Fix Bug PAL8787: pass to Netgen only nodes of triangles

This commit is contained in:
eap 2005-05-18 07:36:21 +00:00
parent 28ecde73c5
commit d7ecb4aa0c

View File

@ -10,27 +10,22 @@
using namespace std;
#include "NETGENPlugin_NETGEN_3D.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_ControlsDef.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_FacePosition.hxx"
#include <TopExp.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <BRep_Tool.hxx>
#include <Geom_Surface.hxx>
#include <Geom_Curve.hxx>
#include <Geom2d_Curve.hxx>
#include "utilities.h"
#include <list>
#include <vector>
#include <map>
/*
Netgen include files
*/
@ -100,8 +95,6 @@ bool NETGENPlugin_NETGEN_3D::CheckHypothesis
theHyp = (*itl); // use only the first hypothesis
string hypName = theHyp->GetName();
// int hypId = theHyp->GetID();
// SCRUTE(hypName);
bool isOk = false;
@ -132,631 +125,179 @@ bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
map<int, const SMDS_MeshNode*> netgenToDS;
// get a shell from aShape
TopoDS_Shell aShell;
TopExp_Explorer exp(aShape,TopAbs_SHELL);
if ( exp.More() )
aShell = TopoDS::Shell(exp.Current());
// check if all faces were meshed by a triangle mesher (here MESFISTO_2D)
if ( aShell.IsNull() || !aMesh.GetSubMesh( aShell )) {
INFOS( "NETGENPlugin_NETGEN_3D::Compute(), bad shape");
return false;
}
// -------------------------------------------------------------------
// get triangles on aShell and make a map of nodes to Netgen node IDs
// -------------------------------------------------------------------
vector<SMESH_subMesh*> meshFaces;
vector<TopoDS_Shape> shapeFaces;
typedef map< const SMDS_MeshNode*, int> TNodeToIDMap;
TNodeToIDMap nodeToNetgenID;
list< const SMDS_MeshElement* > triangles;
list< bool > isReversed; // orientation of triangles
SMESH::Controls::Area areaControl;
SMESH::Controls::TSequenceOfXYZ nodesCoords;
for (TopExp_Explorer exp(aShape,TopAbs_FACE);exp.More();exp.Next())
{
TopoDS_Shape aShapeFace = exp.Current();
int faceID = meshDS->ShapeToIndex( aShapeFace );
TopoDS_Shape aMeshedFace = meshDS->IndexToShape( faceID );
const SMESHDS_SubMesh * aSubMeshDSFace = meshDS->MeshElements( faceID );
if ( aSubMeshDSFace )
{
TopoDS_Shape aShapeFace = exp.Current();
SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current());
ASSERT (aSubMesh);
int internal_size = meshFaces.size();
int index = 0;
for (int i = 0;i<internal_size;i++)
{
if (aSubMesh == meshFaces[i]) index = 1;
}
if (index == 0) meshFaces.push_back(aSubMesh);
internal_size = shapeFaces.size();
index = 0;
for (int i = 0;i<internal_size;i++)
{
if (aShapeFace == shapeFaces[i]) index = 1;
}
if (index == 0) shapeFaces.push_back(aShapeFace);
}
int numberOfFaces = meshFaces.size();
int NbTotOfTria = 0;
int NbTotOfNodesFaces = 0;
for (int i=0; i<numberOfFaces; i++)
{
TopoDS_Shape aShapeFace = meshFaces[i]->GetSubShape();
TopoDS_Shape aFace = shapeFaces[i];
SMESH_Algo* algoFace = _gen->GetAlgo(aMesh, aShapeFace);
string algoFaceName = algoFace->GetName();
if (algoFaceName != "MEFISTO_2D")
{
INFOS(algoFaceName);
return false;
}
const SMESHDS_SubMesh* aSubMeshDSFace = meshFaces[i]->GetSubMeshDS();
