smesh/test/SMESH_mechanic_editor.py

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# -*- coding: utf-8 -*-
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# Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
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#
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# Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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#
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# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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#
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# File : SMESH_withHole.py
# Author : Lucien PIGNOLONI
# Module : SMESH
# $Header$
#-------------------------------------------------------------------------
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#
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import salome
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salome.salome_init()
import GEOM
from salome.geom import geomBuilder
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geompy = geomBuilder.New()
import SMESH, SALOMEDS
from salome.smesh import smeshBuilder
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smesh = smeshBuilder.New()
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# ---------------------------- GEOM --------------------------------------
# ---- define contiguous arcs and segment to define a closed wire
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p1 = geompy.MakeVertex( 100.0, 0.0, 0.0 )
p2 = geompy.MakeVertex( 50.0, 50.0, 0.0 )
p3 = geompy.MakeVertex( 100.0, 100.0, 0.0 )
arc1 = geompy.MakeArc( p1, p2, p3 )
p4 = geompy.MakeVertex( 170.0, 100.0, 0.0 )
seg1 = geompy.MakeVector( p3, p4 )
p5 = geompy.MakeVertex( 200.0, 70.0, 0.0 )
p6 = geompy.MakeVertex( 170.0, 40.0, 0.0 )
arc2 = geompy.MakeArc( p4, p5, p6 )
p7 = geompy.MakeVertex( 120.0, 30.0, 0.0 )
arc3 = geompy.MakeArc( p6, p7, p1 )
# ---- define a closed wire with arcs and segment
List1 = []
List1.append( arc1 )
List1.append( seg1 )
List1.append( arc2 )
List1.append( arc3 )
wire1 = geompy.MakeWire( List1 )
Id_wire1 = geompy.addToStudy( wire1, "wire1" )
# ---- define a planar face with wire
WantPlanarFace = 1 #True
face1 = geompy.MakeFace( wire1, WantPlanarFace )
Id_face1 = geompy.addToStudy( face1, "face1" )
# ---- create a shape by extrusion
pO = geompy.MakeVertex( 0.0, 0.0, 0.0 )
pz = geompy.MakeVertex( 0.0, 0.0, 100.0 )
vz = geompy.MakeVector( pO, pz )
prism1 = geompy.MakePrismVecH( face1, vz, 100.0 )
Id_prism1 = geompy.addToStudy( prism1, "prism1" )
# ---- create two cylinders
pc1 = geompy.MakeVertex( 90.0, 50.0, -40.0 )
pc2 = geompy.MakeVertex( 170.0, 70.0, -40.0 )
radius = 20.0
height = 180.0
cyl1 = geompy.MakeCylinder( pc1, vz, radius, height )
cyl2 = geompy.MakeCylinder( pc2, vz, radius, height )
Id_Cyl1 = geompy.addToStudy( cyl1, "cyl1" )
Id_Cyl2 = geompy.addToStudy( cyl2, "cyl2" )
# ---- cut with cyl1
shape = geompy.MakeBoolean( prism1, cyl1, 2 )
# ---- fuse with cyl2 to obtain the final mechanic piece :)
mechanic = geompy.MakeBoolean( shape, cyl2, 3 )
Id_mechanic = geompy.addToStudy( mechanic, "mechanic" )
# ---- explode on faces
SubFaceL = geompy.SubShapeAllSorted(mechanic, geompy.ShapeType["FACE"])
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# ---- add a face sub-shape in study to be meshed different
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sub_face1 = SubFaceL[0]
name = geompy.SubShapeName( sub_face1, mechanic )
Id_SubFace1 = geompy.addToStudyInFather( mechanic, sub_face1, name )
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# ---- add a face sub-shape in study to be meshed different
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sub_face2 = SubFaceL[4]
name = geompy.SubShapeName( sub_face2, mechanic )
Id_SubFace2 = geompy.addToStudyInFather( mechanic, sub_face2, name )
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# ---- add a face sub-shape in study to be meshed different
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sub_face3 = SubFaceL[5]
name = geompy.SubShapeName( sub_face3, mechanic )
Id_SubFace3 = geompy.addToStudyInFather( mechanic, sub_face3, name )
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# ---- add a face sub-shape in study to be meshed different
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sub_face4 = SubFaceL[10]
name = geompy.SubShapeName( sub_face4, mechanic )
Id_SubFace4 = geompy.addToStudyInFather( mechanic, sub_face4, name )
# ---------------------------- SMESH --------------------------------------
# -- Init --
shape_mesh = salome.IDToObject( Id_mechanic )
mesh = smesh.Mesh(shape_mesh, "Mesh_mechanic")
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print("-------------------------- NumberOfSegments")
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numberOfSegment = 10
