smesh/src/SMESH/SMESH_Hexa_3D.cxx

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2003-05-19 13:18:36 +00:00
using namespace std;
//=============================================================================
// File : SMESH_Hexa_3D.cxx
// Created : sam mai 18 23:15:30 CEST 2002
// Author : Paul RASCLE, EDF
// Project : SALOME
// Copyright : EDF 2002
// $Header$
//=============================================================================
using namespace std;
#include "SMESH_Hexa_3D.hxx"
#include "SMESH_Quadrangle_2D.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_FacePosition.hxx"
#include <TopExp.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <BRep_Tool.hxx>
#include <Geom_Surface.hxx>
#include <Geom_Curve.hxx>
#include <Geom2d_Curve.hxx>
#include <Handle_Geom2d_Curve.hxx>
#include <Handle_Geom_Curve.hxx>
#include "utilities.h"
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_Hexa_3D::SMESH_Hexa_3D(int hypId, int studyId,
SMESH_Gen* gen)
: SMESH_3D_Algo(hypId, studyId, gen)
{
MESSAGE("SMESH_Hexa_3D::SMESH_Hexa_3D");
_name = "Hexa_3D";
// _shapeType = TopAbs_SOLID;
_shapeType = (1 << TopAbs_SHELL) | (1 << TopAbs_SOLID);// 1 bit /shape type
// MESSAGE("_shapeType octal " << oct << _shapeType);
for (int i=0; i<6; i++) _quads[i] = 0;
}
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_Hexa_3D::~SMESH_Hexa_3D()
{
MESSAGE("SMESH_Hexa_3D::~SMESH_Hexa_3D");
}
//=============================================================================
/*!
*
*/
//=============================================================================
bool SMESH_Hexa_3D::CheckHypothesis(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
{
MESSAGE("SMESH_Hexa_3D::CheckHypothesis");
bool isOk = true;
// nothing to check
return isOk;
}
//=============================================================================
/*!
* Hexahedron mesh on hexaedron like form
* -0. - shape and face mesh verification
* -1. - identify faces and vertices of the "cube"
* -2. - Algorithm from:
* "Application de l'interpolation transfinie <20> la cr<63>ation de maillages
* C0 ou G1 continus sur des triangles, quadrangles, tetraedres, pentaedres
* et hexaedres d<EFBFBD>form<EFBFBD>s."
* Alain PERONNET - 8 janvier 1999
*/
//=============================================================================
bool SMESH_Hexa_3D::Compute(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
throw (SALOME_Exception)
{
MESSAGE("SMESH_Hexa_3D::Compute");
bool isOk = false;
const Handle(SMESHDS_Mesh)& meshDS = aMesh.GetMeshDS();
SMESH_subMesh* theSubMesh = aMesh.GetSubMesh(aShape);
//const Handle(SMESHDS_SubMesh)& subMeshDS = theSubMesh->GetSubMeshDS();
// 0. - shape and face mesh verification
// 0.1 - shape must be a solid (or a shell) with 6 faces
MESSAGE("---");
vector<SMESH_subMesh*> meshFaces;
for (TopExp_Explorer exp(aShape,TopAbs_FACE);exp.More();exp.Next())
{
SMESH_subMesh* aSubMesh = aMesh.GetSubMeshContaining(exp.Current());
ASSERT (aSubMesh);
meshFaces.push_back(aSubMesh);
}
if (meshFaces.size() != 6)
{
SCRUTE(meshFaces.size());
ASSERT(0);
return false;
}
// 0.2 - is each face meshed with Quadrangle_2D? (so, with a wire of 4 edges)
