netgenplugin/src/NETGENPlugin/NETGENPlugin_NETGEN_3D.cxx

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// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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//=============================================================================
// File : NETGENPlugin_NETGEN_3D.cxx
// Moved here from SMESH_NETGEN_3D.cxx
// Created : lundi 27 Janvier 2003
// Author : Nadir BOUHAMOU (CEA)
// Project : SALOME
//=============================================================================
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//
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#include "NETGENPlugin_NETGEN_3D.hxx"
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#include "NETGENPlugin_Hypothesis.hxx"
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#include <SMDS_MeshElement.hxx>
#include <SMDS_MeshNode.hxx>
#include <SMESHDS_Mesh.hxx>
#include <SMESH_Comment.hxx>
#include <SMESH_ControlsDef.hxx>
#include <SMESH_Gen.hxx>
#include <SMESH_Mesh.hxx>
#include <SMESH_MeshEditor.hxx>
#include <SMESH_MesherHelper.hxx>
#include <SMESH_subMesh.hxx>
#include <StdMeshers_MaxElementVolume.hxx>
#include <StdMeshers_QuadToTriaAdaptor.hxx>
#include <StdMeshers_ViscousLayers.hxx>
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#include <BRepGProp.hxx>
#include <BRep_Tool.hxx>
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#include <GProp_GProps.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopoDS.hxx>
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#include <Standard_Failure.hxx>
#include <Standard_ErrorHandler.hxx>
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#include <utilities.h>
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#include <list>
#include <vector>
#include <map>
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/*
Netgen include files
*/
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#ifndef OCCGEOMETRY
#define OCCGEOMETRY
#endif
#include <occgeom.hpp>
#include <ngexception.hpp>
namespace nglib {
#include <nglib.h>
}
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namespace netgen {
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#ifdef NETGEN_V5
extern int OCCGenerateMesh (OCCGeometry&, Mesh*&, MeshingParameters&, int, int);
#else
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extern int OCCGenerateMesh (OCCGeometry&, Mesh*&, int, int, char*);
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#endif
NETGENPLUGIN_DLL_HEADER
extern MeshingParameters mparam;
NETGENPLUGIN_DLL_HEADER
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extern volatile multithreadt multithread;
}
using namespace nglib;
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using namespace std;
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//=============================================================================
/*!
*
*/
//=============================================================================
NETGENPlugin_NETGEN_3D::NETGENPlugin_NETGEN_3D(int hypId, SMESH_Gen* gen)
: SMESH_3D_Algo(hypId, gen)
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{
_name = "NETGEN_3D";
_shapeType = (1 << TopAbs_SHELL) | (1 << TopAbs_SOLID);// 1 bit /shape type
_compatibleHypothesis.push_back("MaxElementVolume");
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_compatibleHypothesis.push_back("NETGEN_Parameters");
_compatibleHypothesis.push_back("ViscousLayers");
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_maxElementVolume = 0.;
_hypMaxElementVolume = NULL;
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_hypParameters = NULL;
_viscousLayersHyp = NULL;
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_requireShape = false; // can work without shape
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}
//=============================================================================
/*!
*
*/
//=============================================================================
NETGENPlugin_NETGEN_3D::~NETGENPlugin_NETGEN_3D()
{
}
//=============================================================================
/*!
