smesh/src/SMESHGUI/SMESH_msg_en.ts

4714 lines
158 KiB
TypeScript
Raw Normal View History

2009-02-17 10:27:49 +05:00
<!DOCTYPE TS>
<!--
Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-->
<TS version="1.1" >
<context>
<name>@default</name>
<message>
<source>AREA_ELEMENTS</source>
<translation>Area</translation>
</message>
<message>
<source>ASPECTRATIO_3D_ELEMENTS</source>
<translation>Aspect Ratio 3D</translation>
</message>
<message>
<source>ASPECTRATIO_ELEMENTS</source>
<translation>Aspect Ratio</translation>
</message>
<message>
<source>COL_ALGO_HEADER</source>
<translation>Algorithm</translation>
</message>
<message>
<source>COL_ERROR_HEADER</source>
<translation>Error</translation>
</message>
<message>
<source>COL_SHAPE_HEADER</source>
<translation>SubShape</translation>
</message>
<message>
<source>COMPERR_ALGO_FAILED</source>
<translation>Algorithm failed</translation>
</message>
<message>
<source>COMPERR_BAD_INPUT_MESH</source>
<translation>Invalid input mesh</translation>
</message>
<message>
<source>COMPERR_BAD_SHAPE</source>
<translation>Unexpected geometry</translation>
</message>
<message>
<source>COMPERR_EXCEPTION</source>
<translation>Unknown exception</translation>
</message>
<message>
<source>COMPERR_MEMORY_PB</source>
<translation>Memory allocation problem</translation>
</message>
<message>
<source>COMPERR_OCC_EXCEPTION</source>
<translation>OCC exception</translation>
</message>
<message>
<source>COMPERR_OK</source>
<translation>No errors</translation>
</message>
<message>
<source>COMPERR_SLM_EXCEPTION</source>
<translation>SALOME exception</translation>
</message>
<message>
<source>COMPERR_STD_EXCEPTION</source>
<translation>std::exception</translation>
</message>
<message>
<source>SMESH_GEOM</source>
<translation>Geometry</translation>
</message>
<message>
<source>DIRECT_GEOM_SELECTION</source>
<translation>Direct geometry selection</translation>
</message>
<message>
<source>ELEMENT_ID</source>
<translation>Element ID</translation>
</message>
<message>
<source>FREE_BORDERS</source>
<translation>Free Borders</translation>
</message>
<message>
<source>GEOMETRY_NAME</source>
<translation>Geometry name</translation>
</message>
<message>
<source>GEOM_BY_MESH_ELEM_SELECTION</source>
<translation>Find geometry by mesh element selection</translation>
</message>
<message>
<source>GLOBAL_ALGO</source>
<translation>Global</translation>
</message>
<message>
<source>INF_SELECT_OBJECT</source>
<translation>Select an object</translation>
</message>
<message>
<source>LENGTH2D_EDGES</source>
<translation>Length 2D</translation>
</message>
<message>
<source>LENGTH_EDGES</source>
<translation>Length</translation>
</message>
<message>
<source>LOCAL_ALGO</source>
<translation>Local</translation>
</message>
<message>
<source>MEN_ADD</source>
<translation>Add</translation>
</message>
<message>
<source>MEN_ADV_INFO</source>
<translation>Advanced Mesh Infos</translation>
</message>
<message>
<source>MEN_ALL</source>
<translation>All</translation>
</message>
<message>
<source>MEN_AREA</source>
<translation>Area</translation>
</message>
<message>
<source>MEN_ASPECT</source>
<translation>Aspect Ratio</translation>
</message>
<message>
<source>MEN_ASPECT_3D</source>
<translation>Aspect Ratio 3D</translation>
</message>
<message>
<source>MEN_AUTO_COLOR</source>
<translation>Auto Color</translation>
</message>
<message>
<source>MEN_AUTO_UPD</source>
<translation>Automatic Update</translation>
</message>
<message>
<source>MEN_BUILD_COMPOUND</source>
<translation>Build Compound</translation>
</message>
<message>
<source>MEN_CLIP</source>
<translation>Clipping</translation>
</message>
<message>
<source>MEN_COLORS</source>
<translation>Colors / Size</translation>
</message>
<message>
<source>MEN_COMPUTE</source>
<translation>Compute</translation>
</message>
<message>
<source>MEN_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>MEN_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
</message>
<message>
<source>MEN_CONNECTION_2D</source>
<translation>Borders at Multi-Connection 2D</translation>
</message>
<message>
<source>MEN_CONSTRUCT_GROUP</source>
<translation>Construct Group</translation>
</message>
<message>
<source>MEN_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
<message>
<source>MEN_CREATE_GROUP</source>
<translation>Create Group</translation>
</message>
<message>
<source>MEN_CREATE_GEO_GROUP</source>
<translation>Create Groups from Geometry</translation>
</message>
<message>
<source>MEN_CREATE_MESH</source>
<translation>Create Mesh</translation>
</message>
<message>
<source>MEN_CREATE_SUBMESH</source>
<translation>Create Sub-mesh</translation>
</message>
<message>
<source>MEN_CTRL</source>
<translation>Controls</translation>
</message>
<message>
<source>MEN_CUT</source>
<translation>Cutting of Quadrangles</translation>
</message>
<message>
<source>MEN_CUT_GROUP</source>
<translation>Cut Groups</translation>
</message>
<message>
<source>MEN_DAT</source>
<translation>DAT File</translation>
</message>
<message>
<source>MEN_DELETE</source>
<translation>Delete</translation>
</message>
<message>
<source>MEN_DEL_GROUP</source>
<translation>Delete Groups</translation>
</message>
<message>
<source>MEN_FACE_ORIENTATION</source>
<translation>Orientation of Faces</translation>
</message>
<message>
<source>MEN_DISABLE_AUTO_COLOR</source>
<translation>Disable Auto Color</translation>
</message>
<message>
<source>MEN_DISPLAY_ONLY</source>
<translation>Show Only</translation>
</message>
<message>
<source>MEN_DISPMODE</source>
<translation>Display Mode</translation>
</message>
<message>
<source>MEN_DISP_ENT</source>
<translation>Display Entity</translation>
</message>
<message>
<source>MEN_EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>MEN_EDGES</source>
<translation>Edges</translation>
</message>
<message>
<source>MEN_EDIT</source>
<translation>Edit</translation>
</message>
<message>
<source>MEN_EDIT_GROUP</source>
<translation>Edit Group</translation>
</message>
<message>
<source>MEN_EDIT_GEOMGROUP_AS_GROUP</source>
<translation>Edit Group as Standalone</translation>
</message>
<message>
<source>MEN_EDIT_HYPO</source>
<translation>Edit Hypothesis</translation>
</message>
<message>
<source>MEN_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
<message>
<source>MEN_EXPORT</source>
<translation>Export</translation>
</message>
<message>
<source>MEN_EXPORT_DAT</source>
<translation>Export to DAT File</translation>
</message>
<message>
<source>MEN_EXPORT_MED</source>
<translation>Export to MED File</translation>
</message>
<message>
<source>MEN_EXPORT_STL</source>
<translation>Export to STL File</translation>
</message>
<message>
<source>MEN_EXPORT_UNV</source>
<translation>Export to UNV File</translation>
</message>
<message>
<source>MEN_EXTRUSION</source>
<translation>Extrusion</translation>
</message>
<message>
<source>MEN_EXTRUSION_ALONG</source>
<translation>Extrusion Along a Path</translation>
</message>
<message>
<source>MEN_FACES</source>
<translation>Faces</translation>
</message>
<message>
<source>MEN_FILE</source>
<translation>File</translation>
</message>
<message>
<source>MEN_FREE_BORDER</source>
<translation>Free Borders</translation>
</message>
<message>
<source>MEN_FREE_EDGE</source>
<translation>Free Edges</translation>
</message>
<message>
<source>MEN_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
<message>
<source>MEN_FREE_FACES</source>
<translation>Free Faces</translation>
</message>
<message>
<source>MEN_GLOBAL_HYPO</source>
<translation>Global Hypothesis</translation>
</message>
<message>
<source>MEN_HEXA</source>
<translation>Hexahedron</translation>
</message>
<message>
<source>MEN_HIDE</source>
<translation>Hide</translation>
</message>
<message>
<source>MEN_HYPO</source>
<translation>Hypotheses</translation>
</message>
<message>
<source>MEN_IMPORT</source>
<translation>Import</translation>
</message>
<message>
<source>MEN_INT_GROUP</source>
<translation>Intersect Groups</translation>
</message>
<message>
<source>MEN_INV</source>
<translation>Diagonal Inversion</translation>
</message>
<message>
<source>MEN_LENGTH</source>
<translation>Length</translation>
</message>
<message>
<source>MEN_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
<message>
<source>MEN_MAP</source>
<translation>Pattern Mapping</translation>
</message>
<message>
<source>MEN_MED</source>
<translation>MED file</translation>
</message>
<message>
<source>MEN_MERGE</source>
<translation>Merge Nodes</translation>
</message>
<message>
<source>MEN_MERGE_ELEMENTS</source>
<translation>Merge Elements</translation>
</message>
<message>
<source>MEN_MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>MEN_MESH_THROU_POINT</source>
<translation>Mesh to Pass Through a Point</translation>
</message>
<message>
<source>MEN_MIN_ANG</source>
<translation>Minimum Angle</translation>
</message>
<message>
<source>MEN_MODIFY</source>
<translation>Modification</translation>
</message>
<message>
<source>MEN_MOVE</source>
<translation>Move Node</translation>
</message>
<message>
<source>MEN_NODE</source>
<translation>Node</translation>
</message>
<message>
<source>MEN_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>MEN_NUM</source>
<translation>Numbering</translation>
</message>
<message>
<source>MEN_NUM_ELEMENTS</source>
<translation>Display Elements #</translation>
</message>
<message>
<source>MEN_NUM_NODES</source>
<translation>Display Nodes #</translation>
</message>
<message>
<source>MEN_ORIENT</source>
<translation>Orientation</translation>
</message>
<message>
<source>MEN_POLYGON</source>
<translation>Polygon</translation>
</message>
<message>
<source>MEN_POLYHEDRON</source>
<translation>Polyhedron</translation>
</message>
<message>
<source>MEN_PRECISION</source>
<translation>Precision</translation>
</message>
<message>
<source>MEN_PREF</source>
<translation>Preferences</translation>
</message>
<message>
<source>MEN_QUAD</source>
<translation>Quadrangle</translation>
</message>
<message>
<source>MEN_QUADRATIC_EDGE</source>
<translation>Quadratic Edge</translation>
</message>
<message>
<source>MEN_QUADRATIC_HEXAHEDRON</source>
<translation>Quadratic Hexahedron</translation>
</message>
<message>
<source>MEN_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
<message>
<source>MEN_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
</message>
<message>
<source>MEN_QUADRATIC_QUADRANGLE</source>
<translation>Quadratic Quadrangle</translation>
</message>
<message>
<source>MEN_QUADRATIC_TETRAHEDRON</source>
<translation>Quadratic Tetrahedron</translation>
</message>
<message>
<source>MEN_QUADRATIC_TRIANGLE</source>
<translation>Quadratic Triangle</translation>
</message>
<message>
<source>MEN_QUALITY</source>
<translation>Quality Controls</translation>
</message>
<message>
<source>MEN_REMOVE</source>
<translation>Remove</translation>
</message>
<message>
<source>MEN_REMOVE_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>MEN_REMOVE_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>MEN_RENAME</source>
<translation>Rename</translation>
</message>
<message>
<source>MEN_RENUM</source>
<translation>Renumbering</translation>
</message>
<message>
<source>MEN_RENUM_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>MEN_RENUM_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>MEN_RESET</source>
<translation>Reset</translation>
</message>
<message>
<source>MEN_REVOLUTION</source>
<translation>Revolution</translation>
</message>
<message>
<source>MEN_ROT</source>
<translation>Rotation</translation>
</message>
<message>
<source>MEN_SCALAR_BAR</source>
<translation>Scalar Bar</translation>
</message>
<message>
<source>MEN_SCALAR_BAR_PROP</source>
<translation>Scalar Bar Properties</translation>
</message>
<message>
<source>MEN_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>MEN_SEL_FILTER_LIB</source>
<translation>Selection Filters Library</translation>
</message>
<message>
<source>MEN_SEW</source>
<translation>Sewing</translation>
</message>
<message>
<source>MEN_SHADE</source>
<translation>Shading</translation>
</message>
<message>
<source>MEN_SHOW</source>
<translation>Show</translation>
</message>
<message>
<source>MEN_SHRINK</source>
<translation>Shrink</translation>
</message>
<message>
<source>MEN_SKEW</source>
<translation>Skew</translation>
</message>
<message>
<source>MEN_SMOOTH</source>
<translation>Smoothing</translation>
</message>
<message>
<source>MEN_STD_INFO</source>
<translation>Standard Mesh Infos</translation>
</message>
<message>
<source>MEN_STL</source>
<translation>STL File</translation>
</message>
<message>
<source>MEN_SYM</source>
<translation>Symmetry</translation>
</message>
<message>
<source>MEN_TAPER</source>
<translation>Taper</translation>
</message>
<message>
<source>MEN_TETRA</source>
<translation>Tetrahedron</translation>
</message>
<message>
<source>MEN_TOOLS</source>
<translation>Tools</translation>
</message>
<message>
<source>MEN_TRANS</source>
<translation>Translation</translation>
</message>
<message>