MESSAGE("---");
for (int i=0; i<6; i++)
{
TopoDS_Shape aShape = meshFaces[i]->GetSubShape();
SMESH_Algo* algo = _gen->GetAlgo(aMesh, aShape);
string algoName = algo->GetName();
if (algoName != "Quadrangle_2D")
{
// *** delete _quads
SCRUTE(algoName);
ASSERT(0);
return false;
}
SMESH_Quadrangle_2D* quadAlgo =dynamic_cast<SMESH_Quadrangle_2D*> (algo);
ASSERT(quadAlgo);
try
{
_quads[i] = quadAlgo->CheckAnd2Dcompute(aMesh, aShape);
// *** to delete after usage
}
catch (SALOME_Exception& S_ex)
{
// *** delete _quads
// *** throw exception
ASSERT(0);
}
}
// 1. - identify faces and vertices of the "cube"
// 1.1 - ancestor maps vertex->edges in the cube
MESSAGE("---");
TopTools_IndexedDataMapOfShapeListOfShape MS;
TopExp::MapShapesAndAncestors(aShape, TopAbs_VERTEX, TopAbs_EDGE, MS);
// 1.2 - first face is choosen as face Y=0 of the unit cube
MESSAGE("---");
const TopoDS_Shape& aFace = meshFaces[0]->GetSubShape();
const TopoDS_Face& F = TopoDS::Face(aFace);
// 1.3 - identify the 4 vertices of the face Y=0: V000, V100, V101, V001
MESSAGE("---");
int i = 0;
TopoDS_Edge E = _quads[0]->edge[i]; //edge will be Y=0,Z=0 on unit cube
double f,l;
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E,F,f,l);
TopoDS_Vertex VFirst, VLast;
TopExp::Vertices(E, VFirst, VLast); // corresponds to f and l
bool isForward = (((l-f)*(_quads[0]->last[i] - _quads[0]->first[i])) > 0);
if (isForward)
{
_cube.V000 = VFirst; // will be (0,0,0) on the unit cube
_cube.V100 = VLast; // will be (1,0,0) on the unit cube
}
else
{
_cube.V000 = VLast;
_cube.V100 = VFirst;
}
i = 1;
E = _quads[0]->edge[i];
C2d = BRep_Tool::CurveOnSurface(E,F,f,l);
TopExp::Vertices(E, VFirst, VLast);
isForward = (((l-f)*(_quads[0]->last[i] - _quads[0]->first[i])) > 0);
if (isForward) _cube.V101 = VLast; // will be (1,0,1) on the unit cube
else _cube.V101 = VFirst;
i = 2;
E = _quads[0]->edge[i];
C2d = BRep_Tool::CurveOnSurface(E,F,f,l);
TopExp::Vertices(E, VFirst, VLast);
isForward = (((l-f)*(_quads[0]->last[i] - _quads[0]->first[i])) > 0);
if (isForward) _cube.V001 = VLast; // will be (0,0,1) on the unit cube
else _cube.V001 = VFirst;
// 1.4 - find edge X=0, Z=0 (ancestor of V000 not in face Y=0)
// - find edge X=1, Z=0 (ancestor of V100 not in face Y=0)
// - find edge X=1, Z=1 (ancestor of V101 not in face Y=0)
// - find edge X=0, Z=1 (ancestor of V001 not in face Y=0)
MESSAGE("---");
TopoDS_Edge E_0Y0 = EdgeNotInFace(aMesh, aShape, F, _cube.V000, MS);
ASSERT(! E_0Y0.IsNull());
TopoDS_Edge E_1Y0 = EdgeNotInFace(aMesh, aShape, F, _cube.V100, MS);
ASSERT(! E_1Y0.IsNull());
TopoDS_Edge E_1Y1 = EdgeNotInFace(aMesh, aShape, F, _cube.V101, MS);
ASSERT(! E_1Y1.IsNull());
TopoDS_Edge E_0Y1 = EdgeNotInFace(aMesh, aShape, F, _cube.V001, MS);
ASSERT(! E_0Y1.IsNull());
// 1.5 - identify the 4 vertices in face Y=1: V010, V110, V111, V011
MESSAGE("---");
TopExp::Vertices(E_0Y0, VFirst, VLast);
if (VFirst.IsSame(_cube.V000)) _cube.V010 = VLast;
else _cube.V010 = VFirst;
TopExp::Vertices(E_1Y0, VFirst, VLast);
if (VFirst.IsSame(_cube.V100)) _cube.V110 = VLast;
else _cube.V110 = VFirst;
TopExp::Vertices(E_1Y1, VFirst, VLast);
if (VFirst.IsSame(_cube.V101)) _cube.V111 = VLast;
