//============================================================================= // File : NETGENPlugin_NETGEN_3D.cxx // Moved here from SMESH_NETGEN_3D.cxx // Created : lundi 27 Janvier 2003 // Author : Nadir BOUHAMOU (CEA) // Project : SALOME // Copyright : CEA 2003 // $Header$ //============================================================================= using namespace std; #include "NETGENPlugin_NETGEN_3D.hxx" #include "SMESH_Gen.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_subMesh.hxx" #include "SMDS_MeshElement.hxx" #include "SMDS_MeshNode.hxx" #include "SMDS_FacePosition.hxx" #include #include #include #include #include #include #include #include #include #include "utilities.h" /* Netgen include files */ #include "nglib.h" //============================================================================= /*! * */ //============================================================================= NETGENPlugin_NETGEN_3D::NETGENPlugin_NETGEN_3D(int hypId, int studyId, SMESH_Gen* gen) : SMESH_3D_Algo(hypId, studyId, gen) { MESSAGE("NETGENPlugin_NETGEN_3D::NETGENPlugin_NETGEN_3D"); _name = "NETGEN_3D"; // _shapeType = TopAbs_SOLID; _shapeType = (1 << TopAbs_SHELL) | (1 << TopAbs_SOLID);// 1 bit /shape type // MESSAGE("_shapeType octal " << oct << _shapeType); _compatibleHypothesis.push_back("MaxElementVolume"); _maxElementVolume = 0.; _hypMaxElementVolume = NULL; } //============================================================================= /*! * */ //============================================================================= NETGENPlugin_NETGEN_3D::~NETGENPlugin_NETGEN_3D() { MESSAGE("NETGENPlugin_NETGEN_3D::~NETGENPlugin_NETGEN_3D"); } //============================================================================= /*! * */ //============================================================================= bool NETGENPlugin_NETGEN_3D::CheckHypothesis (SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, SMESH_Hypothesis::Hypothesis_Status& aStatus) { MESSAGE("NETGENPlugin_NETGEN_3D::CheckHypothesis"); _hypMaxElementVolume = NULL; list::const_iterator itl; const SMESHDS_Hypothesis* theHyp; const list& hyps = GetUsedHypothesis(aMesh, aShape); int nbHyp = hyps.size(); if (!nbHyp) { aStatus = SMESH_Hypothesis::HYP_MISSING; return false; // can't work with no hypothesis } itl = hyps.begin(); theHyp = (*itl); // use only the first hypothesis string hypName = theHyp->GetName(); // int hypId = theHyp->GetID(); // SCRUTE(hypName); bool isOk = false; if (hypName == "MaxElementVolume") { _hypMaxElementVolume = static_cast (theHyp); ASSERT(_hypMaxElementVolume); _maxElementVolume = _hypMaxElementVolume->GetMaxVolume(); isOk =true; aStatus = SMESH_Hypothesis::HYP_OK; } else aStatus = SMESH_Hypothesis::HYP_INCOMPATIBLE; return isOk; } //============================================================================= /*! *Here we are going to use the NETGEN mesher */ //============================================================================= bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape) { MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume); bool isOk = false; SMESHDS_Mesh* meshDS = aMesh.GetMeshDS(); SMESH_subMesh* theSubMesh = aMesh.GetSubMesh(aShape); //const Handle(SMESHDS_SubMesh)& subMeshDS = theSubMesh->GetSubMeshDS(); map netgenToDS; MESSAGE("NETGENPlugin_NETGEN_3D::Compute Checking the mesh Faces"); // check if all faces were meshed by a triangle mesher (here MESFISTO_2D) vector meshFaces; vector shapeFaces; for (TopExp_Explorer exp(aShape,TopAbs_FACE);exp.More();exp.Next()) { TopoDS_Shape aShapeFace = exp.Current(); SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current()); ASSERT (aSubMesh); int internal_size = meshFaces.size(); int index = 0; for (int i = 0;iGetSubShape(); TopoDS_Shape aFace = shapeFaces[i]; SMESH_Algo* algoFace = _gen->GetAlgo(aMesh, aShapeFace); string algoFaceName = algoFace->GetName(); SCRUTE(algoFaceName); if (algoFaceName != "MEFISTO_2D") { SCRUTE(algoFaceName); ASSERT(0); return false; } bool orientationMeshFace = (aFace.Orientation() == aShapeFace.Orientation()); const SMESHDS_SubMesh* aSubMeshDSFace = meshFaces[i]->GetSubMeshDS(); SCRUTE(aSubMeshDSFace); int nbNodes = aSubMeshDSFace->NbNodes(); NbTotOfNodesFaces += nbNodes; int nbTria = aSubMeshDSFace->NbElements(); NbTotOfTria += nbTria; int index = 0; MESSAGE("NETGENPlugin_NETGEN_3D::Compute The mesh Face " << (i+1) << " has " << nbNodes << " face internal Nodes, " << nbTria << " triangles"); SCRUTE(orientationMeshFace); if (orientationMeshFace) { MESSAGE("The mesh and face have the same orientation"); } else { MESSAGE("The mesh and face have different orientations"); } SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSFace->GetNodes(); SCRUTE(nbNodes); index = 0; while(iteratorNodes->more()) { index++; const SMDS_MeshNode * node = iteratorNodes->next(); // int nodeId = node->GetID(); // double nodeX = node->X(); // double nodeY = node->Y(); // double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); } SCRUTE(index); SMDS_ElemIteratorPtr iteratorTriangle = aSubMeshDSFace->GetElements(); SCRUTE(nbTria); index = 0; int numberOfDegeneratedTriangle = 0; while(iteratorTriangle->more()) { index++; const SMDS_MeshElement * triangle = iteratorTriangle->next(); int triangleId = triangle->GetID(); SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator(); const SMDS_MeshNode * node1 = static_cast(triangleNodesIt->next()); double node1X = node1->X(); double node1Y = node1->Y(); double node1Z = node1->Z(); const SMDS_MeshNode * node2 = static_cast(triangleNodesIt->next()); double node2X = node2->X(); double node2Y = node2->Y(); double node2Z = node2->Z(); const SMDS_MeshNode * node3 = static_cast(triangleNodesIt->next()); double node3X = node3->X(); double node3Y = node3->Y(); double node3Z = node3->Z(); int triangleNode1 = node1->GetID(); int triangleNode2 = node2->GetID(); int triangleNode3 = node3->GetID(); // Compute the triangle surface double vect1 = ((node2Y - node1Y)*(node3Z - node1Z) - (node2Z - node1Z)*(node3Y - node1Y)); double vect2 = - ((node2X - node1X)*(node3Z - node1Z) - (node2Z - node1Z)*(node3X - node1X)); double vect3 = ((node2X - node1X)*(node3Y - node1Y) - (node2Y - node1Y)*(node3X - node1X)); double epsilon = 1.0e-6; bool triangleIsDegenerated = ((abs(vect1) ID = " << triangleId << " N1 = " << triangleNode1 << " N2 = " << triangleNode2 << " N3 = " << triangleNode3 << " is degenerated"); // MESSAGE("NODE -> ID = " << triangleNode1 << " X = " << node1X << " Y = " << node1Y << " Z = " << node1Z); // MESSAGE("NODE -> ID = " << triangleNode2 << " X = " << node2X << " Y = " << node2Y << " Z = " << node2Z); // MESSAGE("NODE -> ID = " << triangleNode3 << " X = " << node3X << " Y = " << node3Y << " Z = " << node3Z); numberOfDegeneratedTriangle++; } else { // MESSAGE("TRIANGLE -> ID = " << triangleId << " N1 = " << triangleNode1 << " N2 = " << triangleNode2 << " N3 = " << triangleNode3 << " is normal"); } } if (numberOfDegeneratedTriangle > 0) MESSAGE("WARNING THERE IS(ARE) " << numberOfDegeneratedTriangle << " degenerated triangle on this face"); SCRUTE(index); } SCRUTE(NbTotOfTria); SCRUTE(NbTotOfNodesFaces); MESSAGE("NETGENPlugin_NETGEN_3D::Compute Checking the mesh Edges"); // check if all edges were meshed by a edge mesher (here Regular_1D) vector meshEdges; for (TopExp_Explorer exp(aShape,TopAbs_EDGE);exp.More();exp.Next()) { SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current()); ASSERT (aSubMesh); int internal_size = meshEdges.size(); int index = 0; for (int i = 0;iGetSubShape(); SMESH_Algo* algoEdge = _gen->GetAlgo(aMesh, aShapeEdge); string algoEdgeName = algoEdge->GetName(); SCRUTE(algoEdgeName); if (algoEdgeName != "Regular_1D") { SCRUTE(algoEdgeName); ASSERT(0); return false; } const SMESHDS_SubMesh* aSubMeshDSEdge = meshEdges[i]->GetSubMeshDS(); SCRUTE(aSubMeshDSEdge); int nbNodes = aSubMeshDSEdge->NbNodes(); NbTotOfNodesEdges += nbNodes; int nbSegs = aSubMeshDSEdge->NbElements(); NbTotOfSegs += nbSegs; MESSAGE("NETGENPlugin_NETGEN_3D::Compute The mesh Edge " << (i+1) << " has " << nbNodes << " edge internal Nodes, " << nbSegs << " segments"); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSEdge->GetNodes(); SCRUTE(nbNodes); int index = 0; while(iteratorNodes->more()) { index++; const SMDS_MeshNode * node = iteratorNodes->next(); // int nodeId = node->GetID(); // double nodeX = node->X(); // double nodeY = node->Y(); // double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); } SCRUTE(index); } SCRUTE(NbTotOfNodesEdges); SCRUTE(NbTotOfSegs); MESSAGE("NETGENPlugin_NETGEN_3D::Compute Checking the mesh Vertices"); vector meshVertices; for (TopExp_Explorer exp(aShape,TopAbs_VERTEX);exp.More();exp.Next()) { SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current()); ASSERT (aSubMesh); int internal_size = meshVertices.size(); int index = 0; for (int i = 0;iGetSubShape(); const SMESHDS_SubMesh * aSubMeshDSVertex = meshVertices[i]->GetSubMeshDS(); SCRUTE(aSubMeshDSVertex); int nbNodes = aSubMeshDSVertex->NbNodes(); NbTotOfNodesVertices += nbNodes; MESSAGE("NETGENPlugin_NETGEN_3D::Compute The mesh Vertex " << (i+1) << " has " << nbNodes << " Nodes"); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSVertex->GetNodes(); SCRUTE(nbNodes); int index = 0; while(iteratorNodes->more()) { index++; const SMDS_MeshNode * node = iteratorNodes->next(); // int nodeId = node->GetID(); // double nodeX = node->X(); // double nodeY = node->Y(); // double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); } SCRUTE(index); } SCRUTE(NbTotOfNodesVertices); MESSAGE("NETGENPlugin_NETGEN_3D::Compute --> Analysis of all shell mesh"); vector meshShells; TopoDS_Shell aShell; for (TopExp_Explorer exp(aShape,TopAbs_SHELL);exp.More();exp.Next()) { SMESH_subMesh* aSubMesh = aMesh.GetSubMesh(exp.Current()); ASSERT(aSubMesh); SCRUTE(aSubMesh); aShell = TopoDS::Shell(exp.Current()); meshShells.push_back(aSubMesh); } int numberOfShells = meshShells.size(); SCRUTE(numberOfShells); if (numberOfShells == 1) { MESSAGE("NETGENPlugin_NETGEN_3D::Compute Only one shell --> generation of the mesh using directly Netgen"); /* Prepare the Netgen surface mesh from the SMESHDS */ MESSAGE("NETGENPlugin_NETGEN_3D::Compute Prepare the Netgen surface mesh from the SMESHDS"); int spaceDimension = 3; int nbNodesByTri = 3; int nbNodesByTetra = 4; int Netgen_NbOfNodes = NbTotOfNodesFaces + NbTotOfNodesEdges + NbTotOfNodesVertices; int Netgen_NbOfTria = NbTotOfTria; int Netgen_param2ndOrder = 0; double Netgen_paramFine = 1.; double Netgen_paramSize = _maxElementVolume; SCRUTE(Netgen_NbOfNodes); SCRUTE(Netgen_NbOfTria); double * Netgen_Coordinates = new double [spaceDimension* Netgen_NbOfNodes]; int * listNodeCoresNetgenSmesh = new int [Netgen_NbOfNodes]; int * Netgen_Connectivity = new int [nbNodesByTri*Netgen_NbOfTria]; double * Netgen_point = new double [spaceDimension]; int * Netgen_triangle = new int [nbNodesByTri]; int * Netgen_tetrahedron = new int [nbNodesByTetra]; for (int