<source>MEN_TRANSF</source>
<translation>Transformation</translation>
</message>
<message>
<source>MEN_TRANSP</source>
<translation>Transparency</translation>
</message>
<message>
<source>MEN_TRIANGLE</source>
<translation>Triangle</translation>
</message>
<message>
<source>MEN_UNASSIGN</source>
<translation>Unassign</translation>
</message>
<message>
<source>MEN_UNION</source>
<translation>Union of Triangles</translation>
</message>
<message>
<source>MEN_UNION2</source>
<translation>Union of Two Triangles</translation>
</message>
<message>
<source>MEN_UNV</source>
<translation>UNV File</translation>
</message>
<message>
<source>MEN_UN_GROUP</source>
<translation>Union Groups</translation>
</message>
<message>
<source>MEN_UNDERLYING_ELEMS</source>
<translation>Group of underlying entities</translation>
</message>
<message>
<source>MEN_UPDATE</source>
<translation>Update</translation>
</message>
<message>
<source>MEN_VIEW</source>
<translation>View</translation>
</message>
<message>
<source>MEN_VOLUMES</source>
<translation>Volumes</translation>
</message>
<message>
<source>MEN_VOLUME_3D</source>
<translation>Volume</translation>
</message>
<message>
<source>MEN_WARP</source>
<translation>Warping Angle</translation>
</message>
<message>
<source>MEN_WHAT_IS</source>
<translation>Mesh Element Info</translation>
</message>
<message>
<source>MEN_WIRE</source>
<translation>Wireframe</translation>
</message>
<message>
<source>MESHERS_FILE_CANT_OPEN</source>
<translation>Can not open resource file</translation>
</message>
<message>
<source>MESHERS_FILE_CHECK_VARIABLE</source>
<translation>Check environment variable SMESH_MeshersList</translation>
</message>
<message>
<source>MESHERS_FILE_NO_VARIABLE</source>
<translation>Environment variable SMESH_MeshersList is not defined</translation>
</message>
<message>
<source>MESH_IS_NOT_SELECTED</source>
<translation>There is no selected mesh
Please, select a mesh and try again</translation>
</message>
<message>
<source>MESH_NODE</source>
<translation>Node</translation>
</message>
<message>
<source>MESH_NODE_TITLE</source>
<translation>Add Node</translation>
</message>
<message>
<source>MINIMUMANGLE_ELEMENTS</source>
<translation>Minimum Angle</translation>
</message>
<message>
<source>MULTI2D_BORDERS</source>
<translation>Borders at Multi-Connections 2D</translation>
</message>
<message>
<source>MULTI_BORDERS</source>
<translation>Borders at Multi-Connections</translation>
</message>
<message>
<source>NODE_ID</source>
<translation>Node ID</translation>
</message>
<message>
<source>NON_SMESH_OBJECTS_SELECTED</source>
<translation>There are objects selected which do not belong to %1 component.</translation>
</message>
<message>
<source>PREVIEW</source>
<translation>Preview</translation>
</message>
<message>
<source>SKEW_ELEMENTS</source>
<translation>Skew</translation>
</message>
<message>
<source>SMESHGUI_INVALID_PARAMETERS</source>
<translation>Parameters are not correctly specified
Please enter correct values and try again</translation>
</message>
<message>
<source>SMESH_ADD_ALGORITHM</source>
<translation>Algorithms</translation>
</message>
<message>
<source>SMESH_ADD_ALGORITHM_TITLE</source>
<translation>Algorithms Assignation</translation>
</message>
<message>
<source>SMESH_ADD_EDGE</source>
<translation>Add Edge</translation>
</message>
<message>
<source>SMESH_ADD_EDGE_TITLE</source>
<translation>Add Edge</translation>
</message>
<message>
<source>SMESH_ADD_HEXAS</source>
<translation>Add Hexahedron</translation>
</message>
<message>
<source>SMESH_ADD_HEXAS_TITLE</source>
<translation>Add Hexahedron</translation>
</message>
<message>
<source>SMESH_ADD_HYPOTHESIS</source>
<translation>Hypothesis</translation>
</message>
<message>
<source>SMESH_ADD_HYPOTHESIS_TITLE</source>
<translation>Hypothesis Assignation</translation>
</message>
<message>
<source>SMESH_ADD_HYP_WRN</source>
<translation>"%1" assigned but:
</translation>
</message>
<message>
<source>SMESH_ADD_POLYGON</source>
<translation>Add polygon</translation>
</message>
<message>
<source>SMESH_ADD_POLYGON_TITLE</source>
<translation>Add polygon</translation>
</message>
<message>
<source>SMESH_ADD_QUADRANGLE</source>
<translation>Add Quadrangle</translation>
</message>
<message>
<source>SMESH_ADD_QUADRANGLE_TITLE</source>
<translation>Add Quadrangle</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_EDGE_TITLE</source>
<translation>Add Quadratic Edge</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_HEXAHEDRON_TITLE</source>
<translation>Add Quadratic Hexahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_PENTAHEDRON_TITLE</source>
<translation>Add Quadratic Pentahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_PYRAMID_TITLE</source>
<translation>Add Quadratic Pyramid</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_QUADRANGLE_TITLE</source>
<translation>Add Quadratic Quadrangle</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_TETRAHEDRON_TITLE</source>
<translation>Add Quadratic Tetrahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_TRIANGLE_TITLE</source>
<translation>Add Quadratic Triangle</translation>
</message>
<message>
<source>SMESH_ADD_SUBMESH</source>
<translation>SubMesh Construction</translation>
</message>
<message>
<source>SMESH_ADD_TETRAS</source>
<translation>Add Tetrahedron</translation>
</message>
<message>
<source>SMESH_ADD_TETRAS_TITLE</source>
<translation>Add Tetrahedron</translation>
</message>
<message>
<source>SMESH_ADD_TRIANGLE</source>
<translation>Add Triangle</translation>
</message>
<message>
<source>SMESH_ADD_TRIANGLE_TITLE</source>
<translation>Add Triangle</translation>
</message>
<message>
<source>SMESH_ANGLE</source>
<translation>Angle</translation>
</message>
<message>
<source>SMESH_ARGUMENTS</source>
<translation>Arguments</translation>
</message>
<message>
<source>SMESH_AUTO_GROUPS</source>
<translation>Automatically create groups</translation>
</message>
<message>
<source>SMESH_AVAILABLE</source>
<translation>Available</translation>
</message>
<message>
<source>SMESH_AVAILABLE_ALGORITHMS</source>
<translation>Available algorithms</translation>
</message>
<message>
<source>SMESH_AVAILABLE_HYPOTHESES</source>
<translation>Available hypotheses</translation>
</message>
<message>
<source>SMESH_AXIS</source>
<translation>Axis</translation>
</message>
<message>
<source>SMESH_BAD_SELECTION</source>
<translation>No valid selection</translation>
</message>
<message>
<source>SMESH_BAD_MESH_SELECTION</source>
<translation>No valid mesh selection</translation>
</message>
<message>
<source>SMESH_BOUNDARYEDGES</source>
<translation>Boundary Edges</translation>
</message>
<message>
<source>SMESH_BUILD_COMPOUND_TITLE</source>
<translation>Create a Compound</translation>
</message>
<message>
<source>SMESH_BUT_ADD</source>
<translation>A&amp;dd</translation>
</message>
<message>
<source>SMESH_BUT_APPLY</source>
<translation>&amp;Apply</translation>
</message>
<message>
<source>SMESH_BUT_CANCEL</source>
<translation>&amp;Cancel</translation>
</message>
<message>
<source>SMESH_BUT_CLOSE</source>
<translation>&amp;Close</translation>
</message>
<message>
<source>SMESH_BUT_CREATE</source>
<translation>Create</translation>
</message>
<message>
<source>SMESH_BUT_DELETE</source>
<translation>Delete</translation>
</message>
<message>
<source>SMESH_BUT_FILTER</source>
<translation>Set &amp;Filters</translation>
</message>
<message>
<source>SMESH_BUT_HELP</source>
<translation>&amp;Help</translation>
</message>
<message>
<source>SMESH_BUT_NEW</source>
<translation>New</translation>
</message>
<message>
<source>SMESH_BUT_NO</source>
<translation>&amp;No</translation>
</message>
<message>
<source>SMESH_BUT_OK</source>
<translation>&amp;Ok</translation>
</message>
<message>
<source>SMESH_BUT_APPLY_AND_CLOSE</source>
<translation>A&amp;pply and Close</translation>
</message>
<message>
<source>SMESH_BUT_REMOVE</source>
<translation>&amp;Remove</translation>
</message>
<message>
<source>SMESH_BUT_SORT</source>
<translation>&amp;Sort List</translation>
</message>
<message>
<source>SMESH_BUT_YES</source>
<translation>&amp;Yes</translation>
</message>
<message>
<source>SMESH_CANT_ADD_HYP</source>
<translation>Can not assign "%1":
</translation>
</message>
<message>
<source>SMESH_CANT_RM_HYP</source>
<translation>Can not unassign "%1":
</translation>
</message>
<message>
<source>SMESH_CHECK_COLOR</source>
<translation>Color</translation>
</message>
<message>
<source>SMESH_CLIPPING_FROM</source>
<translation>From &lt;---</translation>
</message>
<message>
<source>SMESH_CLIPPING_INTO</source>
<translation>---> Into</translation>
</message>
<message>
<source>SMESH_CLIPPING_TITLE</source>
<translation>Change Clipping</translation>
</message>
<message>
<source>SMESH_COMPUTE_SUCCEED</source>
<translation>Mesh computation succeed</translation>
</message>
<message>
<source>SMESH_CONTENT</source>
<translation>Content</translation>
</message>
<message>
<source>SMESH_CONTINUE_MESH_VISUALIZATION</source>
<translation>It seems that there is not enough memory to show the mesh
so that the application may crash. Do you wish to continue visualization?</translation>
</message>
<message>
<source>SMESH_COORDINATES</source>
<translation>Coordinates</translation>
</message>
<message>
<source>SMESH_COPY_ELEMENTS</source>
<translation>Copy Elements</translation>
</message>
<message>
<source>SMESH_COPY_GROUPS</source>
<translation>Copy groups</translation>
</message>
<message>
<source>SMESH_CREATE_ALGORITHMS</source>
<translation>Create algorithms</translation>
</message>
<message>
<source>SMESH_CREATE_COPY</source>
<translation>Create a copy</translation>
</message>
<message>
<source>SMESH_CREATE_GROUP_TITLE</source>
<translation>Create Group</translation>
</message>
<message>
<source>SMESH_CREATE_GEO_GROUP</source>
<translation>Create Groups from Geometry</translation>
</message>
<message>
<source>SMESH_CREATE_HYPOTHESES</source>
<translation>Create hypotheses</translation>
</message>
<message>
<source>SMESH_CREATE_MESH</source>
<translation>Create a new mesh</translation>
</message>
<message>
<source>SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE</source>
<translation>Create polyhedral volume</translation>
</message>
<message>
<source>SMESH_DIAGONAL</source>
<translation>Diagonal Inversion</translation>
</message>
<message>
<source>SMESH_DIAGONAL_INVERSION_TITLE</source>
<translation>Diagonal Inversion</translation>
</message>
<message>
<source>SMESH_DISTANCE</source>
<translation>Distance</translation>
</message>
<message>
<source>SMESH_DRS_1</source>
<translation>MED file contains no mesh with the given name</translation>
</message>
<message>
<source>SMESH_DRS_2</source>
<translation>MED file has overlapped ranges of element numbers, the numbers from the file are ignored</translation>
</message>
<message>
<source>SMESH_DRS_3</source>
<translation>Some elements were skipped due to incorrect file data</translation>
</message>
<message>
<source>SMESH_DRS_4</source>
<translation>The file is incorrect, some data is missed</translation>
</message>
<message>
<source>SMESH_DRS_EMPTY</source>
<translation>The file is empty, there is nothing to be published</translation>
</message>
<message>
<source>SMESH_DX</source>
<translation>dX</translation>
</message>
<message>
<source>SMESH_DY</source>
<translation>dY</translation>
</message>
<message>
<source>SMESH_DZ</source>
<translation>dZ</translation>
</message>
<message>
<source>SMESH_EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>SMESH_EDGES_CONNECTIVITY_TITLE</source>
<translation>Edges Connectivity</translation>
</message>
<message>
<source>SMESH_EDIT_GROUP_TITLE</source>
<translation>Edit Group</translation>
</message>
<message>
<source>SMESH_EDIT_GEOMGROUP_AS_GROUP_TITLE</source>
<translation>Edit Group as Standalone</translation>
</message>
<message>
<source>SMESH_EDIT_HYPOTHESES</source>
<translation>Hypotheses Assignation</translation>
</message>
<message>
<source>SMESH_EDIT_USED</source>
<translation>Used</translation>
</message>
<message>
<source>SMESH_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>SMESH_ELEMENTS_COLOR</source>
<translation>Mesh Element Color</translation>
</message>
<message>
<source>SMESH_ELEMENTS_TYPE</source>
<translation>Elements Type</translation>
</message>
<message>
<source>SMESH_ELEMENT_TYPE</source>
<translation>Element Type</translation>
</message>
<message>
<source>SMESH_ERROR</source>
<translation>Error</translation>
</message>
<message>
<source>SMESH_ERR_SCALARBAR_PARAMS</source>
<translation>Warning! The parameters is incorrect</translation>
</message>
<message>
<source>SMESH_EXPORT_FAILED</source>
<translation>Mesh export failed.
Probably, there is not enough space on disk.</translation>
</message>
<message>
<source>SMESH_EXPORT_MED_DUPLICATED_GRP</source>
<translation>There are duplicated group names in mesh "%1".
You can cancel exporting and rename them,
otherwise some group names in the resulting MED file
will not match ones in the study.
