netgen/libsrc/interface/nginterface.cpp
2016-07-10 18:07:36 +02:00

2327 lines
47 KiB
C++

#include <mystdlib.h>
#include <meshing.hpp>
#include <csg.hpp>
#ifdef SOCKETS
#include "../sockets/sockets.hpp"
#endif
#include "nginterface.h"
// #include "../visualization/soldata.hpp"
// #include <visual.hpp>
namespace netgen
{
DLL_HEADER MeshingParameters mparam;
}
static std::thread meshingthread;
void RunParallel ( void * (*fun)(void *), void * in)
{
bool parthread = netgen::mparam.parthread;
#ifdef PARALLEL
int provided;
MPI_Query_thread(&provided);
if (provided < 3)
if (netgen::ntasks > 1) parthread = false;
// cout << "runparallel = " << parthread << endl;
#endif
if (parthread)
{
meshingthread = std::thread(fun, in);
meshingthread.detach();
}
else
fun (in);
}
#include "writeuser.hpp"
namespace netgen
{
extern shared_ptr<Mesh> mesh;
extern shared_ptr<NetgenGeometry> ng_geometry;
extern Tcl_Interp * tcl_interp;
#ifdef SOCKETS
extern AutoPtr<ClientSocket> clientsocket;
//extern Array< AutoPtr < ServerInfo > > servers;
extern Array< ServerInfo* > servers;
#endif
}
using namespace netgen;
void Ng_LoadGeometry (const char * filename)
{
// he: if filename is empty, return
// can be used to reset geometry
if (!filename || strcmp(filename,"")==0)
{
ng_geometry.reset (new NetgenGeometry());
return;
}
for (int i = 0; i < geometryregister.Size(); i++)
{
NetgenGeometry * hgeom = geometryregister[i]->Load (filename);
if (hgeom)
{
ng_geometry.reset (hgeom);
mesh.reset();
return;
}
}
// if (id == 0)
cerr << "cannot load geometry '" << filename << "'" << ", id = " << id << endl;
}
void Ng_LoadMeshFromStream ( istream & input )
{
mesh.reset (new Mesh());
mesh -> Load(input);
SetGlobalMesh (mesh);
for (int i = 0; i < geometryregister.Size(); i++)
{
NetgenGeometry * hgeom = geometryregister[i]->LoadFromMeshFile (input);
if (hgeom)
{
ng_geometry.reset (hgeom);
break;
}
}
mesh->SetGeometry (ng_geometry);
}
void Ng_LoadMesh (const char * filename)
{
#ifdef PARALLEL
MPI_Comm_size(MPI_COMM_WORLD, &ntasks);
MPI_Comm_rank(MPI_COMM_WORLD, &id);
if (id == 0)
{
#endif
if ( string(filename).find(".vol") == string::npos )
/*
if ( (strlen (filename) > 4) &&
strcmp (filename + (strlen (filename)-4), ".vol") != 0 )
*/
{
mesh.reset (new Mesh());
ReadFile(*mesh,filename);
//mesh->SetGlobalH (mparam.maxh);
//mesh->CalcLocalH();
return;
}
string fn(filename);
istream * infile;
if (fn.substr (fn.length()-3, 3) == ".gz")
infile = new igzstream (filename);
else
infile = new ifstream (filename);
Ng_LoadMeshFromStream(*infile);
delete infile;
#ifdef PARALLEL
if (ntasks > 1)
{
char * weightsfilename = new char [strlen(filename)+1];
strcpy (weightsfilename, filename);
weightsfilename[strlen (weightsfilename)-3] = 'w';
weightsfilename[strlen (weightsfilename)-2] = 'e';
weightsfilename[strlen (weightsfilename)-1] = 'i';
ifstream weightsfile(weightsfilename);
delete [] weightsfilename;
if (!(weightsfile.good()))
{
// cout << "regular distribute" << endl;
mesh -> Distribute();
}
else
{
char str[20];
bool endfile = false;
int n, dummy;
Array<int> segment_weights;
Array<int> surface_weights;
Array<int> volume_weights;
while (weightsfile.good() && !endfile)
{
weightsfile >> str;
if (strcmp (str, "edgeweights") == 0)
{
weightsfile >> n;
segment_weights.SetSize(n);
for (int i = 0; i < n; i++)
weightsfile >> dummy >> segment_weights[i];
}
if (strcmp (str, "surfaceweights") == 0)
{
weightsfile >> n;
surface_weights.SetSize(n);
for (int i=0; i<n; i++)
weightsfile >> dummy >> surface_weights[i];
}
if (strcmp (str, "volumeweights") == 0)
{
weightsfile >> n;
volume_weights.SetSize(n);
for (int i=0; i<n; i++)
weightsfile >> dummy >> volume_weights[i];
}
if (strcmp (str, "endfile") == 0)
endfile = true;
}
mesh -> Distribute(volume_weights, surface_weights, segment_weights);
}
}
}
else
{
mesh.reset (new Mesh());
// vssolution.SetMesh(mesh);
// vsmesh.SetMesh(mesh);
SetGlobalMesh (mesh);
mesh->SendRecvMesh();
}
#endif
}
void Ng_LoadMeshFromString (const char * mesh_as_string)
{
istringstream instream(mesh_as_string);
Ng_LoadMeshFromStream(instream);
}
int Ng_GetDimension ()
{
return (mesh) ? mesh->GetDimension() : -1;
}
int Ng_GetNP ()
{
return (mesh) ? mesh->GetNP() : 0;
}
int Ng_GetNV ()
{
return (mesh) ? mesh->GetNV() : 0;
}
int Ng_GetNE ()
{
if(!mesh) return 0;
if (mesh->GetDimension() == 3)
return mesh->GetNE();
else
return mesh->GetNSE();
}
int Ng_GetNSE ()
{
if(!mesh) return 0;
if (mesh->GetDimension() == 3)
return mesh->GetNSE();
else
return mesh->GetNSeg();
}
void Ng_GetPoint (int pi, double * p)
{
if (pi < 1 || pi > mesh->GetNP())
{
if (printmessage_importance>0)
cout << "Ng_GetPoint: illegal point " << pi << endl;
return;
}
const Point3d & hp = mesh->Point (pi);
p[0] = hp.X();
p[1] = hp.Y();
if (mesh->GetDimension() == 3)
p[2] = hp.Z();
}
NG_ELEMENT_TYPE Ng_GetElement (int ei, int * epi, int * np)
{
if (mesh->GetDimension() == 3)
{
int i;
const Element & el = mesh->VolumeElement (ei);
for (i = 0; i < el.GetNP(); i++)
epi[i] = el.PNum(i+1);
if (np)
*np = el.GetNP();
if (el.GetType() == PRISM)
{