else _cube.V111 = VFirst;
TopExp::Vertices(E_0Y1, VFirst, VLast);
if (VFirst.IsSame(_cube.V001)) _cube.V011 = VLast;
else _cube.V011 = VFirst;
// 1.6 - find remaining faces given 4 vertices
MESSAGE("---");
_indY0 = 0;
_cube.quad_Y0 = _quads[_indY0];
_indY1 = GetFaceIndex(aMesh, aShape, meshFaces,
_cube.V010,_cube.V011,_cube.V110,_cube.V111);
_cube.quad_Y1 = _quads[_indY1];
_indZ0 = GetFaceIndex(aMesh, aShape, meshFaces,
_cube.V000,_cube.V010,_cube.V100,_cube.V110);
_cube.quad_Z0 = _quads[_indZ0];
_indZ1 = GetFaceIndex(aMesh, aShape, meshFaces,
_cube.V001,_cube.V011,_cube.V101,_cube.V111);
_cube.quad_Z1 = _quads[_indZ1];
_indX0 = GetFaceIndex(aMesh, aShape, meshFaces,
_cube.V000,_cube.V001,_cube.V010,_cube.V011);
_cube.quad_X0 = _quads[_indX0];
_indX1 = GetFaceIndex(aMesh, aShape, meshFaces,
_cube.V100,_cube.V101,_cube.V110,_cube.V111);
_cube.quad_X1 = _quads[_indX1];
MESSAGE("---");
// 1.7 - get convertion coefs from face 2D normalized to 3D normalized
Conv2DStruct cx0; // for face X=0
Conv2DStruct cx1; // for face X=1
Conv2DStruct cy0;
Conv2DStruct cy1;
Conv2DStruct cz0;
Conv2DStruct cz1;
GetConv2DCoefs(*_cube.quad_X0, meshFaces[_indX0]->GetSubShape(),
_cube.V000,_cube.V010,_cube.V011,_cube.V001,
cx0);
GetConv2DCoefs(*_cube.quad_X1, meshFaces[_indX1]->GetSubShape(),
_cube.V100,_cube.V110,_cube.V111,_cube.V101,
cx1);
GetConv2DCoefs(*_cube.quad_Y0, meshFaces[_indY0]->GetSubShape(),
_cube.V000,_cube.V100,_cube.V101,_cube.V001,
cy0);
GetConv2DCoefs(*_cube.quad_Y1, meshFaces[_indY1]->GetSubShape(),
_cube.V010,_cube.V110,_cube.V111,_cube.V011,
cy1);
GetConv2DCoefs(*_cube.quad_Z0, meshFaces[_indZ0]->GetSubShape(),
_cube.V000,_cube.V100,_cube.V110,_cube.V010,
cz0);
GetConv2DCoefs(*_cube.quad_Z1, meshFaces[_indZ1]->GetSubShape(),
_cube.V001,_cube.V101,_cube.V111,_cube.V011,
cz1);
// 1.8 - create a 3D structure for normalized values
MESSAGE("---");
int nbx = _cube.quad_Y0->nbPts[0];
int nby = _cube.quad_Y0->nbPts[1];
int nbz;
if (cx0.a1 != 0) nbz = _cube.quad_X0->nbPts[1];
else nbz = _cube.quad_X0->nbPts[0];
//SCRUTE(nbx);
//SCRUTE(nby);
//SCRUTE(nbz);
int nbxyz= nbx*nby*nbz;
Point3DStruct* np = new Point3DStruct[nbxyz];
// 1.9 - store node indexes of faces
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indX0]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_X0;
int i=0; // j = x/face , k = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int j = cx0.ia*i1 + cx0.ib*j1 + cx0.ic; // j = x/face
int k = cx0.ja*i1 + cx0.jb*j1 + cx0.jc; // k = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indX1]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_X1;
int i=nbx-1; // j = x/face , k = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int j = cx1.ia*i1 + cx1.ib*j1 + cx1.ic; // j = x/face
int k = cx1.ja*i1 + cx1.jb*j1 + cx1.jc; // k = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indY0]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_Y0;
int j=0; // i = x/face , k = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int i = cy0.ia*i1 + cy0.ib*j1 + cy0.ic; // i = x/face
int k = cy0.ja*i1 + cy0.jb*j1 + cy0.jc; // k = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indY1]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_Y1;
