smesh/doc/examples/modifying_meshes_ex06.py

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# Add Quadrangle
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from mechanic import *
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# add node
n1 = mesh.AddNode(50, 10, 0)
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if n1 == 0: print("KO node addition.")
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n2 = mesh.AddNode(40, 20, 0)
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if n2 == 0: print("KO node addition.")
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# add quadrangle
q1 = mesh.AddFace([n2, n1, 38, 39])
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if q1 == 0: print("KO quadrangle addition.")
else: print("New Quadrangle has been added with ID ", q1)