// degenerated prism, (should be obsolete)
const int map1[] = { 3, 2, 5, 6, 1 };
const int map2[] = { 1, 3, 6, 4, 2 };
const int map3[] = { 2, 1, 4, 5, 3 };
const int * map = NULL;
int deg1 = 0, deg2 = 0, deg3 = 0;
//int deg = 0;
if (el.PNum(1) == el.PNum(4)) { map = map1; deg1 = 1; }
if (el.PNum(2) == el.PNum(5)) { map = map2; deg2 = 1; }
if (el.PNum(3) == el.PNum(6)) { map = map3; deg3 = 1; }
switch (deg1+deg2+deg3)
{
{
case 1:
if (printmessage_importance>0)
cout << "degenerated prism found, deg = 1" << endl;
for (i = 0; i < 5; i++)
epi[i] = el.PNum (map[i]);
if (np) *np = 5;
return NG_PYRAMID;
break;
}
case 2:
{
if (printmessage_importance>0)
cout << "degenerated prism found, deg = 2" << endl;
if (!deg1) epi[3] = el.PNum(4);
if (!deg2) epi[3] = el.PNum(5);
if (!deg3) epi[3] = el.PNum(6);
if (np) *np = 4;
return NG_TET;
break;
}
default:
;
}
}
return NG_ELEMENT_TYPE (el.GetType());
}
else
{
const Element2d & el = mesh->SurfaceElement (ei);
for (int i = 0; i < el.GetNP(); i++)
epi[i] = el.PNum(i+1);
if (np) *np = el.GetNP();
return NG_ELEMENT_TYPE (el.GetType());
}
// should not occur
return NG_TET;
}
NG_ELEMENT_TYPE Ng_GetElementType (int ei)
{
if (mesh->GetDimension() == 3)
{
return NG_ELEMENT_TYPE (mesh->VolumeElement (ei).GetType());
}
else
{
const Element2d & el = mesh->SurfaceElement (ei);
switch (el.GetNP())
{
case 3: return NG_TRIG;
case 4: return NG_QUAD;
case 6: return NG_TRIG6;
}
}
// should not occur
return NG_TET;
}
int Ng_GetElementIndex (int ei)
{
if (mesh->GetDimension() == 3)
return mesh->VolumeElement(ei).GetIndex();
else
{
int ind = mesh->SurfaceElement(ei).GetIndex();
ind = mesh->GetFaceDescriptor(ind).BCProperty();
return ind;
}
}
void Ng_SetElementIndex(const int ei, const int index)
{
mesh->VolumeElement(ei).SetIndex(index);
}
const char * Ng_GetElementMaterial (int ei)
{
static char empty[] = "";
if (mesh->GetDimension() == 3)
{
int ind = mesh->VolumeElement(ei).GetIndex();
// cout << "ind = " << ind << endl;
const string * mat = mesh->GetMaterialPtr (ind);
if (mat)
// return const_cast<char*> (mat);
return mat->c_str();
else
return empty;
}
// add astrid
else
{
int ind = mesh->SurfaceElement(ei).GetIndex();
ind = mesh->GetFaceDescriptor(ind).BCProperty();
const string * mat = mesh->GetMaterialPtr ( ind );
if (mat)
return mat->c_str();
else
return empty;
}
return 0;
}
const char * Ng_GetDomainMaterial (int dom)
{
static char empty[] = "";
// astrid
if ( 1 ) // mesh->GetDimension() == 3)
{
const string * mat = mesh->GetMaterialPtr(dom);
if (mat)
return mat->c_str();
else
return empty;
}
return 0;
}
int Ng_GetUserDataSize (char * id)
{
Array<double> da;
mesh->GetUserData (id, da);
return da.Size();
}
void Ng_GetUserData (char * id, double * data)
{
Array<double> da;
mesh->GetUserData (id, da);
for (int i = 0; i < da.Size(); i++)
data[i] = da[i];
}
NG_ELEMENT_TYPE Ng_GetSurfaceElement (int ei, int * epi, int * np)
{
if (mesh->GetDimension() == 3)
{
const Element2d & el = mesh->SurfaceElement (ei);
for (int i = 0; i < el.GetNP(); i++)
epi[i] = el[i];
if (np) *np = el.GetNP();
return NG_ELEMENT_TYPE (el.GetType());
}
else
{
const Segment & seg = mesh->LineSegment (ei);
if (seg[2] < 0)
{
epi[0] = seg[0];
epi[1] = seg[1];
if (np) *np = 2;
return NG_SEGM;
}
else
{
epi[0] = seg[0];
epi[1] = seg[1];
epi[2] = seg[2];
if (np) *np = 3;
return NG_SEGM3;
}
}
return NG_TRIG;
}
int Ng_GetSurfaceElementIndex (int ei)
{
if (mesh->GetDimension() == 3)
return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).BCProperty();
else
return mesh->LineSegment(ei).si;
}
int Ng_GetSurfaceElementSurfaceNumber (int ei)
{
if (mesh->GetDimension() == 3)
return mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).SurfNr();
else
return mesh->LineSegment(ei).si;
}
int Ng_GetSurfaceElementFDNumber (int ei)
{
if (mesh->GetDimension() == 3)
return mesh->SurfaceElement(ei).GetIndex();
else
return -1;
}
char * Ng_GetSurfaceElementBCName (int ei)
{
if ( mesh->GetDimension() == 3 )
return const_cast<char *>(mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
else
return const_cast<char *>(mesh->LineSegment(ei).GetBCName().c_str());
}
// Inefficient (but maybe safer) version:
//void Ng_GetSurfaceElementBCName (int ei, char * name)
//{
// if ( mesh->GetDimension() == 3 )
// strcpy(name,mesh->GetFaceDescriptor(mesh->SurfaceElement(ei).GetIndex()).GetBCName().c_str());
// else
// strcpy(name,mesh->LineSegment(ei).GetBCName().c_str());
//}
char * Ng_GetBCNumBCName (int bcnr)
{
return const_cast<char *>(mesh->GetBCName(bcnr).c_str());
}
// Inefficient (but maybe safer) version:
//void Ng_GetBCNumBCName (int bcnr, char * name)
//{
// strcpy(name,mesh->GetBCName(bcnr).c_str());
//}
/*
void Ng_GetNormalVector (int sei, int locpi, double * nv)
{
nv[0] = 0;
nv[1] = 0;
nv[2] = 1;
if (mesh->GetDimension() == 3)
{
Vec<3> n;
Point<3> p;
p = mesh->Point (mesh->SurfaceElement(sei).PNum(locpi));
int surfi = mesh->GetFaceDescriptor(mesh->SurfaceElement(sei).GetIndex()).SurfNr();
(*testout) << "surfi = " << surfi << endl;
#ifdef OCCGEOMETRYxxx
OCCGeometry * occgeometry = dynamic_cast<OCCGeometry*> (ng_geometry);