Do you want to continue ?</translation>
</message>
<message>
<source>SMESH_EXPORT_MED_V2_1</source>
<translation>During export mesh with name - "%1" to MED 2.1
polygons and polyhedrons elements will be missed
For correct export use MED 2.2
Are you sure want to export to MED 2.1 ?</translation>
</message>
<message>
<source>SMESH_EXPORT_STL1</source>
<translation>Mesh - "%1" does not contain triangles</translation>
</message>
<message>
<source>SMESH_EXPORT_STL2</source>
<translation>Mesh - "%1" contains another than triangles elements, they are ignored during writing to STL</translation>
</message>
<message>
<source>SMESH_EXPORT_UNV</source>
<translation>During export mesh with name - "%1" to UNV
pyramid's elements will be missed</translation>
</message>
<message>
<source>SMESH_EXTRUSION</source>
<translation>Extrusion</translation>
</message>
<message>
<source>SMESH_FACE</source>
<translation>Face</translation>
</message>
<message>
<source>SMESH_FEATUREANGLE</source>
<translation>Feature Angle</translation>
</message>
<message>
<source>SMESH_FEATUREEDGES</source>
<translation>Feature Edges</translation>
</message>
<message>
<source>SMESH_FONT_ARIAL</source>
<translation>Arial</translation>
</message>
<message>
<source>SMESH_FONT_BOLD</source>
<translation>Bold</translation>
</message>
<message>
<source>SMESH_FONT_COURIER</source>
<translation>Courier</translation>
</message>
<message>
<source>SMESH_FONT_ITALIC</source>
<translation>Italic</translation>
</message>
<message>
<source>SMESH_FONT_SCALARBAR</source>
<translation>Font</translation>
</message>
<message>
<source>SMESH_FONT_SHADOW</source>
<translation>Shadow</translation>
</message>
<message>
<source>SMESH_FONT_TIMES</source>
<translation>Times</translation>
</message>
<message>
<source>SMESH_GEOM_GROUP</source>
<translation>Geometry group</translation>
</message>
<message>
<source>SMESH_GROUP</source>
<translation>Group</translation>
</message>
<message>
<source>SMESH_GROUP_GEOMETRY</source>
<translation>Group on geometry</translation>
</message>
<message>
<source>SMESH_GROUP_SELECTED</source>
<translation>%1 Groups</translation>
</message>
<message>
<source>SMESH_GROUP_STANDALONE</source>
<translation>Standalone group</translation>
</message>
<message>
<source>SMESH_GROUP_TYPE</source>
<translation>Group type</translation>
</message>
<message>
<source>SMESH_HEIGHT</source>
<translation>Height:</translation>
</message>
<message>
<source>SMESH_HEXAS</source>
<translation>Hexahedron</translation>
</message>
<message>
<source>SMESH_HILIGHT_COLOR</source>
<translation>Highlight Color</translation>
</message>
<message>
<source>SMESH_HORIZONTAL</source>
<translation>Horizontal</translation>
</message>
<message>
<source>SMESH_HYPOTHESES</source>
<translation>Hypotheses</translation>
</message>
<message>
<source>SMESH_HYP_1</source>
<translation>Algorithm misses a hypothesis</translation>
</message>
<message>
<source>SMESH_HYP_10</source>
<translation>Hypothesis and submesh dimensions mismatch</translation>
</message>
<message>
<source>SMESH_HYP_11</source>
<translation>Shape is neither the main one, nor its subshape, nor a valid group</translation>
</message>
<message>
<source>SMESH_HYP_12</source>
<translation>Geomerty mismatches algorithm's expectation</translation>
</message>
<message>
<source>SMESH_HYP_13</source>
<translation>Algorithm can't work without shape</translation>
</message>
<message>
<source>SMESH_HYP_2</source>
<translation>There are concurrent hypotheses on a shape</translation>
</message>
<message>
<source>SMESH_HYP_3</source>
<translation>Hypothesis has a bad parameter value</translation>
</message>
<message>
<source>SMESH_HYP_4</source>
<translation>Submesh is ignored as there is another algorithm of upper dimension generating %1D elements</translation>
</message>
<message>
<source>SMESH_HYP_5</source>
<translation>Algorithm hides algorithm(s) of lower dimension by generating all-dimensions elements</translation>
</message>
<message>
<source>SMESH_HYP_6</source>
<translation>Unknown fatal error at hypothesis definition</translation>
</message>
<message>
<source>SMESH_HYP_7</source>
<translation>Hypothesis is not suitable in the current context</translation>
</message>
<message>
<source>SMESH_HYP_8</source>
<translation>Non-conform mesh is produced using applied hypotheses</translation>
</message>
<message>
<source>SMESH_HYP_9</source>
<translation>Such dimention hypothesis is already assigned to the shape</translation>
</message>
<message>
<source>SMESH_ID_DIAGONAL</source>
<translation>Id Edges</translation>
</message>
<message>
<source>SMESH_ID_ELEMENTS</source>
<translation>Id Elements</translation>
</message>
<message>
<source>SMESH_ID_FACES</source>
<translation>Id Faces</translation>
</message>
<message>
<source>SMESH_ID_NODES</source>
<translation>Id Nodes</translation>
</message>
<message>
<source>SMESH_INCORRECT_INPUT</source>
<translation>Incorrect input data!</translation>
</message>
<message>
<source>SMESH_INFORMATION</source>
<translation>Information</translation>
</message>
<message>
<source>SMESH_INIT</source>
<translation>Mesh</translation>
</message>
<message>
<source>SMESH_INIT_MESH</source>
<translation>Mesh Construction</translation>
</message>
<message>
<source>SMESH_INSUFFICIENT_DATA</source>
<translation>Insufficient input value</translation>
</message>
<message>
<source>SMESH_LABELS</source>
<translation>Labels:</translation>
</message>
<message>
<source>SMESH_LABELS_COLORS_SCALARBAR</source>
<translation>Colors &amp;&amp; Labels</translation>
</message>
<message>
<source>SMESH_LENGTH</source>
<translation>Length</translation>
</message>
<message>
<source>SMESH_MAKE_GROUPS</source>
<translation>Generate groups</translation>
</message>
<message>
<source>SMESH_MANIFOLDEDGES</source>
<translation>Manifold Edges</translation>
</message>
<message>
<source>SMESH_MAX</source>
<translation>Max</translation>
</message>
<message>
<source>SMESH_MEN_ALGORITHMS</source>
<translation>Algorithms</translation>
</message>
<message>
<source>SMESH_MEN_APPLIED_ALGORIHTMS</source>
<translation>Applied Algorithms</translation>
</message>
<message>
<source>SMESH_MEN_APPLIED_HYPOTHESIS</source>
<translation>Applied Hypotheses</translation>
</message>
<message>
<source>SMESH_MEN_COMPONENT</source>
<translation>SMESH</translation>
</message>
<message>
<source>SMESH_MEN_HYPOTHESIS</source>
<translation>Hypotheses</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnCompound</source>
<translation>SubMeshes On Compound</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnEdge</source>
<translation>SubMeshes On Edge</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnFace</source>
<translation>SubMeshes On Face</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnSolid</source>
<translation>SubMeshes On Solid</translation>
</message>
<message>
<source>SMESH_MEN_SubMeshesOnVertex</source>
<translation>SubMeshes On Vertex</translation>
</message>
<message>
<source>SMESH_MERGE_ELEMENTS</source>
<translation>Merge elements</translation>
</message>
<message>
<source>SMESH_MERGE_NODES</source>
<translation>Merge nodes</translation>
</message>
<message>
<source>SMESH_MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>SMESH_MESHINFO_ALL_TYPES</source>
<translation>Heterogenous</translation>
</message>
<message>
<source>SMESH_MESHINFO_EDGES</source>
<translation>Edges</translation>
</message>
<message>
<source>SMESH_MESHINFO_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>SMESH_MESHINFO_ENTITIES</source>
<translation>Entities</translation>
</message>
<message>
<source>SMESH_MESHINFO_FACES</source>
<translation>Faces</translation>
</message>
<message>
<source>SMESH_MESHINFO_HEXAS</source>
<translation>Hexahedrons</translation>
</message>
<message>
<source>SMESH_MESHINFO_NAME</source>
<translation>Name</translation>
</message>
<message>
<source>SMESH_MESHINFO_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>SMESH_MESHINFO_ORDER0</source>
<translation>Total</translation>
</message>
<message>
<source>SMESH_MESHINFO_ORDER1</source>
<translation>Linear</translation>
</message>
<message>
<source>SMESH_MESHINFO_ORDER2</source>
<translation>Quadratic</translation>
</message>
<message>
<source>SMESH_MESHINFO_POLYEDRES</source>
<translation>Polyhedrons</translation>
</message>
<message>
<source>SMESH_MESHINFO_POLYGONES</source>
<translation>Polygons</translation>
</message>
<message>
<source>SMESH_MESHINFO_PRISMS</source>
<translation>Prisms</translation>
</message>
<message>
<source>SMESH_MESHINFO_PYRAS</source>
<translation>Pyramids</translation>
</message>
<message>
<source>SMESH_MESHINFO_QUADRANGLES</source>
<translation>Quadrangles</translation>
</message>
<message>
<source>SMESH_MESHINFO_TETRAS</source>
<translation>Tetrahedrons</translation>
</message>
<message>
<source>SMESH_MESHINFO_TITLE</source>
<translation>Mesh Infos</translation>
</message>
<message>
<source>SMESH_MESHINFO_TOTAL</source>
<translation>Total</translation>
</message>
<message>
<source>SMESH_MESHINFO_TRIANGLES</source>
<translation>Triangles</translation>
</message>
<message>
<source>SMESH_MESHINFO_TYPE</source>
<translation>Type</translation>
</message>
<message>
<source>SMESH_MESHINFO_VOLUMES</source>
<translation>Volumes</translation>
</message>
<message>
<source>SMESH_MIN</source>
<translation>Min</translation>
</message>
<message>
<source>SMESH_MOVE</source>
<translation>Move</translation>
</message>
<message>
<source>SMESH_MOVE_ELEMENTS</source>
<translation>Move Elements</translation>
</message>
<message>
<source>SMESH_MOVE_NODES_TITLE</source>
<translation>Move Node</translation>
</message>
<message>
<source>SMESH_NAME</source>
<translation>Name</translation>
</message>
<message>
<source>SMESH_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>SMESH_NONMANIFOLDEDGES</source>
<translation>Non Manifold Edges</translation>
</message>
<message>
<source>SMESH_NORMAL</source>
<translation>Normal</translation>
</message>
<message>
<source>SMESH_NO_MESH_VISUALIZATION</source>
<translation>There is not enough memory to show the mesh</translation>
</message>
<message>
<source>SMESH_NUMBEROFCOLORS</source>
<translation>Nb of colors:</translation>
</message>
<message>
<source>SMESH_NUMBEROFLABELS</source>
<translation>Nb of labels:</translation>
</message>
<message>
<source>SMESH_NUMBEROFSTEPS</source>
<translation>Number of steps:</translation>
</message>
<message>
<source>SMESH_OBJECTS_SELECTED</source>
<translation>%1_objects</translation>
</message>
<message>
<source>SMESH_OBJECT_ALGORITHM</source>
<translation>Algorithm</translation>
</message>
<message>
<source>SMESH_OBJECT_GEOM</source>
<translation>Geometrical Object</translation>
</message>
<message>
<source>SMESH_OBJECT_HYPOTHESIS</source>
<translation>Hypothesis</translation>
</message>
<message>
<source>SMESH_OBJECT_MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>SMESH_OBJECT_MESHorSUBMESH</source>
<translation>Mesh or SubMesh</translation>
</message>
<message>
<source>SMESH_OPERATION_FAILED</source>
<translation>Operation failed</translation>
</message>
<message>
<source>SMESH_ORIENTATION</source>
<translation>Orientation</translation>
</message>
<message>
<source>SMESH_ORIENTATION_ELEMENTS_TITLE</source>
<translation>Change Orientation</translation>
</message>
<message>
<source>SMESH_OUTLINE_COLOR</source>
<translation>Mesh Object Color</translation>
</message>
<message>
<source>SMESH_PARAMETERS</source>
<translation>Parameters</translation>
</message>
<message>
<source>SMESH_PLANE</source>
<translation>Plane</translation>
</message>
<message>
<source>SMESH_POINT</source>
<translation>Point</translation>
</message>
<message>
<source>SMESH_POINT_1</source>
<translation>Point 1</translation>
</message>
<message>
<source>SMESH_POINT_2</source>
<translation>Point 2</translation>
</message>
<message>
<source>SMESH_POLYEDRE_CREATE_ERROR</source>
<translation>Polyedron creation error</translation>
</message>
<message>
<source>SMESH_POLYEDRON</source>
<translation>Polyhedron</translation>
</message>
<message>
<source>SMESH_POLYGON</source>
<translation>Polygon</translation>
</message>
<message>
<source>SMESH_POSITION_SIZE_SCALARBAR</source>
<translation>Origin &amp;&amp; Size</translation>
</message>
<message>
<source>SMESH_PRECISION</source>
<translation>Precision</translation>
</message>
<message>
<source>SMESH_PREFERENCES_SCALARBAR</source>
<translation>Scalar Bar Preferences</translation>
</message>
<message>
<source>SMESH_PREF_SELECTION</source>
<translation>Preferences - Selection</translation>
</message>
<message>
<source>SMESH_PRESELECTION</source>
<translation>Preselection</translation>
</message>
<message>
<source>SMESH_PRISM</source>
<translation>Prism</translation>
</message>
<message>
<source>SMESH_PROPERTIES_SCALARBAR</source>
<translation>Scalar Bar Properties</translation>
</message>
<message>
<source>SMESH_PYRAMID</source>
<translation>Pyramid</translation>
</message>
<message>
<source>SMESH_QUADRANGLE</source>
<translation>Quadrangle</translation>
</message>
<message>
<source>SMESH_QUADRATIC_EDGE</source>
<translation>Quadratic Edge</translation>
</message>
<message>
<source>SMESH_QUADRATIC_HEXAHEDRON</source>
<translation>Quadratic Hexahedron</translation>
</message>
<message>
<source>SMESH_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
<message>
<source>SMESH_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
</message>
<message>
<source>SMESH_QUADRATIC_QUADRANGLE</source>
<translation>Quadratic Quadrangle</translation>
</message>
<message>
<source>SMESH_QUADRATIC_TETRAHEDRON</source>
<translation>Quadratic Tetrahedron</translation>
</message>
<message>
<source>SMESH_QUADRATIC_TRIANGLE</source>
<translation>Quadratic Triangle</translation>
</message>
<message>
<source>SMESH_RANGE_MAX</source>
<translation>Max value:</translation>
</message>
<message>
<source>SMESH_RANGE_MIN</source>
<translation>Min value:</translation>
</message>
<message>
<source>SMESH_RANGE_SCALARBAR</source>
<translation>Scalar Range</translation>
</message>
<message>
<source>SMESH_REALLY_DELETE</source>
<translation>Do you really want to delete this %1 object(s)? : %2</translation>
</message>
<message>
<source>SMESH_REMOVE</source>
<translation>Remove</translation>
</message>
<message>
<source>SMESH_REMOVE_ELEMENTS_TITLE</source>
<translation>Remove Elements</translation>
</message>
<message>
<source>SMESH_REMOVE_NODES_TITLE</source>
<translation>Remove Nodes</translation>
</message>
<message>
<source>SMESH_RENUMBERING</source>
<translation>Renumbering</translation>
</message>
<message>
<source>SMESH_RENUMBERING_ELEMENTS_TITLE</source>
<translation>Renumbering elements</translation>
</message>
<message>
<source>SMESH_RENUMBERING_NODES_TITLE</source>
<translation>Renumbering nodes</translation>
</message>
<message>
<source>SMESH_REVERSE</source>
<translation>Reverse</translation>
</message>
<message>
<source>SMESH_REVOLUTION</source>
<translation>Revolution</translation>
</message>
<message>
<source>SMESH_RM_HYP_WRN</source>
<translation>"%1" unassigned but:
</translation>
</message>
<message>
<source>SMESH_ROTATION</source>
<translation>Rotation</translation>
</message>
<message>
<source>SMESH_ROTATION_TITLE</source>
<translation>Rotation about an axis</translation>
</message>
<message>
<source>SMESH_SCALARBAR</source>
<translation>Scalar Bar</translation>
</message>
<message>
<source>SMESH_SEGMENTS</source>
<translation>Segments</translation>
</message>
<message>
<source>SMESH_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>SMESH_SELECT_FROM</source>
<translation>Select From</translation>
</message>
<message>
<source>SMESH_SELECT_WHOLE_MESH</source>
<translation>Select whole mesh, submesh or group</translation>
</message>
<message>
<source>SMESH_SET_COLOR</source>
<translation>Color group</translation>
</message>
<message>
<source>SMESH_SEWING</source>
<translation>Sewing</translation>
</message>
<message>
<source>SMESH_SMOOTHING</source>
<translation>Smoothing</translation>
</message>
<message>
<source>SMESH_STANDARD_MESHINFO_TITLE</source>
<translation>Standard Mesh Infos</translation>
</message>
<message>
<source>SMESH_SUBMESH</source>
<translation>SubMesh</translation>
</message>
<message>
<source>SMESH_SUBMESH_SELECTED</source>
<translation>%1 SubMeshes</translation>
</message>
<message>
<source>SMESH_SYMMETRY</source>
<translation>Symmetry</translation>
</message>
<message>
<source>SMESH_TETRAS</source>
<translation>Tetrahedron</translation>
</message>
<message>
<source>SMESH_TITLE</source>
<translation>Title:</translation>
</message>
<message>
<source>SMESH_TOLERANCE</source>
<translation>Tolerance</translation>
</message>
<message>
<source>SMESH_TRANSLATION</source>
<translation>Translation</translation>
</message>
<message>
<source>SMESH_TRANSPARENCY_OPAQUE</source>
<translation>---> Opaque</translation>
</message>
<message>
<source>SMESH_TRANSPARENCY_TITLE</source>
<translation>Change Transparency</translation>
</message>
<message>
<source>SMESH_TRANSPARENCY_TRANSPARENT</source>
<translation>Transparent &lt;---</translation>
</message>
<message>
<source>SMESH_TRIANGLE</source>
<translation>Triangle</translation>
</message>
<message>
<source>SMESH_UPDATEVIEW</source>
<translation>Update View</translation>
</message>
<message>
<source>SMESH_VALUE</source>
<translation>Value</translation>
</message>
<message>
<source>SMESH_VECTOR</source>
<translation>Vector</translation>
</message>
<message>
<source>SMESH_VERTICAL</source>
<translation>Vertical</translation>
</message>
<message>
<source>SMESH_VISU_PROBLEM</source>
<translation>Mesh visualization failed, probably due to lack of memory</translation>
</message>
<message>
<source>SMESH_VISU_PROBLEM_CLEAR</source>
<translation>Mesh visualization failed, no memory even to show a message,
so all visual data have been removed to let the application live.