int j=nby-1; // i = x/face , k = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int i = cy1.ia*i1 + cy1.ib*j1 + cy1.ic; // i = x/face
int k = cy1.ja*i1 + cy1.jb*j1 + cy1.jc; // k = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indZ0]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_Z0;
int k=0; // i = x/face , j = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int i = cz0.ia*i1 + cz0.ib*j1 + cz0.ic; // i = x/face
int j = cz0.ja*i1 + cz0.jb*j1 + cz0.jc; // j = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
{
const TopoDS_Face& F = TopoDS::Face(meshFaces[_indZ1]->GetSubShape());
const TColStd_ListOfInteger& indElt
= aMesh.GetSubMesh(F)->GetSubMeshDS()->GetIDNodes();
TColStd_ListIteratorOfListOfInteger itf(indElt);
faceQuadStruct* quad = _cube.quad_Z1;
int k=nbz-1; // i = x/face , j = y/face
int nbdown = quad->nbPts[0];
int nbright = quad->nbPts[1];
for (; itf.More(); itf.Next())
{
int nodeId = itf.Value();
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
Handle (SMDS_FacePosition) fpos
= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
double ri = fpos->GetUParameter();
double rj = fpos->GetVParameter();
int i1 = int(ri);
int j1 = int(rj);
int ij1 = j1*nbdown +i1;
quad->uv_grid[ij1].nodeId = nodeId;
}
for (int i1=0; i1<nbdown; i1++)
for (int j1=0; j1<nbright; j1++)
{
int ij1 = j1*nbdown +i1;
int i = cz1.ia*i1 + cz1.ib*j1 + cz1.ic; // i = x/face
int j = cz1.ja*i1 + cz1.jb*j1 + cz1.jc; // j = y/face
int ijk = k*nbx*nby + j*nbx + i;
//MESSAGE(" "<<ij1<<" "<<i<<" "<<j<<" "<<ijk);
np[ijk].nodeId = quad->uv_grid[ij1].nodeId;
//SCRUTE(np[ijk].nodeId);
}
}
// 2.0 - for each node of the cube:
// - get the 8 points 3D = 8 vertices of the cube
// - get the 12 points 3D on the 12 edges of the cube
// - get the 6 points 3D on the 6 faces with their ID
// - compute the point 3D
// - store the point 3D in SMESHDS, store its ID in 3D structure
TopoDS_Shell aShell;
TopExp_Explorer exp(aShape,TopAbs_SHELL);
if (exp.More())
{
aShell = TopoDS::Shell(exp.Current());
}
else
{
MESSAGE("no shell...");
ASSERT(0);
}
MESSAGE("---");
Pt3 p000, p001, p010, p011, p100, p101, p110, p111;
Pt3 px00, px01, px10, px11;
Pt3 p0y0, p0y1, p1y0, p1y1;
Pt3 p00z, p01z, p10z, p11z;
Pt3 pxy0, pxy1, px0z, px1z, p0yz, p1yz;
GetPoint(p000, 0, 0, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p001, 0, 0, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p010, 0, nby-1, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p011, 0, nby-1, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p100, nbx-1, 0, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p101, nbx-1, 0, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p110, nbx-1, nby-1, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p111, nbx-1, nby-1, nbz-1, nbx, nby, nbz, np, meshDS);
for (int i=1; i<nbx-1; i++)
{
for (int j=1; j<nby-1; j++)
{
for (int k=1; k<nbz-1; k++)
{
// *** seulement maillage regulier
// 12 points on edges
GetPoint(px00, i, 0, 0, nbx, nby, nbz, np, meshDS);
GetPoint(px01, i, 0, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(px10, i, nby-1, 0, nbx, nby, nbz, np, meshDS);
