smesh/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_SymmetryDlg.cxx
// Author : Michael ZORIN, Open CASCADE S.A.S.
// SMESH includes
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//
#include "SMESHGUI_SymmetryDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_SpinBox.h"
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#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_FilterDlg.h"
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#include <SMESH_Actor.h>
#include <SMESH_TypeFilter.hxx>
#include <SMESH_LogicalFilter.hxx>
#include <SMDS_Mesh.hxx>
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// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
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#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
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#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
#include <SALOME_ListIO.hxx>
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// SALOME KERNEL includes
#include <SALOMEDSClient_SObject.hxx>
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// OCCT includes
#include <TColStd_MapOfInteger.hxx>
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// Qt includes
#include <QApplication>
#include <QButtonGroup>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QCheckBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QGridLayout>
#include <QKeyEvent>
// IDL includes
#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Group)
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action type
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#define SPACING 6
#define MARGIN 11
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//=================================================================================
// class : SMESHGUI_SymmetryDlg()
// purpose :
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//=================================================================================
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SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule )
: QDialog( SMESH::GetDesktop( theModule ) ),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myFilterDlg(0),
mySelectedObject(SMESH::SMESH_IDSource::_nil())
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{
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS")));
QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_PLANE")));
QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
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setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(tr("SMESH_SYMMETRY"));
setSizeGripEnabled(true);
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QVBoxLayout* SMESHGUI_SymmetryDlgLayout = new QVBoxLayout(this);
SMESHGUI_SymmetryDlgLayout->setSpacing(SPACING);
SMESHGUI_SymmetryDlgLayout->setMargin(MARGIN);
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/***************************************************************/
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ConstructorsBox = new QGroupBox(tr("SMESH_SYMMETRY"), this);
GroupConstructors = new QButtonGroup(this);
QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
ConstructorsBoxLayout->setSpacing(SPACING);
ConstructorsBoxLayout->setMargin(MARGIN);
RadioButton1 = new QRadioButton(ConstructorsBox);
RadioButton1->setIcon(image0);
RadioButton2 = new QRadioButton(ConstructorsBox);
RadioButton2->setIcon(image1);
RadioButton3 = new QRadioButton(ConstructorsBox);
RadioButton3->setIcon(image2);
ConstructorsBoxLayout->addWidget(RadioButton1);
ConstructorsBoxLayout->addWidget(RadioButton2);
ConstructorsBoxLayout->addWidget(RadioButton3);
GroupConstructors->addButton(RadioButton1, 0);
GroupConstructors->addButton(RadioButton2, 1);
GroupConstructors->addButton(RadioButton3, 2);
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/***************************************************************/
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GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
GroupArgumentsLayout->setSpacing(SPACING);
GroupArgumentsLayout->setMargin(MARGIN);
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myIdValidator = new SMESHGUI_IdValidator(this);
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// Controls for elements selection
TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
SelectElementsButton = new QPushButton(GroupArguments);
SelectElementsButton->setIcon(image3);
LineEditElements = new QLineEdit(GroupArguments);
LineEditElements->setValidator(myIdValidator);
QPushButton* filterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
connect(filterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
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// Control for the whole mesh selection
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CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
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// Controls for mirror selection
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GroupMirror = new QGroupBox(GroupArguments);
QGridLayout* GroupMirrorLayout = new QGridLayout(GroupMirror);
GroupMirrorLayout->setSpacing(SPACING);
GroupMirrorLayout->setMargin(MARGIN);
TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupMirror);
SelectPointButton = new QPushButton(GroupMirror);
SelectPointButton->setIcon(image3);
TextLabelX = new QLabel(tr("SMESH_X"), GroupMirror);
SpinBox_X = new SMESHGUI_SpinBox(GroupMirror);
TextLabelY = new QLabel(tr("SMESH_Y"), GroupMirror);
SpinBox_Y = new SMESHGUI_SpinBox(GroupMirror);
TextLabelZ = new QLabel(tr("SMESH_Z"), GroupMirror);
SpinBox_Z = new SMESHGUI_SpinBox(GroupMirror);
TextLabelVector = new QLabel(GroupMirror);
SelectVectorButton = new QPushButton(GroupMirror);
SelectVectorButton->setIcon(image3);
TextLabelDX = new QLabel(tr("SMESH_DX"), GroupMirror);
SpinBox_DX = new SMESHGUI_SpinBox(GroupMirror);
TextLabelDY = new QLabel(tr("SMESH_DY"), GroupMirror);
SpinBox_DY = new SMESHGUI_SpinBox(GroupMirror);
TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupMirror);
SpinBox_DZ = new SMESHGUI_SpinBox(GroupMirror);
GroupMirrorLayout->addWidget(TextLabelPoint, 0, 0);
GroupMirrorLayout->addWidget(SelectPointButton, 0, 1);
GroupMirrorLayout->addWidget(TextLabelX, 0, 2);
GroupMirrorLayout->addWidget(SpinBox_X, 0, 3);
GroupMirrorLayout->addWidget(TextLabelY, 0, 4);