if (occgeometry)
{
PointGeomInfo gi = mesh->SurfaceElement(sei).GeomInfoPi(locpi);
occgeometry->GetSurface (surfi).GetNormalVector(p, gi, n);
nv[0] = n(0);
nv[1] = n(1);
nv[2] = n(2);
}
#endif
CSGeometry * geometry = dynamic_cast<CSGeometry*> (ng_geometry.get());
if (geometry)
{
n = geometry->GetSurface (surfi) -> GetNormalVector(p);
nv[0] = n(0);
nv[1] = n(1);
nv[2] = n(2);
}
}
}
*/
void Ng_SetPointSearchStartElement(const int el)
{
mesh->SetPointSearchStartElement(el);
}
int Ng_FindElementOfPoint (double * p, double * lami, int build_searchtree,
const int * const indices, const int numind)
{
Array<int> * dummy(NULL);
int ind = -1;
if(indices != NULL)
{
dummy = new Array<int>(numind);
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
}
if (mesh->GetDimension() == 3)
{
Point3d p3d(p[0], p[1], p[2]);
ind =
mesh->GetElementOfPoint(p3d, lami, dummy, build_searchtree != 0);
}
else
{
double lam3[3];
Point3d p2d(p[0], p[1], 0);
ind =
mesh->GetElementOfPoint(p2d, lam3, dummy, build_searchtree != 0);
if (ind > 0)
{
if(mesh->SurfaceElement(ind).GetType()==QUAD)
{
lami[0] = lam3[0];
lami[1] = lam3[1];
}
else
{
lami[0] = 1-lam3[0]-lam3[1];
lami[1] = lam3[0];
}
}
}
delete dummy;
return ind;
}
int Ng_FindSurfaceElementOfPoint (double * p, double * lami, int build_searchtree,
const int * const indices, const int numind)
{
Array<int> * dummy(NULL);
int ind = -1;
if(indices != NULL)
{
dummy = new Array<int>(numind);
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
}
if (mesh->GetDimension() == 3)
{
Point3d p3d(p[0], p[1], p[2]);
ind =
mesh->GetSurfaceElementOfPoint(p3d, lami, dummy, build_searchtree != 0);
}
else
{
//throw NgException("FindSurfaceElementOfPoint for 2D meshes not yet implemented");
cerr << "FindSurfaceElementOfPoint for 2D meshes not yet implemented" << endl;
}
delete dummy;
return ind;
}
int Ng_IsElementCurved (int ei)
{
switch (mesh->GetDimension())
{
case 1: return mesh->GetCurvedElements().IsSegmentCurved (ei-1);
case 2: return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
case 3: return mesh->GetCurvedElements().IsElementCurved (ei-1);
}
return 0;
/*
if (mesh->GetDimension() == 2)
return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
else
return mesh->GetCurvedElements().IsElementCurved (ei-1);
*/
}
int Ng_IsSurfaceElementCurved (int sei)
{
if (mesh->GetDimension() == 2)
return mesh->GetCurvedElements().IsSegmentCurved (sei-1);
else
return mesh->GetCurvedElements().IsSurfaceElementCurved (sei-1);
}
void Ng_GetElementTransformation (int ei, const double * xi,
double * x, double * dxdxi)
{
if (mesh->GetDimension() == 2)
{
Point<2> xl(xi[0], xi[1]);
Point<3> xg;
Mat<3,2> dx;
mesh->GetCurvedElements().CalcSurfaceTransformation (xl, ei-1, xg, dx);
if (x)
{
for (int i = 0; i < 2; i++)
x[i] = xg(i);
}
if (dxdxi)
{
for (int i=0; i<2; i++)
{
dxdxi[2*i] = dx(i,0);
dxdxi[2*i+1] = dx(i,1);
}
}
}
else
{
Point<3> xl(xi[0], xi[1], xi[2]);
Point<3> xg;
Mat<3,3> dx;
mesh->GetCurvedElements().CalcElementTransformation (xl, ei-1, xg, dx);
if (x)
{
for (int i = 0; i < 3; i++)
x[i] = xg(i);
}
if (dxdxi)
{
for (int i=0; i<3; i++)
{
dxdxi[3*i] = dx(i,0);
dxdxi[3*i+1] = dx(i,1);
dxdxi[3*i+2] = dx(i,2);
}
}
}
}
void Ng_GetMultiElementTransformation (int ei, int n,
const double * xi, size_t sxi,
double * x, size_t sx,
double * dxdxi, size_t sdxdxi)
{
if (mesh->GetDimension() == 2)
mesh->GetCurvedElements().CalcMultiPointSurfaceTransformation<2> (ei-1, n, xi, sxi, x, sx, dxdxi, sdxdxi);
else
mesh->GetCurvedElements().CalcMultiPointElementTransformation (ei-1, n, xi, sxi, x, sx, dxdxi, sdxdxi);
}
void Ng_GetSurfaceElementTransformation (int sei, const double * xi,
double * x, double * dxdxi)
{
if (mesh->GetDimension() == 2)
{
Point<3> xg;
Vec<3> dx;
mesh->GetCurvedElements().CalcSegmentTransformation (xi[0], sei-1, xg, dx);
if (x)
for (int i = 0; i < 2; i++)
x[i] = xg(i);
if (dxdxi)
for (int i=0; i<2; i++)
dxdxi[i] = dx(i);
}
else
{
Point<2> xl(xi[0], xi[1]);
Point<3> xg;
Mat<3,2> dx;
mesh->GetCurvedElements().CalcSurfaceTransformation (xl, sei-1, xg, dx);
for (int i=0; i<3; i++)
{
if (x)
x[i] = xg(i);
if (dxdxi)
{
dxdxi[2*i] = dx(i,0);
dxdxi[2*i+1] = dx(i,1);
}
}
}
}
int Ng_GetSegmentIndex (int ei)
{
const Segment & seg = mesh->LineSegment (ei);
return seg.edgenr;
}
NG_ELEMENT_TYPE Ng_GetSegment (int ei, int * epi, int * np)
{
const Segment & seg = mesh->LineSegment (ei);
epi[0] = seg[0];
epi[1] = seg[1];
if (seg[2] < 0)
{
if (np) *np = 2;
return NG_SEGM;
}
else
{
epi[2] = seg[2];
if (np) *np = 3;
return NG_SEGM3;
}
}
void Ng_GetSurfaceElementNeighbouringDomains(const int selnr, int & in, int & out)
{
if ( mesh->GetDimension() == 3 )
{
in = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainIn();
out = mesh->GetFaceDescriptor(mesh->SurfaceElement(selnr).GetIndex()).DomainOut();
}
else
{
in = mesh -> LineSegment(selnr) . domin;
out = mesh -> LineSegment(selnr) . domout;
}
}
#ifdef PARALLEL
// gibt anzahl an distant pnums zurueck
// * pnums entspricht ARRAY<int[2] >
int NgPar_GetDistantNodeNums ( int nodetype, int locnum, int * distnums )
