togl->Interp,
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TCL_STUPID "unable to create pbuffer", TCL_STATIC);
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return NULL;
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}
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/* largest unavailable, try something smaller */
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togl->Width = togl->Width / 2 + togl->Width % 2;
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togl->Height = togl->Width / 2 + togl->Height % 2;
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}
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}
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static void
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togl_destroyPbuffer(Togl *togl)
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{
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[togl->pbuf release];
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} |