mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-14 10:08:32 +05:00
787 lines
14 KiB
C++
787 lines
14 KiB
C++
#ifdef abc
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#include <mystdlib.h>
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#include <linalg.hpp>
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#include <algorithm>
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namespace netgen
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{
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double BaseVector :: shit = 0;
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// %FD Constructs a vector of length zero
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BaseVector :: BaseVector ()
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{
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length = 0;
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}
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// %FD Constructs a vector of given length
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BaseVector :: BaseVector (
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INDEX alength // length of the vector
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)
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{
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length = alength;
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}
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// %FD Sets length of the vector, old vector will be destroyed
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void
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BaseVector :: SetLength (
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INDEX alength // new length of the vector
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)
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{
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length = alength;
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}
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// %FD Changes length of the vector, old values stay valid
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void
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BaseVector :: ChangeLength (
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INDEX alength // new length of the vector
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)
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{
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length = alength;
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}
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// %FD { Write a vector with the help of the '<<' operator onto a stream }
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ostream & // stream for further use
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operator<< (
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ostream & s, // stream to write vector onto
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const BaseVector & v // vector to write
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)
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{
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return v.Print (s);
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}
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// %FD{ Divides every component of the vector by the scalar c.
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// The function checks for division by zero }
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BaseVector & // result vector
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BaseVector :: operator/= (
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double c // scalar to divide by
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)
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{
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if (c)
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return (*this) *= (1/c);
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else
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{
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(*myerr) << "operator/=: division by zero" << endl;
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return *this;
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}
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}
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// %FD Creates a copy of the object
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BaseVector * // pointer to the new vector
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BaseVector :: Copy () const
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{
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cerr << "Base_vector::Copy called" << endl << flush;
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return NULL;
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}
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void BaseVector :: GetElementVector (const Array<INDEX> & pnum,
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BaseVector & elvec) const
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{
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int i;
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for (i = 1; i <= pnum.Size(); i++)
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elvec(i) = (*this)(pnum.Get(i));
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}
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void BaseVector :: SetElementVector (const Array<INDEX> & pnum,
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const BaseVector & elvec)
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{
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int i;
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for (i = 1; i <= pnum.Size(); i++)
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(*this)(pnum.Get(i)) = elvec(i);
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}
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void BaseVector :: AddElementVector (const Array<INDEX> & pnum,
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const BaseVector & elvec)
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{
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int i;
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for (i = 1; i <= pnum.Size(); i++)
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(*this)(pnum.Get(i)) += elvec(i);
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}
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TempVector :: ~TempVector ()
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{
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delete vec;
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}
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TempVector BaseVector :: operator+ (const BaseVector & v2) const
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{
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return (*Copy()) += v2;
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}
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TempVector BaseVector :: operator- (const BaseVector & v2) const
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{
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return (*Copy()) -= v2;
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}
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TempVector BaseVector :: operator- () const
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{
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return (*Copy()) *= -1;
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}
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TempVector operator* (const BaseVector & v1, double scal)
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{
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return (*v1.Copy()) *= scal;
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}
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TempVector operator/ (const BaseVector & v1, double scal)
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{
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return (*v1.Copy()) /= scal;
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}
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TempVector operator* (double scal, const BaseVector & v1)
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{
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return v1 * scal;
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}
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BaseVector * TempVector :: Copy () const
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{
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return vec->Copy();
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}
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double Vector :: shit = 0;
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class clVecpool
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{
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public:
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Array<double *> vecs;
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Array<INDEX> veclens;
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~clVecpool();
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};
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clVecpool :: ~clVecpool()
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{
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int i;
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for (i = 1; i <= vecs.Size(); i++)
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delete vecs.Elem(i);
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}
