bos #26452 [EDF] (2021) SMESH: orientation of faces

follow MESH_MeshEditor change
This commit is contained in:
eap 2021-11-17 18:47:59 +03:00
parent 8ca0ca1fb6
commit be713631b9

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@ -216,8 +216,8 @@ namespace
gp_XYZ normal; gp_XYZ normal;
if ( SMESH_MeshAlgos::FaceNormal( f, normal )) if ( SMESH_MeshAlgos::FaceNormal( f, normal ))
{ {
TIDSortedElemSet allFaces; TIDSortedElemSet allFaces, refFaces = { f };
editor.Reorient2D( allFaces, normal, f ); editor.Reorient2D( allFaces, normal, refFaces, /*allowNonManifold=*/true );
break; break;
} }
} }