int nbNodes = aSubMeshDSFace->NbNodes();
NbTotOfNodesFaces += nbNodes;
int nbTria = aSubMeshDSFace->NbElements();
NbTotOfTria += nbTria;
int index = 0;
SMDS_ElemIteratorPtr iteratorTriangle = aSubMeshDSFace->GetElements();
index = 0;
int numberOfDegeneratedTriangle = 0;
while(iteratorTriangle->more())
{
index++;
const SMDS_MeshElement * triangle = iteratorTriangle->next();
SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator();
const SMDS_MeshNode * node1 = static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
double node1X = node1->X();
double node1Y = node1->Y();
double node1Z = node1->Z();
const SMDS_MeshNode * node2 = static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
double node2X = node2->X();
double node2Y = node2->Y();
double node2Z = node2->Z();
const SMDS_MeshNode * node3 = static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
double node3X = node3->X();
double node3Y = node3->Y();
double node3Z = node3->Z();
// Compute the triangle surface
double vect1 = ((node2Y - node1Y)*(node3Z - node1Z) - (node2Z - node1Z)*(node3Y - node1Y));
double vect2 = - ((node2X - node1X)*(node3Z - node1Z) - (node2Z - node1Z)*(node3X - node1X));
double vect3 = ((node2X - node1X)*(node3Y - node1Y) - (node2Y - node1Y)*(node3X - node1X));
double epsilon = 1.0e-6;
bool triangleIsDegenerated = ((abs(vect1)<epsilon) && (abs(vect2)<epsilon) && (abs(vect3)<epsilon));
if (triangleIsDegenerated)
{
numberOfDegeneratedTriangle++;
}
}
if (numberOfDegeneratedTriangle > 0)
MESSAGE("WARNING THERE IS(ARE) " << numberOfDegeneratedTriangle << " degenerated triangle on this face");
}
// check if all edges were meshed by a edge mesher (here Regular_1D)
vector<SMESH_subMesh*> meshEdges;
for (TopExp_Explorer exp(aShape,TopAbs_EDGE);exp.More();exp.Next())
{
SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current());
ASSERT (aSubMesh);
int internal_size = meshEdges.size();
int index = 0;
for (int i = 0;i<internal_size;i++)
{
if (aSubMesh == meshEdges[i]) index = 1;
}
if (index == 0) meshEdges.push_back(aSubMesh);
}
int numberOfEdges = meshEdges.size();
int NbTotOfNodesEdges = 0;
int NbTotOfSegs = 0;
for (int i=0; i<numberOfEdges; i++)
{
TopoDS_Shape aShapeEdge = meshEdges[i]->GetSubShape();
SMESH_Algo* algoEdge = _gen->GetAlgo(aMesh, aShapeEdge);
string algoEdgeName = algoEdge->GetName();
if (algoEdgeName != "Regular_1D")
{
INFOS(algoEdgeName);
ASSERT(0);
return false;
}
const SMESHDS_SubMesh* aSubMeshDSEdge = meshEdges[i]->GetSubMeshDS();
int nbNodes = aSubMeshDSEdge->NbNodes();
NbTotOfNodesEdges += nbNodes;
int nbSegs = aSubMeshDSEdge->NbElements();
NbTotOfSegs += nbSegs;
}
vector<SMESH_subMesh*> meshVertices;
for (TopExp_Explorer exp(aShape,TopAbs_VERTEX);exp.More();exp.Next())
{
SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current());
ASSERT (aSubMesh);
int internal_size = meshVertices.size();
int index = 0;
for (int i = 0;i<internal_size;i++)
{
if (aSubMesh == meshVertices[i]) index = 1;
}
if (index == 0) meshVertices.push_back(aSubMesh);
}
int numberOfVertices = meshVertices.size();
int NbTotOfNodesVertices = 0;
for (int i=0; i<numberOfVertices; i++)
{