*
*/
//=============================================================================
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bool NETGENPlugin_NETGEN_3D::CheckHypothesis (SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
Hypothesis_Status& aStatus)
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{
_hypMaxElementVolume = NULL;
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_hypParameters = NULL;
_viscousLayersHyp = NULL;
_maxElementVolume = DBL_MAX;
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// for correct work of GetProgress():
netgen::multithread.percent = 0.;
netgen::multithread.task = "Volume meshing";
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_progressByTic = -1.;
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list<const SMESHDS_Hypothesis*>::const_iterator itl;
//const SMESHDS_Hypothesis* theHyp;
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const list<const SMESHDS_Hypothesis*>& hyps =
GetUsedHypothesis(aMesh, aShape, /*ignoreAuxiliary=*/false);
list <const SMESHDS_Hypothesis* >::const_iterator h = hyps.begin();
if ( h == hyps.end())
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{
aStatus = SMESH_Hypothesis::HYP_OK;
return true; // can work with no hypothesis
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}
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aStatus = HYP_OK;
for ( ; h != hyps.end(); ++h )
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{
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if ( !_hypMaxElementVolume )
_hypMaxElementVolume = dynamic_cast< const StdMeshers_MaxElementVolume*> ( *h );
if ( !_viscousLayersHyp ) // several _viscousLayersHyp's allowed
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_viscousLayersHyp = dynamic_cast< const StdMeshers_ViscousLayers*> ( *h );
if ( ! _hypParameters )
_hypParameters = dynamic_cast< const NETGENPlugin_Hypothesis*> ( *h );
if ( *h != _hypMaxElementVolume &&
*h != _viscousLayersHyp &&
*h != _hypParameters &&
!dynamic_cast< const StdMeshers_ViscousLayers*>(*h)) // several VL hyps allowed
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aStatus = HYP_INCOMPATIBLE;
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}
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if ( _hypMaxElementVolume && _hypParameters )
aStatus = HYP_INCOMPATIBLE;
else if ( aStatus == HYP_OK && _viscousLayersHyp )
error( _viscousLayersHyp->CheckHypothesis( aMesh, aShape, aStatus ));
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if ( _hypMaxElementVolume )
_maxElementVolume = _hypMaxElementVolume->GetMaxVolume();
return aStatus == HYP_OK;
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}
//=============================================================================
/*!
*Here we are going to use the NETGEN mesher
*/
//=============================================================================
bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
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{
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netgen::multithread.terminate = 0;
netgen::multithread.task = "Volume meshing";
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_progressByTic = -1.;
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SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
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SMESH_MesherHelper helper(aMesh);
_quadraticMesh = helper.IsQuadraticSubMesh(aShape);
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helper.SetElementsOnShape( true );
int Netgen_NbOfNodes = 0;
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double Netgen_point[3];
int Netgen_triangle[3];
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NETGENPlugin_NetgenLibWrapper ngLib;
Ng_Mesh * Netgen_mesh = ngLib._ngMesh;
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// vector of nodes in which node index == netgen ID
vector< const SMDS_MeshNode* > nodeVec;
{
const int invalid_ID = -1;
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SMESH::Controls::Area areaControl;
SMESH::Controls::TSequenceOfXYZ nodesCoords;
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// maps nodes to ng ID
typedef map< const SMDS_MeshNode*, int, TIDCompare > TNodeToIDMap;
typedef TNodeToIDMap::value_type TN2ID;
TNodeToIDMap nodeToNetgenID;
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// find internal shapes
NETGENPlugin_Internals internals( aMesh, aShape, /*is3D=*/true );
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// ---------------------------------