Consider saving your work before application crash</translation>
</message>
<message>
<source>SMESH_VOLUME</source>
<translation>Volume</translation>
</message>
<message>
<source>SMESH_WARNING</source>
<translation>Warning</translation>
</message>
<message>
<source>SMESH_WHAT_IS_TITLE</source>
<translation>Mesh Element Info</translation>
</message>
<message>
<source>SMESH_WIDTH</source>
<translation>Width:</translation>
</message>
<message>
<source>SMESH_WRN_ALGORITHM_ALREADYEXIST</source>
<translation>Algorithm already exists</translation>
</message>
<message>
<source>SMESH_WRN_COMPUTE_FAILED</source>
<translation>Mesh computation failed</translation>
</message>
<message>
<source>SMESH_WRN_EMPTY_NAME</source>
<translation>Empty name is not valid</translation>
</message>
<message>
<source>SMESH_WRN_HYPOTHESIS_ALREADYEXIST</source>
<translation>Hypothesis already exists</translation>
</message>
<message>
<source>SMESH_WRN_HYPOTHESIS_NOTEXIST</source>
<translation>Hypothesis or Algorithm not exists</translation>
</message>
<message>
<source>SMESH_WRN_MISSING_PARAMETERS</source>
<translation>Missing parameters</translation>
</message>
<message>
<source>SMESH_WRN_NO_AVAILABLE_DATA</source>
<translation>No available data in selection</translation>
</message>
<message>
<source>SMESH_WRN_SELECTIONMODE_DIAGONAL</source>
<translation>Activate Link Selection Mode</translation>
</message>
<message>
<source>SMESH_WRN_SELECTIONMODE_ELEMENTS</source>
<translation>Activate Elements Selection Mode</translation>
</message>
<message>
<source>SMESH_WRN_SELECTIONMODE_NODES</source>
<translation>Activate Nodes Selection Mode</translation>
</message>
<message>
<source>SMESH_WRN_VIEWER_VTK</source>
<translation>Study frame with VTK Viewer must be activated</translation>
</message>
<message>
<source>SMESH_WRN_WARNING</source>
<translation>Warning</translation>
</message>
<message>
<source>SMESH_X</source>
<translation>X</translation>
</message>
<message>
<source>SMESH_X_SCALARBAR</source>
<translation>X:</translation>
</message>
<message>
<source>SMESH_Y</source>
<translation>Y</translation>
</message>
<message>
<source>SMESH_Y_SCALARBAR</source>
<translation>Y:</translation>
</message>
<message>
<source>SMESH_Z</source>
<translation>Z</translation>
</message>
<message>
<source>STATE_ALGO_MISSING</source>
<translation>%3 %2D algorithm is missing</translation>
</message>
<message>
<source>STATE_HYP_BAD_GEOMETRY</source>
<translation>%3 %2D algorithm "%1" is assigned to geometry mismatching its expectation</translation>
</message>
<message>
<source>STATE_HYP_BAD_PARAMETER</source>
<translation>Hypothesis of %3 %2D algorithm "%1" has a bad parameter value</translation>
</message>
<message>
<source>STATE_HYP_MISSING</source>
<translation>%3 %2D algorithm "%1" misses %4D hypothesis</translation>
</message>
<message>
<source>STATE_HYP_NOTCONFORM</source>
<translation>%3 %2D algorithm "%1" would produce not conform mesh: global "Not Conform Mesh Allowed" hypotesis is missing</translation>
</message>
<message>
<source>STB_ADV_INFO</source>
<translation>Advanced Mesh Infos</translation>
</message>
<message>
<source>STB_ALL</source>
<translation>All</translation>
</message>
<message>
<source>STB_AREA</source>
<translation>Area</translation>
</message>
<message>
<source>STB_ASPECT</source>
<translation>Aspect Ratio</translation>
</message>
<message>
<source>STB_ASPECT_3D</source>
<translation>Aspect Ratio 3D</translation>
</message>
<message>
<source>STB_AUTO_COLOR</source>
<translation>Auto color</translation>
</message>
<message>
<source>STB_AUTO_UPD</source>
<translation>Automatic update</translation>
</message>
<message>
<source>STB_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
<message>
<source>STB_CLIP</source>
<translation>Clipping</translation>
</message>
<message>
<source>STB_COLORS</source>
<translation>Colors / Size</translation>
</message>
<message>
<source>STB_COMPUTE</source>
<translation>Compute</translation>
</message>
<message>
<source>STB_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>STB_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
</message>
<message>
<source>STB_CONNECTION_2D</source>
<translation>Borders at Multi-Connection 2D</translation>
</message>
<message>
<source>STB_CONSTRUCT_GROUP</source>
<translation>Construct Group</translation>
</message>
<message>
<source>STB_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
<message>
<source>STB_CREATE_GROUP</source>
<translation>Create Group</translation>
</message>
<message>
<source>STB_CREATE_GEO_GROUP</source>
<translation>Create Groups from Geometry</translation>
</message>
<message>
<source>STB_CREATE_MESH</source>
<translation>Create Mesh</translation>
</message>
<message>
<source>STB_CREATE_SUBMESH</source>
<translation>Create Sub-mesh</translation>
</message>
<message>
<source>STB_CUT</source>
<translation>Cutting of quadrangles</translation>
</message>
<message>
<source>STB_CUT_GROUP</source>
<translation>Cut Groups</translation>
</message>
<message>
<source>STB_DAT</source>
<translation>Import DAT file</translation>
</message>
<message>
<source>STB_DELETE</source>
<translation>Delete</translation>
</message>
<message>
<source>STB_DEL_GROUP</source>
<translation>Delete Groups</translation>
</message>
<message>
<source>STB_FACE_ORIENTATION</source>
<translation>Orientation of faces</translation>
</message>
<message>
<source>STB_DISABLE_AUTO_COLOR</source>
<translation>Disable auto color</translation>
</message>
<message>
<source>STB_DISPLAY_ONLY</source>
<translation>Show only</translation>
</message>
<message>
<source>STB_DISP_ENT</source>
<translation>Display entity</translation>
</message>
<message>
<source>STB_EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>STB_EDGES</source>
<translation>Edges</translation>
</message>
<message>
<source>STB_EDIT_GROUP</source>
<translation>Edit Group</translation>
</message>
<message>
<source>STB_EDIT_GEOMGROUP_AS_GROUP</source>
<translation>Edit Group as Standalone</translation>
</message>
<message>
<source>STB_EDIT_HYPO</source>
<translation>Edit Hypothesis</translation>
</message>
<message>
<source>STB_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
<message>
<source>STB_EXPORT_DAT</source>
<translation>Export to DAT file</translation>
</message>
<message>
<source>STB_EXPORT_MED</source>
<translation>Export to MED file</translation>
</message>
<message>
<source>STB_EXPORT_STL</source>
<translation>Export to STL file</translation>
</message>
<message>
<source>STB_EXPORT_UNV</source>
<translation>Export to UNV file</translation>
</message>
<message>
<source>STB_EXTRUSION</source>
<translation>Extrusion</translation>
</message>
<message>
<source>STB_EXTRUSION_ALONG</source>
<translation>Extrusion along a path</translation>
</message>
<message>
<source>STB_FACES</source>
<translation>Faces</translation>
</message>
<message>
<source>STB_FREE_BORDER</source>
<translation>Free Borders</translation>
</message>
<message>
<source>STB_FREE_EDGE</source>
<translation>Free Edges</translation>
</message>
<message>
<source>STB_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
<message>
<source>STB_FREE_FACES</source>
<translation>Free Faces</translation>
</message>
<message>
<source>STB_GLOBAL_HYPO</source>
<translation>Global Hypothesis</translation>
</message>
<message>
<source>STB_HEXA</source>
<translation>Hexahedron</translation>
</message>
<message>
<source>STB_HIDE</source>
<translation>Hide</translation>
</message>
<message>
<source>STB_INT_GROUP</source>
<translation>Intersect Groups</translation>
</message>
<message>
<source>STB_INV</source>
<translation>Diagonal Inversion</translation>
</message>
<message>
<source>STB_LENGTH</source>
<translation>Length</translation>
</message>
<message>
<source>STB_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
<message>
<source>STB_MAP</source>
<translation>Pattern mapping</translation>
</message>
<message>
<source>STB_MED</source>
<translation>Import MED file</translation>
</message>
<message>
<source>STB_MERGE</source>
<translation>Merge nodes</translation>
</message>
<message>
<source>STB_MERGE_ELEMENTS</source>
<translation>Merge elements</translation>
</message>
<message>
<source>STB_MESH_THROU_POINT</source>
<translation>Mesh to pass through a point</translation>
</message>
<message>
<source>STB_MIN_ANG</source>
<translation>Minimum Angle</translation>
</message>
<message>
<source>STB_MOVE</source>
<translation>Move Node</translation>
</message>
<message>
<source>STB_NODE</source>
<translation>Node</translation>
</message>
<message>
<source>STB_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>STB_NUM_ELEMENTS</source>
<translation>Display Elements</translation>
</message>
<message>
<source>STB_NUM_NODES</source>
<translation>Display Nodes</translation>
</message>
<message>
<source>STB_ORIENT</source>
<translation>Orientation</translation>
</message>
<message>
<source>STB_POLYGON</source>
<translation>Polygon</translation>
</message>
<message>
<source>STB_POLYHEDRON</source>
<translation>Polyhedron</translation>
</message>
<message>
<source>STB_PRECISION</source>
<translation>Precision</translation>
</message>
<message>
<source>STB_QUAD</source>
<translation>Quadrangle</translation>
</message>
<message>
<source>STB_QUADRATIC_EDGE</source>
<translation>Quadratic Edge</translation>
</message>
<message>
<source>STB_QUADRATIC_HEXAHEDRON</source>
<translation>Quadratic Hexahedron</translation>
</message>
<message>
<source>STB_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
<message>
<source>STB_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
</message>
<message>
<source>STB_QUADRATIC_QUADRANGLE</source>
<translation>Quadratic Quadrangle</translation>
</message>
<message>
<source>STB_QUADRATIC_TETRAHEDRON</source>
<translation>Quadratic Tetrahedron</translation>
</message>
<message>
<source>STB_QUADRATIC_TRIANGLE</source>
<translation>Quadratic Triangle</translation>
</message>
<message>
<source>STB_REMOVE_ELEMENTS</source>
<translation>Remove elements</translation>
</message>
<message>
<source>STB_REMOVE_NODES</source>
<translation>Remove nodes</translation>
</message>
<message>
<source>STB_RENAME</source>
<translation>Rename</translation>
</message>
<message>
<source>STB_RENUM_ELEMENTS</source>
<translation>Renumbering elements</translation>
</message>
<message>
<source>STB_RENUM_NODES</source>
<translation>Renumbering nodes</translation>
</message>
<message>
<source>STB_RESET</source>
<translation>Reset</translation>
</message>
<message>
<source>STB_REVOLUTION</source>
<translation>Revolution</translation>
</message>
<message>
<source>STB_ROT</source>
<translation>Rotation</translation>
</message>
<message>
<source>STB_SCALAR_BAR</source>
<translation>Scalar bar</translation>
</message>
<message>
<source>STB_SCALAR_BAR_PROP</source>
<translation>Scalar bar Properties</translation>
</message>
<message>
<source>STB_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>STB_SEL_FILTER_LIB</source>
<translation>Selection filters library</translation>
</message>
<message>
<source>STB_SEW</source>
<translation>Sewing</translation>
</message>
<message>
<source>STB_SHADE</source>
<translation>Shading</translation>
</message>
<message>
<source>STB_SHOW</source>
<translation>Show</translation>
</message>
<message>
<source>STB_SHRINK</source>
<translation>Shrink</translation>
</message>
<message>
<source>STB_SKEW</source>
<translation>Skew</translation>
</message>
<message>
<source>STB_SMOOTH</source>
<translation>Smoothing</translation>
</message>
<message>
<source>STB_STD_INFO</source>
<translation>Standard Mesh Infos</translation>
</message>
<message>
<source>STB_SYM</source>
<translation>Symmetry</translation>
</message>
<message>
<source>STB_TAPER</source>
<translation>Taper</translation>
</message>
<message>
<source>STB_TETRA</source>
<translation>Tetrahedron</translation>
</message>
<message>
<source>STB_TRANS</source>
<translation>Translation</translation>
</message>
<message>
<source>STB_TRANSP</source>
<translation>Transparency</translation>
</message>
<message>
<source>STB_TRIANGLE</source>
<translation>Triangle</translation>
</message>
<message>
<source>STB_UNASSIGN</source>
<translation>Unassign</translation>
</message>
<message>
<source>STB_UNION</source>
<translation>Union of triangles</translation>
</message>
<message>
<source>STB_UNION2</source>
<translation>Union of two triangles</translation>
</message>
<message>
<source>STB_UNV</source>
<translation>Import UNV file</translation>
</message>
<message>
<source>STB_UN_GROUP</source>
<translation>Union Groups</translation>
</message>
<message>
<source>STB_UNDERLYING_ELEMS</source>
<translation>Create groups of entities from existing groups of superior dimensions</translation>
</message>
<message>
<source>STB_UPDATE</source>
<translation>Update</translation>
</message>
<message>
<source>STB_VOLUMES</source>
<translation>Volumes</translation>
</message>
<message>
<source>STB_VOLUME_3D</source>
<translation>Volume</translation>
</message>
<message>
<source>STB_WARP</source>
<translation>Warping angle</translation>
</message>
<message>
<source>STB_WHAT_IS</source>
<translation>Mesh Element Info</translation>
</message>
<message>
<source>STB_WIRE</source>
<translation>Wireframe</translation>
</message>
<message>
<source>TAPER_ELEMENTS</source>
<translation>Taper</translation>
</message>
<message>
<source>TB_ADD_REMOVE</source>
<translation>Add/Remove Toolbar</translation>
</message>
<message>
<source>TB_CTRL</source>
<translation>Controls Toolbar</translation>
</message>
<message>
<source>TB_DISP_MODE</source>
<translation>Display Mode Toolbar</translation>
</message>
<message>
<source>TB_HYPO</source>
<translation>Hypotheses Toolbar</translation>
</message>
<message>
<source>TB_MESH</source>
<translation>Mesh Toolbar</translation>
</message>
<message>
<source>TB_MODIFY</source>
<translation>Modification Toolbar</translation>
</message>
<message>
<source>TOP_ADV_INFO</source>
<translation>Advanced Mesh Infos</translation>
</message>
<message>
<source>TOP_ALL</source>
<translation>All</translation>
</message>
<message>
<source>TOP_AREA</source>
<translation>Area</translation>
</message>
<message>
<source>TOP_ASPECT</source>
<translation>Aspect Ratio</translation>
</message>
<message>
<source>TOP_ASPECT_3D</source>
<translation>Aspect Ratio 3D</translation>
</message>
<message>
<source>TOP_AUTO_COLOR</source>
<translation>Auto color</translation>
</message>
<message>
<source>TOP_AUTO_UPD</source>