TopoDS_Shape aShapeVertex = meshVertices[i]->GetSubShape();
const SMESHDS_SubMesh * aSubMeshDSVertex = meshVertices[i]->GetSubMeshDS();
int nbNodes = aSubMeshDSVertex->NbNodes();
NbTotOfNodesVertices += nbNodes;
}
vector<SMESH_subMesh*> meshShells;
TopoDS_Shell aShell;
for (TopExp_Explorer exp(aShape,TopAbs_SHELL);exp.More();exp.Next())
{
SMESH_subMesh* aSubMesh = aMesh.GetSubMesh(exp.Current());
ASSERT(aSubMesh);
aShell = TopoDS::Shell(exp.Current());
meshShells.push_back(aSubMesh);
}
int numberOfShells = meshShells.size();
if (numberOfShells > 0)
{
/*
Prepare the Netgen surface mesh from the SMESHDS
*/
int spaceDimension = 3;
int nbNodesByTri = 3;
int nbNodesByTetra = 4;
int Netgen_NbOfNodes = NbTotOfNodesFaces +
NbTotOfNodesEdges +
NbTotOfNodesVertices;
int Netgen_NbOfTria = NbTotOfTria;
int Netgen_param2ndOrder = 0;
double Netgen_paramFine = 1.;
double Netgen_paramSize = _maxElementVolume;
double * Netgen_Coordinates = new double [spaceDimension*
Netgen_NbOfNodes];
int * listNodeCoresNetgenSmesh = new int [Netgen_NbOfNodes];
int * Netgen_Connectivity = new int [nbNodesByTri*Netgen_NbOfTria];
double * Netgen_point = new double [spaceDimension];
int * Netgen_triangle = new int [nbNodesByTri];
int * Netgen_tetrahedron = new int [nbNodesByTetra];
for (int i=0; i<Netgen_NbOfTria; i++)
{
for (int j=0; j<nbNodesByTri; j++)
Netgen_Connectivity[i*nbNodesByTri+j] = 0;
}
double bigNumber = 1.e20;
for (int i=0; i<Netgen_NbOfNodes; i++)
{
listNodeCoresNetgenSmesh[i] = 0;
for (int j=0; j<spaceDimension; j++)
Netgen_Coordinates[i*spaceDimension+j] = bigNumber;
}
int indexNodes = 0;
for (int i=0; i<numberOfVertices; i++)
{
const SMESHDS_SubMesh * aSubMeshDSVertex =
meshVertices[i]->GetSubMeshDS();
SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSVertex->GetNodes();
while(iteratorNodes->more())
{
const SMDS_MeshNode * node = iteratorNodes->next();
int nodeId = node->GetID();
double nodeX = node->X();
double nodeY = node->Y();
double nodeZ = node->Z();
listNodeCoresNetgenSmesh[indexNodes] = nodeId;
int index = indexNodes*spaceDimension;
Netgen_Coordinates[index] = nodeX;
Netgen_Coordinates[index+1] = nodeY;
Netgen_Coordinates[index+2] = nodeZ;
netgenToDS[indexNodes] = node;
indexNodes++;
}
}
for (int i=0; i<numberOfEdges; i++)
{
const SMESHDS_SubMesh * aSubMeshDSEdge =
meshEdges[i]->GetSubMeshDS();
SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSEdge->GetNodes();
while(iteratorNodes->more())
{
const SMDS_MeshNode * node = iteratorNodes->next();
listNodeCoresNetgenSmesh[indexNodes] = node->GetID();
int index = indexNodes*spaceDimension;
Netgen_Coordinates[index] = node->X();
Netgen_Coordinates[index+1] = node->Y();
Netgen_Coordinates[index+2] = node->Z();
netgenToDS[indexNodes] = node;
indexNodes++;
}
}
for (int i=0; i<numberOfFaces; i++)
{
const SMESHDS_SubMesh * aSubMeshDSFace =
meshFaces[i]->GetSubMeshDS();
SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSFace->GetNodes();
while(iteratorNodes->more())
{
const SMDS_MeshNode * node = iteratorNodes->next();
int nodeId = node->GetID();
double nodeX = node->X();
double nodeY = node->Y();
double nodeZ = node->Z();
// MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ);
listNodeCoresNetgenSmesh[indexNodes] = nodeId;
int index = indexNodes*spaceDimension;
Netgen_Coordinates[index] = nodeX;
Netgen_Coordinates[index+1] = nodeY;
Netgen_Coordinates[index+2] = nodeZ;
netgenToDS[indexNodes] = node;
indexNodes++;
}
}
for (int i=0; i<Netgen_NbOfNodes; i++)
{
ASSERT(listNodeCoresNetgenSmesh[i] != 0);
for (int j=0; j<Netgen_NbOfNodes && j!=i; j++)
ASSERT(listNodeCoresNetgenSmesh[i] != listNodeCoresNetgenSmesh[j]);
for (int j=0; j<spaceDimension; j++)
ASSERT(Netgen_Coordinates[i*spaceDimension+j] != bigNumber);
}
int indexTrias = 0;
for (int i=0; i<numberOfFaces; i++)
{
const SMESHDS_SubMesh * aSubMeshDSFace =
meshFaces[i]->GetSubMeshDS();
TopoDS_Shape aFace = shapeFaces[i];
SMDS_ElemIteratorPtr iteratorTriangle = aSubMeshDSFace->GetElements();
TopoDS_Shape aShapeFace = meshFaces[i]->GetSubShape();
bool orientationMeshFace = (aFace.Orientation() == aShapeFace.Orientation());
if (orientationMeshFace)
{
while(iteratorTriangle->more())
{
const SMDS_MeshElement * triangle = iteratorTriangle->next();
SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator();
int triangleNode1 = (triangleNodesIt->next())->GetID();
int triangleNode2 = (triangleNodesIt->next())->GetID();
int triangleNode3 = (triangleNodesIt->next())->GetID();
int N1New = 0;
int N2New = 0;
int N3New = 0;
int index = indexTrias*nbNodesByTri;
for (int j=0; j<Netgen_NbOfNodes; j++)
{
int jp1 = j+1;
if (triangleNode1 == listNodeCoresNetgenSmesh[j])
N1New = jp1;
else if (triangleNode2 == listNodeCoresNetgenSmesh[j])
N2New = jp1;
else if (triangleNode3 == listNodeCoresNetgenSmesh[j])
N3New = jp1;
}
triangleNode1 = N1New;
triangleNode2 = N2New;
triangleNode3 = N3New;
Netgen_Connectivity[index] = triangleNode1;
Netgen_Connectivity[index+1] = triangleNode2;
Netgen_Connectivity[index+2] = triangleNode3;
indexTrias++;
}
}
else
{
while(iteratorTriangle->more())
{
const SMDS_MeshElement * triangle = iteratorTriangle->next();
SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator();
int triangleNode1 = (triangleNodesIt->next())->GetID();
int triangleNode3 = (triangleNodesIt->next())->GetID();
int triangleNode2 = (triangleNodesIt->next())->GetID();
int N1New = 0;
int N2New = 0;
int N3New = 0;
int index = indexTrias*nbNodesByTri;
for (int j=0; j<Netgen_NbOfNodes; j++)
{
int jp1 = j+1;
if (triangleNode1 == listNodeCoresNetgenSmesh[j])
N1New = jp1;
else if (triangleNode2 == listNodeCoresNetgenSmesh[j])
N2New = jp1;
else if (triangleNode3 == listNodeCoresNetgenSmesh[j])
N3New = jp1;
}
triangleNode1 = N1New;
triangleNode2 = N2New;
triangleNode3 = N3New;
Netgen_Connectivity[index] = triangleNode1;
Netgen_Connectivity[index+1] = triangleNode2;
Netgen_Connectivity[index+2] = triangleNode3;
indexTrias++;
}
}
}
int * nodesUsed = new int[Netgen_NbOfNodes];
for (int i=0; i<Netgen_NbOfNodes; i++) nodesUsed[i] = 0;
for (int i=0; i<Netgen_NbOfTria; i++)
for (int j=0; j<nbNodesByTri; j++)
{
int Nij = Netgen_Connectivity[i*nbNodesByTri+j];
ASSERT((Nij>=1) && (Nij<=Netgen_NbOfNodes));
nodesUsed[Nij-1] = 1;
Netgen_Connectivity[i*nbNodesByTri+j] = Nij;
}