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static clVecpool vecpool;
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static double * NewDouble (INDEX len)
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{
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if (len < 10)
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return new double[len];
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else
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{
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int i;
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for (i = 1; i <= vecpool.veclens.Size(); i++)
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if (vecpool.veclens.Get(i) == len)
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{
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double * hvec = vecpool.vecs.Get(i);
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vecpool.vecs.DeleteElement(i);
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vecpool.veclens.DeleteElement(i);
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return hvec;
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}
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return new double[len];
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}
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}
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static void DeleteDouble (INDEX len, double * dp)
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{
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if (len < 10)
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delete [] dp;
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else
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{
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vecpool.vecs.Append (dp);
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vecpool.veclens.Append (len);
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}
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}
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Vector :: Vector () : BaseVector()
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{
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data = NULL;
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}
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Vector :: Vector (INDEX alength) : BaseVector (alength)
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{
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if (length)
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{
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// data = new double[length];
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data = NewDouble (length);
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if (!data)
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{
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length = 0;
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(*myerr) << "Vector not allocated" << endl;
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}
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}
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else
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data = NULL;
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}
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Vector :: Vector (const Vector & v2)
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{
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length = v2.length;
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if (length)
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{
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// data = new double[length];
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data = NewDouble (length);
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if (data)
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{
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memcpy (data, v2.data, length * sizeof (double));
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}
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else
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{
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length = 0;
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(*myerr) << "Vector::Vector : Vector not allocated" << endl;
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}
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}
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else
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data = NULL;
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}
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Vector :: ~Vector ()
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{
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// veclenfile << "~Vector delete: " << length << endl;
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if (data)
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{
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DeleteDouble (length, data);
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// delete [] data;
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}
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}
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void Vector :: SetLength (INDEX alength)
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{
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if (length == alength) return;
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if (data)
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{
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DeleteDouble (length, data);
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// delete [] data;
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}
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data = NULL;
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length = alength;
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if (length == 0) return;
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// data = new double[length];
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data = NewDouble (length);
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if (!data)
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{
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length = 0;
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(*myerr) << "Vector::SetLength: Vector not allocated" << endl;
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}
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}
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void Vector :: ChangeLength (INDEX alength)
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{
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(*mycout) << "Vector::ChangeLength called" << endl;
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if (length == alength) return;
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if (alength == 0)
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{
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// delete [] data;
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DeleteDouble (length, data);
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length = 0;
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return;
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}
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double * olddata = data;
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data = NewDouble (alength);
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// data = new double[alength];
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if (!data)
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{
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length = 0;
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(*myerr) << "Vector::SetLength: Vector not allocated" << endl;
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delete [] olddata;
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}
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memcpy (data, olddata, min2(alength, length));
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delete [] olddata;
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length = alength;
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}
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/// NEW RM
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void Vector::SetBlockLength (INDEX /* blength */)
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{
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MyError("BaseVector::SetBlockLength was called for a Vector");
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}
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double & Vector :: operator() (INDEX i)
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{
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if (i >= 1 && i <= length) return Elem(i);
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else (*myerr) << "\nindex " << i << " out of range ("
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<< 1 << "," << Length() << ")\n";
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return shit;
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}
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double Vector :: operator() (INDEX i) const
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{
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if (i >= 1 && i <= length) return Get(i);
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else (*myerr) << "\nindex " << i << " out of range ("
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<< 1 << "," << Length() << ")\n" << flush;
