netgenplugin/src/NETGENPlugin/NETGENPlugin_Mesher.hxx
2010-05-07 15:14:23 +00:00

225 lines
8.6 KiB
C++

// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// NETGENPlugin : C++ implementation
// File : NETGENPlugin_Mesher.hxx
// Author : Michael Sazonov (OCN)
// Date : 31/03/2006
// Project : SALOME
//
#ifndef _NETGENPlugin_Mesher_HXX_
#define _NETGENPlugin_Mesher_HXX_
#include "NETGENPlugin_Defs.hxx"
#include "StdMeshers_FaceSide.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMESH_Algo.hxx"
namespace nglib {
#include <nglib.h>
}
#include <map>
#include <vector>
#include <set>
class SMESH_Mesh;
class SMESH_Comment;
class SMESHDS_Mesh;
class TopoDS_Shape;
class TopTools_DataMapOfShapeShape;
class TopTools_IndexedMapOfShape;
class NETGENPlugin_Hypothesis;
class NETGENPlugin_SimpleHypothesis_2D;
class NETGENPlugin_Internals;
namespace netgen {
class OCCGeometry;
class Mesh;
}
//=============================================================================
/*!
* \brief Struct storing nb of entities in netgen mesh
*/
//=============================================================================
struct NETGENPlugin_ngMeshInfo
{
int _nbNodes, _nbSegments, _nbFaces, _nbVolumes;
NETGENPlugin_ngMeshInfo( netgen::Mesh* ngMesh=0);
};
//=============================================================================
/*!
* \brief This class calls the NETGEN mesher of OCC geometry
*/
//=============================================================================
class NETGENPLUGIN_EXPORT NETGENPlugin_Mesher
{
public:
// ---------- PUBLIC METHODS ----------
NETGENPlugin_Mesher (SMESH_Mesh* mesh, const TopoDS_Shape& aShape,
const bool isVolume);
void SetParameters(const NETGENPlugin_Hypothesis* hyp);
void SetParameters(const NETGENPlugin_SimpleHypothesis_2D* hyp);
bool Compute();
bool Evaluate(MapShapeNbElems& aResMap);
static void PrepareOCCgeometry(netgen::OCCGeometry& occgeom,
const TopoDS_Shape& shape,
SMESH_Mesh& mesh,
std::list< SMESH_subMesh* > * meshedSM=0,
NETGENPlugin_Internals* internalShapes=0);
static int FillSMesh(const netgen::OCCGeometry& occgeom,
const netgen::Mesh& ngMesh,
const NETGENPlugin_ngMeshInfo& initState,
SMESH_Mesh& sMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
SMESH_Comment& comment);
bool fillNgMesh(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
const std::list< SMESH_subMesh* > & meshedSM);
static void fixIntFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
NETGENPlugin_Internals& internalShapes);
static void addIntVerticesInFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes);
static void addIntVerticesInSolids(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
std::vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes);
void defaultParameters();
static void RemoveTmpFiles();
static SMESH_ComputeErrorPtr readErrors(const std::vector< const SMDS_MeshNode* >& nodeVec);
private:
SMESH_Mesh* _mesh;
const TopoDS_Shape& _shape;
bool _isVolume;
bool _optimize;
const NETGENPlugin_SimpleHypothesis_2D * _simpleHyp;
std::map< int, std::pair<int,int> > _faceDescriptors;
};
//=============================================================================
/*!
* \brief Container of info needed to solve problems with internal shapes.
*
* Issue 0020676. It is made up as a class to be ready to extract from NETGEN
* and put in SMESH as soon as the same solution is needed somewhere else.
* The approach is to precompute internal edges in 2D and internal faces in 3D
* and put their mesh correctly (twice) into netgen mesh.
* In 2D, this class finds internal edges in faces and their vertices.
* In 3D, it additionally finds internal faces, their edges shared with other faces,
* and their vertices shared by several internal edges. Nodes built on the found
* shapes and mesh faces built on the found internal faces are to be doubled in
* netgen mesh to emulate a "crack"
*
* For internal faces a more simple solution is found, which is just to duplicate
* mesh faces on internal geom faces without modeling a "real crack". For this
* reason findBorderElements() is no more used anywhere.
*/
//=============================================================================
class NETGENPLUGIN_EXPORT NETGENPlugin_Internals
{
SMESH_Mesh& _mesh;
bool _is3D;
//2D
std::map<int,int> _e2face;//!<edges and their vertices in faces where they are TopAbs_INTERNAL
std::map<int,std::list<int> > _f2v;//!<faces with internal vertices
// 3D
std::set<int> _intShapes;
std::set<int> _borderFaces; //!< non-intrnal faces sharing the internal edge
std::map<int,std::list<int> > _s2v;//!<solids with internal vertices
public:
NETGENPlugin_Internals( SMESH_Mesh& mesh, const TopoDS_Shape& shape, bool is3D );
SMESH_Mesh& getMesh() const;
bool isShapeToPrecompute(const TopoDS_Shape& s);
// 2D meshing
// edges
bool hasInternalEdges() const { return !_e2face.empty(); }
bool isInternalEdge( int id ) const { return _e2face.count( id ); }
const std::map<int,int>& getEdgesAndVerticesWithFaces() const { return _e2face; }
void getInternalEdges( TopTools_IndexedMapOfShape& fmap,
TopTools_IndexedMapOfShape& emap,
TopTools_IndexedMapOfShape& vmap,
std::list< SMESH_subMesh* >& smToPrecompute);
// vertices
bool hasInternalVertexInFace() const { return !_f2v.empty(); }
const std::map<int,std::list<int> >& getFacesWithVertices() const { return _f2v; }
// 3D meshing
// faces
bool hasInternalFaces() const { return !_intShapes.empty(); }
bool isInternalShape( int id ) const { return _intShapes.count( id ); }
void findBorderElements( std::set< const SMDS_MeshElement*, TIDCompare > & borderElems );
bool isBorderFace( int faceID ) const { return _borderFaces.count( faceID ); }
void getInternalFaces( TopTools_IndexedMapOfShape& fmap,
TopTools_IndexedMapOfShape& emap,
std::list< SMESH_subMesh* >& facesSM,
std::list< SMESH_subMesh* >& boundarySM);
// vertices
bool hasInternalVertexInSolid() const { return !_s2v.empty(); }
bool hasInternalVertexInSolid(int soID ) const { return _s2v.count(soID); }
const std::map<int,std::list<int> >& getSolidsWithVertices() const { return _s2v; }
};
//================================================================================
/*!
* \brief It correctly initializes netgen library at constructor and
* correctly finishes using netgen library at destructor
*/
//================================================================================
struct NETGENPLUGIN_EXPORT NETGENPlugin_NetgenLibWrapper
{
nglib::Ng_Mesh * _ngMesh;
NETGENPlugin_NetgenLibWrapper();
~NETGENPlugin_NetgenLibWrapper();
void setMesh( nglib::Ng_Mesh* mesh );
};
#endif