685 lines
23 KiB
C++
685 lines
23 KiB
C++
// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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//=============================================================================
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// File : NETGENPlugin_NETGEN_3D.cxx
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// Moved here from SMESH_NETGEN_3D.cxx
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// Created : lundi 27 Janvier 2003
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// Author : Nadir BOUHAMOU (CEA)
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// Project : SALOME
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//=============================================================================
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//
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#include "NETGENPlugin_NETGEN_3D.hxx"
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#include "NETGENPlugin_Mesher.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESH_Comment.hxx"
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#include "SMESH_ControlsDef.hxx"
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#include "SMESH_Gen.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMESH_MesherHelper.hxx"
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#include "SMESH_MeshEditor.hxx"
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#include "StdMeshers_QuadToTriaAdaptor.hxx"
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#include <BRepGProp.hxx>
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#include <BRep_Tool.hxx>
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#include <GProp_GProps.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopoDS.hxx>
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#include <Standard_Failure.hxx>
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#include <Standard_ErrorHandler.hxx>
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#include "utilities.h"
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#include <list>
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#include <vector>
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#include <map>
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/*
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Netgen include files
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*/
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#define OCCGEOMETRY
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#include <occgeom.hpp>
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namespace nglib {
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#include <nglib.h>
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}
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using namespace nglib;
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using namespace std;
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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NETGENPlugin_NETGEN_3D::NETGENPlugin_NETGEN_3D(int hypId, int studyId,
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SMESH_Gen* gen)
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: SMESH_3D_Algo(hypId, studyId, gen)
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{
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MESSAGE("NETGENPlugin_NETGEN_3D::NETGENPlugin_NETGEN_3D");
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_name = "NETGEN_3D";
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_shapeType = (1 << TopAbs_SHELL) | (1 << TopAbs_SOLID);// 1 bit /shape type
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_compatibleHypothesis.push_back("MaxElementVolume");
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_maxElementVolume = 0.;
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_hypMaxElementVolume = NULL;
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_requireShape = false; // can work without shape
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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NETGENPlugin_NETGEN_3D::~NETGENPlugin_NETGEN_3D()
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{
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MESSAGE("NETGENPlugin_NETGEN_3D::~NETGENPlugin_NETGEN_3D");
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool NETGENPlugin_NETGEN_3D::CheckHypothesis (SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape,
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Hypothesis_Status& aStatus)
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{
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MESSAGE("NETGENPlugin_NETGEN_3D::CheckHypothesis");
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_hypMaxElementVolume = NULL;
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_maxElementVolume = DBL_MAX;
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list<const SMESHDS_Hypothesis*>::const_iterator itl;
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const SMESHDS_Hypothesis* theHyp;
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const list<const SMESHDS_Hypothesis*>& hyps = GetUsedHypothesis(aMesh, aShape);
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int nbHyp = hyps.size();
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if (!nbHyp)
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{
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aStatus = SMESH_Hypothesis::HYP_OK;
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//aStatus = SMESH_Hypothesis::HYP_MISSING;
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return true; // can work with no hypothesis
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}
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itl = hyps.begin();
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theHyp = (*itl); // use only the first hypothesis
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string hypName = theHyp->GetName();
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bool isOk = false;
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if (hypName == "MaxElementVolume")
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{
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_hypMaxElementVolume = static_cast<const StdMeshers_MaxElementVolume*> (theHyp);
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ASSERT(_hypMaxElementVolume);
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_maxElementVolume = _hypMaxElementVolume->GetMaxVolume();
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isOk =true;
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aStatus = SMESH_Hypothesis::HYP_OK;
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}
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else
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aStatus = SMESH_Hypothesis::HYP_INCOMPATIBLE;
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return isOk;
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}
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//=============================================================================
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/*!
