netgenplugin/src/NETGENPlugin/NETGENPlugin_Mesher.hxx
2022-05-05 17:25:00 +03:00

306 lines
12 KiB
C++

// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// NETGENPlugin : C++ implementation
// File : NETGENPlugin_Mesher.hxx
// Author : Michael Sazonov (OCN)
// Date : 31/03/2006
// Project : SALOME
//
#ifndef _NETGENPlugin_Mesher_HXX_
#define _NETGENPlugin_Mesher_HXX_
#include "NETGENPlugin_Defs.hxx"
#include <StdMeshers_FaceSide.hxx>
#include <SMDS_MeshElement.hxx>
#include <SMESH_Algo.hxx>
#include <SMESH_ProxyMesh.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
namespace nglib {
#include <nglib.h>
}
#include <map>
#include <vector>
#include <set>
class NETGENPlugin_Hypothesis;
class NETGENPlugin_Internals;
class NETGENPlugin_SimpleHypothesis_2D;
class SMESHDS_Mesh;
class SMESH_Comment;
class SMESH_Mesh;
class SMESH_MesherHelper;
class StdMeshers_ViscousLayers;
class TopoDS_Shape;
namespace netgen {
class OCCGeometry;
class Mesh;
}
//=============================================================================
/*!
* \brief Struct storing nb of entities in netgen mesh
*/
//=============================================================================
struct NETGENPlugin_ngMeshInfo
{
int _nbNodes, _nbSegments, _nbFaces, _nbVolumes;
bool _elementsRemoved; // case where netgen can remove free nodes
char* _copyOfLocalH;
NETGENPlugin_ngMeshInfo( netgen::Mesh* ngMesh=0, bool checkRemovedElems=false );
void transferLocalH( netgen::Mesh* fromMesh, netgen::Mesh* toMesh );
void restoreLocalH ( netgen::Mesh* ngMesh);
};
//================================================================================
/*!
* \brief It correctly initializes netgen library at constructor and
* correctly finishes using netgen library at destructor
*/
//================================================================================
struct NETGENPLUGIN_EXPORT NETGENPlugin_NetgenLibWrapper
{
bool _isComputeOk;
netgen::Mesh * _ngMesh;
NETGENPlugin_NetgenLibWrapper();
~NETGENPlugin_NetgenLibWrapper();
void setMesh( nglib::Ng_Mesh* mesh );
nglib::Ng_Mesh* ngMesh() { return (nglib::Ng_Mesh*)(void*)_ngMesh; }
static int GenerateMesh(netgen::OCCGeometry& occgeo, int startWith, int endWith,
netgen::Mesh* & ngMesh);
int GenerateMesh(netgen::OCCGeometry& occgeo, int startWith, int endWith )
{
return GenerateMesh( occgeo, startWith, endWith, _ngMesh );
}
static void CalcLocalH( netgen::Mesh * ngMesh );
static void RemoveTmpFiles();
static int& instanceCounter();
private:
std::string getOutputFileName();
void removeOutputFile();
std::string _outputFileName;
ostream * _ngcout;
ostream * _ngcerr;
std::streambuf* _coutBuffer; // to re-/store cout.rdbuf()
};
//=============================================================================
/*!
* \brief This class calls the NETGEN mesher of OCC geometry
*/
//=============================================================================
class NETGENPLUGIN_EXPORT NETGENPlugin_Mesher
{
public:
// ---------- PUBLIC METHODS ----------
NETGENPlugin_Mesher (SMESH_Mesh* mesh, const TopoDS_Shape& aShape,
const bool isVolume);
~NETGENPlugin_Mesher();
void SetSelfPointer( NETGENPlugin_Mesher ** ptr );
void SetParameters(const NETGENPlugin_Hypothesis* hyp);
void SetParameters(const NETGENPlugin_SimpleHypothesis_2D* hyp);
void SetParameters(const StdMeshers_ViscousLayers* hyp );
void SetViscousLayers2DAssigned(bool isAssigned) { _isViscousLayers2D = isAssigned; }
void SetLocalSizeForChordalError( netgen::OCCGeometry& occgeo, netgen::Mesh& ngMesh );
static void SetLocalSize( netgen::OCCGeometry& occgeo, netgen::Mesh& ngMesh );
bool Compute();
bool Evaluate(MapShapeNbElems& aResMap);
double GetProgress(const SMESH_Algo* holder,
const int * algoProgressTic,
const double * algoProgress) const;
static void PrepareOCCgeometry(netgen::OCCGeometry& occgeom,
const TopoDS_Shape& shape,
SMESH_Mesh& mesh,
std::list< SMESH_subMesh* > * meshedSM=0,
NETGENPlugin_Internals* internalShapes=0);
static double GetDefaultMinSize(const TopoDS_Shape& shape,
const double maxSize);
static void RestrictLocalSize(netgen::Mesh& ngMesh,
const gp_XYZ& p,
double size,
const bool overrideMinH=true);
static int FillSMesh(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
const NETGENPlugin_ngMeshInfo& initState,
SMESH_Mesh& sMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
SMESH_Comment& comment,
SMESH_MesherHelper* quadHelper=0);
bool FillNgMesh(netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
const std::list< SMESH_subMesh* > & meshedSM,