// Feed the Netgen with surface mesh
// ---------------------------------
TopAbs_ShapeEnum mainType = aMesh.GetShapeToMesh().ShapeType();
bool checkReverse = ( mainType == TopAbs_COMPOUND || mainType == TopAbs_COMPSOLID );
SMESH_ProxyMesh::Ptr proxyMesh( new SMESH_ProxyMesh( aMesh ));
if ( _viscousLayersHyp )
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{
netgen::multithread.percent = 3;
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proxyMesh = _viscousLayersHyp->Compute( aMesh, aShape );
if ( !proxyMesh )
return false;
}
if ( aMesh.NbQuadrangles() > 0 )
{
netgen::multithread.percent = 6;
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StdMeshers_QuadToTriaAdaptor* Adaptor = new StdMeshers_QuadToTriaAdaptor;
Adaptor->Compute(aMesh,aShape,proxyMesh.get());
proxyMesh.reset( Adaptor );
}
for ( TopExp_Explorer exFa( aShape, TopAbs_FACE ); exFa.More(); exFa.Next())
{
const TopoDS_Shape& aShapeFace = exFa.Current();
int faceID = meshDS->ShapeToIndex( aShapeFace );
bool isInternalFace = internals.isInternalShape( faceID );
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bool isRev = false;
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if ( checkReverse && !isInternalFace &&
helper.NbAncestors(aShapeFace, aMesh, aShape.ShapeType()) > 1 )
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// IsReversedSubMesh() can work wrong on strongly curved faces,
// so we use it as less as possible
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isRev = helper.IsReversedSubMesh( TopoDS::Face( aShapeFace ));
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const SMESHDS_SubMesh * aSubMeshDSFace = proxyMesh->GetSubMesh( aShapeFace );
if ( !aSubMeshDSFace ) continue;
SMDS_ElemIteratorPtr iteratorElem = aSubMeshDSFace->GetElements();
if ( _quadraticMesh &&
dynamic_cast< const SMESH_ProxyMesh::SubMesh*>( aSubMeshDSFace ))
{
// add medium nodes of proxy triangles to helper (#16843)
while ( iteratorElem->more() )
helper.AddTLinks( static_cast< const SMDS_MeshFace* >( iteratorElem->next() ));
iteratorElem = aSubMeshDSFace->GetElements();
}
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while ( iteratorElem->more() ) // loop on elements on a geom face
{
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// check mesh face
const SMDS_MeshElement* elem = iteratorElem->next();
if ( !elem )
return error( COMPERR_BAD_INPUT_MESH, "Null element encounters");
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if ( elem->NbCornerNodes() != 3 )
return error( COMPERR_BAD_INPUT_MESH, "Not triangle element encounters");
// Add nodes of triangles and triangles them-selves to netgen mesh
// add three nodes of triangle
bool hasDegen = false;
for ( int iN = 0; iN < 3; ++iN )
{
const SMDS_MeshNode* node = elem->GetNode( iN );
const int shapeID = node->getshapeId();
if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_EDGE &&
helper.IsDegenShape( shapeID ))
{
// ignore all nodes on degeneraged edge and use node on its vertex instead
TopoDS_Shape vertex = TopoDS_Iterator( meshDS->IndexToShape( shapeID )).Value();
node = SMESH_Algo::VertexNode( TopoDS::Vertex( vertex ), meshDS );
hasDegen = true;
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}
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int& ngID = nodeToNetgenID.insert(TN2ID( node, invalid_ID )).first->second;
if ( ngID == invalid_ID )
{
ngID = ++Netgen_NbOfNodes;
Netgen_point [ 0 ] = node->X();
Netgen_point [ 1 ] = node->Y();
Netgen_point [ 2 ] = node->Z();
Ng_AddPoint(Netgen_mesh, Netgen_point);
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}
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Netgen_triangle[ isRev ? 2-iN : iN ] = ngID;
}
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// add triangle
if ( hasDegen && (Netgen_triangle[0] == Netgen_triangle[1] ||
Netgen_triangle[0] == Netgen_triangle[2] ||
Netgen_triangle[2] == Netgen_triangle[1] ))
continue;
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Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
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if ( isInternalFace && !proxyMesh->IsTemporary( elem ))
{
swap( Netgen_triangle[1], Netgen_triangle[2] );
Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
}
} // loop on elements on a face
} // loop on faces of a SOLID or SHELL
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// insert old nodes into nodeVec
nodeVec.resize( nodeToNetgenID.size() + 1, 0 );
TNodeToIDMap::iterator n_id = nodeToNetgenID.begin();
for ( ; n_id != nodeToNetgenID.end(); ++n_id )
