Fix compilation after changes in SMESH headers

+ Eliminate warnings
This commit is contained in:
eap 2016-06-29 16:10:15 +03:00
parent 14bbe7c9bf
commit a60d97e956
5 changed files with 127 additions and 123 deletions

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@ -32,6 +32,7 @@
#include "NETGENPlugin_SimpleHypothesis_3D.hxx"
#include <SMDS_FaceOfNodes.hxx>
#include <SMDS_LinearEdge.hxx>
#include <SMDS_MeshElement.hxx>
#include <SMDS_MeshNode.hxx>
#include <SMESHDS_Mesh.hxx>
@ -530,27 +531,27 @@ namespace
*/
//================================================================================
void makeQuadratic( const TopTools_IndexedMapOfShape& shapes,
SMESH_Mesh* mesh )
{
for ( int i = 1; i <= shapes.Extent(); ++i )
{
SMESHDS_SubMesh* smDS = mesh->GetMeshDS()->MeshElements( shapes(i) );
if ( !smDS ) continue;
SMDS_ElemIteratorPtr elemIt = smDS->GetElements();
if ( !elemIt->more() ) continue;
const SMDS_MeshElement* e = elemIt->next();
if ( !e || e->IsQuadratic() )
continue;
// void makeQuadratic( const TopTools_IndexedMapOfShape& shapes,
// SMESH_Mesh* mesh )
// {
// for ( int i = 1; i <= shapes.Extent(); ++i )
// {
// SMESHDS_SubMesh* smDS = mesh->GetMeshDS()->MeshElements( shapes(i) );
// if ( !smDS ) continue;
// SMDS_ElemIteratorPtr elemIt = smDS->GetElements();
// if ( !elemIt->more() ) continue;
// const SMDS_MeshElement* e = elemIt->next();
// if ( !e || e->IsQuadratic() )
// continue;
TIDSortedElemSet elems;
elems.insert( e );
while ( elemIt->more() )
elems.insert( elems.end(), elemIt->next() );
// TIDSortedElemSet elems;
// elems.insert( e );
// while ( elemIt->more() )
// elems.insert( elems.end(), elemIt->next() );
SMESH_MeshEditor( mesh ).ConvertToQuadratic( /*3d=*/false, elems, /*biQuad=*/false );
}
}
// SMESH_MeshEditor( mesh ).ConvertToQuadratic( /*3d=*/false, elems, /*biQuad=*/false );
// }
// }
}
@ -2947,8 +2948,8 @@ bool NETGENPlugin_Mesher::Compute()
_ticTime = 0.98 / _progressTic;
int nbNod = _ngMesh->GetNP();
int nbSeg = _ngMesh->GetNSeg();
//int nbNod = _ngMesh->GetNP();
//int nbSeg = _ngMesh->GetNSeg();
int nbFac = _ngMesh->GetNSE();
int nbVol = _ngMesh->GetNE();
bool isOK = ( !err && (_isVolume ? (nbVol > 0) : (nbFac > 0)) );
@ -3435,7 +3436,7 @@ NETGENPlugin_Mesher::ReadErrors(const vector<const SMDS_MeshNode* >& nodeVec)
#ifdef _DEBUG_
size_t nbBadElems = err->myBadElements.size();
nbBadElems = 0;
if ( nbBadElems ) nbBadElems++; // avoid warning: variable set but not used
#endif
return err;