<translation>Automatic update</translation>
</message>
<message>
<source>TOP_BUILD_COMPOUND</source>
<translation>Build Compound Mesh</translation>
</message>
<message>
<source>TOP_CLIP</source>
<translation>Clipping</translation>
</message>
<message>
<source>TOP_COLORS</source>
<translation>Colors / Size</translation>
</message>
<message>
<source>TOP_COMPUTE</source>
<translation>Compute</translation>
</message>
<message>
<source>TOP_PRECOMPUTE</source>
<translation>Preview</translation>
</message>
<message>
<source>TOP_CONNECTION</source>
<translation>Borders at Multi-Connection</translation>
</message>
<message>
<source>TOP_CONNECTION_2D</source>
<translation>Borders at Multi-Connection 2D</translation>
</message>
<message>
<source>TOP_CONSTRUCT_GROUP</source>
<translation>Construct Group</translation>
</message>
<message>
<source>TOP_CONV_TO_QUAD</source>
<translation>Convert to/from quadratic</translation>
</message>
<message>
<source>TOP_CREATE_GROUP</source>
<translation>Create Group</translation>
</message>
<message>
<source>TOP_CREATE_GEO_GROUP</source>
<translation>Create Groups from Geometry</translation>
</message>
<message>
<source>TOP_CREATE_MESH</source>
<translation>Create Mesh</translation>
</message>
<message>
<source>TOP_CREATE_SUBMESH</source>
<translation>Create Sub-mesh</translation>
</message>
<message>
<source>TOP_CUT</source>
<translation>Cutting of quadrangles</translation>
</message>
<message>
<source>TOP_CUT_GROUP</source>
<translation>Cut Groups</translation>
</message>
<message>
<source>TOP_DAT</source>
<translation>Import DAT file</translation>
</message>
<message>
<source>TOP_DELETE</source>
<translation>Delete</translation>
</message>
<message>
<source>TOP_DEL_GROUP</source>
<translation>Delete Groups</translation>
</message>
<message>
<source>TOP_FACE_ORIENTATION</source>
<translation>Orientation of faces</translation>
</message>
<message>
<source>TOP_DISABLE_AUTO_COLOR</source>
<translation>Disable auto color</translation>
</message>
<message>
<source>TOP_DISPLAY_ONLY</source>
<translation>Show only</translation>
</message>
<message>
<source>TOP_DISP_ENT</source>
<translation>Display entity</translation>
</message>
<message>
<source>TOP_EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>TOP_EDGES</source>
<translation>Edges</translation>
</message>
<message>
<source>TOP_EDIT_GROUP</source>
<translation>Edit Group</translation>
</message>
<message>
<source>TOP_EDIT_GEOMGROUP_AS_GROUP</source>
<translation>Edit Group as Standalone</translation>
</message>
<message>
<source>TOP_EDIT_HYPO</source>
<translation>Edit Hypothesis</translation>
</message>
<message>
<source>TOP_EDIT_MESHSUBMESH</source>
<translation>Edit Mesh/Sub-mesh</translation>
</message>
<message>
<source>TOP_EXPORT_DAT</source>
<translation>Export to DAT file</translation>
</message>
<message>
<source>TOP_EXPORT_MED</source>
<translation>Export to MED file</translation>
</message>
<message>
<source>TOP_EXPORT_STL</source>
<translation>Export to STL file</translation>
</message>
<message>
<source>TOP_EXPORT_UNV</source>
<translation>Export to UNV file</translation>
</message>
<message>
<source>TOP_EXTRUSION</source>
<translation>Extrusion</translation>
</message>
<message>
<source>TOP_EXTRUSION_ALONG</source>
<translation>Extrusion along a path</translation>
</message>
<message>
<source>TOP_FACES</source>
<translation>Faces</translation>
</message>
<message>
<source>TOP_FREE_BORDER</source>
<translation>Free Borders</translation>
</message>
<message>
<source>TOP_FREE_EDGE</source>
<translation>Free Edges</translation>
</message>
<message>
<source>TOP_FREE_NODE</source>
<translation>Free Nodes</translation>
</message>
<message>
<source>TOP_FREE_FACES</source>
<translation>Free Faces</translation>
</message>
<message>
<source>TOP_GLOBAL_HYPO</source>
<translation>Global Hypothesis</translation>
</message>
<message>
<source>TOP_HEXA</source>
<translation>Hexahedron</translation>
</message>
<message>
<source>TOP_HIDE</source>
<translation>Hide</translation>
</message>
<message>
<source>TOP_INT_GROUP</source>
<translation>Intersect Groups</translation>
</message>
<message>
<source>TOP_INV</source>
<translation>Diagonal Inversion</translation>
</message>
<message>
<source>TOP_LENGTH</source>
<translation>Length</translation>
</message>
<message>
<source>TOP_LENGTH_2D</source>
<translation>Length 2D</translation>
</message>
<message>
<source>TOP_MAP</source>
<translation>Pattern mapping</translation>
</message>
<message>
<source>TOP_MED</source>
<translation>Import MED file</translation>
</message>
<message>
<source>TOP_MERGE</source>
<translation>Merge nodes</translation>
</message>
<message>
<source>TOP_MERGE_ELEMENTS</source>
<translation>Merge elements</translation>
</message>
<message>
<source>TOP_MESH_THROU_POINT</source>
<translation>Mesh to pass through a point</translation>
</message>
<message>
<source>TOP_MIN_ANG</source>
<translation>Minimum Angle</translation>
</message>
<message>
<source>TOP_MOVE</source>
<translation>Move Node</translation>
</message>
<message>
<source>TOP_NODE</source>
<translation>Node</translation>
</message>
<message>
<source>TOP_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>TOP_NUM_ELEMENTS</source>
<translation>Display Elements</translation>
</message>
<message>
<source>TOP_NUM_NODES</source>
<translation>Display Nodes</translation>
</message>
<message>
<source>TOP_ORIENT</source>
<translation>Orientation</translation>
</message>
<message>
<source>TOP_POLYGON</source>
<translation>Polygon</translation>
</message>
<message>
<source>TOP_POLYHEDRON</source>
<translation>Polyhedron</translation>
</message>
<message>
<source>TOP_PRECISION</source>
<translation>Precision</translation>
</message>
<message>
<source>TOP_QUAD</source>
<translation>Quadrangle</translation>
</message>
<message>
<source>TOP_QUADRATIC_EDGE</source>
<translation>Quadratic Edge</translation>
</message>
<message>
<source>TOP_QUADRATIC_HEXAHEDRON</source>
<translation>Quadratic Hexahedron</translation>
</message>
<message>
<source>TOP_QUADRATIC_PENTAHEDRON</source>
<translation>Quadratic Pentahedron</translation>
</message>
<message>
<source>TOP_QUADRATIC_PYRAMID</source>
<translation>Quadratic Pyramid</translation>
</message>
<message>
<source>TOP_QUADRATIC_QUADRANGLE</source>
<translation>Quadratic Quadrangle</translation>
</message>
<message>
<source>TOP_QUADRATIC_TETRAHEDRON</source>
<translation>Quadratic Tetrahedron</translation>
</message>
<message>
<source>TOP_QUADRATIC_TRIANGLE</source>
<translation>Quadratic Triangle</translation>
</message>
<message>
<source>TOP_REMOVE_ELEMENTS</source>
<translation>Remove elements</translation>
</message>
<message>
<source>TOP_REMOVE_NODES</source>
<translation>Remove nodes</translation>
</message>
<message>
<source>TOP_RENAME</source>
<translation>Rename</translation>
</message>
<message>
<source>TOP_RENUM_ELEMENTS</source>
<translation>Renumbering elements</translation>
</message>
<message>
<source>TOP_RENUM_NODES</source>
<translation>Renumbering nodes</translation>
</message>
<message>
<source>TOP_RESET</source>
<translation>Reset</translation>
</message>
<message>
<source>TOP_REVOLUTION</source>
<translation>Revolution</translation>
</message>
<message>
<source>TOP_ROT</source>
<translation>Rotation</translation>
</message>
<message>
<source>TOP_SCALAR_BAR</source>
<translation>Scalar bar</translation>
</message>
<message>
<source>TOP_SCALAR_BAR_PROP</source>
<translation>Scalar bar Properties</translation>
</message>
<message>
<source>TOP_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>TOP_SEL_FILTER_LIB</source>
<translation>Selection filters library</translation>
</message>
<message>
<source>TOP_SEW</source>
<translation>Sewing</translation>
</message>
<message>
<source>TOP_SHADE</source>
<translation>Shading</translation>
</message>
<message>
<source>TOP_SHOW</source>
<translation>Show</translation>
</message>
<message>
<source>TOP_SHRINK</source>
<translation>Shrink</translation>
</message>
<message>
<source>TOP_SKEW</source>
<translation>Skew</translation>
</message>
<message>
<source>TOP_SMOOTH</source>
<translation>Smoothing</translation>
</message>
<message>
<source>TOP_STD_INFO</source>
<translation>Standard Mesh Infos</translation>
</message>
<message>
<source>TOP_SYM</source>
<translation>Symmetry</translation>
</message>
<message>
<source>TOP_TAPER</source>
<translation>Taper</translation>
</message>
<message>
<source>TOP_TETRA</source>
<translation>Tetrahedron</translation>
</message>
<message>
<source>TOP_TRANS</source>
<translation>Translation</translation>
</message>
<message>
<source>TOP_TRANSP</source>
<translation>Transparency</translation>
</message>
<message>
<source>TOP_TRIANGLE</source>
<translation>Triangle</translation>
</message>
<message>
<source>TOP_UNASSIGN</source>
<translation>Unassign</translation>
</message>
<message>
<source>TOP_UNION</source>
<translation>Union of triangles</translation>
</message>
<message>
<source>TOP_UNION2</source>
<translation>Union of two triangles</translation>
</message>
<message>
<source>TOP_UNV</source>
<translation>Import UNV file</translation>
</message>
<message>
<source>TOP_UN_GROUP</source>
<translation>Union Groups</translation>
</message>
<message>
<source>TOP_UNDERLYING_ELEMS</source>
<translation>Create groups of entities from existing groups of superior dimensions</translation>
</message>
<message>
<source>TOP_UPDATE</source>
<translation>Update</translation>
</message>
<message>
<source>TOP_VOLUMES</source>
<translation>Volumes</translation>
</message>
<message>
<source>TOP_VOLUME_3D</source>
<translation>Volume</translation>
</message>
<message>
<source>TOP_WARP</source>
<translation>Warping angle</translation>
</message>
<message>
<source>TOP_WHAT_IS</source>
<translation>Mesh Element Info</translation>
</message>
<message>
<source>TOP_WIRE</source>
<translation>Wireframe</translation>
</message>
<message>
<source>VOLUME_3D_ELEMENTS</source>
<translation>Area</translation>
</message>
<message>
<source>WARP_ELEMENTS</source>
<translation>Warping</translation>
</message>
<message>
<source>MEN_FILE_INFO</source>
<translation>MED File Information</translation>
</message>
<message>
<source>SMESH_WRN_NO_APPROPRIATE_SELECTION</source>
<translation>No appropriate objects selected</translation>
</message>
<message>
<source>MEN_CLEAR_MESH</source>
<translation>Clear Mesh Data</translation>
</message>
<message>
<source>TOP_CLEAR_MESH</source>
<translation>Clear Mesh Data</translation>
</message>
<message>
<source>STB_CLEAR_MESH</source>
<translation>Clear Mesh Data</translation>
</message>
<message>
<source>SMESH_IMPORT_MESH</source>
<translation>Import mesh data from files</translation>
</message>
<message>
<source>SMESH_ERR_NOT_SUPPORTED_FORMAT</source>
<translation>Unsupported file format</translation>
</message>
<message>
<source>SMESH_ERR_UNKNOWN_IMPORT_ERROR</source>
<translation>Unknown error</translation>
</message>
<message>
<source>SMESH_IMPORT_ERRORS</source>
<translation>Import operation has finished with errors:</translation>
</message>
<message>
<source>SMESH_DRS_SOME_EMPTY</source>
<translation>One or more mesh files were empty, data has not been published</translation>
</message>
</context>
<context>
<name>SMESHGUI</name>
<message>
<source>NOT_A_VTK_VIEWER</source>
<translation>This command is available in VTK viewer only
Please, create VTK viewer and try again</translation>
</message>
<message>
<source>PREF_AUTO_GROUPS</source>
<translation>Automatically create groups for MED export</translation>
</message>
<message>
<source>PREF_GROUP_SEGMENT_LENGTH</source>
<translation>Automatic parameters</translation>
</message>
<message>
<source>PREF_SEGMENT_LENGTH</source>
<translation>Ratio Bounding Box Diagonal / Max Size</translation>
</message>
<message>
<source>PREF_NB_SEGMENTS</source>
<translation>Default Number of Segments</translation>
</message>
<message>
<source>PREF_AUTO_UPDATE</source>
<translation>Automatic update</translation>
</message>
<message>
<source>PREF_BACKFACE</source>
<translation>Back face</translation>
</message>
<message>
<source>PREF_COLOR</source>
<translation>Color</translation>
</message>
<message>
<source>PREF_ORIENTATION_COLOR</source>
<translation>Color</translation>
</message>
<message>
<source>PREF_ORIENTATION_3D_VECTORS</source>
<translation>3D vectors</translation>
</message>
<message>
<source>PREF_ORIENTATION_SCALE</source>
<translation>Scale</translation>
</message>
<message>
<source>PREF_DISPLAY_ENTITY</source>
<translation>Display entity</translation>
</message>
<message>
<source>PREF_DISPLAY_MODE</source>
<translation>Display mode</translation>
</message>
<message>
<source>PREF_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>PREF_ELEMENT_COLOR</source>
<translation>Element color</translation>
</message>
<message>
<source>PREF_FILL</source>
<translation>Fill</translation>
</message>
<message>
<source>PREF_NOTIFY_MODE</source>
<translation>Show a computation result notification</translation>
</message>
<message>
<source>PREF_GROUP_ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>PREF_GROUP_EXPORT</source>
<translation>Mesh export</translation>
</message>
<message>
<source>PREF_GROUP_FACES_ORIENTATION</source>
<translation>Orientation of faces</translation>
</message>
<message>
<source>PREF_GROUP_COMPUTE</source>
<translation>Mesh computation</translation>
</message>
<message>
<source>PREF_GROUP_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>PREF_GROUP_PRECISION</source>
<translation>Precision</translation>
</message>
<message>
<source>PREF_GROUP_PRESELECTION</source>
<translation>Preselection</translation>
</message>
<message>
<source>PREF_GROUP_QUALITY</source>
<translation>Quality controls</translation>
</message>
<message>
<source>PREF_GROUP_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>PREF_GROUP_UPDATE</source>
<translation>Update</translation>
</message>
<message>
<source>PREF_HIGHLIGHT_COLOR</source>
<translation>Highlight color</translation>
</message>
<message>
<source>PREF_LABELS_COLOR</source>
<translation>Labels color</translation>
</message>
<message>
<source>PREF_NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>PREF_OBJECTS</source>
<translation>Objects</translation>
</message>
<message>
<source>PREF_OBJECT_COLOR</source>
<translation>Object color</translation>
</message>
<message>
<source>PREF_OUTLINE</source>
<translation>Outline</translation>
</message>
<message>
<source>PREF_PRECISION_USE</source>
<translation>Use precision</translation>