GroupMirrorLayout->addWidget(SpinBox_Y, 0, 5);
GroupMirrorLayout->addWidget(TextLabelZ, 0, 6);
GroupMirrorLayout->addWidget(SpinBox_Z, 0, 7);
GroupMirrorLayout->addWidget(TextLabelVector, 1, 0);
GroupMirrorLayout->addWidget(SelectVectorButton, 1, 1);
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GroupMirrorLayout->addWidget(TextLabelDX, 1, 2);
GroupMirrorLayout->addWidget(SpinBox_DX, 1, 3);
GroupMirrorLayout->addWidget(TextLabelDY, 1, 4);
GroupMirrorLayout->addWidget(SpinBox_DY, 1, 5);
GroupMirrorLayout->addWidget(TextLabelDZ, 1, 6);
GroupMirrorLayout->addWidget(SpinBox_DZ, 1, 7);
// switch of action type
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ActionBox = new QGroupBox(GroupArguments);
ActionGroup = new QButtonGroup(GroupArguments);
QVBoxLayout* ActionBoxLayout = new QVBoxLayout(ActionBox);
ActionBoxLayout->addSpacing(SPACING);
ActionBoxLayout->setMargin(MARGIN);
QRadioButton* aMoveElements = new QRadioButton(tr("SMESH_MOVE_ELEMENTS"), ActionBox);
QRadioButton* aCopyElements = new QRadioButton(tr("SMESH_COPY_ELEMENTS"), ActionBox);
QRadioButton* aCreateMesh = new QRadioButton(tr("SMESH_CREATE_MESH"), ActionBox);
ActionBoxLayout->addWidget(aMoveElements);
ActionBoxLayout->addWidget(aCopyElements);
ActionBoxLayout->addWidget(aCreateMesh);
ActionGroup->addButton(aMoveElements, MOVE_ELEMS_BUTTON);
ActionGroup->addButton(aCopyElements, COPY_ELEMS_BUTTON);
ActionGroup->addButton(aCreateMesh, MAKE_MESH_BUTTON);
// CheckBox for groups generation
MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
MakeGroupsCheck->setChecked(false);
// Name of a mesh to create
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LineEditNewMesh = new QLineEdit(GroupArguments);
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// layout
GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 1);
GroupArgumentsLayout->addWidget(filterBtn, 0, 3);
GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 4);
GroupArgumentsLayout->addWidget(GroupMirror, 2, 0, 1, 4);
GroupArgumentsLayout->addWidget(ActionBox, 3, 0, 3, 3);
GroupArgumentsLayout->addWidget(MakeGroupsCheck, 4, 3);
GroupArgumentsLayout->addWidget(LineEditNewMesh, 5, 3);
/***************************************************************/
GroupButtons = new QGroupBox(this);
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
buttonApply->setAutoDefault(true);
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
buttonCancel->setAutoDefault(true);
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
buttonHelp->setAutoDefault(true);
GroupButtonsLayout->addWidget(buttonOk);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addWidget(buttonApply);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addStretch();
GroupButtonsLayout->addWidget(buttonCancel);
GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
SMESHGUI_SymmetryDlgLayout->addWidget(ConstructorsBox);
SMESHGUI_SymmetryDlgLayout->addWidget(GroupArguments);
SMESHGUI_SymmetryDlgLayout->addWidget(GroupButtons);
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/* Initialisations */
SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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RadioButton1->setChecked(true);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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// Costruction of the logical filter
SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
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QList<SUIT_SelectionFilter*> aListOfFilters;
if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
myMeshOrSubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
myHelpFileName = "symmetry_page.html";
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Init();
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/* signals and slots connections */
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
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connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));
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ConstructorsClicked(0);
SelectionIntoArgument();
onActionClicked(MOVE_ELEMS_BUTTON);
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}
//=================================================================================
// function : ~SMESHGUI_SymmetryDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
{
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if ( myFilterDlg != 0 ) {
myFilterDlg->setParent( 0 );
delete myFilterDlg;
}
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}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::Init (bool ResetControls)
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{
myBusy = false;
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myEditCurrentArgument = 0;
LineEditElements->clear();
myElementsId = "";
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
myActor = 0;
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myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) {
SpinBox_X->SetValue(0.0);
SpinBox_Y->SetValue(0.0);
SpinBox_Z->SetValue(0.0);
SpinBox_DX->SetValue(0.0);
SpinBox_DY->SetValue(0.0);
SpinBox_DZ->SetValue(0.0);
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ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true);
CheckBoxMesh->setChecked(false);
// MakeGroupsCheck->setChecked(false);
// MakeGroupsCheck->setEnabled(false);
onSelectMesh(false);
}
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}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId)
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{
disconnect(mySelectionMgr, 0, this, 0);
if (constructorId != 0 && !TextLabelVector->isVisible()) {
TextLabelVector->show();
SelectVectorButton->show();
TextLabelDX->show();
SpinBox_DX->show();
TextLabelDY->show();
SpinBox_DY->show();
TextLabelDZ->show();
SpinBox_DZ->show();
}
switch (constructorId) {
case 0:
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{
GroupMirror->setTitle(tr("SMESH_POINT"));
TextLabelVector->hide();
SelectVectorButton->hide();
TextLabelDX->hide();
SpinBox_DX->hide();
TextLabelDY->hide();
SpinBox_DY->hide();
TextLabelDZ->hide();
SpinBox_DZ->hide();
break;
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}
case 1:
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{
GroupMirror->setTitle(tr("SMESH_AXIS"));
TextLabelVector->setText(tr("SMESH_VECTOR"));
break;
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}
case 2:
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{
GroupMirror->setTitle(tr("SMESH_PLANE"));
TextLabelVector->setText(tr("SMESH_NORMAL"));
break;
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}
}
if (myEditCurrentArgument != (QWidget*)LineEditElements) {
SMESH::SetPointRepresentation(false);
if (!CheckBoxMesh->isChecked())
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(CellSelection);
}
}
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myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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QApplication::instance()->processEvents();
updateGeometry();
resize( minimumSize() );
}
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//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
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bool SMESHGUI_SymmetryDlg::ClickOnApply()
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{
if (mySMESHGUI->isActiveStudyLocked())
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return false;
if( !isValid() )
return false;
if (myNbOkElements && IsMirrorOk()) {
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QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
SMESH::AxisStruct aMirror;
aMirror.x = SpinBox_X->GetValue();
aMirror.y = SpinBox_Y->GetValue();
aMirror.z = SpinBox_Z->GetValue();
if (GetConstructorId() == 0) {
aMirror.vx = aMirror.vy = aMirror.vz = 0;
} else {
aMirror.vx = SpinBox_DX->GetValue();
aMirror.vy = SpinBox_DY->GetValue();
aMirror.vz = SpinBox_DZ->GetValue();
}
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QStringList aParameters;
aParameters << SpinBox_X->text();
aParameters << SpinBox_Y->text();
aParameters << SpinBox_Z->text();
aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DX->text() );
aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DY->text() );
aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DZ->text() );
SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
if (GetConstructorId() == 0)
aMirrorType = SMESH::SMESH_MeshEditor::POINT;
if (GetConstructorId() == 1)
aMirrorType = SMESH::SMESH_MeshEditor::AXIS;
if (GetConstructorId() == 2)
aMirrorType = SMESH::SMESH_MeshEditor::PLANE;
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int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
try {
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SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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switch ( actionButton ) {
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case MOVE_ELEMS_BUTTON: {
if(CheckBoxMesh->isChecked())
aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, false );
else
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false );
if( !myMesh->_is_nil())
myMesh->SetParameters(SMESHGUI::JoinObjectParameters(aParameters));
break;
}
case COPY_ELEMS_BUTTON: {
SMESH::ListOfGroups_var groups;
if ( makeGroups ) {
if(CheckBoxMesh->isChecked())
groups = aMeshEditor->MirrorObjectMakeGroups(mySelectedObject, aMirror, aMirrorType);
else
groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType);
}
else {
if(CheckBoxMesh->isChecked())
aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, true);
else
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true);
}
if( !myMesh->_is_nil())
myMesh->SetParameters(SMESHGUI::JoinObjectParameters(aParameters));
break;
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}
case MAKE_MESH_BUTTON: {
SMESH::SMESH_Mesh_var mesh;
if(CheckBoxMesh->isChecked())
mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());
else
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mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
LineEditNewMesh->text().toLatin1().data());
if( !mesh->_is_nil())
mesh->SetParameters(SMESHGUI::JoinObjectParameters(aParameters));
break;
}
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}
} catch (...) {
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}
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SMESH::UpdateView();
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ||
actionButton == MAKE_MESH_BUTTON )
mySMESHGUI->updateObjBrowser(true); // new groups may appear
Init(false);
ConstructorsClicked(GetConstructorId());
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mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument();
}
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return true;
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}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnOk()
{
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if( ClickOnApply() )
ClickOnCancel();
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}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnCancel()
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
//mySelectionMgr->clearSelected();
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if (SMESH::GetCurrentVtkView()) {
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
SMESH::SetPointRepresentation(false);
}
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
reject();
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}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
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QString platform;
#ifdef WIN32
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platform = "winapplication";
#else
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platform = "application";
#endif
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SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
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//=======================================================================
// function : onTextChange()
// purpose :
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//=======================================================================
void SMESHGUI_SymmetryDlg::onTextChange (const QString& theNewText)
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{
QLineEdit* send = (QLineEdit*)sender();
if (myBusy) return;
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myBusy = true;
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if (send == LineEditElements)
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
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// hilight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
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aMesh = myActor->GetObject()->GetMesh();