for (int i=0; i<Netgen_NbOfNodes; i++)
{
ASSERT(nodesUsed[i] != 0);
}
delete [] nodesUsed;
/*
Feed the Netgen surface mesh
*/
Ng_Mesh * Netgen_mesh;
Ng_Init();
Netgen_mesh = Ng_NewMesh();
Ng_Meshing_Parameters Netgen_param;
for (int i=0; i<Netgen_NbOfNodes; i++)
{
for (int j=0; j<spaceDimension; j++)
Netgen_point[j] = Netgen_Coordinates[i*spaceDimension+j];
Ng_AddPoint(Netgen_mesh, Netgen_point);
}
for (int i=0; i<Netgen_NbOfTria; i++)
{
for (int j=0; j<nbNodesByTri; j++)
Netgen_triangle[j] = Netgen_Connectivity[i*nbNodesByTri+j];
Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
}
Netgen_param.secondorder = Netgen_param2ndOrder;
Netgen_param.fineness = Netgen_paramFine;
Netgen_param.maxh = Netgen_paramSize;
/*
Generate the volume mesh
*/
ASSERT(Netgen_NbOfNodes == Ng_GetNP(Netgen_mesh));
ASSERT(Ng_GetNE(Netgen_mesh) == 0);
ASSERT(Netgen_NbOfTria == Ng_GetNSE(Netgen_mesh));
Ng_Result status;
try {
status = Ng_GenerateVolumeMesh(Netgen_mesh, &Netgen_param);
} catch (...) {
MESSAGE("An exception has been caught during the Volume Mesh Generation ...");
status = NG_VOLUME_FAILURE;
bool isRev = ( aShapeFace.Orientation() != aMeshedFace.Orientation() );
SMDS_ElemIteratorPtr iteratorElem = aSubMeshDSFace->GetElements();
while ( iteratorElem->more() ) // loop on elements on a face
{
// check element
const SMDS_MeshElement* elem = iteratorElem->next();
if ( !elem || elem->NbNodes() != 3 ) {
INFOS( "NETGENPlugin_NETGEN_3D::Compute(), bad mesh");
return false;
}
// keep a triangle
triangles.push_back( elem );
isReversed.push_back( isRev );
// put elem nodes to nodeToNetgenID map
SMDS_ElemIteratorPtr triangleNodesIt = elem->nodesIterator();
while ( triangleNodesIt->more() ) {
const SMDS_MeshNode * node =
static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
nodeToNetgenID.insert( make_pair( node, 0 ));
}
#ifdef _DEBUG_
// check if a trainge is degenerated
areaControl.GetPoints( elem, nodesCoords );
double area = areaControl.GetValue( nodesCoords );
if ( area <= DBL_MIN ) {
MESSAGE( "Warning: Degenerated " << elem );
}
#endif
}
}
}
// ---------------------------------
// Feed the Netgen with surface mesh
// ---------------------------------
int Netgen_NbOfNodesNew = Ng_GetNP(Netgen_mesh);
int Netgen_NbOfNodes = nodeToNetgenID.size();
int Netgen_param2ndOrder = 0;
double Netgen_paramFine = 1.;
double Netgen_paramSize = _maxElementVolume;
int Netgen_NbOfTetra = Ng_GetNE(Netgen_mesh);
double Netgen_point[3];
int Netgen_triangle[3];
int Netgen_tetrahedron[4];
MESSAGE("End of Volume Mesh Generation. status=" << status <<
", nb new nodes: " << Netgen_NbOfNodesNew - Netgen_NbOfNodes <<
", nb tetra: " << Netgen_NbOfTetra);
Ng_Init();
if ((status != NG_OK) ||
(Netgen_NbOfTetra <= 0))
{
/*
Free the memory needed by to generate the Netgen Mesh
*/
Ng_Mesh * Netgen_mesh = Ng_NewMesh();
delete [] Netgen_Coordinates;
delete [] Netgen_Connectivity;
delete [] Netgen_point;
delete [] Netgen_triangle;
delete [] Netgen_tetrahedron;
// set nodes and remember thier netgen IDs
TNodeToIDMap::iterator n_id = nodeToNetgenID.begin();
for ( int id = 0; n_id != nodeToNetgenID.end(); ++n_id )
{