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return shit;
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}
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double Vector :: SupNorm () const
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{
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double sup = 0;
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for (INDEX i = 1; i <= Length(); i++)
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if (fabs (Get(i)) > sup)
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sup = fabs(Get(i));
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return sup;
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}
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double Vector :: L2Norm () const
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{
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double sum = 0;
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for (INDEX i = 1; i <= Length(); i++)
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sum += Get(i) * Get(i);
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return sqrt (sum);
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}
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double Vector :: L1Norm () const
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{
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double sum = 0;
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for (INDEX i = 1; i <= Length(); i++)
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sum += fabs (Get(i));
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return sum;
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}
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double Vector :: Max () const
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{
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if (!Length()) return 0;
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double m = Get(1);
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for (INDEX i = 2; i <= Length(); i++)
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if (Get(i) > m) m = Get(i);
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return m;
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}
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double Vector :: Min () const
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{
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if (!Length()) return 0;
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double m = Get(1);
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for (INDEX i = 2; i <= Length(); i++)
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if (Get(i) < m) m = Get(i);
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return m;
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}
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/*
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ostream & operator<<(ostream & s, const Vector & v)
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{
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int w = s.width();
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if (v.Length())
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{
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s.width(0);
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s << '(';
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for (INDEX i = 1; i < v.Length(); i++)
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{
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s.width(w);
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s << v.Get(i) << ",";
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if (i % 8 == 0) s << endl << ' ';
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}
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s.width(w);
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s << v.Get(v.Length()) << ')';
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}
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else
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s << "(Vector not allocated)";
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return s;
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}
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*/
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ostream & Vector :: Print (ostream & s) const
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{
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int w = s.width();
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if (Length())
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{
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s.width(0);
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s << '(';
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for (INDEX i = 1; i < Length(); i++)
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{
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s.width(w);
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s << Get(i) << ",";
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if (i % 8 == 0) s << endl << ' ';
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}
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s.width(w);
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s << Get(Length()) << ')';
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}
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else
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s << "(Vector not allocated)";
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return s;
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}
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BaseVector & Vector :: operator+= (const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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if (Length() == hv2.Length())
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for (INDEX i = 1; i <= Length(); i++)
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Elem (i) += hv2.Get(i);
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else
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(*myerr) << "operator+= illegal dimension" << endl;
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return *this;
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}
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BaseVector & Vector :: operator-= (const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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if (Length() == hv2.Length())
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for (INDEX i = 1; i <= Length(); i++)
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Elem (i) -= hv2.Get(i);
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else
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(*myerr) << "operator-= illegal dimension" << endl;
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return *this;
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}
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BaseVector & Vector :: operator*= (double c)
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{
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for (INDEX i = 1; i <= Length(); i++)
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Elem(i) *= c;
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return *this;
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}
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BaseVector & Vector :: Add (double scal, const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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if (Length() == hv2.Length())
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{
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double * p1 = data;
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double * p2 = hv2.data;
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for (INDEX i = Length(); i > 0; i--)
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{
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(*p1) += scal * (*p2);
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p1++; p2++;
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}
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}
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else
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(*myerr) << "Vector::Add: illegal dimension" << endl;
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return *this;
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}
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BaseVector & Vector :: Add2 (double scal, const BaseVector & v2,
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double scal3, const BaseVector & v3)
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{
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const Vector & hv2 = v2.CastToVector();
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const Vector & hv3 = v3.CastToVector();
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if (Length() == hv2.Length())
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{
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double * p1 = data;
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double * p2 = hv2.data;
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double * p3 = hv3.data;
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for (INDEX i = Length(); i > 0; i--)
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{
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(*p1) += (scal * (*p2) + scal3 * (*p3));
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p1++; p2++; p3++;
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}