{
int size = NgPar_GetNDistantNodeNums (nodetype, locnum);
locnum++;
switch ( nodetype )
{
case 0:
mesh->GetParallelTopology().GetDistantPNums( locnum, distnums );
break;
case 1:
mesh->GetParallelTopology().GetDistantEdgeNums( locnum, distnums );
break;
case 2:
mesh->GetParallelTopology().GetDistantFaceNums( locnum, distnums );
break;
case 3:
// mesh->GetParallelTopology().GetDistantElNums( locnum, distnums );
break;
default:
cerr << "NgPar_GetDistantNodeNums() Unknown nodetype " << nodetype << endl;
size = -1;
}
return size;
}
int NgPar_GetNDistantNodeNums ( int nodetype, int locnum )
{
locnum++;
switch ( nodetype )
{
case 0: return mesh->GetParallelTopology().GetNDistantPNums (locnum);
case 1: return mesh->GetParallelTopology().GetNDistantEdgeNums (locnum);
case 2: return mesh->GetParallelTopology().GetNDistantFaceNums(locnum );
case 3: return 0;
}
return -1;
}
int NgPar_GetGlobalNodeNum (int nodetype, int locnum)
{
locnum++;
switch (nodetype)
{
case 0: return mesh->GetParallelTopology().GetGlobalPNum (locnum)-1;
case 1: return mesh->GetParallelTopology().GetGlobalEdgeNum (locnum)-1;
case 2: return mesh->GetParallelTopology().GetGlobalFaceNum (locnum)-1;
case 3: return mesh->GetParallelTopology().GetGlobalElNum (locnum)-1;
}
return -1;
}
#endif
void Ng_SetRefinementFlag (int ei, int flag)
{
if (mesh->GetDimension() == 3)
{
mesh->VolumeElement(ei).SetRefinementFlag (flag != 0);
mesh->VolumeElement(ei).SetStrongRefinementFlag (flag >= 10);
}
else
{
mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
}
}
void Ng_SetSurfaceRefinementFlag (int ei, int flag)
{
if (mesh->GetDimension() == 3)
{
mesh->SurfaceElement(ei).SetRefinementFlag (flag != 0);
mesh->SurfaceElement(ei).SetStrongRefinementFlag (flag >= 10);
}
}
void Ng_Refine (NG_REFINEMENT_TYPE reftype)
{
NgLock meshlock (mesh->MajorMutex(), 1);
BisectionOptions biopt;
biopt.usemarkedelements = 1;
biopt.refine_p = 0;
biopt.refine_hp = 0;
if (reftype == NG_REFINE_P)
biopt.refine_p = 1;
if (reftype == NG_REFINE_HP)
biopt.refine_hp = 1;
const Refinement & ref = mesh->GetGeometry()->GetRefinement();
// Refinement * ref;
MeshOptimize2d * opt = NULL;
/*
if (geometry2d)
ref = new Refinement2d(*geometry2d);
else if (stlgeometry)
ref = new RefinementSTLGeometry(*stlgeometry);
#ifdef OCCGEOMETRY
else if (occgeometry)
ref = new OCCRefinementSurfaces (*occgeometry);
#endif
#ifdef ACIS
else if (acisgeometry)
{
ref = new ACISRefinementSurfaces (*acisgeometry);
opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
ref->Set2dOptimizer(opt);
}
#endif
else if (geometry && mesh->GetDimension() == 3)
{
ref = new RefinementSurfaces(*geometry);
opt = new MeshOptimize2dSurfaces(*geometry);
ref->Set2dOptimizer(opt);
}
else
{
ref = new Refinement();
}
*/
ref.Bisect (*mesh, biopt);
mesh -> UpdateTopology();
mesh -> GetCurvedElements().SetIsHighOrder (false);
// mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
// delete ref;
delete opt;
}
void Ng_SecondOrder ()
{
const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement()).MakeSecondOrder(*mesh);
/*
if (stlgeometry)
{
RefinementSTLGeometry ref (*stlgeometry);
ref.MakeSecondOrder (*mesh);
}
else if (geometry2d)
{
Refinement2d ref (*geometry2d);
ref.MakeSecondOrder (*mesh);
}
else if (geometry && mesh->GetDimension() == 3)
{
RefinementSurfaces ref (*geometry);
ref.MakeSecondOrder (*mesh);
}
else
{
if (printmessage_importance>0)
cout << "no geom" << endl;
Refinement ref;
ref.MakeSecondOrder (*mesh);
}
*/
mesh -> UpdateTopology();
}
/*
void Ng_HPRefinement (int levels)
{
Refinement * ref;
if (stlgeometry)
ref = new RefinementSTLGeometry (*stlgeometry);
else if (geometry2d)
ref = new Refinement2d (*geometry2d);
else
ref = new RefinementSurfaces (*geometry);
HPRefinement (*mesh, ref, levels);
}
void Ng_HPRefinement (int levels, double parameter)
{
Refinement * ref;
if (stlgeometry)
ref = new RefinementSTLGeometry (*stlgeometry);
else if (geometry2d)
ref = new Refinement2d (*geometry2d);
else
ref = new RefinementSurfaces (*geometry);
HPRefinement (*mesh, ref, levels, parameter);
}
*/
void Ng_HPRefinement (int levels, double parameter, bool setorders,
bool ref_level)
{
NgLock meshlock (mesh->MajorMutex(), true);
Refinement & ref = const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement());
HPRefinement (*mesh, &ref, levels, parameter, setorders, ref_level);
/*
Refinement * ref;
if (stlgeometry)
ref = new RefinementSTLGeometry (*stlgeometry);
else if (geometry2d)
ref = new Refinement2d (*geometry2d);
else
ref = new RefinementSurfaces (*geometry);
HPRefinement (*mesh, ref, levels, parameter, setorders, ref_level);
*/
}
void Ng_HighOrder (int order, bool rational)
{
NgLock meshlock (mesh->MajorMutex(), true);
/*
mesh -> GetCurvedElements().BuildCurvedElements
(&const_cast<Refinement&> (ng_geometry -> GetRefinement()),
order, rational);
*/
if (!mesh->GetGeometry())
throw NgException ("don't have a geometry for mesh curving");
mesh->BuildCurvedElements
(&const_cast<Refinement&> (mesh->GetGeometry()->GetRefinement()),
order, rational);
mesh -> SetNextMajorTimeStamp();
