smesh/doc/examples/transforming_meshes_ex09.py

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# Sew Free Borders
import salome
salome.salome_init_without_session()
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from salome.geom import geomBuilder
from salome.smesh import smeshBuilder
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geom_builder = geomBuilder.New()
smesh_builder = smeshBuilder.New()
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# make two not sewed quadranges
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OY0 = geom_builder.MakeVectorDXDYDZ(0, 1, 0)
OY1 = geom_builder.MakeTranslation( OY0, 1, 0, 0, theName="OY1" )
OY2 = geom_builder.MakeTranslation( OY0, 1.01, 0, 0, theName="OY2" )
OY3 = geom_builder.MakeTranslation( OY0, 2, 0, 0 )
q1 = geom_builder.MakeQuad2Edges( OY0, OY1 )
q2 = geom_builder.MakeQuad2Edges( OY2, OY3 )
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shape = geom_builder.MakeCompound( [q1,q2], theName='shape' )
# make a non-uniform quadrangle mesh on two faces
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mesh = smesh_builder.Mesh(shape, "Two faces : quadrangle mesh")
mesh.Segment().Arithmetic1D( 0.1, 0.4 )
mesh.Segment(q1).NumberOfSegments( 5 )
mesh.Quadrangle()
if not mesh.Compute(): raise Exception("Error when computing Mesh")
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# sew free borders
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segs1 = mesh.GetSubMeshElementsId( OY1 ) # mesh segments generated on borders
segs2 = mesh.GetSubMeshElementsId( OY2 )
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FirstNodeID1 = mesh.GetElemNode( segs1[0], 0 )
SecondNodeID1 = mesh.GetElemNode( segs1[0], 1 )
LastNodeID1 = mesh.GetElemNode( segs1[-1], 1 )
FirstNodeID2 = mesh.GetElemNode( segs2[0], 0 )
SecondNodeID2 = mesh.GetElemNode( segs2[0], 1 )
LastNodeID2 = mesh.GetElemNode( segs2[-1], 1 )
CreatePolygons = True
CreatePolyedrs = False
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res = mesh.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1,
FirstNodeID2, SecondNodeID2, LastNodeID2,
CreatePolygons, CreatePolyedrs )
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print(res)
print("nb polygons:", mesh.NbPolygons())