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@ -184,41 +184,41 @@ bool NETGENPlugin_NETGEN_2D_ONLY::CheckHypothesis (SMESH_Mesh& aMesh,
return ( aStatus == HYP_OK );
}
namespace
{
void limitSize( netgen::Mesh* ngMesh,
const double maxh )
{
// get bnd box
netgen::Point3d pmin, pmax;
ngMesh->GetBox( pmin, pmax, 0 );
const double dx = pmax.X() - pmin.X();
const double dy = pmax.Y() - pmin.Y();
const double dz = pmax.Z() - pmin.Z();
// namespace
// {
// void limitSize( netgen::Mesh* ngMesh,
// const double maxh )
// {
// // get bnd box
// netgen::Point3d pmin, pmax;
// ngMesh->GetBox( pmin, pmax, 0 );
// const double dx = pmax.X() - pmin.X();
// const double dy = pmax.Y() - pmin.Y();
// const double dz = pmax.Z() - pmin.Z();
const int nbX = Max( 2, int( dx / maxh * 3 ));
const int nbY = Max( 2, int( dy / maxh * 3 ));
const int nbZ = Max( 2, int( dz / maxh * 3 ));
// const int nbX = Max( 2, int( dx / maxh * 3 ));
// const int nbY = Max( 2, int( dy / maxh * 3 ));
// const int nbZ = Max( 2, int( dz / maxh * 3 ));
if ( ! & ngMesh->LocalHFunction() )
ngMesh->SetLocalH( pmin, pmax, 0.1 );
// if ( ! & ngMesh->LocalHFunction() )
// ngMesh->SetLocalH( pmin, pmax, 0.1 );
netgen::Point3d p;
for ( int i = 0; i <= nbX; ++i )
{
p.X() = pmin.X() + i * dx / nbX;
for ( int j = 0; j <= nbY; ++j )
{
p.Y() = pmin.Y() + j * dy / nbY;
for ( int k = 0; k <= nbZ; ++k )
{
p.Z() = pmin.Z() + k * dz / nbZ;
ngMesh->RestrictLocalH( p, maxh );
}
}
}
}
}
// netgen::Point3d p;
// for ( int i = 0; i <= nbX; ++i )
// {
// p.X() = pmin.X() + i * dx / nbX;
// for ( int j = 0; j <= nbY; ++j )
// {
// p.Y() = pmin.Y() + j * dy / nbY;
// for ( int k = 0; k <= nbZ; ++k )
// {
// p.Z() = pmin.Z() + k * dz / nbZ;
// ngMesh->RestrictLocalH( p, maxh );
// }
// }
// }
// }
// }
//=============================================================================
/*!
@ -569,11 +569,10 @@ bool NETGENPlugin_NETGEN_2D_ONLY::Compute(SMESH_Mesh& aMesh,
}
if ( j > elem.GetNP() )
{
SMDS_MeshFace* face = 0;
if ( elem.GetType() == TRIG )
face = helper.AddFace(nodes[0],nodes[1],nodes[2]);
helper.AddFace(nodes[0],nodes[1],nodes[2]);
else
face = helper.AddFace(nodes[0],nodes[1],nodes[2],nodes[3]);
helper.AddFace(nodes[0],nodes[1],nodes[2],nodes[3]);
}
}