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}
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else
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(*myerr) << "Vector::Add: illegal dimension" << endl;
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return *this;
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}
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BaseVector & Vector :: Set (double scal, const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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if (Length() == hv2.Length())
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{
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double * p1 = data;
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double * p2 = hv2.data;
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for (INDEX i = Length(); i > 0; i--)
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{
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(*p1) = scal * (*p2);
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p1++; p2++;
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}
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}
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else
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(*myerr) << "Vector::Set: illegal dimension" << endl;
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return *this;
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}
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BaseVector & Vector :: Set2 (double scal , const BaseVector & v2,
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double scal3, const BaseVector & v3)
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{
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const Vector & hv2 = v2.CastToVector();
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const Vector & hv3 = v3.CastToVector();
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if (Length() == hv2.Length() && Length() == hv3.Length())
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{
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double * p1 = data;
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double * p2 = hv2.data;
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double * p3 = hv3.data;
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for (INDEX i = Length(); i > 0; i--)
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{
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(*p1) = scal * (*p2) + scal3 * (*p3);
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p1++; p2++; p3++;
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}
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}
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else
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(*myerr) << "Vector::Set: illegal dimension" << endl;
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return *this;
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}
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void Vector :: GetPart (int startpos, BaseVector & v2) const
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{
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Vector & hv2 = v2.CastToVector();
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if (Length() >= startpos + v2.Length() - 1)
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{
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const double * p1 = &Get(startpos);
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double * p2 = &hv2.Elem(1);
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memcpy (p2, p1, hv2.Length() * sizeof(double));
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}
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else
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MyError ("Vector::GetPart: Vector to short");
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}
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// NEW RM
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void Vector :: SetPart (int startpos, const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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INDEX i;
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INDEX n = v2.Length();
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if (Length() >= startpos + n - 1)
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{
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double * p1 = &Elem(startpos);
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const double * p2 = &hv2.Get(1);
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for (i = 1; i <= n; i++)
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{
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(*p1) = (*p2);
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p1++;
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p2++;
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}
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}
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else
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MyError ("Vector::SetPart: Vector to short");
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}
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void Vector :: AddPart (int startpos, double val, const BaseVector & v2)
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{
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const Vector & hv2 = v2.CastToVector();
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INDEX i;
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INDEX n = v2.Length();
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if (Length() >= startpos + n - 1)
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{
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double * p1 = &Elem(startpos);
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const double * p2 = &hv2.Get(1);
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for (i = 1; i <= n; i++)
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{
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(*p1) += val * (*p2);
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p1++;
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p2++;
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}
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}
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else
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MyError ("Vector::AddPart: Vector to short");
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}
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double Vector :: operator* (const BaseVector & v2) const
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{
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const Vector & hv2 = v2.CastToVector();
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|
|
double sum = 0;
|
|
double * p1 = data;
|
|
double * p2 = hv2.data;
|
|
|
|
if (Length() == hv2.Length())
|
|
{
|
|
for (INDEX i = Length(); i > 0; i--)
|
|
{
|
|
sum += (*p1) * (*p2);
|
|
p1++; p2++;
|
|
}
|
|
}
|
|
else
|
|
(*myerr) << "Scalarproduct illegal dimension" << endl;
|
|
return sum;
|
|
}
|
|
|
|
void Vector :: SetRandom ()
|
|
{
|
|
INDEX i;
|
|
for (i = 1; i <= Length(); i++)
|
|
Elem(i) = rand ();
|
|
|
|
double l2 = L2Norm();
|
|
if (l2 > 0)
|
|
(*this) /= l2;
|
|
// Elem(i) = 1.0 / double(i);
|
|
// Elem(i) = drand48();
|
|
}
|
|
|
|
|
|
/*
|
|
TempVector Vector :: operator- () const
|
|
{
|
|
Vector & sum = *(Vector*)Copy();
|
|
|
|
if (sum.Length () == Length())
|
|
{
|
|
for (INDEX i = 1; i <= Length(); i++)
|
|
sum.Set (i, Get(i));
|
|
}
|
|
else
|
|
(*myerr) << "operator+ (Vector, Vector): sum.Length() not ok" << endl;
|
|
return sum;
|
|
}
|
|
*/
|
|
|
|
BaseVector & Vector::operator= (const Vector & v2)
|
|
{
|
|
SetLength (v2.Length());
|
|
|
|
if (data == v2.data) return *this;
|
|
|
|
if (v2.Length() == Length())
|
|
memcpy (data, v2.data, sizeof (double) * Length());
|
|
else
|
|
(*myerr) << "Vector::operator=: not allocated" << endl;
|
|
|
|
return *this;
|
|
}
|
|
|
|
BaseVector & Vector::operator= (const BaseVector & v2)
|
|
{
|
|
const Vector & hv2 = v2.CastToVector();
|
|
|
|
SetLength (hv2.Length());
|
|
|
|
if (data == hv2.data) return *this;
|
|
|
|
if (hv2.Length() == Length())
|
|
memcpy (data, hv2.data, sizeof (double) * Length());
|
|
else
|
|
(*myerr) << "Vector::operator=: not allocated" << endl;
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
BaseVector & Vector::operator= (double scal)
|
|
{
|
|
if (!Length()) (*myerr) << "Vector::operator= (double) : data not allocated"
|
|
<< endl;
|
|
|
|
for (INDEX i = 1; i <= Length(); i++)
|
|
Set (i, scal);
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
BaseVector * Vector :: Copy () const
|
|
{
|
|
return new Vector (*this);
|
|
}
|
|
|
|
|
|
void Vector :: Swap (BaseVector & v2)
|
|
{
|
|
Vector & hv2 = v2.CastToVector();
|
|
swap (length, hv2.length);
|
|
swap (data, hv2.data);
|
|
}
|
|
|
|
|
|
|
|
|
|
void Vector :: GetElementVector (const Array<INDEX> & pnum,
|
|
BaseVector & elvec) const
|
|
{
|
|
int i;
|
|
Vector & helvec = elvec.CastToVector();
|
|
for (i = 1; i <= pnum.Size(); i++)
|
|
helvec.Elem(i) = Get(pnum.Get(i));
|
|
}
|
|
|
|
void Vector :: SetElementVector (const Array<INDEX> & pnum,
|
|
const BaseVector & elvec)
|
|
{
|
|
int i;
|
|
const Vector & helvec = elvec.CastToVector();
|
|
for (i = 1; i <= pnum.Size(); i++)
|
|
Elem(pnum.Get(i)) = helvec.Get(i);
|
|
}
|
|
|
|
|
|
void Vector :: AddElementVector (const Array<INDEX> & pnum,
|
|
const BaseVector & elvec)
|
|
{
|
|
int i;
|
|
const Vector & helvec = elvec.CastToVector();
|
|
for (i = 1; i <= pnum.Size(); i++)
|
|
Elem(pnum.Get(i)) += helvec.Get(i);
|
|
}
|
|
}
|
|
#endif
|