nodeVec[ n_id->second ] = n_id->first;
nodeToNetgenID.clear();
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if ( internals.hasInternalVertexInSolid() )
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{
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netgen::OCCGeometry occgeo;
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NETGENPlugin_Mesher::AddIntVerticesInSolids( occgeo,
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(netgen::Mesh&) *Netgen_mesh,
nodeVec,
internals);
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}
}
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// -------------------------
// Generate the volume mesh
// -------------------------
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return ( ngLib._isComputeOk = compute( aMesh, helper, nodeVec, Netgen_mesh));
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}
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// namespace
// {
// void limitVolumeSize( netgen::Mesh* ngMesh,
// double maxh )
// {
// // get average h of faces
// double faceh = 0;
// int nbh = 0;
// for (int i = 1; i <= ngMesh->GetNSE(); i++)
// {
// const netgen::Element2d& face = ngMesh->SurfaceElement(i);
// for (int j=1; j <= face.GetNP(); ++j)
// {
// const netgen::PointIndex & i1 = face.PNumMod(j);
// const netgen::PointIndex & i2 = face.PNumMod(j+1);
// if ( i1 < i2 )
// {
// const netgen::Point3d & p1 = ngMesh->Point( i1 );
// const netgen::Point3d & p2 = ngMesh->Point( i2 );
// faceh += netgen::Dist2( p1, p2 );
// nbh++;
// }
// }
// }
// faceh = Sqrt( faceh / nbh );
// double compareh;
// if ( faceh < 0.5 * maxh ) compareh = -1;
// else if ( faceh > 1.5 * maxh ) compareh = 1;
// else compareh = 0;
// // cerr << "faceh " << faceh << endl;
// // cerr << "init maxh " << maxh << endl;
// // cerr << "compareh " << compareh << endl;
// if ( compareh > 0 )
// maxh *= 1.2;
// else
// maxh *= 0.8;
// // cerr << "maxh " << maxh << endl;
// // get bnd box
// netgen::Point3d pmin, pmax;
// ngMesh->GetBox( pmin, pmax, 0 );
// const double dx = pmax.X() - pmin.X();
// const double dy = pmax.Y() - pmin.Y();
// const double dz = pmax.Z() - pmin.Z();
// if ( ! & ngMesh->LocalHFunction() )
// ngMesh->SetLocalH( pmin, pmax, compareh <= 0 ? 0.1 : 0.5 );
// // adjusted by SALOME_TESTS/Grids/smesh/bugs_08/I8
// const int nbX = Max( 2, int( dx / maxh * 2 ));
// const int nbY = Max( 2, int( dy / maxh * 2 ));
// const int nbZ = Max( 2, int( dz / maxh * 2 ));
// netgen::Point3d p;
// for ( int i = 0; i <= nbX; ++i )
// {
// p.X() = pmin.X() + i * dx / nbX;
// for ( int j = 0; j <= nbY; ++j )
// {
// p.Y() = pmin.Y() + j * dy / nbY;
// for ( int k = 0; k <= nbZ; ++k )
// {
// p.Z() = pmin.Z() + k * dz / nbZ;
// ngMesh->RestrictLocalH( p, maxh );
// }
// }
// }
// }
// }
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//================================================================================
/*!
* \brief set parameters and generate the volume mesh
*/
//================================================================================
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bool NETGENPlugin_NETGEN_3D::compute(SMESH_Mesh& aMesh,
SMESH_MesherHelper& helper,
vector< const SMDS_MeshNode* >& nodeVec,
Ng_Mesh * Netgen_mesh)
{
netgen::multithread.terminate = 0;
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netgen::Mesh* ngMesh = (netgen::Mesh*)Netgen_mesh;
int Netgen_NbOfNodes = Ng_GetNP(Netgen_mesh);
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#ifndef NETGEN_V5
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char *optstr = 0;
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#endif
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int startWith = netgen::MESHCONST_MESHVOLUME;
int endWith = netgen::MESHCONST_OPTVOLUME;
int err = 1;
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NETGENPlugin_Mesher aMesher( &aMesh, helper.GetSubShape(), /*isVolume=*/true );
netgen::OCCGeometry occgeo;
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if ( _hypParameters )
{
aMesher.SetParameters( _hypParameters );
if ( !_hypParameters->GetLocalSizesAndEntries().empty() ||
!_hypParameters->GetMeshSizeFile().empty() )
{
if ( ! &ngMesh->LocalHFunction() )
{
netgen::Point3d pmin, pmax;
ngMesh->GetBox( pmin, pmax, 0 );
ngMesh->SetLocalH( pmin, pmax, _hypParameters->GetGrowthRate() );
}
aMesher.SetLocalSize( occgeo, *ngMesh );
try {
ngMesh->LoadLocalMeshSize( netgen::mparam.meshsizefilename );
} catch (netgen::NgException & ex) {
return error( COMPERR_BAD_PARMETERS, ex.What() );
}
}