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*Here we are going to use the NETGEN mesher
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*/
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//=============================================================================
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bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape)
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{
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MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
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SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
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SMESH_MesherHelper helper(aMesh);
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bool _quadraticMesh = helper.IsQuadraticSubMesh(aShape);
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helper.SetElementsOnShape( true );
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int Netgen_NbOfNodes = 0;
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int Netgen_param2ndOrder = 0;
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double Netgen_paramFine = 1.;
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double Netgen_paramSize = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
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double Netgen_point[3];
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int Netgen_triangle[3];
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int Netgen_tetrahedron[4];
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NETGENPlugin_NetgenLibWrapper ngLib;
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Ng_Mesh * Netgen_mesh = ngLib._ngMesh;
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// vector of nodes in which node index == netgen ID
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vector< const SMDS_MeshNode* > nodeVec;
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{
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const int invalid_ID = -1;
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SMESH::Controls::Area areaControl;
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SMESH::Controls::TSequenceOfXYZ nodesCoords;
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// maps nodes to ng ID
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typedef map< const SMDS_MeshNode*, int, TIDCompare > TNodeToIDMap;
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typedef TNodeToIDMap::value_type TN2ID;
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TNodeToIDMap nodeToNetgenID;
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// find internal shapes
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NETGENPlugin_Internals internals( aMesh, aShape, /*is3D=*/true );
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// ---------------------------------
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// Feed the Netgen with surface mesh
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// ---------------------------------
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TopAbs_ShapeEnum mainType = aMesh.GetShapeToMesh().ShapeType();
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bool checkReverse = ( mainType == TopAbs_COMPOUND || mainType == TopAbs_COMPSOLID );
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StdMeshers_QuadToTriaAdaptor Adaptor;
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if ( aMesh.NbQuadrangles() > 0 )
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Adaptor.Compute(aMesh,aShape);
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for ( TopExp_Explorer exFa( aShape, TopAbs_FACE ); exFa.More(); exFa.Next())
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{
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const TopoDS_Shape& aShapeFace = exFa.Current();
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int faceID = meshDS->ShapeToIndex( aShapeFace );
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bool isInternalFace = internals.isInternalShape( faceID );
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bool isRev = false;
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if ( checkReverse && !isInternalFace &&
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helper.NbAncestors(aShapeFace, aMesh, aShape.ShapeType()) > 1 )
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// IsReversedSubMesh() can work wrong on strongly curved faces,
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// so we use it as less as possible
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isRev = SMESH_Algo::IsReversedSubMesh( TopoDS::Face(aShapeFace), meshDS );
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const SMESHDS_SubMesh * aSubMeshDSFace = meshDS->MeshElements( aShapeFace );
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if ( !aSubMeshDSFace ) continue;
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SMDS_ElemIteratorPtr iteratorElem = aSubMeshDSFace->GetElements();
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while ( iteratorElem->more() ) // loop on elements on a geom face
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{