</message>
<message>
<source>PREF_PRECISION_VALUE</source>
<translation>Number of digits after point</translation>
</message>
<message>
<source>PREF_RENUMBER</source>
<translation>Automatic renumbering</translation>
</message>
<message>
<source>PREF_SHRINK_COEFF</source>
<translation>Shrink coef.</translation>
</message>
<message>
<source>PREF_SIZE</source>
<translation>Size</translation>
</message>
<message>
<source>PREF_TAB_GENERAL</source>
<translation>General</translation>
</message>
<message>
<source>PREF_TAB_MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>PREF_TAB_SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>PREF_TITLE_COLOR</source>
<translation>Title color</translation>
</message>
<message>
<source>PREF_WIDTH</source>
<translation>Width</translation>
</message>
</context>
<context>
<name>SMESHGUI_AddQuadraticElementDlg</name>
<message>
<source>SMESH_ADD_QUADRATIC_EDGE</source>
<translation>Add Quadratic Edge</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_HEXAHEDRON</source>
<translation>Add Quadratic Hexahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_PENTAHEDRON</source>
<translation>Add Quadratic Pentahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_PYRAMID</source>
<translation>Add Quadratic Pyramid</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_QUADRANGLE</source>
<translation>Add Quadratic Quadrangle</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_TETRAHEDRON</source>
<translation>Add Quadratic Tetrahedron</translation>
</message>
<message>
<source>SMESH_ADD_QUADRATIC_TRIANGLE</source>
<translation>Add Quadratic Triangle</translation>
</message>
<message>
<source>SMESH_CORNER_NODES</source>
<translation>Corner Nodes:</translation>
</message>
<message>
<source>SMESH_FIRST</source>
<translation>First</translation>
</message>
<message>
<source>SMESH_LAST</source>
<translation>Last</translation>
</message>
<message>
<source>SMESH_MIDDLE</source>
<translation>Middle</translation>
</message>
</context>
<context>
<name>SMESHGUI_BuildCompoundDlg</name>
<message>
<source>COMPOUND</source>
<translation>Compound</translation>
</message>
<message>
<source>COMPOUND_MESH</source>
<translation>Compound_Mesh</translation>
</message>
<message>
<source>CREATE_COMMON_GROUPS</source>
<translation>Create common groups for initial meshes</translation>
</message>
<message>
<source>MERGE_NODES_AND_ELEMENTS</source>
<translation>Merge coincident nodes and elements</translation>
</message>
<message>
<source>MESHES</source>
<translation>Meshes</translation>
</message>
<message>
<source>PROCESSING_IDENTICAL_GROUPS</source>
<translation>Processing identical groups</translation>
</message>
<message>
<source>RENAME</source>
<translation>Rename</translation>
</message>
<message>
<source>RESULT_NAME</source>
<translation>Result name</translation>
</message>
<message>
<source>UNITE</source>
<translation>Unite</translation>
</message>
</context>
<context>
<name>SMESHGUI_ChangeOrientationDlg</name>
<message>
<source>CAPTION</source>
<translation>Modification of orientation</translation>
</message>
</context>
<context>
<name>SMESHGUI_ComputeDlg</name>
<message>
<source>CAPTION</source>
<translation>Compute mesh failed</translation>
</message>
<message>
<source>CONSTRUCTOR</source>
<translation>Compute mesh</translation>
</message>
<message>
<source>ERRORS</source>
<translation>Errors</translation>
</message>
<message>
<source>MEMORY_LACK</source>
<translation>Memory allocation problem</translation>
</message>
<message>
<source>PUBLISH_SHAPE</source>
<translation>Publish SubShape</translation>
</message>
<message>
<source>SHOW_SHAPE</source>
<translation>Show SubShape</translation>
</message>
<message>
<source>SHOW_BAD_MESH</source>
<translation>Show bad Mesh</translation>
</message>
</context>
<context>
<name>SMESHGUI_PrecomputeDlg</name>
<message>
<source>CAPTION</source>
<translation>Preview and Compute mesh</translation>
</message>
<message>
<source>PREVIEW</source>
<translation>Preview</translation>
</message>
<message>
<source>PREVIEW_1</source>
<translation>1D Mesh</translation>
</message>
<message>
<source>PREVIEW_2</source>
<translation>2D Mesh</translation>
</message>
<message>
<source>COMPUTE</source>
<translation>Compute</translation>
</message>
</context>
<context>
<name>SMESHGUI_PrecomputeOp</name>
<message>
<source>CLEAR_SUBMESH_QUESTION</source>
<translation>A temporary submeshes on the selected geometry
created during preview operation.
Do you want to remove all this submeshes?</translation>
</message>
</context>
<context>
<name>SMESHGUI_ConvToQuadDlg</name>
<message>
<source>CAPTION</source>
<translation>Convert to/from quadratic</translation>
</message>
<message>
<source>MEDIUMNDS</source>
<translation>Medium nodes on geometry</translation>
</message>
<message>
<source>MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>RADIOBTN_1</source>
<translation>Convert to quadratic</translation>
</message>
<message>
<source>RADIOBTN_2</source>
<translation>Convert from quadratic</translation>
</message>
</context>
<context>
<name>SMESHGUI_ConvToQuadOp</name>
<message>
<source>MESH_IS_NOT_SELECTED</source>
<translation>Mesh is not selected
Please specify it and try again</translation>
</message>
<message>
<source>REF_IS_NULL</source>
<translation>No valid mesh object selected</translation>
</message>
</context>
<context>
<name>SMESHGUI_CreatePatternDlg</name>
<message>
<source>CAPTION</source>
<translation>Pattern Creation</translation>
</message>
<message>
<source>DEFAULT_2D</source>
<translation>Pattern_2d</translation>
</message>
<message>
<source>DEFAULT_3D</source>
<translation>Pattern_3d</translation>
</message>
<message>
<source>ERROR_OF_CREATION</source>
<translation>Internal error occurs during pattern creation
Please verify validity of entered information</translation>
</message>
<message>
<source>ERROR_OF_SAVING</source>
<translation>Internal error occurs during pattern saving. Please verify
\free disk space and your write permission to this file</translation>
</message>
<message>
<source>ERR_LOADF_CANT_PROJECT</source>
<translation>Impossible to perform projection of nodes to the face</translation>
</message>
<message>
<source>ERR_LOADF_CLOSED_FACE</source>
<translation>It is impossible to create pattern from face having seam edge</translation>
</message>
<message>
<source>ERR_LOADF_NARROW_FACE</source>
<translation>It is impossible to create pattern from narrow face</translation>
</message>
<message>
<source>ERR_LOADV_BAD_SHAPE</source>
<translation>Pattern can be created from closed shell or solid with 6 faces only</translation>
</message>
<message>
<source>ERR_LOADV_COMPUTE_PARAMS</source>
<translation>It is impossible to compute point parameters</translation>
</message>
<message>
<source>ERR_LOAD_EMPTY_SUBMESH</source>
<translation>There are no elements to create pattern</translation>
</message>
<message>
<source>MESH_OR_SUBMESH</source>
<translation>Mesh or SubMesh</translation>
</message>
<message>
<source>PATTERN</source>
<translation>Pattern</translation>
</message>
<message>
<source>PATTERN_FILT</source>
<translation>Pattern files(*.smp)</translation>
</message>
<message>
<source>PATTERN_NAME</source>
<translation>Pattern name</translation>
</message>
<message>
<source>PATTERN_TYPE</source>
<translation>Pattern type</translation>
</message>
<message>
<source>PROJECT</source>
<translation>Project nodes on the face</translation>
</message>
<message>
<source>SAVE</source>
<translation>Save...</translation>
</message>
<message>
<source>SAVE_PATTERN</source>
<translation>Save Pattern</translation>
</message>
</context>
<context>
<name>SMESHGUI_CreatePolyhedralVolumeDlg</name>
<message>
<source>FACES_BY_NODES</source>
<translation>Faces by nodes</translation>
</message>
<message>
<source>SMESH_POLYEDRE_CREATE_ERROR</source>
<translation>Polyhedron creation error.</translation>
</message>
<message>
<source>SMESH_POLYEDRE_PREVIEW</source>
<translation>Polyhedron preview</translation>
</message>
</context>
<context>
<name>SMESHGUI_CuttingOfQuadsDlg</name>
<message>
<source>CAPTION</source>
<translation>Cutting of quadrangles</translation>
</message>
</context>
<context>
<name>SMESHGUI_DeleteGroupDlg</name>
<message>
<source>CAPTION</source>
<translation>Delete groups with contents</translation>
</message>
<message>
<source>NO_SELECTED_GROUPS</source>
<translation>There are no selected groups
Please select a groups and try again</translation>
</message>
<message>
<source>SELECTED_GROUPS</source>
<translation>Selected groups</translation>
</message>
</context>
<context>
<name>SMESHGUI_EditMeshDlg</name>
<message>
<source>COINCIDENT_ELEMENTS</source>
<translation>Coincident elements</translation>
</message>
<message>
<source>COINCIDENT_NODES</source>
<translation>Coincident nodes</translation>
</message>
<message>
<source>DETECT</source>
<translation>Detect</translation>
</message>
<message>
<source>EDIT_SELECTED_GROUP</source>
<translation>Edit selected group</translation>
</message>
<message>
<source>SELECT_ALL</source>
<translation>Select all</translation>
</message>
</context>
<context>
<name>SMESHGUI_ExtrusionAlongPathDlg</name>
<message>
<source>BAD_SHAPE_TYPE</source>
<translation>The shape selected for the path is not edge</translation>
</message>
<message>
<source>CANT_GET_TANGENT</source>
<translation>Can't get tangent for one of the path nodes</translation>
</message>
<message>
<source>EXTRUSION_1D</source>
<translation>Extrusion of 1D elements</translation>
</message>
<message>
<source>EXTRUSION_2D</source>
<translation>Extrusion of 2D elements</translation>
</message>
<message>
<source>EXTRUSION_ALONG_PATH</source>
<translation>Extrusion along a path</translation>
</message>
<message>
<source>EXTR_BAD_STARTING_NODE</source>
<translation>Wrong path starting node</translation>
</message>
<message>
<source>LINEAR_ANGLES</source>
<translation>Linear variation of the angles</translation>
</message>
<message>
<source>NO_ELEMENTS_SELECTED</source>
<translation>No mesh elements are selected for extrusion</translation>
</message>
<message>
<source>SELECTED_PATH_IS_NOT_EDGE</source>
<translation>Path mesh should be of edge type</translation>
</message>
<message>
<source>SMESH_ANGLES</source>
<translation>Rotation Angles</translation>
</message>
<message>
<source>SMESH_BASE_POINT</source>
<translation>Base Point</translation>
</message>
<message>
<source>SMESH_PATH</source>
<translation>Path</translation>
</message>
<message>
<source>SMESH_PATH_MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>SMESH_PATH_SHAPE</source>
<translation>Shape (edge)</translation>
</message>
<message>
<source>SMESH_PATH_START</source>
<translation>Start node</translation>
</message>
<message>
<source>SMESH_USE_ANGLES</source>
<translation>Use Angles</translation>
</message>
<message>
<source>SMESH_USE_BASE_POINT</source>
<translation>Use Base Point</translation>
</message>
<message>
<source>WRONG_ANGLES_NUMBER</source>
<translation>The number of angles should correspond to the number of path nodes</translation>
</message>
</context>
<context>
<name>SMESHGUI_ExtrusionDlg</name>
<message>
<source>EXTRUSION_1D</source>
<translation>Extrusion of 1D elements</translation>
</message>
<message>
<source>EXTRUSION_2D</source>
<translation>Extrusion of 2D elements</translation>
</message>
<message>
<source>EXTRUSION_ALONG_LINE</source>
<translation>Extrusion along a line</translation>
</message>
</context>
<context>
<name>SMESHGUI_FilterDlg</name>
<message>
<source>BAD_SHAPE_NAME</source>
<translation>There is no "%1" geometrical object in the current study
Please select valid object and try again</translation>
</message>
<message>
<source>CURRENT_DIALOG</source>
<translation>Current Dialog</translation>
</message>
<message>
<source>EDGES_TLT</source>
<translation>Filter for Edges</translation>
</message>
<message>
<source>FACES_TLT</source>
<translation>Filter for Faces</translation>
</message>
<message>
<source>MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>NODES_TLT</source>
<translation>Filter for Nodes</translation>
</message>
<message>
<source>SELECTION</source>
<translation>Initial Selection</translation>
</message>
<message>
<source>SET_IN_VIEWER</source>
<translation>Insert filter in viewer</translation>
</message>
<message>
<source>SHAPE_IS_NOT_A_CYLINDER</source>
<translation>"%1" is not a cylinderical face
Please select a cylindrical face and try again</translation>
</message>
<message>
<source>SHAPE_IS_NOT_A_FACE</source>
<translation>"%1" is not a face
Please select a face and try again</translation>
</message>
<message>
<source>SHAPE_IS_NOT_A_PLANE</source>
<translation>"%1" is not a plane
Please select a plane and try again</translation>
</message>
<message>
<source>SOURCE</source>
<translation>Source</translation>
</message>
<message>
<source>TLT</source>
<translation>Selection filter</translation>
</message>
<message>
<source>VOLUMES_TLT</source>
<translation>Filter for Volumes</translation>
</message>
</context>
<context>
<name>SMESHGUI_FilterLibraryDlg</name>
<message>
<source>ADD</source>
<translation>Add</translation>
</message>
<message>
<source>ADD_TO_TLT</source>
<translation>Add selection filter to library</translation>
</message>
<message>
<source>ALL_FILES_FILTER</source>
<translation>All Files (*.*)</translation>
</message>
<message>
<source>ASSIGN_NEW_NAME</source>
<translation>Library already contains filter with name "%1"
New name "%2" is assigned to added filter</translation>
</message>
<message>
<source>COPY_FROM_TLT</source>
<translation>Copy selection filter from library</translation>
</message>
<message>
<source>DELETE</source>
<translation>Delete</translation>
</message>
<message>
<source>EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>EDIT_LIB_TLT</source>
<translation>Selection filter library</translation>
</message>
<message>
<source>ELEMENT</source>
<translation>Element</translation>
</message>
<message>
<source>EMPTY_FILTER_NAME</source>
<translation>Name of the filter is empty
Please enter a non-empty name</translation>
</message>
<message>
<source>ERROR_FILTER_NAME</source>
<translation>Name of the filter is not unique
Please enter other name</translation>
</message>
<message>
<source>ERROR_LOAD</source>
<translation>It is impossible to load library
Please check library file name and attributes</translation>
</message>
<message>
<source>ERROR_OF_ADDING</source>
<translation>Internal error occurs during adiing new filter in library.