}
int Ng_ME_GetNVertices (NG_ELEMENT_TYPE et)
{
switch (et)
{
case NG_SEGM:
case NG_SEGM3:
return 2;
case NG_TRIG:
case NG_TRIG6:
return 3;
case NG_QUAD:
return 4;
case NG_TET:
case NG_TET10:
return 4;
case NG_PYRAMID:
return 5;
case NG_PRISM:
case NG_PRISM12:
return 6;
case NG_HEX:
return 8;
default:
cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
}
return 0;
}
int Ng_ME_GetNEdges (NG_ELEMENT_TYPE et)
{
switch (et)
{
case NG_SEGM:
case NG_SEGM3:
return 1;
case NG_TRIG:
case NG_TRIG6:
return 3;
case NG_QUAD:
return 4;
case NG_TET:
case NG_TET10:
return 6;
case NG_PYRAMID:
return 8;
case NG_PRISM:
case NG_PRISM12:
return 9;
case NG_HEX:
return 12;
default:
cerr << "Ng_ME_GetNEdges, illegal element type " << et << endl;
}
return 0;
}
int Ng_ME_GetNFaces (NG_ELEMENT_TYPE et)
{
switch (et)
{
case NG_SEGM:
case NG_SEGM3:
return 0;
case NG_TRIG:
case NG_TRIG6:
return 1;
case NG_QUAD:
case NG_QUAD6:
return 1;
case NG_TET:
case NG_TET10:
return 4;
case NG_PYRAMID:
return 5;
case NG_PRISM:
case NG_PRISM12:
return 5;
case NG_HEX:
return 6;
default:
cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
}
return 0;
}
const NG_POINT * Ng_ME_GetVertices (NG_ELEMENT_TYPE et)
{
static double segm_points [][3] =
{ { 1, 0, 0 },
{ 0, 0, 0 } };
static double trig_points [][3] =
{ { 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 0 } };
static double quad_points [][3] =
{ { 0, 0, 0 },
{ 1, 0, 0 },
{ 1, 1, 0 },
{ 0, 1, 0 } };
static double tet_points [][3] =
{ { 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 1 },
{ 0, 0, 0 } };
static double pyramid_points [][3] =
{
{ 0, 0, 0 },
{ 1, 0, 0 },
{ 1, 1, 0 },
{ 0, 1, 0 },
{ 0, 0, 1-1e-7 },
};
static double prism_points[][3] =
{
{ 1, 0, 0 },
{ 0, 1, 0 },
{ 0, 0, 0 },
{ 1, 0, 1 },
{ 0, 1, 1 },
{ 0, 0, 1 }
};
switch (et)
{
case NG_SEGM:
case NG_SEGM3:
return segm_points;
case NG_TRIG:
case NG_TRIG6:
return trig_points;
case NG_QUAD:
case NG_QUAD6:
return quad_points;
case NG_TET:
case NG_TET10:
return tet_points;
case NG_PYRAMID:
return pyramid_points;
case NG_PRISM:
case NG_PRISM12:
return prism_points;
case NG_HEX:
default:
cerr << "Ng_ME_GetVertices, illegal element type " << et << endl;
}
return 0;
}
const NG_EDGE * Ng_ME_GetEdges (NG_ELEMENT_TYPE et)
{
static int segm_edges[1][2] =
{ { 1, 2 }};
static int trig_edges[3][2] =
{ { 3, 1 },
{ 3, 2 },
{ 1, 2 }};
static int quad_edges[4][2] =
{ { 1, 2 },
{ 4, 3 },
{ 1, 4 },
{ 2, 3 }};
static int tet_edges[6][2] =
{ { 4, 1 },
{ 4, 2 },
{ 4, 3 },
{ 1, 2 },
{ 1, 3 },
{ 2, 3 }};
static int prism_edges[9][2] =
{ { 3, 1 },
{ 1, 2 },
{ 3, 2 },
{ 6, 4 },
{ 4, 5 },
{ 6, 5 },
{ 3, 6 },
{ 1, 4 },
{ 2, 5 }};
static int pyramid_edges[8][2] =
{ { 1, 2 },
{ 2, 3 },
{ 1, 4 },
{ 4, 3 },
{ 1, 5 },
{ 2, 5 },
{ 3, 5 },
{ 4, 5 }};
switch (et)
{
case NG_SEGM:
case NG_SEGM3:
return segm_edges;
case NG_TRIG:
case NG_TRIG6:
return trig_edges;
case NG_QUAD:
case NG_QUAD6:
return quad_edges;
case NG_TET:
case NG_TET10:
return tet_edges;
case NG_PYRAMID:
return pyramid_edges;
case NG_PRISM:
case NG_PRISM12:
return prism_edges;
case NG_HEX:
default:
cerr << "Ng_ME_GetEdges, illegal element type " << et << endl;
}
return 0;
}
const NG_FACE * Ng_ME_GetFaces (NG_ELEMENT_TYPE et)
{
static int tet_faces[4][4] =
{ { 4, 2, 3, 0 },
{ 4, 1, 3, 0 },
{ 4, 1, 2, 0 },
{ 1, 2, 3, 0 } };
static int prism_faces[5][4] =
{
{ 1, 2, 3, 0 },
{ 4, 5, 6, 0 },
{ 3, 1, 4, 6 },
{ 1, 2, 5, 4 },
{ 2, 3, 6, 5 }
};
static int pyramid_faces[5][4] =
{
{ 1, 2, 5, 0 },
{ 2, 3, 5, 0 },
{ 3, 4, 5, 0 },
{ 4, 1, 5, 0 },
{ 1, 2, 3, 4 }
};
static int trig_faces[1][4] =
{
{ 1, 2, 3, 0 },
};
switch (et)
{
case NG_TET:
case NG_TET10:
return tet_faces;
case NG_PRISM:
case NG_PRISM12:
return prism_faces;
case NG_PYRAMID:
return pyramid_faces;
case NG_SEGM:
case NG_SEGM3:
case NG_TRIG:
case NG_TRIG6:
return trig_faces;
case NG_QUAD:
case NG_HEX:
default:
cerr << "Ng_ME_GetFaces, illegal element type " << et << endl;
}
return 0;
}
void Ng_UpdateTopology()
{
if (mesh)
mesh -> UpdateTopology();
}
Ng_Mesh Ng_SelectMesh (Ng_Mesh newmesh)
{
Mesh * hmesh = mesh.get();
mesh.reset((Mesh*)newmesh);
return hmesh;
}
int Ng_GetNEdges()
{
return mesh->GetTopology().GetNEdges();
}
int Ng_GetNFaces()
{
return mesh->GetTopology().GetNFaces();
}
int Ng_GetElement_Edges (int elnr, int * edges, int * orient)
{
const MeshTopology & topology = mesh->GetTopology();
if (mesh->GetDimension() == 3)
return topology.GetElementEdges (elnr, edges, orient);
else
return topology.GetSurfaceElementEdges (elnr, edges, orient);
}
int Ng_GetElement_Faces (int elnr, int * faces, int * orient)
{
const MeshTopology & topology = mesh->GetTopology();
if (mesh->GetDimension() == 3)
return topology.GetElementFaces (elnr, faces, orient);
else
{
faces[0] = elnr;
if (orient) orient[0] = 0;
return 1;
}
}
int Ng_GetSurfaceElement_Edges (int elnr, int * edges, int * orient)
{
const MeshTopology & topology = mesh->GetTopology();
if (mesh->GetDimension() == 3)
return topology.GetSurfaceElementEdges (elnr, edges, orient);
else
{
if (orient)
topology.GetSegmentEdge(elnr, edges[0], orient[0]);