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// check mesh face
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const SMDS_MeshElement* elem = iteratorElem->next();
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if ( !elem )
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return error( COMPERR_BAD_INPUT_MESH, "Null element encounters");
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vector< const SMDS_MeshElement* > trias;
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bool isTraingle = ( elem->NbNodes() == ( elem->IsQuadratic() ? 6 : 3 ));
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if ( !isTraingle )
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{
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// use adaptor to convert quadrangle face into triangles
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const list<const SMDS_MeshFace*>* faces = Adaptor.GetTriangles(elem);
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if(faces==0)
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return error( COMPERR_BAD_INPUT_MESH,
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SMESH_Comment("No triangles in adaptor for element ")<<elem->GetID());
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trias.assign( faces->begin(), faces->end() );
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}
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else
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{
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trias.push_back( elem );
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}
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// Add nodes of triangles and triangles them-selves to netgen mesh
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for ( int i = 0; i < trias.size(); ++i )
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{
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// add three nodes of triangle
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bool hasDegen = false;
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for ( int iN = 0; iN < 3; ++iN )
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{
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const SMDS_MeshNode* node = trias[i]->GetNode( iN );
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int shapeID = node->getshapeId();
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if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_EDGE &&
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helper.IsDegenShape( shapeID ))
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{
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// ignore all nodes on degeneraged edge and use node on its vertex instead
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TopoDS_Shape vertex = TopoDS_Iterator( meshDS->IndexToShape( shapeID )).Value();
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node = SMESH_Algo::VertexNode( TopoDS::Vertex( vertex ), meshDS );
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hasDegen = true;
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}
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int& ngID = nodeToNetgenID.insert(TN2ID( node, invalid_ID )).first->second;
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if ( ngID == invalid_ID )
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{
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ngID = ++Netgen_NbOfNodes;
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Netgen_point [ 0 ] = node->X();
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Netgen_point [ 1 ] = node->Y();
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Netgen_point [ 2 ] = node->Z();
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Ng_AddPoint(Netgen_mesh, Netgen_point);
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}
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Netgen_triangle[ isRev ? 2-iN : iN ] = ngID;
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}
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// add triangle
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if ( hasDegen && (Netgen_triangle[0] == Netgen_triangle[1] ||
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Netgen_triangle[0] == Netgen_triangle[2] ||
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Netgen_triangle[2] == Netgen_triangle[1] ))
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continue;
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Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
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if ( isInternalFace && isTraingle )
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{
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swap( Netgen_triangle[1], Netgen_triangle[2] );
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Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
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}
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}
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#ifdef _DEBUG_
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// check if a trainge is degenerated
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areaControl.GetPoints( elem, nodesCoords );
