// Copyright (C) 2007-2022  CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//

//  SMESH SMDS : implementation of Salome mesh data structure
//
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif

#include "SMDS_VolumeOfNodes.hxx"

#include "SMDS_MeshNode.hxx"
#include "SMDS_SetIterator.hxx"

#include <boost/make_shared.hpp>

#include <utilities.h>

///////////////////////////////////////////////////////////////////////////////
/// Create an hexahedron. node 1,2,3,4 and 5,6,7,8 are quadrangle and
/// 5,1 and 7,3 are an edges.
///////////////////////////////////////////////////////////////////////////////
SMDS_VolumeOfNodes::SMDS_VolumeOfNodes(const SMDS_MeshNode * node1,
                                       const SMDS_MeshNode * node2,
                                       const SMDS_MeshNode * node3,
                                       const SMDS_MeshNode * node4,
                                       const SMDS_MeshNode * node5,
                                       const SMDS_MeshNode * node6,
                                       const SMDS_MeshNode * node7,
                                       const SMDS_MeshNode * node8)
{
  myNbNodes = 8;
  myNodes = new const SMDS_MeshNode* [myNbNodes];
  myNodes[0]=node1;
  myNodes[1]=node2;
  myNodes[2]=node3;
  myNodes[3]=node4;
  myNodes[4]=node5;
  myNodes[5]=node6;
  myNodes[6]=node7;
  myNodes[7]=node8;
}

SMDS_VolumeOfNodes::SMDS_VolumeOfNodes(const SMDS_MeshNode * node1,
                                       const SMDS_MeshNode * node2,
                                       const SMDS_MeshNode * node3,
                                       const SMDS_MeshNode * node4)
{
  myNbNodes = 4;
  myNodes = new const SMDS_MeshNode* [myNbNodes];
  myNodes[0]=node1;
  myNodes[1]=node2;
  myNodes[2]=node3;
  myNodes[3]=node4;
}

SMDS_VolumeOfNodes::SMDS_VolumeOfNodes(const SMDS_MeshNode * node1,
                                       const SMDS_MeshNode * node2,
                                       const SMDS_MeshNode * node3,
                                       const SMDS_MeshNode * node4,
                                       const SMDS_MeshNode * node5)
{
  myNbNodes = 5;
  myNodes = new const SMDS_MeshNode* [myNbNodes];
  myNodes[0]=node1;
  myNodes[1]=node2;
  myNodes[2]=node3;
  myNodes[3]=node4;
  myNodes[4]=node5;
}

SMDS_VolumeOfNodes::SMDS_VolumeOfNodes(const SMDS_MeshNode * node1,
                                       const SMDS_MeshNode * node2,
                                       const SMDS_MeshNode * node3,
                                       const SMDS_MeshNode * node4,
                                       const SMDS_MeshNode * node5,
                                       const SMDS_MeshNode * node6)
{
  myNbNodes = 6;
  myNodes = new const SMDS_MeshNode* [myNbNodes];
  myNodes[0]=node1;
  myNodes[1]=node2;
  myNodes[2]=node3;
  myNodes[3]=node4;
  myNodes[4]=node5;
  myNodes[5]=node6;
}

bool SMDS_VolumeOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
                                     const int            nbNodes)
{
  if (nbNodes < 4 || nbNodes > 8 || nbNodes == 7)
    return false;

  delete [] myNodes;
  myNbNodes = nbNodes;
  myNodes = new const SMDS_MeshNode* [myNbNodes];
  for ( int i = 0; i < nbNodes; i++ )
    myNodes[ i ] = nodes [ i ];

  return true;
}

SMDS_VolumeOfNodes::~SMDS_VolumeOfNodes()
{
  if (myNodes != NULL) {
    delete [] myNodes;
    myNodes = NULL;
  }
}

void SMDS_VolumeOfNodes::Print(std::ostream & OS) const
{
  OS << "volume <" << GetID() << "> : ";
  int i;
  for (i = 0; i < NbNodes()-1; ++i) OS << myNodes[i] << ",";
  OS << myNodes[NbNodes()-1]<< ") " << std::endl;
}

int SMDS_VolumeOfNodes::NbFaces() const
{
  switch(NbNodes())
  {
  case 4: return 4;
  case 5: return 5;
  case 6: return 5;
  case 8: return 6;
  default: MESSAGE("invalid number of nodes");
  }
  return 0;
}

int SMDS_VolumeOfNodes::NbNodes() const
{
  return myNbNodes;
}

int SMDS_VolumeOfNodes::NbEdges() const
{
  switch(NbNodes())
  {
  case 4: return 6;
  case 5: return 8;
  case 6: return 9;
  case 8: return 12;
  default: MESSAGE("invalid number of nodes");
  }
  return 0;
}


SMDSAbs_ElementType SMDS_VolumeOfNodes::GetType() const
{
  return SMDSAbs_Volume;
}

/*!
 * \brief Return node by its index
 * \param ind - node index
 * \retval const SMDS_MeshNode* - the node
 */
const SMDS_MeshNode* SMDS_VolumeOfNodes::GetNode(const int ind) const
{
  return myNodes[ ind ];
}

SMDSAbs_EntityType SMDS_VolumeOfNodes::GetEntityType() const
{
  SMDSAbs_EntityType aType = SMDSEntity_Tetra;
  switch(myNbNodes)
  {
  case 4: aType = SMDSEntity_Tetra;   break;
  case 5: aType = SMDSEntity_Pyramid; break;
  case 6: aType = SMDSEntity_Penta;   break;
  case 8:
  default: aType = SMDSEntity_Hexa;    break;
  }
  return aType;
}

SMDSAbs_GeometryType SMDS_VolumeOfNodes::GetGeomType() const
{
  SMDSAbs_GeometryType aType = SMDSGeom_NONE;
  switch(myNbNodes)
  {
  case 4: aType = SMDSGeom_TETRA;   break;
  case 5: aType = SMDSGeom_PYRAMID; break;
  case 6: aType = SMDSGeom_PENTA;   break;
  case 12: aType = SMDSGeom_HEXAGONAL_PRISM; break;
  case 8:
  default: aType = SMDSGeom_HEXA;    break;
  }
  return aType;
}

int  SMDS_VolumeOfNodes::GetNodeIndex( const SMDS_MeshNode* node ) const
{
  for ( int i = 0; i < myNbNodes; ++i )
    if ( myNodes[i] == node )
      return i;
  return -1;
}

SMDS_ElemIteratorPtr SMDS_VolumeOfNodes::nodesIterator() const
{
  return boost::make_shared< SMDS_NodeArrayElemIterator >( &myNodes[0], &myNodes[0] + NbNodes() );
}

SMDS_NodeIteratorPtr SMDS_VolumeOfNodes::nodeIterator() const
{
  return boost::make_shared< SMDS_NodeArrayIterator >( &myNodes[0], &myNodes[0] + NbNodes() );
}