else
edges[0] = topology.GetSegmentEdge(elnr);
}
return 1;
/*
int i, ned;
const MeshTopology & topology = mesh->GetTopology();
Array<int> ia;
topology.GetSurfaceElementEdges (elnr, ia);
ned = ia.Size();
for (i = 1; i <= ned; i++)
edges[i-1] = ia.Get(i);
if (orient)
{
topology.GetSurfaceElementEdgeOrientations (elnr, ia);
for (i = 1; i <= ned; i++)
orient[i-1] = ia.Get(i);
}
return ned;
*/
}
int Ng_GetSurfaceElement_Face (int selnr, int * orient)
{
if (mesh->GetDimension() == 3)
{
const MeshTopology & topology = mesh->GetTopology();
if (orient)
*orient = topology.GetSurfaceElementFaceOrientation (selnr);
return topology.GetSurfaceElementFace (selnr);
}
return -1;
}
int Ng_GetFace_Vertices (int fnr, int * vert)
{
const MeshTopology & topology = mesh->GetTopology();
ArrayMem<int,4> ia;
topology.GetFaceVertices (fnr, ia);
for (int i = 0; i < ia.Size(); i++)
vert[i] = ia[i];
// cout << "face verts = " << ia << endl;
return ia.Size();
}
int Ng_GetFace_Edges (int fnr, int * edge)
{
const MeshTopology & topology = mesh->GetTopology();
ArrayMem<int,4> ia;
topology.GetFaceEdges (fnr, ia);
for (int i = 0; i < ia.Size(); i++)
edge[i] = ia[i];
return ia.Size();
}
void Ng_GetEdge_Vertices (int ednr, int * vert)
{
const MeshTopology & topology = mesh->GetTopology();
topology.GetEdgeVertices (ednr, vert[0], vert[1]);
}
int Ng_GetNVertexElements (int vnr)
{
switch (mesh->GetDimension())
{
case 3:
return mesh->GetTopology().GetVertexElements(vnr).Size();
case 2:
return mesh->GetTopology().GetVertexSurfaceElements(vnr).Size();
case 1:
return mesh->GetTopology().GetVertexSegments(vnr).Size();
/*
{
int cnt = 0;
for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) cnt++;
return cnt;
}
*/
default:
cerr << "error: mesh->GetDimension() gives "
<< mesh->GetDimension() << endl;
return 0;
}
}
void Ng_GetVertexElements (int vnr, int * els)
{
switch (mesh->GetDimension())
{
case 3:
{
FlatArray<ElementIndex> ia = mesh->GetTopology().GetVertexElements(vnr);
for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
break;
}
case 2:
{
FlatArray<SurfaceElementIndex> ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
break;
}
case 1:
{
FlatArray<SegmentIndex> ia = mesh->GetTopology().GetVertexSegments(vnr);
for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
break;
/*
int cnt = 0;
for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) )
els[cnt++] = i+1;
break;
*/
}
}
}
int Ng_GetElementOrder (int enr)
{
if (mesh->GetDimension() == 3)
return mesh->VolumeElement(enr).GetOrder();
else
return mesh->SurfaceElement(enr).GetOrder();
}
void Ng_GetElementOrders (int enr, int * ox, int * oy, int * oz)
{
if (mesh->GetDimension() == 3)
mesh->VolumeElement(enr).GetOrder(*ox, *oy, *oz);
else
mesh->SurfaceElement(enr).GetOrder(*ox, *oy, *oz);
}
void Ng_SetElementOrder (int enr, int order)
{
if (mesh->GetDimension() == 3)
return mesh->VolumeElement(enr).SetOrder(order);
else
return mesh->SurfaceElement(enr).SetOrder(order);
}
void Ng_SetElementOrders (int enr, int ox, int oy, int oz)
{
if (mesh->GetDimension() == 3)
mesh->VolumeElement(enr).SetOrder(ox, oy, oz);
else
mesh->SurfaceElement(enr).SetOrder(ox, oy);
}
int Ng_GetSurfaceElementOrder (int enr)
{
return mesh->SurfaceElement(enr).GetOrder();
}
//HERBERT: falsche Anzahl von Argumenten
//void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy, int * oz)
void Ng_GetSurfaceElementOrders (int enr, int * ox, int * oy)
{
int d;
mesh->SurfaceElement(enr).GetOrder(*ox, *oy, d);
}
void Ng_SetSurfaceElementOrder (int enr, int order)
{
return mesh->SurfaceElement(enr).SetOrder(order);
}
void Ng_SetSurfaceElementOrders (int enr, int ox, int oy)
{
mesh->SurfaceElement(enr).SetOrder(ox, oy);
}
int Ng_GetNLevels ()
{
return (mesh) ? mesh->mglevels : 0;
}
void Ng_GetParentNodes (int ni, int * parents)
{
if (ni <= mesh->mlbetweennodes.Size())
{
parents[0] = mesh->mlbetweennodes.Get(ni).I1();
parents[1] = mesh->mlbetweennodes.Get(ni).I2();
}
else
parents[0] = parents[1] = 0;
}
int Ng_GetParentElement (int ei)
{
if (mesh->GetDimension() == 3)
{
if (ei <= mesh->mlparentelement.Size())
return mesh->mlparentelement.Get(ei);
}
else
{
if (ei <= mesh->mlparentsurfaceelement.Size())
return mesh->mlparentsurfaceelement.Get(ei);
}
return 0;
}
int Ng_GetParentSElement (int ei)
{
if (mesh->GetDimension() == 3)
{
if (ei <= mesh->mlparentsurfaceelement.Size())
return mesh->mlparentsurfaceelement.Get(ei);
}
else
{
return 0;
}
return 0;
}
int Ng_GetClusterRepVertex (int pi)
{
return mesh->GetClusters().GetVertexRepresentant(pi);
}
int Ng_GetClusterRepEdge (int pi)
{
return mesh->GetClusters().GetEdgeRepresentant(pi);
}
int Ng_GetClusterRepFace (int pi)
{
return mesh->GetClusters().GetFaceRepresentant(pi);
}
int Ng_GetClusterRepElement (int pi)
{
return mesh->GetClusters().GetElementRepresentant(pi);
}
int Ng_GetNPeriodicVertices (int idnr)
{
Array<INDEX_2> apairs;
mesh->GetIdentifications().GetPairs (idnr, apairs);
return apairs.Size();
}
// pairs should be an integer array of 2*npairs
void Ng_GetPeriodicVertices (int idnr, int * pairs)
{