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double area = areaControl.GetValue( nodesCoords );
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if ( area <= DBL_MIN ) {
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MESSAGE( "Warning: Degenerated " << elem );
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}
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#endif
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} // loop on elements on a face
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} // loop on faces of a SOLID or SHELL
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// insert old nodes into nodeVec
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nodeVec.resize( nodeToNetgenID.size() + 1, 0 );
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TNodeToIDMap::iterator n_id = nodeToNetgenID.begin();
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for ( ; n_id != nodeToNetgenID.end(); ++n_id )
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nodeVec[ n_id->second ] = n_id->first;
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nodeToNetgenID.clear();
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if ( internals.hasInternalVertexInSolid() )
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{
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netgen::OCCGeometry occgeo;
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NETGENPlugin_Mesher::addIntVerticesInSolids( occgeo,
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(netgen::Mesh&) *Netgen_mesh,
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nodeVec,
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internals);
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Netgen_NbOfNodes = Ng_GetNP(Netgen_mesh);
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}
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}
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// -------------------------
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// Generate the volume mesh
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// -------------------------
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Ng_Meshing_Parameters Netgen_param;
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Netgen_param.secondorder = Netgen_param2ndOrder;
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Netgen_param.fineness = Netgen_paramFine;
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Netgen_param.maxh = Netgen_paramSize;
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Ng_Result status;
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try {
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#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
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OCC_CATCH_SIGNALS;
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#endif
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status = Ng_GenerateVolumeMesh(Netgen_mesh, &Netgen_param);
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}
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catch (Standard_Failure& exc) {
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error(COMPERR_OCC_EXCEPTION, exc.GetMessageString());
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status = NG_VOLUME_FAILURE;
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}
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catch (...) {
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error("Exception in Ng_GenerateVolumeMesh()");
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status = NG_VOLUME_FAILURE;
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}
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if ( GetComputeError()->IsOK() ) {
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switch ( status ) {
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case NG_SURFACE_INPUT_ERROR:error( status, "NG_SURFACE_INPUT_ERROR");
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case NG_VOLUME_FAILURE: error( status, "NG_VOLUME_FAILURE");
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case NG_STL_INPUT_ERROR: error( status, "NG_STL_INPUT_ERROR");
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case NG_SURFACE_FAILURE: error( status, "NG_SURFACE_FAILURE");
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case NG_FILE_NOT_FOUND: error( status, "NG_FILE_NOT_FOUND");
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};
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}
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int Netgen_NbOfNodesNew = Ng_GetNP(Netgen_mesh);
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int Netgen_NbOfTetra = Ng_GetNE(Netgen_mesh);
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MESSAGE("End of Volume Mesh Generation. status=" << status <<
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", nb new nodes: " << Netgen_NbOfNodesNew - Netgen_NbOfNodes <<
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", nb tetra: " << Netgen_NbOfTetra);
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// -------------------------------------------------------------------
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// Feed back the SMESHDS with the generated Nodes and Volume Elements