algo = mesh.Segment()
hypNbSeg = algo.NumberOfSegments(numberOfSegment)
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print(hypNbSeg.GetName())
print(hypNbSeg.GetId())
print(hypNbSeg.GetNumberOfSegments())
smesh.SetName(hypNbSeg, "NumberOfSegments_" + str(numberOfSegment))
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print("-------------------------- MaxElementArea")
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maxElementArea = 25
algo = mesh.Triangle()
hypArea25 = algo.MaxElementArea(maxElementArea)
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print(hypArea25.GetName())
print(hypArea25.GetId())
print(hypArea25.GetMaxElementArea())
smesh.SetName(hypArea25, "MaxElementArea_" + str(maxElementArea))
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# Create submesh on sub_face1 - sub_face4
# ---------------------------------------
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# Set 2D algorithm to submesh on sub_face1
algo = mesh.Quadrangle(sub_face1)
smesh.SetName(algo.GetSubMesh(), "SubMeshFace1")
submesh1 = algo.GetSubMesh()
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# Set 2D algorithm to submesh on sub_face2
algo = mesh.Quadrangle(sub_face2)
smesh.SetName(algo.GetSubMesh(), "SubMeshFace2")
submesh2 = algo.GetSubMesh()
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# Set 2D algorithm to submesh on sub_face3
algo = mesh.Quadrangle(sub_face3)
smesh.SetName(algo.GetSubMesh(), "SubMeshFace3")
submesh3 = algo.GetSubMesh()
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# Set 2D algorithm to submesh on sub_face4
algo = mesh.Quadrangle(sub_face4)
smesh.SetName(algo.GetSubMesh(), "SubMeshFace4")
submesh4 = algo.GetSubMesh()
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print("-------------------------- compute the mesh of the mechanic piece")
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isDone = mesh.Compute()
if not isDone:
raise Exception("Error when computing Mesh")
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print("Information about the Mesh_mechanic:")
print("Number of nodes : ", mesh.NbNodes())
print("Number of edges : ", mesh.NbEdges())
print("Number of faces : ", mesh.NbFaces())
print("Number of triangles : ", mesh.NbTriangles())
print("Number of quadrangles : ", mesh.NbQuadrangles())
print("Number of volumes : ", mesh.NbVolumes())
print("Number of tetrahedrons: ", mesh.NbTetras())
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#1 cutting of quadrangles of the 'SubMeshFace2' submesh
mesh.SplitQuadObject(submesh2, 1)
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#2 cutting of triangles of the group
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FacesTriToQuad = [ 2391, 2824, 2825, 2826, 2827, 2828, 2832, 2833, 2834, 2835, 2836, 2837, 2838, 2839, 2841, 2844, 2845, 2847, 2854, 2861, 2863, 2922, 2923, 2924, 2925, 2926, 2927, 2928, 2929, 2930, 2931, 2932, 2933, 2934, 2935, 2936, 2937, 2938, 2940, 2941, 2946, 2951, 2970, 2971, 2972, 2973, 2974, 2975, 2976, 2977, 2978, 2979, 2980, 2981, 2982, 2983, 2984, 2985 ]
GroupTriToQuad = mesh.MakeGroupByIds("Group of faces (quad)", SMESH.FACE, FacesTriToQuad)
mesh.TriToQuadObject(GroupTriToQuad, SMESH.FT_AspectRatio , 1.57)
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#3 extrusion of the group
point = SMESH.PointStruct(0, 0, 5)
vector = SMESH.DirStruct(point)
mesh.ExtrusionSweepObject(GroupTriToQuad, vector, 5)
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#4 mirror object
mesh.Mirror([], SMESH.AxisStruct(0, 0, 0, 0, 0, 0), smesh.POINT, 0)
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#5 mesh translation
point = SMESH.PointStruct(10, 10, 10)
vector = SMESH.DirStruct(point)
mesh.Translate([], vector, 0)
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#6 mesh rotation
axisXYZ = SMESH.AxisStruct(0, 0, 0, 10, 10, 10)
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angle180 = 180*3.141/180
mesh.Rotate([], axisXYZ, angle180, 0)
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#7 group smoothing
FacesSmooth = [864, 933, 941, 950, 1005, 1013]
GroupSmooth = mesh.MakeGroupByIds("Group of faces (smooth)", SMESH.FACE, FacesSmooth)
mesh.SmoothObject(GroupSmooth, [], 20, 2, smesh.CENTROIDAL_SMOOTH)
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#8 rotation sweep object
FacesRotate = [492, 493, 502, 503]
GroupRotate = mesh.MakeGroupByIds("Group of faces (rotate)", SMESH.FACE, FacesRotate)
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angle45 = 45*3.141/180
axisXYZ = SMESH.AxisStruct(-38.3128, -73.3658, -133.321, -13.3402, -13.3265, 6.66632)
mesh.RotationSweepObject(GroupRotate, axisXYZ, angle45, 4, 1e-5)
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#9 reorientation of the submesh1
mesh.ReorientObject(submesh1)
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salome.sg.updateObjBrowser()