GetPoint(px11, i, nby-1, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p0y0, 0, j, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p0y1, 0, j, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p1y0, nbx-1, j, 0, nbx, nby, nbz, np, meshDS);
GetPoint(p1y1, nbx-1, j, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(p00z, 0, 0, k, nbx, nby, nbz, np, meshDS);
GetPoint(p01z, 0, nby-1, k, nbx, nby, nbz, np, meshDS);
GetPoint(p10z, nbx-1, 0, k, nbx, nby, nbz, np, meshDS);
GetPoint(p11z, nbx-1, nby-1, k, nbx, nby, nbz, np, meshDS);
// 12 points on faces
GetPoint(pxy0, i, j, 0, nbx, nby, nbz, np, meshDS);
GetPoint(pxy1, i, j, nbz-1, nbx, nby, nbz, np, meshDS);
GetPoint(px0z, i, 0, k, nbx, nby, nbz, np, meshDS);
GetPoint(px1z, i, nby-1, k, nbx, nby, nbz, np, meshDS);
GetPoint(p0yz, 0, j, k, nbx, nby, nbz, np, meshDS);
GetPoint(p1yz, nbx-1, j, k, nbx, nby, nbz, np, meshDS);
int ijk = k*nbx*nby + j*nbx + i;
double x = double(i)/double(nbx-1); // *** seulement
double y = double(j)/double(nby-1); // *** maillage
double z = double(k)/double(nbz-1); // *** regulier
Pt3 X;
for (int i=0; i<3; i++)
{
X[i] =
(1-x)*p0yz[i] + x*p1yz[i]
+(1-y)*px0z[i] + y*px1z[i]
+(1-z)*pxy0[i] + z*pxy1[i]
-(1-x)*((1-y)*p00z[i] + y*p01z[i])
- x *((1-y)*p10z[i] + y*p11z[i])
-(1-y)*((1-z)*px00[i] + z*px01[i])
- y *((1-z)*px10[i] + z*px11[i])
-(1-z)*((1-x)*p0y0[i] + x*p1y0[i])
- z *((1-x)*p0y1[i] + x*p1y1[i])
+(1-x)*( (1-y)*((1-z)*p000[i] + z*p001[i])
+ y *((1-z)*p010[i] + z*p011[i]))
+ x *( (1-y)*((1-z)*p100[i] + z*p101[i])
+ y *((1-z)*p110[i] + z*p111[i]));
}
int myNodeId = meshDS->AddNode(X[0],X[1],X[2]);
//MESSAGE("point "<<myNodeId<<" "<<X[0]<<" "<<X[1]<<" "<<X[2]);
np[ijk].nodeId = myNodeId;
Handle (SMDS_MeshElement) elt = meshDS->FindNode(myNodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
//meshDS->SetNodeInVolume(node, TopoDS::Solid(aShape));
meshDS->SetNodeInVolume(node, aShell);
}
}
}
//2.1 - for each node of the cube (less 3 *1 Faces):
// - store hexahedron in SMESHDS
for (int i=0; i<nbx-1; i++)
for (int j=0; j<nby-1; j++)
for (int k=0; k<nbz-1; k++)
{
int n1 = k *nbx*nby + j *nbx + i;
int n2 = k *nbx*nby + j *nbx + i+1;
int n3 = k *nbx*nby + (j+1)*nbx + i+1;
int n4 = k *nbx*nby + (j+1)*nbx + i;
int n5 = (k+1)*nbx*nby + j *nbx + i;
int n6 = (k+1)*nbx*nby + j *nbx + i+1;
int n7 = (k+1)*nbx*nby + (j+1)*nbx + i+1;
int n8 = (k+1)*nbx*nby + (j+1)*nbx + i;
// MESSAGE(" "<<n1<<" "<<n2<<" "<<n3<<" "<<n4<<" "<<n5<<" "<<n6<<" "<<n7<<" "<<n8);
//MESSAGE(" "<<np[n1].nodeId<<" "<<np[n2].nodeId<<" "<<np[n3].nodeId<<" "<<np[n4].nodeId<<" "<<np[n5].nodeId<<" "<<np[n6].nodeId<<" "<<np[n7].nodeId<<" "<<np[n8].nodeId);
int hexa = meshDS->AddVolume(np[n1].nodeId,
np[n2].nodeId,
np[n3].nodeId,
np[n4].nodeId,
np[n5].nodeId,
np[n6].nodeId,
np[n7].nodeId,
np[n8].nodeId);
Handle (SMDS_MeshElement) elt = meshDS->FindElement(hexa);
meshDS->SetMeshElementOnShape(elt, aShell);
// *** 5 tetrahedres ... verifier orientations,
// mettre en coherence &vec quadrangles-> triangles
// choisir afficher 1 parmi edges, face et volumes
// int tetra1 = meshDS->AddVolume(np[n1].nodeId,
// np[n2].nodeId,
// np[n4].nodeId,