Please verify validity of entered information</translation>
</message>
<message>
<source>ERROR_OF_COPYING</source>
<translation>Internal error occurs during copying filter from library.
Please verify validity of entered information</translation>
</message>
<message>
<source>ERROR_OF_DELETING</source>
<translation>Internal error occurs during deleting filter from library.
Please verify validity of entered information</translation>
</message>
<message>
<source>ERROR_OF_EDITING</source>
<translation>Internal error occurs during editing filter library.
Please verify validity of entered information</translation>
</message>
<message>
<source>ERROR_OF_SAVING</source>
<translation>Internal error occurs during saving filter library
Please check input data and try again</translation>
</message>
<message>
<source>FACE</source>
<translation>Face</translation>
</message>
<message>
<source>FILTER</source>
<translation>Filter</translation>
</message>
<message>
<source>FILTER_NAME</source>
<translation>Filter name</translation>
</message>
<message>
<source>FILTER_NAMES</source>
<translation>Names of filters</translation>
</message>
<message>
<source>LIBRARY_FILE</source>
<translation>Library file name</translation>
</message>
<message>
<source>LIBRARY_IS_NOT_LOADED</source>
<translation>Library is not loaded. Please load library and try again</translation>
</message>
<message>
<source>LIB_NAME</source>
<translation>FilterLib.xml</translation>
</message>
<message>
<source>NODE</source>
<translation>Node</translation>
</message>
<message>
<source>NO_PERMISSION</source>
<translation>You do not have write permission to this file</translation>
</message>
<message>
<source>OPEN_LIBRARY</source>
<translation>Open library</translation>
</message>
<message>
<source>SELECTION</source>
<translation>Selection</translation>
</message>
<message>
<source>VOLUME</source>
<translation>Volume</translation>
</message>
<message>
<source>XML_FILT</source>
<translation>XML files(*.xml)</translation>
</message>
</context>
<context>
<name>SMESHGUI_FilterTable</name>
<message>
<source>ADD</source>
<translation>Add</translation>
</message>
<message>
<source>ADDITIONAL_PARAMETERS</source>
<translation>Additional parameters</translation>
</message>
<message>
<source>ADD_TO</source>
<translation>Add to...</translation>
</message>
<message>
<source>AND</source>
<translation>And</translation>
</message>
<message>
<source>AREA</source>
<translation>Area</translation>
</message>
<message>
<source>ASPECT_RATIO</source>
<translation>Aspect ratio</translation>
</message>
<message>
<source>ASPECT_RATIO_3D</source>
<translation>Aspect ratio 3D</translation>
</message>
<message>
<source>BAD_ORIENTED_VOLUME</source>
<translation>Bad oriented volume</translation>
</message>
<message>
<source>BELONG_TO_CYLINDER</source>
<translation>Belong to Cylinder</translation>
</message>
<message>
<source>BELONG_TO_GENSURFACE</source>
<translation>Belong to Surface</translation>
</message>
<message>
<source>BELONG_TO_GEOM</source>
<translation>Belong to Geom</translation>
</message>
<message>
<source>BELONG_TO_PLANE</source>
<translation>Belong to Plane</translation>
</message>
<message>
<source>BINARY</source>
<translation>Binary</translation>
</message>
<message>
<source>CLEAR</source>
<translation>Clear</translation>
</message>
<message>
<source>COMPARE</source>
<translation>Compare</translation>
</message>
<message>
<source>COPY_FROM</source>
<translation>Copy from...</translation>
</message>
<message>
<source>CRITERION</source>
<translation>Criterion</translation>
</message>
<message>
<source>EDGES</source>
<translation>Edges</translation>
</message>
<message>
<source>ENTITY_TYPE</source>
<translation>Entity type</translation>
</message>
<message>
<source>EQUAL_TO</source>
<translation>Equal to</translation>
</message>
<message>
<source>ERROR</source>
<translation>Threshold value is not correctly specified
Please enter correct value and try again</translation>
</message>
<message>
<source>FACES</source>
<translation>Faces</translation>
</message>
<message>
<source>FILTER</source>
<translation>Filter</translation>
</message>
<message>
<source>FREE_BORDERS</source>
<translation>Free borders</translation>
</message>
<message>
<source>FREE_EDGES</source>
<translation>Free edges</translation>
</message>
<message>
<source>FREE_NODES</source>
<translation>Free nodes</translation>
</message>
<message>
<source>FREE_FACES</source>
<translation>Free faces</translation>
</message>
<message>
<source>ID</source>
<translation>ID</translation>
</message>
<message>
<source>INSERT</source>
<translation>Insert</translation>
</message>
<message>
<source>LENGTH</source>
<translation>Length</translation>
</message>
<message>
<source>LENGTH2D</source>
<translation>Length 2D</translation>
</message>
<message>
<source>LESS_THAN</source>
<translation>Less than</translation>
</message>
<message>
<source>LYING_ON_GEOM</source>
<translation>Lying on Geom</translation>
</message>
<message>
<source>MINIMUM_ANGLE</source>
<translation>Minimum angle</translation>
</message>
<message>
<source>MORE_THAN</source>
<translation>More than</translation>
</message>
<message>
<source>MULTIEDGES_ERROR</source>
<translation>Threshold value of borders at multi-connections can not be equal 1
Please enter correct value and try again</translation>
</message>
<message>
<source>GROUPCOLOR_ERROR</source>
<translation>Color of group can not be undefied
Please enter correct value and try again</translation>
</message>
<message>
<source>MULTI_BORDERS</source>
<translation>Borders at multi-connections</translation>
</message>
<message>
<source>NODES</source>
<translation>Nodes</translation>
</message>
<message>
<source>NOT</source>
<translation>Not</translation>
</message>
<message>
<source>OR</source>
<translation>Or</translation>
</message>
<message>
<source>RANGE_OF_IDS</source>
<translation>Range of IDs</translation>
</message>
<message>
<source>REMOVE</source>
<translation>Remove</translation>
</message>
<message>
<source>SKEW</source>
<translation>Skew</translation>
</message>
<message>
<source>TAPER</source>
<translation>Taper</translation>
</message>
<message>
<source>THRESHOLD_VALUE</source>
<translation>Threshold value</translation>
</message>
<message>
<source>UNARY</source>
<translation>Unary</translation>
</message>
<message>
<source>VOLUMES</source>
<translation>Volumes</translation>
</message>
<message>
<source>VOLUME_3D</source>
<translation>Volume</translation>
</message>
<message>
<source>WARPING</source>
<translation>Warping</translation>
</message>
<message>
<source>LINEAR</source>
<translation>Linear</translation>
</message>
<message>
<source>GROUP_COLOR</source>
<translation>Color of Group</translation>
</message>
<message>
<source>ELEMENTS</source>
<translation>Elements</translation>
</message>
<message>
<source>GEOM_TYPE</source>
<translation>Geometry type</translation>
</message>
<message>
<source>GEOM_TYPE_0</source>
<translation></translation>
</message>
<message>
<source>GEOM_TYPE_0</source>
<translation>Point</translation>
</message>
<message>
<source>GEOM_TYPE_1</source>
<translation>Edge</translation>
</message>
<message>
<source>GEOM_TYPE_2</source>
<translation>Triangle</translation>
</message>
<message>
<source>GEOM_TYPE_3</source>
<translation>Quadrangle</translation>
</message>
<message>
<source>GEOM_TYPE_4</source>
<translation>Polygon</translation>
</message>
<message>
<source>GEOM_TYPE_5</source>
<translation>Tetrahedron</translation>
</message>
<message>
<source>GEOM_TYPE_6</source>
<translation>Pyramid</translation>
</message>
<message>
<source>GEOM_TYPE_7</source>
<translation>Hexahedron</translation>
</message>
<message>
<source>GEOM_TYPE_8</source>
<translation>Pentahedron</translation>
</message>
<message>
<source>GEOM_TYPE_9</source>
<translation>Polyhedra</translation>
</message>
</context>
<context>
<name>SMESHGUI_GroupOpDlg</name>
<message>
<source>ARGUMENTS</source>
<translation>Arguments</translation>
</message>
<message>
<source>DIFF_MESHES</source>
<translation>Arguments of operation are not correctly specified
Groups correspond to a different meshes
Please specify valid arguments and try again</translation>
</message>
<message>
<source>DIFF_TYPES</source>
<translation>Arguments of operation are not correctly specified
Groups contain elements of different types
Please specify valid arguments and try again</translation>
</message>
<message>
<source>EMPTY_NAME</source>
<translation>Name of group to be created is not valid
Please specify non-empty name and try again</translation>
</message>
<message>
<source>INCORRECT_ARGUMENTS</source>
<translation>Arguments of operation are not specified
Please specify them and try again</translation>
</message>
<message>
<source>NAME</source>
<translation>Name</translation>
</message>
<message>
<source>OBJECT_1</source>
<translation>Object 1</translation>
</message>
<message>
<source>OBJECT_2</source>
<translation>Object 2</translation>
</message>
<message>
<source>RESULT_NAME</source>
<translation>Result name</translation>
</message>
<message>
<source>TOOL_OBJECT</source>
<translation>Tool object</translation>
</message>
<message>
<source>UNION_OF_TWO_GROUPS</source>
<translation>Union of two groups</translation>
</message>
</context>
<context>
<name>SMESHGUI_UnionGroupsDlg</name>
<message>
<source>UNION_OF_GROUPS</source>
<translation>Union of groups</translation>
</message>
</context>
<context>
<name>SMESHGUI_DimGroupDlg</name>
<message>
<source>CREATE_GROUP_OF_UNDERLYING_ELEMS</source>
<translation>Create group of underlying entities</translation>
</message>
<message>
<source>ELEMENTS_TYPE</source>
<translation>Elements type</translation>
</message>
<message>
<source>NODE</source>
<translation>Node</translation>
</message>
<message>
<source>EDGE</source>
<translation>Edge</translation>
</message>
<message>
<source>FACE</source>
<translation>Face</translation>
</message>
<message>
<source>VOLUME</source>
<translation>Volume</translation>
</message>
</context>
<context>
<name>SMESHGUI_IntersectGroupsDlg</name>
<message>
<source>INTERSECTION_OF_GROUPS</source>
<translation>Intersection of groups</translation>
</message>
</context>
<context>
<name>SMESHGUI_CutGroupsDlg</name>
<message>
<source>CUT_OF_GROUPS</source>
<translation>Cut of groups</translation>
</message>
<message>
<source>MAIN_OBJECT</source>
<translation>Main object</translation>
</message>
<message>
<source>TOOL_OBJECT</source>
<translation>Tool object</translation>
</message>
</context>
<context>
<name>SMESHGUI_MakeNodeAtPointDlg</name>
<message>
<source>AUTO_SEARCH</source>
<translation>Automatic search</translation>
</message>
<message>
<source>CAPTION</source>
<translation>Mesh to pass through a point</translation>
</message>
<message>
<source>CREATE_NEW_METHOD</source>
<translation>Create a node</translation>
</message>
<message>
<source>MESH_PASS_THROUGH_POINT</source>
<translation>Make a node at point</translation>
</message>
<message>
<source>METHOD</source>
<translation>Method</translation>
</message>
<message>
<source>MOVE_EXISTING_METHOD</source>
<translation>Move a node</translation>
</message>
<message>
<source>NODE_2MOVE</source>
<translation>Node to move</translation>
</message>
<message>
<source>NODE_2MOVE_ID</source>
<translation>ID</translation>
</message>
</context>
<context>
<name>SMESHGUI_MakeNodeAtPointOp</name>
<message>
<source>INVALID_ID</source>
<translation>Node ID is invalid</translation>
</message>
<message>
<source>INVALID_MESH</source>
<translation>Mesh to modify not selected</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshDlg</name>
<message>
<source>CREATE_MESH</source>
<translation>Create mesh</translation>
</message>
<message>
<source>CREATE_SUBMESH</source>
<translation>Create sub-mesh</translation>
</message>
<message>
<source>DIM_0D</source>
<translation>0D</translation>
</message>
<message>
<source>DIM_1D</source>
<translation>1D</translation>
</message>
<message>
<source>DIM_2D</source>
<translation>2D</translation>
</message>
<message>
<source>DIM_3D</source>
<translation>3D</translation>
</message>
<message>
<source>EDIT_MESH_SUBMESH</source>
<translation>Edit mesh/sub-mesh</translation>
</message>
<message>
<source>GEOMETRY</source>
<translation>Geometry</translation>
</message>
<message>
<source>HYPOTHESES_SETS</source>
<translation>Assign a set of hypotheses</translation>
</message>
<message>
<source>MESH</source>
<translation>Mesh</translation>
</message>
<message>
<source>NAME</source>
<translation>Name</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshOp</name>
<message>
<source>ALGORITHM_WITHOUT_HYPOTHESIS</source>
<translation>Algorithm is defined for %1 dimension but hypothesis is not defined</translation>
</message>
<message>
<source>EDIT_SUBMESH_QUESTION</source>
<translation>A submesh on the selected geometry already exists.