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if ( !_hypParameters->GetOptimize() )
endWith = netgen::MESHCONST_MESHVOLUME;
}
else if ( _hypMaxElementVolume )
{
netgen::mparam.maxh = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
// limitVolumeSize( ngMesh, netgen::mparam.maxh ); // result is unpredictable
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}
else if ( aMesh.HasShapeToMesh() )
{
aMesher.PrepareOCCgeometry( occgeo, helper.GetSubShape(), aMesh );
netgen::mparam.maxh = occgeo.GetBoundingBox().Diam()/2;
}
else
{
netgen::Point3d pmin, pmax;
ngMesh->GetBox (pmin, pmax);
netgen::mparam.maxh = Dist(pmin, pmax)/2;
}
if ( !_hypParameters && aMesh.HasShapeToMesh() )
{
netgen::mparam.minh = aMesher.GetDefaultMinSize( helper.GetSubShape(), netgen::mparam.maxh );
}
try
{
OCC_CATCH_SIGNALS;
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#ifdef NETGEN_V5
ngMesh->CalcLocalH(netgen::mparam.grading);
err = netgen::OCCGenerateMesh(occgeo, ngMesh, netgen::mparam, startWith, endWith);
#else
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ngMesh->CalcLocalH();
err = netgen::OCCGenerateMesh(occgeo, ngMesh, startWith, endWith, optstr);
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#endif
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if(netgen::multithread.terminate)
return false;
if ( err )
error(SMESH_Comment("Error in netgen::OCCGenerateMesh() at ") << netgen::multithread.task);
}
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catch (Standard_Failure& ex)
{
SMESH_Comment str("Exception in netgen::OCCGenerateMesh()");
str << " at " << netgen::multithread.task
<< ": " << ex.DynamicType()->Name();
if ( ex.GetMessageString() && strlen( ex.GetMessageString() ))
str << ": " << ex.GetMessageString();
error(str);
}
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catch (netgen::NgException exc)
{
SMESH_Comment str("NgException");
if ( strlen( netgen::multithread.task ) > 0 )
str << " at " << netgen::multithread.task;
str << ": " << exc.What();
error(str);
}
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catch (...)
{
SMESH_Comment str("Exception in netgen::OCCGenerateMesh()");
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if ( strlen( netgen::multithread.task ) > 0 )
str << " at " << netgen::multithread.task;
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error(str);
}
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int Netgen_NbOfNodesNew = Ng_GetNP(Netgen_mesh);
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int Netgen_NbOfTetra = Ng_GetNE(Netgen_mesh);
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// -------------------------------------------------------------------
// Feed back the SMESHDS with the generated Nodes and Volume Elements
// -------------------------------------------------------------------
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if ( err )
{
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SMESH_ComputeErrorPtr ce = NETGENPlugin_Mesher::ReadErrors(nodeVec);
if ( ce && ce->HasBadElems() )
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error( ce );
}
bool isOK = ( /*status == NG_OK &&*/ Netgen_NbOfTetra > 0 );// get whatever built
if ( isOK )
{
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double Netgen_point[3];
int Netgen_tetrahedron[4];
// create and insert new nodes into nodeVec
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nodeVec.resize( Netgen_NbOfNodesNew + 1, 0 );
int nodeIndex = Netgen_NbOfNodes + 1;
for ( ; nodeIndex <= Netgen_NbOfNodesNew; ++nodeIndex )
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{
Ng_GetPoint( Netgen_mesh, nodeIndex, Netgen_point );
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nodeVec.at(nodeIndex) = helper.AddNode(Netgen_point[0], Netgen_point[1], Netgen_point[2]);
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}
// create tetrahedrons
for ( int elemIndex = 1; elemIndex <= Netgen_NbOfTetra; ++elemIndex )
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{
Ng_GetVolumeElement(Netgen_mesh, elemIndex, Netgen_tetrahedron);
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try
{
helper.AddVolume (nodeVec.at( Netgen_tetrahedron[0] ),
nodeVec.at( Netgen_tetrahedron[1] ),
nodeVec.at( Netgen_tetrahedron[2] ),
nodeVec.at( Netgen_tetrahedron[3] ));
}
catch (...)
{
}
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}
}
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return !err;
}
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//================================================================================
/*!
