* Specify **Nodes**, **Edges** and **Faces**, which will be revolved, by one of following means:
***Select the whole mesh, sub-mesh or group** activating this check-box.
* Choose mesh elements with the mouse in the 3D Viewer. It is possible to select a whole area with a mouse frame.
* Input the element IDs directly in **Node IDs**, **Edge IDs** and **Face IDs** fields. The selected elements will be highlighted in the viewer, if the mesh is shown there.
* Apply Filters. **Set filter** button allows to apply a filter to the selection of elements. See more about filters in the :ref:`filtering_elements` page.
* Specify the **Axis** of revolution:
* Specify the coordinates of the start **Point** of the axis of revolution; either directly or by picking a node in the Viewer (selection of nodes is activated as you click the *Selection* button).
* Specify the **Vector** of the axis in either of three ways:
* directly adjust vector components;
* click *Selection* button, choose **From Origin to selected Point** in the opened menu and pick a node in the Viewer;
* click *Selection* button, chose **Normal to selected Face** in the opened menu and pick a mesh face in the Viewer.
* Specify the **Angle** of revolution and the **Number of steps** of revolution,
***Angle by Step** - the elements are revolved by the specified angle at each step (i.e. for Angle=30 and Number of Steps=3, the elements will be extruded by 30 degrees twice for a total of 30*3=90)
***Total Angle** - the elements are revolved by the specified angle only once and the number of steps defines the number of iterations (i.e. for Angle=30 and Number of Steps=3, the elements will be revolved by 30/3=10 degrees twice for a total of 30).
* Specify the **Tolerance**, which is used to detect nodes lying on the axis of revolution.
* Activate **Preview** check-box to see the result mesh in the viewer.
* If you activate **Generate Groups** check-box, the **result elements** created from **selected elements** contained in groups will be included into new groups named by pattern "<old group name>_rotated" and "<old group name>_top". For example if a selected quadrangle is included in *g_Faces* group (see figures below) then result hexahedra will be included in *g_Faces_rotated* group and a quadrangle created at the "top" of revolved mesh will be included in *g_Faces_top* group.
.. image:: ../images/extrusion_groups.png
:align: center
.. image:: ../images/extrusion_groups_res.png
:align: center
This check-box is active only if there are some groups in the mesh.
#. Click **Apply** or **Apply and Close** button to confirm the operation.
**See Also** a sample TUI Script of a :ref:`tui_revolution` operation.