i=0; iGetSubMeshDS(); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSVertex->GetNodes(); while(iteratorNodes->more()) { const SMDS_MeshNode * node = iteratorNodes->next(); int nodeId = node->GetID(); double nodeX = node->X(); double nodeY = node->Y(); double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); listNodeCoresNetgenSmesh[indexNodes] = nodeId; int index = indexNodes*spaceDimension; Netgen_Coordinates[index] = nodeX; Netgen_Coordinates[index+1] = nodeY; Netgen_Coordinates[index+2] = nodeZ; netgenToDS[indexNodes] = node; indexNodes++; } } for (int i=0; iGetSubMeshDS(); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSEdge->GetNodes(); while(iteratorNodes->more()) { const SMDS_MeshNode * node = iteratorNodes->next(); int nodeId = node->GetID(); double nodeX = node->X(); double nodeY = node->Y(); double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); listNodeCoresNetgenSmesh[indexNodes] = node->GetID(); int index = indexNodes*spaceDimension; Netgen_Coordinates[index] = node->X(); Netgen_Coordinates[index+1] = node->Y(); Netgen_Coordinates[index+2] = node->Z(); netgenToDS[indexNodes] = node; indexNodes++; } } for (int i=0; iGetSubMeshDS(); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSFace->GetNodes(); while(iteratorNodes->more()) { const SMDS_MeshNode * node = iteratorNodes->next(); int nodeId = node->GetID(); double nodeX = node->X(); double nodeY = node->Y(); double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); listNodeCoresNetgenSmesh[indexNodes] = nodeId; int index = indexNodes*spaceDimension; Netgen_Coordinates[index] = nodeX; Netgen_Coordinates[index+1] = nodeY; Netgen_Coordinates[index+2] = nodeZ; netgenToDS[indexNodes] = node; indexNodes++; } } SCRUTE(indexNodes); for (int i=0; iGetSubMeshDS(); TopoDS_Shape aFace = shapeFaces[i]; SMDS_ElemIteratorPtr iteratorTriangle = aSubMeshDSFace->GetElements(); TopoDS_Shape aShapeFace = meshFaces[i]->GetSubShape(); bool orientationMeshFace = (aFace.Orientation() == aShapeFace.Orientation()); SCRUTE(orientationMeshFace); if (orientationMeshFace) { MESSAGE("The mesh and face have the same orientation"); while(iteratorTriangle->more()) { const SMDS_MeshElement * triangle = iteratorTriangle->next(); int triangleId = triangle->GetID(); SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator(); int triangleNode1 = (triangleNodesIt->next())->GetID(); int triangleNode2 = (triangleNodesIt->next())->GetID(); int triangleNode3 = (triangleNodesIt->next())->GetID(); // MESSAGE("TRIANGLE -> ID = " << triangleId << " N1 = " << triangleNode1 << " N2 = " << triangleNode2 << " N3 = " << triangleNode3); int N1New = 0; int N2New = 0; int N3New = 0; int index = indexTrias*nbNodesByTri; for (int j=0; jmore()) { const SMDS_MeshElement * triangle = iteratorTriangle->next(); int triangleId = triangle->GetID(); SMDS_ElemIteratorPtr triangleNodesIt = triangle->nodesIterator(); int triangleNode1 = (triangleNodesIt->next())->GetID(); int triangleNode3 = (triangleNodesIt->next())->GetID(); int triangleNode2 = (triangleNodesIt->next())->GetID(); // MESSAGE("TRIANGLE -> ID = " << triangleId << " N1 = " << triangleNode1 << " N2 = " << triangleNode2 << " N3 = " << triangleNode3); int N1New = 0; int N2New = 0; int N3New = 0; int index = indexTrias*nbNodesByTri; for (int j=0; j=1) && (Nij<=Netgen_NbOfNodes)); nodesUsed[Nij-1] = 1; Netgen_Connectivity[i*nbNodesByTri+j] = Nij; } for (int i=0; i Adding the New Nodes to SMESHDS"); for (int i=0; iAddNode(Netgen_CoordinatesNew[index], Netgen_CoordinatesNew[index+1], Netgen_CoordinatesNew[index+2]); meshDS->SetNodeInVolume(node, aShell); index = i+Netgen_NbOfNodes; netgenToDS[index] = node; listNodeShellCoresNetgenSmesh[i] = node->GetID(); } SCRUTE(Netgen_NbOfNodesNew); SCRUTE(netgenToDS.size()); for (int i=0; i Adding the New elements (Tetrahedrons) to the SMESHDS"); for (int i=0; iAddVolume(node1,node2,node3,node4); meshDS->SetMeshElementOnShape(elt, aShell); } /* Free the memory needed by to generate the Netgen Mesh */ MESSAGE("NETGENPlugin_NETGEN_3D::Compute Free the memory needed by to generate the Netgen Mesh"); delete [] Netgen_Coordinates; delete [] Netgen_Connectivity; delete [] Netgen_CoordinatesNew; delete [] Netgen_ConnectivityNew; delete [] Netgen_point; delete [] Netgen_triangle; delete [] Netgen_tetrahedron; delete [] listNodeCoresNetgenSmesh; delete [] listNodeShellCoresNetgenSmesh; Ng_DeleteMesh(Netgen_mesh); Ng_Exit(); /* Verification */ { MESSAGE("NETGENPlugin_NETGEN_3D::Compute Verification of the Shell mesh"); TopoDS_Shape aShapeShell = meshShells[0]->GetSubShape(); SMESH_Algo* algoShell = _gen->GetAlgo(aMesh, aShapeShell); string algoShellName = algoShell->GetName(); SCRUTE(algoShellName); if (algoShellName != "NETGEN_3D") { SCRUTE(algoShellName); ASSERT(0); return false; } const SMESHDS_SubMesh * aSubMeshDSShell = meshShells[0]->GetSubMeshDS(); SCRUTE(&aSubMeshDSShell); int nbNodes = aSubMeshDSShell->NbNodes(); int nbTetra = aSubMeshDSShell->NbElements(); MESSAGE("NETGENPlugin_NETGEN_3D::Compute The mesh Shell has " << nbNodes << " shell internal Nodes, " << nbTetra << " tetrahedrons"); SMDS_NodeIteratorPtr iteratorNodes = aSubMeshDSShell->GetNodes(); SCRUTE(nbNodes); int index; index = 0; while(iteratorNodes->more()) { index++; const SMDS_MeshNode * node = iteratorNodes->next(); int nodeId = node->GetID(); double nodeX = node->X(); double nodeY = node->Y(); double nodeZ = node->Z(); // MESSAGE("NODE -> ID = " << nodeId << " X = " << nodeX << " Y = " << nodeY << " Z = " << nodeZ); } SCRUTE(index); SMDS_ElemIteratorPtr iteratorTetra = aSubMeshDSShell->GetElements(); SCRUTE(nbTetra); index = 0; while(iteratorTetra->more()) { index++; const SMDS_MeshElement * tetra = iteratorTetra->next(); int tetraId = tetra->GetID(); SMDS_ElemIteratorPtr tetraNodesIt = tetra->nodesIterator(); int tetraNode1 = (tetraNodesIt->next())->GetID(); int tetraNode2 = (tetraNodesIt->next())->GetID(); int tetraNode3 = (tetraNodesIt->next())->GetID(); int tetraNode4 = (tetraNodesIt->next())->GetID(); // MESSAGE("TETRAHEDRON -> ID = " << tetraId << " N1 = " << tetraNode1 << " N2 = " << tetraNode2 << " N3 = " << tetraNode3 << " N4 = " << tetraNode4); } SCRUTE(index); } } else { SCRUTE(numberOfShells); MESSAGE("NETGENPlugin_NETGEN_3D::Compute ERROR More than one shell ????? "); return false; } return true; } //============================================================================= /*! * */ //============================================================================= ostream & NETGENPlugin_NETGEN_3D::SaveTo(ostream & save) { return save; } //============================================================================= /*! * */ //============================================================================= istream & NETGENPlugin_NETGEN_3D::LoadFrom(istream & load) { return load; } //============================================================================= /*! * */ //============================================================================= ostream & operator << (ostream & save, NETGENPlugin_NETGEN_3D & hyp) { return hyp.SaveTo( save ); } //============================================================================= /*! * */ //============================================================================= istream & operator >> (istream & load, NETGENPlugin_NETGEN_3D & hyp) { return hyp.LoadFrom( load ); }