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// -------------------------------------------------------------------
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if ( status == NG_VOLUME_FAILURE )
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{
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SMESH_ComputeErrorPtr err = NETGENPlugin_Mesher::readErrors(nodeVec);
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if ( err && !err->myBadElements.empty() )
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error( err );
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}
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bool isOK = ( /*status == NG_OK &&*/ Netgen_NbOfTetra > 0 );// get whatever built
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if ( isOK )
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{
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// create and insert new nodes into nodeVec
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nodeVec.resize( Netgen_NbOfNodesNew + 1, 0 );
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int nodeIndex = Netgen_NbOfNodes + 1;
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for ( ; nodeIndex <= Netgen_NbOfNodesNew; ++nodeIndex )
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{
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Ng_GetPoint( Netgen_mesh, nodeIndex, Netgen_point );
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nodeVec.at(nodeIndex) = helper.AddNode(Netgen_point[0], Netgen_point[1], Netgen_point[2]);
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}
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// create tetrahedrons
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for ( int elemIndex = 1; elemIndex <= Netgen_NbOfTetra; ++elemIndex )
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{
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Ng_GetVolumeElement(Netgen_mesh, elemIndex, Netgen_tetrahedron);
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helper.AddVolume (nodeVec.at( Netgen_tetrahedron[0] ),
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nodeVec.at( Netgen_tetrahedron[1] ),
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nodeVec.at( Netgen_tetrahedron[2] ),
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nodeVec.at( Netgen_tetrahedron[3] ));
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}
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}
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return (status == NG_OK);
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}
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//================================================================================
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/*!
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* \brief Compute tetrahedral mesh from 2D mesh without geometry
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*/
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//================================================================================
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bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
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SMESH_MesherHelper* aHelper)
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{
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MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
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const int invalid_ID = -1;
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bool _quadraticMesh = false;
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typedef map< const SMDS_MeshNode*, int, TIDCompare > TNodeToIDMap;
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TNodeToIDMap nodeToNetgenID;
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list< const SMDS_MeshElement* > triangles;
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SMESHDS_Mesh* MeshDS = aHelper->GetMeshDS();
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SMESH_MesherHelper::MType MeshType = aHelper->IsQuadraticMesh();
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if(MeshType == SMESH_MesherHelper::COMP)
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return error( COMPERR_BAD_INPUT_MESH,
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SMESH_Comment("Mesh with linear and quadratic elements given."));
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else if (MeshType == SMESH_MesherHelper::QUADRATIC)
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_quadraticMesh = true;
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StdMeshers_QuadToTriaAdaptor Adaptor;
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if ( aMesh.NbQuadrangles() > 0 )
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Adaptor.Compute(aMesh);
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SMDS_FaceIteratorPtr fIt = MeshDS->facesIterator(/*idInceasingOrder=*/true);
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while( fIt->more())
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{
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// check element
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const SMDS_MeshElement* elem = fIt->next();