* \brief Compute tetrahedral mesh from 2D mesh without geometry
*/
//================================================================================
bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
SMESH_MesherHelper* aHelper)
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{
const int invalid_ID = -1;
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netgen::multithread.terminate = 0;
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_progressByTic = -1.;
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SMESH_MesherHelper::MType MeshType = aHelper->IsQuadraticMesh();
if ( MeshType == SMESH_MesherHelper::COMP )
return error( COMPERR_BAD_INPUT_MESH,
SMESH_Comment("Mesh with linear and quadratic elements given"));
aHelper->SetIsQuadratic( MeshType == SMESH_MesherHelper::QUADRATIC );
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// ---------------------------------
// Feed the Netgen with surface mesh
// ---------------------------------
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int Netgen_NbOfNodes = 0;
double Netgen_point[3];
int Netgen_triangle[3];
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NETGENPlugin_NetgenLibWrapper ngLib;
Ng_Mesh * Netgen_mesh = ngLib._ngMesh;
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SMESH_ProxyMesh::Ptr proxyMesh( new SMESH_ProxyMesh( aMesh ));
if ( aMesh.NbQuadrangles() > 0 )
{
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StdMeshers_QuadToTriaAdaptor* Adaptor = new StdMeshers_QuadToTriaAdaptor;
Adaptor->Compute(aMesh);
proxyMesh.reset( Adaptor );
if ( aHelper->IsQuadraticMesh() )
{
SMDS_ElemIteratorPtr fIt = proxyMesh->GetFaces();
while( fIt->more())
aHelper->AddTLinks( static_cast< const SMDS_MeshFace* >( fIt->next() ));
}
}
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// maps nodes to ng ID
typedef map< const SMDS_MeshNode*, int, TIDCompare > TNodeToIDMap;
typedef TNodeToIDMap::value_type TN2ID;
TNodeToIDMap nodeToNetgenID;
SMDS_ElemIteratorPtr fIt = proxyMesh->GetFaces();
while( fIt->more())
{
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// check element
const SMDS_MeshElement* elem = fIt->next();
if ( !elem )
return error( COMPERR_BAD_INPUT_MESH, "Null element encounters");
if ( elem->NbCornerNodes() != 3 )
return error( COMPERR_BAD_INPUT_MESH, "Not triangle element encounters");
// add three nodes of triangle
for ( int iN = 0; iN < 3; ++iN )
{
const SMDS_MeshNode* node = elem->GetNode( iN );
int& ngID = nodeToNetgenID.insert(TN2ID( node, invalid_ID )).first->second;
if ( ngID == invalid_ID )
{
ngID = ++Netgen_NbOfNodes;
Netgen_point [ 0 ] = node->X();
Netgen_point [ 1 ] = node->Y();
Netgen_point [ 2 ] = node->Z();
Ng_AddPoint(Netgen_mesh, Netgen_point);
}
Netgen_triangle[ iN ] = ngID;
}
Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
}
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proxyMesh.reset(); // delete tmp faces
// vector of nodes in which node index == netgen ID
vector< const SMDS_MeshNode* > nodeVec ( nodeToNetgenID.size() + 1 );
// insert old nodes into nodeVec
TNodeToIDMap::iterator n_id = nodeToNetgenID.begin();
for ( ; n_id != nodeToNetgenID.end(); ++n_id )
nodeVec.at( n_id->second ) = n_id->first;
nodeToNetgenID.clear();
// -------------------------
// Generate the volume mesh
// -------------------------
return ( ngLib._isComputeOk = compute( aMesh, *aHelper, nodeVec, Netgen_mesh));
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}
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void NETGENPlugin_NETGEN_3D::CancelCompute()
{
SMESH_Algo::CancelCompute();
netgen::multithread.terminate = 1;
}
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//================================================================================
/*!
* \brief Return Compute progress
*/
//================================================================================
double NETGENPlugin_NETGEN_3D::GetProgress() const
{
double res;
const char* volMeshing = "Volume meshing";
const char* dlnMeshing = "Delaunay meshing";
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const double meshingRatio = 0.15;
const_cast<NETGENPlugin_NETGEN_3D*>( this )->_progressTic++;
if ( _progressByTic < 0. &&
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( strncmp( netgen::multithread.task, dlnMeshing, 3 ) == 0 ||
strncmp( netgen::multithread.task, volMeshing, 3 ) == 0 ))
{
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res = 0.001 + meshingRatio * netgen::multithread.percent / 100.;
//cout << netgen::multithread.task << " " <<_progressTic << "-" << netgen::multithread.percent << endl;
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}
else // different otimizations
{
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if ( _progressByTic < 0. )
((NETGENPlugin_NETGEN_3D*)this)->_progressByTic = meshingRatio / _progressTic;
res = _progressByTic * _progressTic;
//cout << netgen::multithread.task << " " << _progressTic << " " << res << endl;
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}
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return Min ( res, 0.98 );
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}
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//=============================================================================
/*!