Array<INDEX_2> apairs;
mesh->GetIdentifications().GetPairs (idnr, apairs);
for (int i = 0; i < apairs.Size(); i++)
{
pairs[2*i] = apairs[i].I1();
pairs[2*i+1] = apairs[i].I2();
}
}
int Ng_GetNPeriodicEdges (int idnr)
{
Array<int,PointIndex::BASE> map;
//const MeshTopology & top = mesh->GetTopology();
int nse = mesh->GetNSeg();
int cnt = 0;
// for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
{
mesh->GetIdentifications().GetMap(idnr, map);
//(*testout) << "ident-map " << id << ":" << endl << map << endl;
for (SegmentIndex si = 0; si < nse; si++)
{
PointIndex other1 = PointIndex (map[(*mesh)[si][0]]);
PointIndex other2 = PointIndex (map[(*mesh)[si][1]]);
// (*testout) << "seg = " << (*mesh)[si] << "; other = "
// << other1 << "-" << other2 << endl;
if (other1 && other2 && mesh->IsSegment (other1, other2))
{
cnt++;
}
}
}
return cnt;
}
void Ng_GetPeriodicEdges (int idnr, int * pairs)
{
Array<int,PointIndex::BASE> map;
const MeshTopology & top = mesh->GetTopology();
int nse = mesh->GetNSeg();
int cnt = 0;
// for (int id = 1; id <= mesh->GetIdentifications().GetMaxNr(); id++)
{
mesh->GetIdentifications().GetMap(idnr, map);
//(*testout) << "map = " << map << endl;
for (SegmentIndex si = 0; si < nse; si++)
{
PointIndex other1 = PointIndex (map[(*mesh)[si][0]]);
PointIndex other2 = PointIndex (map[(*mesh)[si][1]]);
if (other1 && other2 && mesh->IsSegment (other1, other2))
{
SegmentIndex otherseg = mesh->SegmentNr (other1, other2);
pairs[cnt++] = top.GetSegmentEdge (si+1);
pairs[cnt++] = top.GetSegmentEdge (otherseg+1);
}
}
}
}
void Ng_PushStatus (const char * str)
{
PushStatus (MyStr (str));
}
void Ng_PopStatus ()
{
PopStatus ();
}
void Ng_SetThreadPercentage (double percent)
{
SetThreadPercent (percent);
}
void Ng_GetStatus (char ** str, double & percent)
{
MyStr s;
GetStatus(s,percent);
*str = new char[s.Length()+1];
strcpy(*str,s.c_str());
}
void Ng_SetTerminate(void)
{
multithread.terminate = 1;
}
void Ng_UnSetTerminate(void)
{
multithread.terminate = 0;
}
int Ng_ShouldTerminate(void)
{
return multithread.terminate;
}
void Ng_SetRunning(int flag)
{
multithread.running = flag;
}
int Ng_IsRunning()
{
return multithread.running;
}
///// Added by Roman Stainko ....
int Ng_GetVertex_Elements( int vnr, int* elems )
{
const MeshTopology& topology = mesh->GetTopology();
ArrayMem<ElementIndex,4> indexArray;
topology.GetVertexElements( vnr, indexArray );
for( int i=0; i<indexArray.Size(); i++ )
elems[i] = indexArray[i]+1;
return indexArray.Size();
}
///// Added by Roman Stainko ....
int Ng_GetVertex_SurfaceElements( int vnr, int* elems )
{
switch (mesh->GetDimension())
{
case 3:
{
const MeshTopology& topology = mesh->GetTopology();
ArrayMem<SurfaceElementIndex,4> indexArray;
topology.GetVertexSurfaceElements( vnr, indexArray );
for( int i=0; i<indexArray.Size(); i++ )
elems[i] = indexArray[i]+1;
return indexArray.Size();
}
case 2:
{
int cnt = 0;
for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) )
elems[cnt++] = i+1;
return cnt;
}
case 1:
{
int cnt = 0;
for (int i = 0; i < mesh->pointelements.Size(); i++)
if (mesh->pointelements[i].pnum == vnr)
elems[cnt++] = i+1;
return cnt;
}
}
return 0;
}
///// Added by Roman Stainko ....
int Ng_GetVertex_NElements( int vnr )
{
const MeshTopology& topology = mesh->GetTopology();
ArrayMem<ElementIndex,4> indexArray;
topology.GetVertexElements( vnr, indexArray );
return indexArray.Size();
}
///// Added by Roman Stainko ....
int Ng_GetVertex_NSurfaceElements( int vnr )
{
switch (mesh->GetDimension())
{
case 3:
{
const MeshTopology& topology = mesh->GetTopology();
ArrayMem<SurfaceElementIndex,4> indexArray;
topology.GetVertexSurfaceElements( vnr, indexArray );
return indexArray.Size();
}
case 2:
{
int cnt = 0;
for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) cnt++;
return cnt;
}
}
return 0;
}
#ifdef SOCKETS
int Ng_SocketClientOpen( const int port, const char * host )
{
try
{
if(host)
clientsocket.Reset(new ClientSocket(port,host));
else
clientsocket.Reset(new ClientSocket(port));
}
catch( SocketException e)
{
cerr << e.Description() << endl;
return 0;
}
return 1;
}
void Ng_SocketClientWrite( const char * write, char** reply)
{
string output = write;
(*clientsocket) << output;
string sreply;
(*clientsocket) >> sreply;
*reply = new char[sreply.size()+1];
strcpy(*reply,sreply.c_str());
}
void Ng_SocketClientClose ( void )
{
clientsocket.Reset(NULL);
}
void Ng_SocketClientGetServerHost ( const int number, char ** host )
{
*host = new char[servers[number]->host.size()+1];
strcpy(*host,servers[number]->host.c_str());
}
void Ng_SocketClientGetServerPort ( const int number, int * port )
{
*port = servers[number]->port;
}
void Ng_SocketClientGetServerClientID ( const int number, int * id )
{
*id = servers[number]->clientid;
}
#endif // SOCKETS
#ifdef PARALLEL
void Ng_SetElementPartition ( const int elnr, const int part )
{
mesh->VolumeElement(elnr+1).SetPartition(part);
}
int Ng_GetElementPartition ( const int elnr )
{
return mesh->VolumeElement(elnr+1).GetPartition();
}
#endif
void Ng_InitPointCurve(double red, double green, double blue)