// np[n5].nodeId);
// int tetra2 = meshDS->AddVolume(np[n2].nodeId,
// np[n3].nodeId,
// np[n4].nodeId,
// np[n7].nodeId);
// int tetra3 = meshDS->AddVolume(np[n5].nodeId,
// np[n6].nodeId,
// np[n7].nodeId,
// np[n2].nodeId);
// int tetra4 = meshDS->AddVolume(np[n5].nodeId,
// np[n7].nodeId,
// np[n8].nodeId,
// np[n4].nodeId);
// int tetra5 = meshDS->AddVolume(np[n5].nodeId,
// np[n7].nodeId,
// np[n2].nodeId,
// np[n4].nodeId);
}
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_Hexa_3D::GetPoint(Pt3 p,
int i, int j, int k,
int nbx, int nby, int nbz,
Point3DStruct *np,
const Handle(SMESHDS_Mesh)& meshDS)
{
int ijk = k*nbx*nby + j*nbx + i;
int nodeId = np[ijk].nodeId;
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
p[0] = node->X();
p[1] = node->Y();
p[2] = node->Z();
//MESSAGE(" "<<i<<" "<<j<<" "<<k<<" "<<p[0]<<" "<<p[1]<<" "<<p[2]);
}
//=============================================================================
/*!
*
*/
//=============================================================================
int SMESH_Hexa_3D::GetFaceIndex(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
const vector<SMESH_subMesh*>& meshFaces,
const TopoDS_Vertex& V0,
const TopoDS_Vertex& V1,
const TopoDS_Vertex& V2,
const TopoDS_Vertex& V3)
{
MESSAGE("SMESH_Hexa_3D::GetFaceIndex");
int faceIndex = -1;
for (int i=1; i<6; i++)
{
const TopoDS_Shape& aFace = meshFaces[i]->GetSubShape();
//const TopoDS_Face& F = TopoDS::Face(aFace);
TopTools_IndexedMapOfShape M;
TopExp::MapShapes(aFace, TopAbs_VERTEX, M);
bool verticesInShape = false;
if (M.Contains(V0))
if (M.Contains(V1))
if (M.Contains(V2))
if (M.Contains(V3)) verticesInShape = true;
if (verticesInShape)
{
faceIndex = i;
break;
}
}
ASSERT(faceIndex>0);
SCRUTE(faceIndex);
return faceIndex;
}
//=============================================================================
/*!
*
*/
//=============================================================================
TopoDS_Edge
SMESH_Hexa_3D::EdgeNotInFace(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
const TopoDS_Face& aFace,
const TopoDS_Vertex& aVertex,
const TopTools_IndexedDataMapOfShapeListOfShape& MS)
{
MESSAGE("SMESH_Hexa_3D::EdgeNotInFace");
TopTools_IndexedDataMapOfShapeListOfShape MF;
TopExp::MapShapesAndAncestors(aFace, TopAbs_VERTEX, TopAbs_EDGE, MF);
const TopTools_ListOfShape& ancestorsInSolid = MS.FindFromKey(aVertex);
const TopTools_ListOfShape& ancestorsInFace = MF.FindFromKey(aVertex);
SCRUTE(ancestorsInSolid.Extent());
SCRUTE(ancestorsInFace.Extent());
ASSERT(ancestorsInSolid.Extent() == 6); // 6 (edges doublees)
ASSERT(ancestorsInFace.Extent() == 2);
TopoDS_Edge E;
E.Nullify();
TopTools_ListIteratorOfListOfShape its(ancestorsInSolid);
for ( ; its.More();its.Next())
{
TopoDS_Shape ancestor = its.Value();
TopTools_ListIteratorOfListOfShape itf(ancestorsInFace);
bool isInFace = false;
for ( ; itf.More();itf.Next())
{
TopoDS_Shape ancestorInFace = itf.Value();
if (ancestorInFace.IsSame(ancestor))
{
isInFace = true;
break;
}
}
if (! isInFace)
{
E = TopoDS::Edge(ancestor);
break;
}
}
return E;
}
//=============================================================================
/*!