*
*/
//=============================================================================
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bool NETGENPlugin_NETGEN_3D::Evaluate(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
MapShapeNbElems& aResMap)
{
int nbtri = 0, nbqua = 0;
double fullArea = 0.0;
for (TopExp_Explorer expF(aShape, TopAbs_FACE); expF.More(); expF.Next()) {
TopoDS_Face F = TopoDS::Face( expF.Current() );
SMESH_subMesh *sm = aMesh.GetSubMesh(F);
MapShapeNbElemsItr anIt = aResMap.find(sm);
if( anIt==aResMap.end() ) {
SMESH_ComputeErrorPtr& smError = sm->GetComputeError();
smError.reset( new SMESH_ComputeError(COMPERR_ALGO_FAILED,"Submesh can not be evaluated",this));
return false;
}
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std::vector<int> aVec = (*anIt).second;
nbtri += Max(aVec[SMDSEntity_Triangle],aVec[SMDSEntity_Quad_Triangle]);
nbqua += Max(aVec[SMDSEntity_Quadrangle],aVec[SMDSEntity_Quad_Quadrangle]);
GProp_GProps G;
BRepGProp::SurfaceProperties(F,G);
double anArea = G.Mass();
fullArea += anArea;
}
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// collect info from edges
int nb0d_e = 0, nb1d_e = 0;
bool IsQuadratic = false;
bool IsFirst = true;
TopTools_MapOfShape tmpMap;
for (TopExp_Explorer expF(aShape, TopAbs_EDGE); expF.More(); expF.Next()) {
TopoDS_Edge E = TopoDS::Edge(expF.Current());
if( tmpMap.Contains(E) )
continue;
tmpMap.Add(E);
SMESH_subMesh *aSubMesh = aMesh.GetSubMesh(expF.Current());
MapShapeNbElemsItr anIt = aResMap.find(aSubMesh);
if( anIt==aResMap.end() ) {
SMESH_ComputeErrorPtr& smError = aSubMesh->GetComputeError();
smError.reset( new SMESH_ComputeError(COMPERR_ALGO_FAILED,
"Submesh can not be evaluated",this));
return false;
}
std::vector<int> aVec = (*anIt).second;
nb0d_e += aVec[SMDSEntity_Node];
nb1d_e += Max(aVec[SMDSEntity_Edge],aVec[SMDSEntity_Quad_Edge]);
if(IsFirst) {
IsQuadratic = (aVec[SMDSEntity_Quad_Edge] > aVec[SMDSEntity_Edge]);
IsFirst = false;
}
}
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tmpMap.Clear();
double ELen_face = sqrt(2.* ( fullArea/(nbtri+nbqua*2) ) / sqrt(3.0) );
double ELen_vol = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
double ELen = Min(ELen_vol,ELen_face*2);
GProp_GProps G;
BRepGProp::VolumeProperties(aShape,G);
double aVolume = G.Mass();
double tetrVol = 0.1179*ELen*ELen*ELen;
double CoeffQuality = 0.9;
int nbVols = int( aVolume/tetrVol/CoeffQuality );
int nb1d_f = (nbtri*3 + nbqua*4 - nb1d_e) / 2;
int nb1d_in = (nbVols*6 - nb1d_e - nb1d_f ) / 5;
std::vector<int> aVec(SMDSEntity_Last);
for(int i=SMDSEntity_Node; i<SMDSEntity_Last; i++) aVec[i]=0;
if( IsQuadratic ) {
aVec[SMDSEntity_Node] = nb1d_in/6 + 1 + nb1d_in;
aVec[SMDSEntity_Quad_Tetra] = nbVols - nbqua*2;
aVec[SMDSEntity_Quad_Pyramid] = nbqua;
}
else {
aVec[SMDSEntity_Node] = nb1d_in/6 + 1;
aVec[SMDSEntity_Tetra] = nbVols - nbqua*2;
aVec[SMDSEntity_Pyramid] = nbqua;
}
SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
aResMap.insert(std::make_pair(sm,aVec));
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return true;
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}
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