{
mesh->InitPointCurve(red, green, blue);
}
void Ng_AddPointCurvePoint(const double * point)
{
Point3d pt;
pt.X() = point[0];
pt.Y() = point[1];
pt.Z() = point[2];
mesh->AddPointCurvePoint(pt);
}
void Ng_SaveMesh ( const char * meshfile )
{
mesh -> Save(string(meshfile));
}
int Ng_Bisect_WithInfo ( const char * refinementfile, double ** qualityloss, int * qualityloss_size )
{
BisectionOptions biopt;
biopt.outfilename = NULL; // "ngfepp.vol";
biopt.femcode = "fepp";
biopt.refinementfilename = refinementfile;
Refinement * ref = const_cast<Refinement*> (&mesh->GetGeometry()->GetRefinement());
MeshOptimize2d * opt = NULL;
/*
if (stlgeometry)
ref = new RefinementSTLGeometry(*stlgeometry);
#ifdef OCCGEOMETRY
else if (occgeometry)
ref = new OCCRefinementSurfaces (*occgeometry);
#endif
#ifdef ACIS
else if (acisgeometry)
{
ref = new ACISRefinementSurfaces(*acisgeometry);
opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
ref->Set2dOptimizer(opt);
}
#endif
else
{
ref = new RefinementSurfaces(*geometry);
opt = new MeshOptimize2dSurfaces(*geometry);
ref->Set2dOptimizer(opt);
}
*/
#ifdef ACIS
if (acisgeometry)
{
// ref = new ACISRefinementSurfaces(*acisgeometry);
opt = new ACISMeshOptimize2dSurfaces(*acisgeometry);
ref->Set2dOptimizer(opt);
}
else
#endif
{
// ref = new RefinementSurfaces(*geometry);
/*
// joachim, oct 2014
CSGeometry * geometry = dynamic_cast<CSGeometry*> (ng_geometry.get());
if (geometry)
{
opt = new MeshOptimize2dSurfaces(*geometry);
ref->Set2dOptimizer(opt);
}
*/
}
if(!mesh->LocalHFunctionGenerated())
mesh->CalcLocalH(mparam.grading);
mesh->LocalHFunction().SetGrading (mparam.grading);
Array<double> * qualityloss_arr = NULL;
if(qualityloss != NULL)
qualityloss_arr = new Array<double>;
ref -> Bisect (*mesh, biopt, qualityloss_arr);
int retval = 0;
if(qualityloss != NULL)
{
*qualityloss = new double[qualityloss_arr->Size()+1];
for(int i = 0; i<qualityloss_arr->Size(); i++)
(*qualityloss)[i+1] = (*qualityloss_arr)[i];
retval = qualityloss_arr->Size();
delete qualityloss_arr;
}
mesh -> UpdateTopology();
mesh -> GetCurvedElements().BuildCurvedElements (ref, mparam.elementorder);
multithread.running = 0;
delete ref;
delete opt;
return retval;
}
void Ng_Bisect ( const char * refinementfile )
{
Ng_Bisect_WithInfo( refinementfile, NULL, NULL );
}
/*
number of nodes of type nt
nt = 0 is Vertex
nt = 1 is Edge
nt = 2 is Face
nt = 3 is Cell
*/
int Ng_GetNNodes (int nt)
{
switch (nt)
{
case 0: return mesh -> GetNV();
case 1: return mesh->GetTopology().GetNEdges();
case 2: return mesh->GetTopology().GetNFaces();
case 3: return mesh -> GetNE();
}
return -1;
}
int Ng_GetClosureNodes (int nt, int nodenr, int nodeset, int * nodes)
{
switch (nt)
{
case 3: // The closure of a cell
{
int cnt = 0;
if (nodeset & 1) // Vertices
{
const Element & el = (*mesh)[ElementIndex(nodenr)];
for (int i = 0; i < el.GetNP(); i++)
{
nodes[cnt++] = 0;
nodes[cnt++] = el[i] - PointIndex::BASE;
}
}
if (nodeset & 2) // Edges
{
int edges[12];
int ned;
ned = mesh->GetTopology().GetElementEdges (nodenr+1, edges, 0);
for (int i = 0; i < ned; i++)
{
nodes[cnt++] = 1;
nodes[cnt++] = edges[i]-1;
}
}
if (nodeset & 4) // Faces
{
int faces[12];
int nfa;
nfa = mesh->GetTopology().GetElementFaces (nodenr+1, faces, 0);
for (int i = 0; i < nfa; i++)
{
nodes[cnt++] = 2;
nodes[cnt++] = faces[i]-1;
}
}
if (nodeset & 8) // Cell
{
nodes[cnt++] = 3;
nodes[cnt++] = nodenr;
}
return cnt/2;
}
default:
{
cerr << "GetClosureNodes not implemented for Nodetype " << nt << endl;
}
}
return 0;
}
int Ng_GetNElements (int dim)
{
switch (dim)
{
case 0: return mesh -> GetNV();
case 1: return mesh -> GetNSeg();
case 2: return mesh -> GetNSE();
case 3: return mesh -> GetNE();
}
return -1;
}
/*
closure nodes of element
nodeset is bit-coded, bit 0 includes Vertices, bit 1 edges, etc
E.g., nodeset = 6 includes edge and face nodes
nodes is pair of integers (nodetype, nodenr)
return value is number of nodes
*/
int Ng_GetElementClosureNodes (int dim, int elementnr, int nodeset, int * nodes)
{
switch (dim)
{
case 3: // The closure of a volume element = CELL
{
return Ng_GetClosureNodes (3, elementnr, nodeset, nodes);
}
case 2:
{
int cnt = 0;
if (nodeset & 1) // Vertices
{
const Element2d & el = (*mesh)[SurfaceElementIndex(elementnr)];
for (int i = 0; i < el.GetNP(); i++)
{
nodes[cnt++] = 0;
nodes[cnt++] = el[i] - PointIndex::BASE;
}
}
if (nodeset & 2) // Edges
{
int edges[12];
int ned;
ned = mesh->GetTopology().GetSurfaceElementEdges (elementnr+1, edges, 0);
for (int i = 0; i < ned; i++)
{
nodes[cnt++] = 1;
nodes[cnt++] = edges[i]-1;
}
}
if (nodeset & 4) // Faces
{
int face = mesh->GetTopology().GetSurfaceElementFace (elementnr+1);
nodes[cnt++] = 2;
nodes[cnt++] = face-1;
}
return cnt/2;
}
default:
{
cerr << "GetClosureNodes not implemented for Element of dimension " << dim << endl;
}
}
return 0;
}
void Ng_GetArgs (int & argc, char ** &argv)
{
argc = h_argc;
argv = h_argv;
}
void LinkFunction ()
{
Ng_Redraw();
}
void Ng_TclCmd(string cmd)
{
lock_guard<mutex> guard(tcl_todo_mutex);
*(multithread.tcl_todo) += cmd;
}