Do you want to edit this submesh?</translation>
</message>
<message>
<source>SUBMESH_NOT_ALLOWED</source>
<translation>No sense in creating a submesh ignored by global algorithm "%1"</translation>
</message>
<message>
<source>GEOMETRY_OBJECT_IS_NOT_DEFINED</source>
<translation>Geometry object is not defined
Please specify it and try again</translation>
</message>
<message>
<source>GEOMETRY_OBJECT_IS_NULL</source>
<translation>Geometry object is null</translation>
</message>
<message>
<source>HYPOTHESES_AND_ALGORITHMS_ARE_NOT_DEFINED</source>
<translation>Hypotheses and algorithms are not defined</translation>
</message>
<message>
<source>HYPOTHESIS_WITHOUT_ALGORITHM</source>
<translation>Hypothesis is defined for %1 dimension but algorithm is not defined</translation>
</message>
<message>
<source>IMPORTED_MESH</source>
<translation>Mesh is not built on geometry</translation>
</message>
<message>
<source>INVALID_SUBSHAPE</source>
<translation>Geometry object is not a subshape of the shape to mesh</translation>
</message>
<message>
<source>MESH_IS_NOT_DEFINED</source>
<translation>Mesh is not defined
Please specify it and try again</translation>
</message>
<message>
<source>MESH_IS_NULL</source>
<translation>Mesh is null</translation>
</message>
<message>
<source>NAME_OF_MESH_IS_EMPTY</source>
<translation>Name of mesh is empty
Please enter valid name and try again</translation>
</message>
<message>
<source>NAME_OF_SUBMESH_IS_EMPTY</source>
<translation>Name of submesh is empty
Please enter valid name and try again</translation>
</message>
<message>
<source>THERE_IS_NO_OBJECT_FOR_EDITING</source>
<translation>There is no object for editing. Please
select mesh or sub-mesh and try again</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshPatternDlg</name>
<message>
<source>3D_BLOCK</source>
<translation>3D block</translation>
</message>
<message>
<source>CAPTION</source>
<translation>Pattern Mapping</translation>
</message>
<message>
<source>CREATE_POLYEDRS_NEAR_BOUNDARY</source>
<translation>Create polyhedrons near boundary</translation>
</message>
<message>
<source>CREATE_POLYGONS_NEAR_BOUNDARY</source>
<translation>Create polygons near boundary</translation>
</message>
<message>
<source>ERROR_OF_LOADING</source>
<translation>Loading of pattern from file failed. Probably file
is corrupted or contains pattern of the other type</translation>
</message>
<message>
<source>ERROR_OF_OPENING</source>
<translation>It is impossible to open file. Please verify whether
file exists and your permission to this file</translation>
</message>
<message>
<source>ERROR_OF_READING</source>
<translation>It is impossible to load pattern
Please verify file's contents</translation>
</message>
<message>
<source>ERR_READ_3D_COORD</source>
<translation>It is impossible to load pattern
Coordinates of 3D points out of [0,1] range</translation>
</message>
<message>
<source>ERR_READ_BAD_INDEX</source>
<translation>It is impossible to load pattern
Invalid index of point detected</translation>
</message>
<message>
<source>ERR_READ_BAD_KEY_POINT</source>
<translation>It is impossible to load pattern
Key-point not on a boundary</translation>
</message>
<message>
<source>ERR_READ_ELEM_POINTS</source>
<translation>It is impossible to load pattern
invalid number of points in element</translation>
</message>
<message>
<source>ERR_READ_NB_POINTS</source>
<translation>It is impossible to load pattern
It is impossible to read number of points from file</translation>
</message>
<message>
<source>ERR_READ_NO_ELEMS</source>
<translation>It is impossible to load pattern
There are no elements in it</translation>
</message>
<message>
<source>ERR_READ_NO_KEYPOINT</source>
<translation>It is impossible to load pattern
There are no key-points in 2D one</translation>
</message>
<message>
<source>ERR_READ_POINT_COORDS</source>
<translation>It is impossible to load pattern
It is impossible to read point coordinates from file</translation>
</message>
<message>
<source>ERR_READ_TOO_FEW_POINTS</source>
<translation>It is impossible to load pattern. There are
too few points in the file for pattern loading</translation>
</message>
<message>
<source>FACE</source>
<translation>Face</translation>
</message>
<message>
<source>LOAD_PATTERN</source>
<translation>Load pattern</translation>
</message>
<message>
<source>MESH_FACES</source>
<translation>Mesh faces</translation>
</message>
<message>
<source>MESH_VOLUMES</source>
<translation>Mesh volumes</translation>
</message>
<message>
<source>NEW</source>
<translation>New...</translation>
</message>
<message>
<source>NODE_1</source>
<translation>Node 1</translation>
</message>
<message>
<source>NODE_2</source>
<translation>Node 2</translation>
</message>
<message>
<source>PATTERN</source>
<translation>Pattern</translation>
</message>
<message>
<source>PATTERN_FILT</source>
<translation>Pattern files(*.smp)</translation>
</message>
<message>
<source>PATTERN_TYPE</source>
<translation>Pattern type</translation>
</message>
<message>
<source>PREVIEW</source>
<translation>Preview</translation>
</message>
<message>
<source>REFINE</source>
<translation>Refine selected mesh elements</translation>
</message>
<message>
<source>REVERSE</source>
<translation>Reverse order of key-points</translation>
</message>
<message>
<source>VERTEX</source>
<translation>Vertex </translation>
</message>
<message>
<source>VERTEX1</source>
<translation>Vertex 1</translation>
</message>
<message>
<source>VERTEX2</source>
<translation>Vertex 2</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshTab</name>
<message>
<source>ADD_HYPOTHESIS</source>
<translation>Add. Hypothesis</translation>
</message>
<message>
<source>ALGORITHM</source>
<translation>Algorithm</translation>
</message>
<message>
<source>HYPOTHESIS</source>
<translation>Hypothesis</translation>
</message>
<message>
<source>NONE</source>
<translation>&lt;None></translation>
</message>
</context>
<context>
<name>SMESHGUI_MoveNodesDlg</name>
<message>
<source>CAPTION</source>
<translation>Move node</translation>
</message>
<message>
<source>NODE_ID_IS_NOT_DEFINED</source>
<translation>Node ID is not defined</translation>
</message>
</context>
<context>
<name>SMESHGUI_MultiEditDlg</name>
<message>
<source>ADD</source>
<translation>Add</translation>
</message>
<message>
<source>FILTER</source>
<translation>Filter</translation>
</message>
<message>
<source>REMOVE</source>
<translation>Remove</translation>
</message>
<message>
<source>SELECT_FROM</source>
<translation>Select from</translation>
</message>
<message>
<source>SORT_LIST</source>
<translation>Sort list</translation>
</message>
<message>
<source>SPLIT_JOIN_CRITERION</source>
<translation>Criterion</translation>
</message>
<message>
<source>TO_ALL</source>
<translation>Apply to all</translation>
</message>
<message>
<source>USE_DIAGONAL_1_3</source>
<translation>Use diagonal 1-3</translation>
</message>
<message>
<source>USE_DIAGONAL_2_4</source>
<translation>Use diagonal 2-4</translation>
</message>
<message>
<source>USE_NUMERIC_FUNC</source>
<translation>Use numeric functor</translation>
</message>
</context>
<context>
<name>SMESHGUI_PrecisionDlg</name>
<message>
<source>CAPTION</source>
<translation>Precision for mesh quality controls</translation>
</message>
<message>
<source>NOT_USE</source>
<translation>Do not use</translation>
</message>
<message>
<source>PRECISION</source>
<translation>Number of digits after point</translation>
</message>
</context>
<context>
<name>SMESHGUI_RevolutionDlg</name>
<message>
<source>ANGLE_BY_STEP</source>
<translation>Angle by Step</translation>
</message>
<message>
<source>PREVIEW</source>
<translation>Preview</translation>
</message>
<message>
<source>REVOLUTION_1D</source>
<translation>Revolution of 1D elements</translation>
</message>
<message>
<source>REVOLUTION_2D</source>
<translation>Revolution of 2D elements</translation>
</message>
<message>
<source>REVOLUTION_AROUND_AXIS</source>
<translation>Revolution around an axis</translation>
</message>
<message>
<source>TOTAL_ANGLE</source>
<translation>Total Angle</translation>
</message>
<message>
<source>MEN_POINT_SELECT</source>
<translation>From Origin to selected Point</translation>
</message>
<message>
<source>MEN_FACE_SELECT</source>
<translation>Normal to selected Face</translation>
</message>
</context>
<context>
<name>SMESHGUI_SewingDlg</name>
<message>
<source>BORDER</source>
<translation>Border</translation>
</message>
<message>
<source>BORDER_1</source>
<translation>Border 1</translation>
</message>
<message>
<source>BORDER_2</source>
<translation>Border 2</translation>
</message>
<message>
<source>CREATE_POLYEDRS_NEAR_BOUNDARY</source>
<translation>Replace affected volumes by polyedres</translation>
</message>
<message>
<source>CREATE_POLYGONS_INSTEAD_SPLITTING</source>
<translation>Create polygons instead of splitting</translation>
</message>
<message>
<source>ERROR_1</source>
<translation>Free Border1 not found by the selected nodes</translation>
</message>
<message>
<source>ERROR_2</source>
<translation>Free Border2 not found by the selected nodes</translation>
</message>
<message>
<source>ERROR_3</source>
<translation>Free Border1 and Border2 not found by the selected nodes</translation>
</message>
<message>
<source>ERROR_4</source>
<translation>No path from the first side node to the last side node have been found</translation>
</message>
<message>
<source>ERROR_5</source>
<translation>Not allowed to splite volumes on the side!</translation>
</message>
<message>
<source>ERROR_6</source>
<translation>Different number of elements selected on the sides</translation>
</message>
<message>
<source>ERROR_7</source>
<translation>Element sets are topologically different or given nodes are inconvenient</translation>
</message>
<message>
<source>ERROR_8</source>
<translation>Nodes on the side 1 are either not linked or not laying on the element set boundary</translation>
</message>
<message>
<source>ERROR_9</source>
<translation>Nodes on the side 2 are either not linked or not laying on the element set boundary</translation>
</message>
<message>
<source>FIRST_NODE_ID</source>
<translation>First Node ID</translation>
</message>
<message>
<source>LAST_NODE_ID</source>
<translation>Last Node ID</translation>
</message>
<message>
<source>MERGE_EQUAL_ELEMENTS</source>
<translation>Merge equal elements</translation>
</message>
<message>
<source>NODE1_TO_MERGE</source>
<translation>Node 1 To Merge</translation>
</message>
<message>
<source>NODE2_TO_MERGE</source>
<translation>Node 2 To Merge</translation>
</message>
<message>
<source>SECOND_NODE_ID</source>
<translation>Second Node ID</translation>
</message>
<message>
<source>SEW_BORDER_TO_SIDE</source>
<translation>Sew Border To Side</translation>
</message>
<message>
<source>SEW_CONFORM_FREE_BORDERS</source>
<translation>Sew Conform Free Borders</translation>
</message>
<message>
<source>SEW_FREE_BORDERS</source>
<translation>Sew Free Borders</translation>
</message>
<message>
<source>SEW_SIDE_ELEMENTS</source>
<translation>Sew Side Elements</translation>
</message>
<message>
<source>SIDE</source>
<translation>Side</translation>
</message>
<message>
<source>SIDE_1</source>
<translation>Side 1</translation>
</message>
<message>
<source>SIDE_2</source>
<translation>Side 2</translation>
</message>
</context>
<context>
<name>SMESHGUI_ShapeByMeshDlg</name>
<message>
<source>CAPTION</source>
<translation>Find geometry by mesh element</translation>
</message>
</context>
<context>
<name>SMESHGUI_SingleEditDlg</name>
<message>
<source>EDGE_BETWEEN</source>
<translation>Edge between neighboring triangles</translation>
</message>
</context>
<context>
<name>SMESHGUI_SmoothingDlg</name>
<message>
<source>CENTROIDAL</source>
<translation>Centroidal</translation>
</message>
<message>
<source>FIXED_NODES_IDS</source>
<translation>Fixed nodes ids</translation>
</message>
<message>
<source>IS_PARAMETRIC</source>
<translation>in parametric space</translation>
</message>
<message>
<source>ITERATION_LIMIT</source>
<translation>Iteration limit</translation>
</message>
<message>
<source>LAPLACIAN</source>
<translation>Laplacian</translation>
</message>
<message>
<source>MAX_ASPECT_RATIO</source>
<translation>Max. aspect ratio</translation>
</message>
<message>
<source>METHOD</source>
<translation>Method</translation>
</message>
</context>
<context>
<name>SMESHGUI_TrianglesInversionDlg</name>
<message>
<source>CAPTION</source>
<translation>Diagonal inversion</translation>
</message>
</context>
<context>
<name>SMESHGUI_UnionOfTrianglesDlg</name>
<message>
<source>CAPTION</source>
<translation>Union of triangles</translation>
</message>
<message>
<source>MAXIMUM_ANGLE</source>
<translation>Maximum bending angle</translation>
</message>
</context>
<context>
<name>SMESHGUI_UnionOfTwoTrianglesDlg</name>
<message>
<source>CAPTION</source>
<translation>Union of two triangles</translation>
</message>
</context>
<context>
<name>SMESHGUI_WhatIsDlg</name>
<message>
<source>ENTITY_TYPE</source>
<translation>Element type</translation>
</message>
<message>
<source>GRAVITY_CENTER</source>
<translation>Gravity center</translation>
</message>
</context>
<context>
<name>SMESHGUI_FileInfoDlg</name>
<message>
<source>CAPTION</source>
<translation>File information</translation>
</message>
<message>
<source>FILE_NAME</source>
<translation>File name</translation>
</message>
<message>
<source>FILE_SIZE</source>
<translation>File size (bytes)</translation>
</message>
<message>
<source>MED_VERSION</source>
<translation>MED version</translation>
</message>
</context>
</TS>