const SMDS_MeshNode* node = n_id->first;
Netgen_point [ 0 ] = node->X();
Netgen_point [ 1 ] = node->Y();
Netgen_point [ 2 ] = node->Z();
n_id->second = ++id;
Ng_AddPoint(Netgen_mesh, Netgen_point);
}
// set triangles
list< const SMDS_MeshElement* >::iterator tria = triangles.begin();
list< bool >::iterator reverse = isReversed.begin();
for ( ; tria != triangles.end(); ++tria, ++reverse )
{
int i = 0;
SMDS_ElemIteratorPtr triangleNodesIt = (*tria)->nodesIterator();
while ( triangleNodesIt->more() ) {
const SMDS_MeshNode * node =
static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
Netgen_triangle[ *reverse ? 2 - i : i ] = nodeToNetgenID[ node ];
++i;
}
Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
}
delete [] listNodeCoresNetgenSmesh;
// -------------------------
// Generate the volume mesh
// -------------------------
Ng_DeleteMesh(Netgen_mesh);
Ng_Exit();
Ng_Meshing_Parameters Netgen_param;
return false;
}
Netgen_param.secondorder = Netgen_param2ndOrder;
Netgen_param.fineness = Netgen_paramFine;
Netgen_param.maxh = Netgen_paramSize;
Ng_Result status;
double * Netgen_CoordinatesNew = new double [spaceDimension*Netgen_NbOfNodesNew];
int * Netgen_ConnectivityNew = new int [nbNodesByTetra*Netgen_NbOfTetra];
try {
status = Ng_GenerateVolumeMesh(Netgen_mesh, &Netgen_param);
} catch (...) {
MESSAGE("An exception has been caught during the Volume Mesh Generation ...");
status = NG_VOLUME_FAILURE;
}
for (int i=0; i<Netgen_NbOfNodesNew; i++)
{
Ng_GetPoint(Netgen_mesh, (i+1), Netgen_point);
int Netgen_NbOfNodesNew = Ng_GetNP(Netgen_mesh);
for (int j=0; j<spaceDimension; j++)
Netgen_CoordinatesNew[i*spaceDimension+j] = Netgen_point[j];
}
int Netgen_NbOfTetra = Ng_GetNE(Netgen_mesh);
for (int i=0; i<Netgen_NbOfNodes; i++)
for (int j=0; j<spaceDimension; j++)
ASSERT(Netgen_CoordinatesNew[i*spaceDimension+j] == Netgen_Coordinates[i*spaceDimension+j])
MESSAGE("End of Volume Mesh Generation. status=" << status <<
", nb new nodes: " << Netgen_NbOfNodesNew - Netgen_NbOfNodes <<
", nb tetra: " << Netgen_NbOfTetra);
for (int i=0; i<Netgen_NbOfTetra; i++)
{
Ng_GetVolumeElement(Netgen_mesh, (i+1), Netgen_tetrahedron);
// -------------------------------------------------------------------
// Feed back the SMESHDS with the generated Nodes and Volume Elements
// -------------------------------------------------------------------
for (int j=0; j<nbNodesByTetra; j++)
Netgen_ConnectivityNew[i*nbNodesByTetra+j] = Netgen_tetrahedron[j];
}
/*
Feed back the SMESHDS with the generated Nodes and Volume Elements
*/
int NbTotOfNodesShell = Netgen_NbOfNodesNew - Netgen_NbOfNodes;
int * listNodeShellCoresNetgenSmesh = new int [NbTotOfNodesShell];
for (int i=0; i<NbTotOfNodesShell; i++)
listNodeShellCoresNetgenSmesh[i] = 0;
for (int i=0; i<NbTotOfNodesShell; i++)
{
int index = (i+Netgen_NbOfNodes)*spaceDimension;
SMDS_MeshNode * node =
meshDS->AddNode(Netgen_CoordinatesNew[index],
Netgen_CoordinatesNew[index+1],
Netgen_CoordinatesNew[index+2]);
meshDS->SetNodeInVolume(node, aShell);
index = i+Netgen_NbOfNodes;
netgenToDS[index] = node;
listNodeShellCoresNetgenSmesh[i] = node->GetID();
}