*
*/
//=============================================================================
void SMESH_Hexa_3D::GetConv2DCoefs(const faceQuadStruct& quad,
const TopoDS_Shape& aShape,
const TopoDS_Vertex& V0,
const TopoDS_Vertex& V1,
const TopoDS_Vertex& V2,
const TopoDS_Vertex& V3,
Conv2DStruct& conv)
{
MESSAGE("SMESH_Hexa_3D::GetConv2DCoefs");
const TopoDS_Face& F = TopoDS::Face(aShape);
TopoDS_Edge E = quad.edge[0];
double f,l;
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E,F,f,l);
TopoDS_Vertex VFirst, VLast;
TopExp::Vertices(E, VFirst, VLast); // corresponds to f and l
bool isForward = (((l-f)*(quad.last[0] - quad.first[0])) > 0);
TopoDS_Vertex VA, VB;
if (isForward)
{
VA = VFirst; VB = VLast;
}
else
{
VA = VLast; VB = VFirst;
}
int a1,b1,c1,a2,b2,c2;
if (VA.IsSame(V0))
if (VB.IsSame(V1))
{
a1= 1; b1= 0; c1= 0; // x
a2= 0; b2= 1; c2= 0; // y
}
else
{
ASSERT(VB.IsSame(V3));
a1= 0; b1= 1; c1= 0; // y
a2= 1; b2= 0; c2= 0; // x
}
if (VA.IsSame(V1))
if (VB.IsSame(V2))
{
a1= 0; b1=-1; c1= 1; // 1-y
a2= 1; b2= 0; c2= 0; // x
}
else
{
ASSERT(VB.IsSame(V0));
a1=-1; b1= 0; c1= 1; // 1-x
a2= 0; b2= 1; c2= 0; // y
}
if (VA.IsSame(V2))
if (VB.IsSame(V3))
{
a1=-1; b1= 0; c1= 1; // 1-x
a2= 0; b2=-1; c2= 1; // 1-y
}
else
{
ASSERT(VB.IsSame(V1));
a1= 0; b1=-1; c1= 1; // 1-y
a2=-1; b2= 0; c2= 1; // 1-x
}
if (VA.IsSame(V3))
if (VB.IsSame(V0))
{
a1= 0; b1= 1; c1= 0; // y
a2=-1; b2= 0; c2= 1; // 1-x
}
else
{
ASSERT(VB.IsSame(V2));
a1= 1; b1= 0; c1= 0; // x
a2= 0; b2=-1; c2= 1; // 1-y
}
MESSAGE("X = "<<c1<<"+ "<<a1<<"*x + "<<b1<<"*y");
MESSAGE("Y = "<<c2<<"+ "<<a2<<"*x + "<<b2<<"*y");
conv.a1=a1; conv.b1=b1; conv.c1=c1;
conv.a2=a2; conv.b2=b2; conv.c2=c2;
int nbdown = quad.nbPts[0];
int nbright = quad.nbPts[1];
conv.ia = int(a1);
conv.ib = int(b1);
conv.ic = int(c1*a1*a1)*(nbdown-1) + int(c1*b1*b1)*(nbright-1);
conv.ja = int(a2);
conv.jb = int(b2);
conv.jc = int(c2*a2*a2)*(nbdown-1) + int(c2*b2*b2)*(nbright-1);
MESSAGE("I "<<conv.ia<<" "<<conv.ib<<" "<<conv.ic);
MESSAGE("J "<<conv.ja<<" "<<conv.jb<<" "<<conv.jc);
}
//=============================================================================
/*!
*
*/
//=============================================================================
ostream & SMESH_Hexa_3D::SaveTo(ostream & save)
{
return save << this;
}
//=============================================================================
/*!
*
*/
//=============================================================================
istream & SMESH_Hexa_3D::LoadFrom(istream & load)
{
return load >> (*this);
}
//=============================================================================
/*!
*
*/
//=============================================================================
ostream & operator << (ostream & save, SMESH_Hexa_3D & hyp)
{
return save;
}
//=============================================================================
/*!
*
*/
//=============================================================================
istream & operator >> (istream & load, SMESH_Hexa_3D & hyp)
{
return load;
}