smesh/src/SMDS/SMDS_MeshElement.hxx

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
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// File : SMDS_MeshElement.hxx
// Module : SMESH
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//
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#ifndef _SMDS_MeshElement_HeaderFile
#define _SMDS_MeshElement_HeaderFile
#include "SMESH_SMDS.hxx"
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#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
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#include "SMDS_ElemIterator.hxx"
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#include "SMDS_MeshElementIDFactory.hxx"
#include <vector>
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#include <iostream>
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class SMDS_MeshNode;
class SMDS_MeshEdge;
class SMDS_MeshFace;
///////////////////////////////////////////////////////////////////////////////
/// Base class for elements
///////////////////////////////////////////////////////////////////////////////
class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
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{
public:
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SMDS_ElemIteratorPtr nodesIterator() const;
SMDS_ElemIteratorPtr edgesIterator() const;
SMDS_ElemIteratorPtr facesIterator() const;
virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
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virtual int NbNodes() const;
virtual int NbEdges() const;
virtual int NbFaces() const;
int GetID() const;
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///Return the type of the current element
virtual SMDSAbs_ElementType GetType() const = 0;
virtual bool IsPoly() const { return false; };
virtual bool IsQuadratic() const;
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
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friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
// ===========================
// Access to nodes by index
// ===========================
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*
* Index is wrapped if it is out of a valid range
*/
virtual const SMDS_MeshNode* GetNode(const int ind) const;
/*!
* \brief Return true if index of node is valid (0 <= ind < NbNodes())
* \param ind - node index
* \retval bool - index check result
*/
virtual bool IsValidIndex(const int ind) const;
/*!
* \brief Return a valid node index, fixing the given one if necessary
* \param ind - node index
* \retval int - valid node index
*/
int WrappedIndex(const int ind) const {
if ( ind < 0 ) return NbNodes() + ind % NbNodes();
if ( ind >= NbNodes() ) return ind % NbNodes();
return ind;
}
/*!
* \brief Check if a node belongs to the element
* \param node - the node to check
* \retval int - node index within the element, -1 if not found
*/
int GetNodeIndex( const SMDS_MeshNode* node ) const;
protected:
SMDS_MeshElement(int ID=-1);
virtual void Print(std::ostream & OS) const;
private:
int myID;
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};
#endif