for (int i=0; i<NbTotOfNodesShell; i++)
{
ASSERT(listNodeShellCoresNetgenSmesh[i] != 0);
for (int j=0; j<NbTotOfNodesShell && j!=i; j++)
ASSERT(listNodeShellCoresNetgenSmesh[i] != listNodeShellCoresNetgenSmesh[j]);
}
for (int i=0; i<Netgen_NbOfTetra; i++)
{
int index = i*nbNodesByTetra;
int tetraNode1 = Netgen_ConnectivityNew[index];
int tetraNode2 = Netgen_ConnectivityNew[index+1];
int tetraNode3 = Netgen_ConnectivityNew[index+2];
int tetraNode4 = Netgen_ConnectivityNew[index+3];
const SMDS_MeshNode * node1 = netgenToDS[tetraNode1-1];
const SMDS_MeshNode * node2 = netgenToDS[tetraNode2-1];
const SMDS_MeshNode * node3 = netgenToDS[tetraNode3-1];
const SMDS_MeshNode * node4 = netgenToDS[tetraNode4-1];
index = tetraNode1;
if (index <= Netgen_NbOfNodes)
tetraNode1 = listNodeCoresNetgenSmesh[index-1];
else
tetraNode1 = listNodeShellCoresNetgenSmesh[index-Netgen_NbOfNodes-1];
index = tetraNode2;
if (index <= Netgen_NbOfNodes)
tetraNode2 = listNodeCoresNetgenSmesh[index-1];
else
tetraNode2 = listNodeShellCoresNetgenSmesh[index-Netgen_NbOfNodes-1];
index = tetraNode3;
if (index <= Netgen_NbOfNodes)
tetraNode3 = listNodeCoresNetgenSmesh[index-1];
else
tetraNode3 = listNodeShellCoresNetgenSmesh[index-Netgen_NbOfNodes-1];
index = tetraNode4;
if (index <= Netgen_NbOfNodes)
tetraNode4 = listNodeCoresNetgenSmesh[index-1];
else
tetraNode4 = listNodeShellCoresNetgenSmesh[index-Netgen_NbOfNodes-1];
SMDS_MeshVolume * elt =
meshDS->AddVolume(node1,node2,node3,node4);
meshDS->SetMeshElementOnShape(elt, aShell);
}
/*
Free the memory needed by to generate the Netgen Mesh
*/
delete [] Netgen_Coordinates;
delete [] Netgen_Connectivity;
delete [] Netgen_CoordinatesNew;
delete [] Netgen_ConnectivityNew;
delete [] Netgen_point;
delete [] Netgen_triangle;
delete [] Netgen_tetrahedron;
delete [] listNodeCoresNetgenSmesh;
delete [] listNodeShellCoresNetgenSmesh;
Ng_DeleteMesh(Netgen_mesh);
Ng_Exit();
return true;
bool isOK = ( status == NG_OK && Netgen_NbOfTetra > 0 );
if ( isOK )
{
// vector of nodes in which node index == netgen ID
vector< const SMDS_MeshNode* > nodeVec ( Netgen_NbOfNodesNew + 1 );
// insert old nodes into nodeVec
for ( n_id = nodeToNetgenID.begin(); n_id != nodeToNetgenID.end(); ++n_id )
nodeVec[ n_id->second ] = n_id->first;
// create and insert new nodes into nodeVec
int nodeIndex = Netgen_NbOfNodes;
for ( ; nodeIndex <= Netgen_NbOfNodesNew; ++nodeIndex )
{
Ng_GetPoint( Netgen_mesh, nodeIndex, Netgen_point );
SMDS_MeshNode * node = meshDS->AddNode(Netgen_point[0],
Netgen_point[1],
Netgen_point[2]);
meshDS->SetNodeInVolume(node, aShell);
nodeVec[nodeIndex] = node;
}
return false;
}
// create tetrahedrons
for ( int elemIndex = 1; elemIndex <= Netgen_NbOfTetra; ++elemIndex )
{
Ng_GetVolumeElement(Netgen_mesh, elemIndex, Netgen_tetrahedron);
SMDS_MeshVolume * elt = meshDS->AddVolume (nodeVec[ Netgen_tetrahedron[0] ],
nodeVec[ Netgen_tetrahedron[1] ],
nodeVec[ Netgen_tetrahedron[2] ],
nodeVec[ Netgen_tetrahedron[3] ]);
meshDS->SetMeshElementOnShape(elt, aShell);
}
}
Ng_DeleteMesh(Netgen_mesh);
Ng_Exit();
return isOK;
}
//=============================================================================
/*!