if (aMesh) {
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
TColStd_MapOfInteger newIndices;
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QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
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if (send == LineEditElements) {
for (int i = 0; i < aListId.count(); i++) {
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
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if (e)
newIndices.Add(e->GetID());
myNbOkElements++;
}
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mySelector->AddOrRemoveIndex( anIO, newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( anIO, true, true );
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myElementsId = theNewText;
}
}
if (myNbOkElements && IsMirrorOk()) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
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}
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myBusy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
{
if (myBusy) return;
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// clear
myActor = 0;
QString aString = "";
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
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myBusy = false;
if (!GroupButtons->isEnabled()) // inactive
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return;
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// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent();
if (nbSel != 1)
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return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
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if(myMesh->_is_nil())
return;
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myActor = SMESH::FindActorByObject(myMesh);
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if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
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if (!myActor)
return;
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int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
myElementsId = "";
// MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) {
MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false);
}
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else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) {
MakeGroupsCheck->setEnabled(true);
}
if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
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if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return;
// get IDs from mesh
/*
SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
if (!aSMDSMesh)
return;
for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
if (e) {
myElementsId += QString(" %1").arg(i);
aNbUnits++;
}
}
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} else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
// get submesh
SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
// get IDs from submesh
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/*
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aSubMesh->GetElementsId();
for (int i = 0; i < anElementsIds->length(); i++) {
myElementsId += QString(" %1").arg(anElementsIds[i]);
}
aNbUnits = anElementsIds->length();
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} else { // GROUP
// get smesh group
SMESH::SMESH_GroupBase_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
if (aGroup->_is_nil())
return;
// get IDs from smesh group
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aGroup->GetListOfID();
for (int i = 0; i < anElementsIds->length(); i++) {
myElementsId += QString(" %1").arg(anElementsIds[i]);
}
aNbUnits = anElementsIds->length();
}
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*/
} else {
aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, IO, aString);
myElementsId = aString;
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if (aNbUnits < 1)
return;
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}
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myNbOkElements = true;
} else {
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1)
return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
if (!aMesh)
return;
const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
if (!n)
return;
double x = n->X();
double y = n->Y();
double z = n->Z();
if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
SpinBox_X->SetValue(x);
SpinBox_Y->SetValue(y);
SpinBox_Z->SetValue(z);
} else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
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}
}
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myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
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LineEditElements->repaint();
LineEditElements->setEnabled(false); // to update lineedit IPAL 19809
LineEditElements->setEnabled(true);
setNewMeshName();
}
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myBusy = false;
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// OK
if (myNbOkElements && IsMirrorOk()) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
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}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (send == SelectElementsButton) {
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myEditCurrentArgument = (QWidget*)LineEditElements;
SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked()) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(CellSelection);
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}
} else if (send == SelectPointButton) {
myEditCurrentArgument = (QWidget*)SpinBox_X;
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
} else if (send == SelectVectorButton) {
myEditCurrentArgument = (QWidget*)SpinBox_DX;
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
} else {
}
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myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
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}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
{
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if (ConstructorsBox->isEnabled()) {
ConstructorsBox->setEnabled(false);
GroupArguments->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
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}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