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@ -336,77 +336,77 @@ bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
return ( ngLib._isComputeOk = compute( aMesh, helper, nodeVec, Netgen_mesh));
}
namespace
{
void limitVolumeSize( netgen::Mesh* ngMesh,
double maxh )
{
// get average h of faces
double faceh = 0;
int nbh = 0;
for (int i = 1; i <= ngMesh->GetNSE(); i++)
{
const netgen::Element2d& face = ngMesh->SurfaceElement(i);
for (int j=1; j <= face.GetNP(); ++j)
{
const netgen::PointIndex & i1 = face.PNumMod(j);
const netgen::PointIndex & i2 = face.PNumMod(j+1);
if ( i1 < i2 )
{
const netgen::Point3d & p1 = ngMesh->Point( i1 );
const netgen::Point3d & p2 = ngMesh->Point( i2 );
faceh += netgen::Dist2( p1, p2 );
nbh++;
}
}
}
faceh = Sqrt( faceh / nbh );
// namespace
// {
// void limitVolumeSize( netgen::Mesh* ngMesh,
// double maxh )
// {
// // get average h of faces
// double faceh = 0;
// int nbh = 0;
// for (int i = 1; i <= ngMesh->GetNSE(); i++)
// {
// const netgen::Element2d& face = ngMesh->SurfaceElement(i);
// for (int j=1; j <= face.GetNP(); ++j)
// {
// const netgen::PointIndex & i1 = face.PNumMod(j);
// const netgen::PointIndex & i2 = face.PNumMod(j+1);
// if ( i1 < i2 )
// {
// const netgen::Point3d & p1 = ngMesh->Point( i1 );
// const netgen::Point3d & p2 = ngMesh->Point( i2 );
// faceh += netgen::Dist2( p1, p2 );
// nbh++;
// }
// }
// }
// faceh = Sqrt( faceh / nbh );
double compareh;
if ( faceh < 0.5 * maxh ) compareh = -1;
else if ( faceh > 1.5 * maxh ) compareh = 1;
else compareh = 0;
// cerr << "faceh " << faceh << endl;
// cerr << "init maxh " << maxh << endl;
// cerr << "compareh " << compareh << endl;
// double compareh;
// if ( faceh < 0.5 * maxh ) compareh = -1;
// else if ( faceh > 1.5 * maxh ) compareh = 1;
// else compareh = 0;
// // cerr << "faceh " << faceh << endl;
// // cerr << "init maxh " << maxh << endl;
// // cerr << "compareh " << compareh << endl;
if ( compareh > 0 )
maxh *= 1.2;
else
maxh *= 0.8;
// cerr << "maxh " << maxh << endl;
// if ( compareh > 0 )
// maxh *= 1.2;
// else
// maxh *= 0.8;
// // cerr << "maxh " << maxh << endl;
// get bnd box
netgen::Point3d pmin, pmax;
ngMesh->GetBox( pmin, pmax, 0 );
const double dx = pmax.X() - pmin.X();
const double dy = pmax.Y() - pmin.Y();
const double dz = pmax.Z() - pmin.Z();
// // get bnd box
// netgen::Point3d pmin, pmax;
// ngMesh->GetBox( pmin, pmax, 0 );
// const double dx = pmax.X() - pmin.X();
// const double dy = pmax.Y() - pmin.Y();
// const double dz = pmax.Z() - pmin.Z();
if ( ! & ngMesh->LocalHFunction() )
ngMesh->SetLocalH( pmin, pmax, compareh <= 0 ? 0.1 : 0.5 );
// if ( ! & ngMesh->LocalHFunction() )
// ngMesh->SetLocalH( pmin, pmax, compareh <= 0 ? 0.1 : 0.5 );
// adjusted by SALOME_TESTS/Grids/smesh/bugs_08/I8
const int nbX = Max( 2, int( dx / maxh * 2 ));
const int nbY = Max( 2, int( dy / maxh * 2 ));
const int nbZ = Max( 2, int( dz / maxh * 2 ));
// // adjusted by SALOME_TESTS/Grids/smesh/bugs_08/I8
// const int nbX = Max( 2, int( dx / maxh * 2 ));
// const int nbY = Max( 2, int( dy / maxh * 2 ));
// const int nbZ = Max( 2, int( dz / maxh * 2 ));
netgen::Point3d p;
for ( int i = 0; i <= nbX; ++i )
{
p.X() = pmin.X() + i * dx / nbX;
for ( int j = 0; j <= nbY; ++j )
{
p.Y() = pmin.Y() + j * dy / nbY;
for ( int k = 0; k <= nbZ; ++k )
{
p.Z() = pmin.Z() + k * dz / nbZ;
ngMesh->RestrictLocalH( p, maxh );
}
}
}
}
}
// netgen::Point3d p;
// for ( int i = 0; i <= nbX; ++i )
// {
// p.X() = pmin.X() + i * dx / nbX;
// for ( int j = 0; j <= nbY; ++j )
// {
// p.Y() = pmin.Y() + j * dy / nbY;
// for ( int k = 0; k <= nbZ; ++k )
// {
// p.Z() = pmin.Z() + k * dz / nbZ;
// ngMesh->RestrictLocalH( p, maxh );
// }
// }
// }
// }
// }
//================================================================================
/*!

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@ -26,9 +26,10 @@
#include "NETGENPlugin_SimpleHypothesis_2D.hxx"
#include "NETGENPlugin_Hypothesis.hxx"
#include <SMESHDS_SubMesh.hxx>
#include <SMESH_ControlsDef.hxx>
#include <SMESH_Mesh.hxx>
#include <SMESH_subMesh.hxx>
#include <SMESH_ControlsDef.hxx>
#include <TopExp_Explorer.hxx>

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@ -26,6 +26,9 @@
#include "NETGENPlugin_SimpleHypothesis_3D.hxx"
#include "NETGENPlugin_Hypothesis.hxx"
#include <SMDS_Mesh.hxx>
#include <SMESHDS_Mesh.hxx>
#include <SMESHDS_SubMesh.hxx>
#include <SMESH_ControlsDef.hxx>
#include <SMESH_Mesh.hxx>
#include <SMESH_subMesh.hxx>