SMESH_MesherHelper* quadHelper=0,
SMESH_ProxyMesh::Ptr proxyMesh=SMESH_ProxyMesh::Ptr());
static void FixIntFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
NETGENPlugin_Internals& internalShapes);
static bool FixFaceMesh(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
const int faceID);
static void AddIntVerticesInFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes);
static void AddIntVerticesInSolids(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes);
static SMESH_ComputeErrorPtr
AddSegmentsToMesh(netgen::Mesh& ngMesh,
netgen::OCCGeometry& geom,
const TSideVector& wires,
SMESH_MesherHelper& helper,
std::vector< const SMDS_MeshNode* > & nodeVec,
const bool overrideMinH=true);
void SetDefaultParameters();
static SMESH_ComputeErrorPtr ReadErrors(const std::vector< const SMDS_MeshNode* >& nodeVec);
static void toPython( const netgen::Mesh* ngMesh ); // debug
private:
SMESH_Mesh* _mesh;
const TopoDS_Shape& _shape;
bool _isVolume;
bool _optimize;
int _fineness;
bool _isViscousLayers2D;
double _chordalError;
netgen::Mesh* _ngMesh;
netgen::OCCGeometry* _occgeom;
int _curShapeIndex;
volatile int _progressTic;
volatile double _ticTime; // normalized [0,1] compute time per a SMESH_Algo::_progressTic
volatile double _totalTime;
const NETGENPlugin_SimpleHypothesis_2D * _simpleHyp;
const StdMeshers_ViscousLayers* _viscousLayersHyp;
// a pointer to NETGENPlugin_Mesher* field of the holder, that will be
// nullified at destruction of this
NETGENPlugin_Mesher ** _ptrToMe;
};
//=============================================================================
/*!
* \brief Container of info needed to solve problems with internal shapes.
*
* Issue 0020676. It is made up as a class to be ready to extract from NETGEN
* and put in SMESH as soon as the same solution is needed somewhere else.
* The approach is to precompute internal edges in 2D and internal faces in 3D
* and put their mesh correctly (twice) into netgen mesh.
* In 2D, this class finds internal edges in faces and their vertices.
* In 3D, it additionally finds internal faces, their edges shared with other faces,
* and their vertices shared by several internal edges. Nodes built on the found
* shapes and mesh faces built on the found internal faces are to be doubled in
* netgen mesh to emulate a "crack"
*
* For internal faces a more simple solution is found, which is just to duplicate
* mesh faces on internal geom faces without modeling a "real crack". For this
* reason findBorderElements() is no more used anywhere.
*/
//=============================================================================
class NETGENPLUGIN_EXPORT NETGENPlugin_Internals
{
SMESH_Mesh& _mesh;
bool _is3D;
//2D
std::map<int,int> _e2face;//!<edges and their vertices in faces where they are TopAbs_INTERNAL
std::map<int,std::list<int> > _f2v;//!<faces with internal vertices
// 3D
std::set<int> _intShapes;
std::set<int> _borderFaces; //!< non-internal faces sharing the internal edge
std::map<int,std::list<int> > _s2v;//!<solids with internal vertices
public:
NETGENPlugin_Internals( SMESH_Mesh& mesh, const TopoDS_Shape& shape, bool is3D );
SMESH_Mesh& getMesh() const;
bool isShapeToPrecompute(const TopoDS_Shape& s);
// 2D meshing
// edges
bool hasInternalEdges() const { return !_e2face.empty(); }
bool isInternalEdge( int id ) const { return _e2face.count( id ); }
const std::map<int,int>& getEdgesAndVerticesWithFaces() const { return _e2face; }
void getInternalEdges( TopTools_IndexedMapOfShape& fmap,
TopTools_IndexedMapOfShape& emap,
TopTools_IndexedMapOfShape& vmap,
std::list< SMESH_subMesh* > smToPrecompute[]);
// vertices
bool hasInternalVertexInFace() const { return !_f2v.empty(); }
const std::map<int,std::list<int> >& getFacesWithVertices() const { return _f2v; }
// 3D meshing
// faces
bool hasInternalFaces() const { return !_intShapes.empty(); }
bool isInternalShape( int id ) const { return _intShapes.count( id ); }
void findBorderElements( std::set< const SMDS_MeshElement*, TIDCompare > & borderElems );
bool isBorderFace( int faceID ) const { return _borderFaces.count( faceID ); }
void getInternalFaces( TopTools_IndexedMapOfShape& fmap,
TopTools_IndexedMapOfShape& emap,
std::list< SMESH_subMesh* >& facesSM,
std::list< SMESH_subMesh* >& boundarySM);
// vertices
bool hasInternalVertexInSolid() const { return !_s2v.empty(); }
bool hasInternalVertexInSolid(int soID ) const { return _s2v.count(soID); }
const std::map<int,std::list<int> >& getSolidsWithVertices() const { return _s2v; }
};
#endif