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ConstructorsBox->setEnabled(true);
GroupArguments->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(CellSelection);
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SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::enterEvent (QEvent*)
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{
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if (!ConstructorsBox->isEnabled())
ActivateThisDialog();
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}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::closeEvent (QCloseEvent*)
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{
/* same than click on cancel button */
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ClickOnCancel();
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}
//=======================================================================
// function : hideEvent()
// purpose : caused by ESC key
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//=======================================================================
void SMESHGUI_SymmetryDlg::hideEvent (QHideEvent*)
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{
if (!isMinimized())
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ClickOnCancel();
}
//=======================================================================
//function : onSelectMesh
//purpose :
//=======================================================================
void SMESHGUI_SymmetryDlg::onSelectMesh (bool toSelectMesh)
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{
if (toSelectMesh)
TextLabelElements->setText(tr("SMESH_NAME"));
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else
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
if (myEditCurrentArgument != LineEditElements) {
LineEditElements->clear();
return;
}
mySelectionMgr->clearFilters();
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SMESH::SetPointRepresentation(false);
if (toSelectMesh) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
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LineEditElements->setValidator(0);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(CellSelection);
LineEditElements->setReadOnly(false);
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LineEditElements->setValidator(myIdValidator);
onTextChange(LineEditElements->text());
}
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SelectionIntoArgument();
}
//=================================================================================
// function : GetConstructorId()
// purpose :
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//=================================================================================
int SMESHGUI_SymmetryDlg::GetConstructorId()
{
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return GroupConstructors->checkedId();
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}
//=================================================================================
// function : IsMirrorOk()
// purpose :
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//=================================================================================
bool SMESHGUI_SymmetryDlg::IsMirrorOk()
{
bool isOk = true;
if (GetConstructorId() != 0)
isOk = (SpinBox_DX->GetValue() != 0 ||
SpinBox_DY->GetValue() != 0 ||
SpinBox_DZ->GetValue() != 0);
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return isOk;
}
//=================================================================================
// function : onVectorChanged()
// purpose :
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//=================================================================================
void SMESHGUI_SymmetryDlg::onVectorChanged()
{
if (IsMirrorOk()) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
} else {
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
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}
//=======================================================================
//function : onActionClicked
//purpose : slot called when an action type changed
//=======================================================================
void SMESHGUI_SymmetryDlg::onActionClicked(int button)
{
switch ( button ) {
case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false);
LineEditNewMesh->setEnabled(false);
break;
case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break;
case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break;
}
setNewMeshName();
}
//=======================================================================
//function : setNewMeshName
//purpose : update contents of LineEditNewMesh
//=======================================================================
void SMESHGUI_SymmetryDlg::setNewMeshName()
{
LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) {
QString name;
if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text();
}
else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh );
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name = meshSO->GetName().c_str();
}
if ( !name.isEmpty() )
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LineEditNewMesh->setText( SMESH::UniqueMeshName( name, "mirrored"));
}
}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
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if ( e->key() == Qt::Key_F1 ) {
e->accept();
ClickOnHelp();
}
}
//=================================================================================
// function : setFilters()
// purpose : SLOT. Called when "Filter" button pressed.
//=================================================================================
void SMESHGUI_SymmetryDlg::setFilters()
{
if ( !myFilterDlg )
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show();
}
//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool SMESHGUI_SymmetryDlg::isValid()
{
bool ok = true;
QString msg;
ok = SpinBox_X->isValid( msg, true ) && ok;
ok = SpinBox_Y->isValid( msg, true ) && ok;
ok = SpinBox_Z->isValid( msg, true ) && ok;
if (GetConstructorId() != 0) {
ok = SpinBox_DX->isValid( msg, true ) && ok;
ok = SpinBox_DY->isValid( msg, true ) && ok;
ok = SpinBox_DZ->isValid( msg, true ) && ok;
}
if( !ok ) {
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
if ( !msg.isEmpty() )
str += "\n" + msg;
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
return false;
}
return true;
}