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if ( !elem )
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return error( COMPERR_BAD_INPUT_MESH, "Null element encounters");
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vector< const SMDS_MeshElement* > trias;
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bool isTraingle = ( elem->NbCornerNodes() == 3 );
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if ( !isTraingle ) {
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// using adaptor
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const list<const SMDS_MeshFace*>* faces = Adaptor.GetTriangles(elem);
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if(faces==0)
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continue; // Issue 0020682. There already can be 3d mesh
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trias.assign( faces->begin(), faces->end() );
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}
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else {
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trias.push_back( elem );
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}
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for ( int i = 0; i < trias.size(); ++i )
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{
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triangles.push_back( trias[i] );
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for ( int iN = 0; iN < 3; ++iN )
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{
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const SMDS_MeshNode* node = trias[i]->GetNode( iN );
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// put elem nodes to nodeToNetgenID map
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nodeToNetgenID.insert( make_pair( node, invalid_ID ));
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}
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}
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}
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// ---------------------------------
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// Feed the Netgen with surface mesh
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// ---------------------------------
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int Netgen_NbOfNodes = 0;
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int Netgen_param2ndOrder = 0;
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double Netgen_paramFine = 1.;
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double Netgen_paramSize = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
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double Netgen_point[3];
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int Netgen_triangle[3];
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int Netgen_tetrahedron[4];
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NETGENPlugin_NetgenLibWrapper ngLib;
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Ng_Mesh * Netgen_mesh = ngLib._ngMesh;
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// set nodes and remember thier netgen IDs
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TNodeToIDMap::iterator n_id = nodeToNetgenID.begin();
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for ( ; n_id != nodeToNetgenID.end(); ++n_id )
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{
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const SMDS_MeshNode* node = n_id->first;
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Netgen_point [ 0 ] = node->X();
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Netgen_point [ 1 ] = node->Y();
|
|
Netgen_point [ 2 ] = node->Z();
|
|
Ng_AddPoint(Netgen_mesh, Netgen_point);
|
|
n_id->second = ++Netgen_NbOfNodes; // set netgen ID
|
|
}
|
|
|
|
// set triangles
|
|
list< const SMDS_MeshElement* >::iterator tria = triangles.begin();
|
|
for ( ; tria != triangles.end(); ++tria)
|
|
{
|
|
int i = 0;
|
|
SMDS_ElemIteratorPtr triangleNodesIt = (*tria)->nodesIterator();
|
|
while ( triangleNodesIt->more() ) {
|
|
const SMDS_MeshNode * node =
|
|
static_cast<const SMDS_MeshNode *>(triangleNodesIt->next());
|
|
if(aHelper->IsMedium(node))
|
|
continue;
|
|
Netgen_triangle[ i ] = nodeToNetgenID[ node ];
|
|
++i;
|
|
}
|
|
Ng_AddSurfaceElement(Netgen_mesh, NG_TRIG, Netgen_triangle);
|
|
}
|
|
|
|
// vector of nodes in which node index == netgen ID
|
|
vector< const SMDS_MeshNode* > nodeVec ( nodeToNetgenID.size() + 1 );
|
|
// insert old nodes into nodeVec
|
|
for ( n_id = nodeToNetgenID.begin(); n_id != nodeToNetgenID.end(); ++n_id )
|
|
nodeVec.at( n_id->second ) = n_id->first;
|
|
nodeToNetgenID.clear();
|
|
|
|
// -------------------------
|
|
// Generate the volume mesh
|
|
// -------------------------
|
|
|
|
Ng_Meshing_Parameters Netgen_param;
|
|
|
|
Netgen_param.secondorder = Netgen_param2ndOrder;
|
|
Netgen_param.fineness = Netgen_paramFine;
|
|
Netgen_param.maxh = Netgen_paramSize;
|
|
|
|
Ng_Result status;
|
|
|
|
try {
|
|
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
|
OCC_CATCH_SIGNALS;
|
|
#endif
|
|
status = Ng_GenerateVolumeMesh(Netgen_mesh, &Netgen_param);
|
|
}
|
|
catch (Standard_Failure& exc) {
|
|
error(COMPERR_OCC_EXCEPTION, exc.GetMessageString());
|
|
status = NG_VOLUME_FAILURE;
|
|
}
|
|
catch (...) {
|
|
error("Exception in Ng_GenerateVolumeMesh()");
|
|
status = NG_VOLUME_FAILURE;
|
|
}
|
|
if ( GetComputeError()->IsOK() ) {
|
|
switch ( status ) {
|
|
case NG_SURFACE_INPUT_ERROR:error( status, "NG_SURFACE_INPUT_ERROR");
|
|
case NG_VOLUME_FAILURE: error( status, "NG_VOLUME_FAILURE");
|
|
case NG_STL_INPUT_ERROR: error( status, "NG_STL_INPUT_ERROR");
|
|
case NG_SURFACE_FAILURE: error( status, "NG_SURFACE_FAILURE");
|
|
case NG_FILE_NOT_FOUND: error( status, "NG_FILE_NOT_FOUND");
|
|
};
|
|
}
|
|
|
|
int Netgen_NbOfNodesNew = Ng_GetNP(Netgen_mesh);
|
|
|
|
int Netgen_NbOfTetra = Ng_GetNE(Netgen_mesh);
|
|
|
|
MESSAGE("End of Volume Mesh Generation. status=" << status <<
|
|
", nb new nodes: " << Netgen_NbOfNodesNew - Netgen_NbOfNodes <<
|
|
", nb tetra: " << Netgen_NbOfTetra);
|
|
|
|
// -------------------------------------------------------------------
|
|
// Feed back the SMESHDS with the generated Nodes and Volume Elements
|
|
// -------------------------------------------------------------------
|
|
|
|
if ( status == NG_VOLUME_FAILURE )
|
|
{
|
|
SMESH_ComputeErrorPtr err = NETGENPlugin_Mesher::readErrors(nodeVec);
|
|
if ( err && !err->myBadElements.empty() )
|
|
error( err );
|
|
}
|
|
|
|
bool isOK = ( Netgen_NbOfTetra > 0 );// get whatever built
|
|
if ( isOK )
|
|
{
|
|
// create and insert new nodes into nodeVec
|
|
nodeVec.resize( Netgen_NbOfNodesNew + 1 );
|
|
int nodeIndex = Netgen_NbOfNodes + 1;
|
|
|
|
for ( ; nodeIndex <= Netgen_NbOfNodesNew; ++nodeIndex )
|
|
{
|
|
Ng_GetPoint( Netgen_mesh, nodeIndex, Netgen_point );
|
|
nodeVec.at(nodeIndex) = aHelper->AddNode(Netgen_point[0],Netgen_point[1],Netgen_point[2]);
|
|
}
|
|
|
|
// create tetrahedrons
|
|
for ( int elemIndex = 1; elemIndex <= Netgen_NbOfTetra; ++elemIndex )
|
|
{
|
|
Ng_GetVolumeElement(Netgen_mesh, elemIndex, Netgen_tetrahedron);
|
|
aHelper->AddVolume (nodeVec.at( Netgen_tetrahedron[0] ),
|
|
nodeVec.at( Netgen_tetrahedron[1] ),
|
|
nodeVec.at( Netgen_tetrahedron[2] ),
|
|
nodeVec.at( Netgen_tetrahedron[3] ));
|
|
}
|
|
}
|
|
|
|
return (status == NG_OK);
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool NETGENPlugin_NETGEN_3D::Evaluate(SMESH_Mesh& aMesh,
|
|
const TopoDS_Shape& aShape,
|
|
MapShapeNbElems& aResMap)
|
|
{
|
|
int nbtri = 0, nbqua = 0;
|
|
double fullArea = 0.0;
|
|
for (TopExp_Explorer expF(aShape, TopAbs_FACE); expF.More(); expF.Next()) {
|
|
TopoDS_Face F = TopoDS::Face( expF.Current() );
|
|
SMESH_subMesh *sm = aMesh.GetSubMesh(F);
|
|
MapShapeNbElemsItr anIt = aResMap.find(sm);
|
|
if( anIt==aResMap.end() ) {
|
|
SMESH_ComputeErrorPtr& smError = sm->GetComputeError();
|
|
smError.reset( new SMESH_ComputeError(COMPERR_ALGO_FAILED,"Submesh can not be evaluated",this));
|
|
return false;
|
|
}
|
|
std::vector<int> aVec = (*anIt).second;
|
|
nbtri += Max(aVec[SMDSEntity_Triangle],aVec[SMDSEntity_Quad_Triangle]);
|
|
nbqua += Max(aVec[SMDSEntity_Quadrangle],aVec[SMDSEntity_Quad_Quadrangle]);
|
|
GProp_GProps G;
|
|
BRepGProp::SurfaceProperties(F,G);
|
|
double anArea = G.Mass();
|
|
fullArea += anArea;
|
|
}
|
|
|
|
// collect info from edges
|
|
int nb0d_e = 0, nb1d_e = 0;
|
|
bool IsQuadratic = false;
|
|
bool IsFirst = true;
|
|
TopTools_MapOfShape tmpMap;
|
|
for (TopExp_Explorer expF(aShape, TopAbs_EDGE); expF.More(); expF.Next()) {
|
|
TopoDS_Edge E = TopoDS::Edge(expF.Current());
|
|
if( tmpMap.Contains(E) )
|
|
continue;
|
|
tmpMap.Add(E);
|
|
SMESH_subMesh *aSubMesh = aMesh.GetSubMesh(expF.Current());
|
|
MapShapeNbElemsItr anIt = aResMap.find(aSubMesh);
|
|
if( anIt==aResMap.end() ) {
|
|
SMESH_ComputeErrorPtr& smError = aSubMesh->GetComputeError();
|
|
smError.reset( new SMESH_ComputeError(COMPERR_ALGO_FAILED,
|
|
"Submesh can not be evaluated",this));
|
|
return false;
|
|
}
|
|
std::vector<int> aVec = (*anIt).second;
|
|
nb0d_e += aVec[SMDSEntity_Node];
|
|
nb1d_e += Max(aVec[SMDSEntity_Edge],aVec[SMDSEntity_Quad_Edge]);
|
|
if(IsFirst) {
|
|
IsQuadratic = (aVec[SMDSEntity_Quad_Edge] > aVec[SMDSEntity_Edge]);
|
|
IsFirst = false;
|
|
}
|
|
}
|
|
tmpMap.Clear();
|
|
|
|
double ELen_face = sqrt(2.* ( fullArea/(nbtri+nbqua*2) ) / sqrt(3.0) );
|
|
double ELen_vol = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
|
|
double ELen = Min(ELen_vol,ELen_face*2);
|
|
|
|
GProp_GProps G;
|
|
BRepGProp::VolumeProperties(aShape,G);
|
|
double aVolume = G.Mass();
|
|
double tetrVol = 0.1179*ELen*ELen*ELen;
|
|
double CoeffQuality = 0.9;
|
|
int nbVols = int( aVolume/tetrVol/CoeffQuality );
|
|
int nb1d_f = (nbtri*3 + nbqua*4 - nb1d_e) / 2;
|
|
int nb1d_in = (nbVols*6 - nb1d_e - nb1d_f ) / 5;
|
|
std::vector<int> aVec(SMDSEntity_Last);
|
|
for(int i=SMDSEntity_Node; i<SMDSEntity_Last; i++) aVec[i]=0;
|
|
if( IsQuadratic ) {
|
|
aVec[SMDSEntity_Node] = nb1d_in/6 + 1 + nb1d_in;
|
|
aVec[SMDSEntity_Quad_Tetra] = nbVols - nbqua*2;
|
|
aVec[SMDSEntity_Quad_Pyramid] = nbqua;
|
|
}
|
|
else {
|
|
aVec[SMDSEntity_Node] = nb1d_in/6 + 1;
|
|
aVec[SMDSEntity_Tetra] = nbVols - nbqua*2;
|
|
aVec[SMDSEntity_Pyramid] = nbqua;
|
|
}
|
|
SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
|
|
aResMap.insert(std::make_pair(sm,aVec));
|
|
|
|
return true;
|
|
}
|