smesh/src/StdMeshers/StdMeshers_ProjectionUtils.cxx

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2009-02-17 10:27:49 +05:00
// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMESH : idl implementation based on 'SMESH' unit's calsses
// File : StdMeshers_ProjectionUtils.cxx
// Created : Fri Oct 27 10:24:28 2006
// Author : Edward AGAPOV (eap)
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//
#include "StdMeshers_ProjectionUtils.hxx"
#include "StdMeshers_ProjectionSource1D.hxx"
#include "StdMeshers_ProjectionSource2D.hxx"
#include "StdMeshers_ProjectionSource3D.hxx"
#include "SMESH_Algo.hxx"
#include "SMESH_Block.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_IndexedDataMapOfShapeIndexedMapOfShape.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MeshEditor.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_subMeshEventListener.hxx"
#include "SMDS_EdgePosition.hxx"
#include "utilities.h"
#include <BRepTools.hxx>
#include <BRepTools_WireExplorer.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_Box.hxx>
#include <TopAbs.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_Array1OfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Shape.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
2009-02-17 10:27:49 +05:00
using namespace std;
#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
#define SHOW_VERTEX(v,msg) // { \
// if ( v.IsNull() ) cout << msg << " NULL SHAPE" << endl; \
// else if (v.ShapeType() == TopAbs_VERTEX) {\
// gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( v ));\
// cout << msg << (v).TShape().operator->()<<" ( " <<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;}\
// else {\
// cout << msg << " "; TopAbs::Print(v.ShapeType(),cout) <<" "<<(v).TShape().operator->()<<endl;}\
// }
#define SHOW_LIST(msg,l) \
// { \
// cout << msg << " ";\
// list< TopoDS_Edge >::const_iterator e = l.begin();\
// for ( int i = 0; e != l.end(); ++e, ++i ) {\
// cout << i << "V (" << TopExp::FirstVertex( *e, true ).TShape().operator->() << ") "\
// << i << "E (" << e->TShape().operator->() << "); "; }\
// cout << endl;\
// }
namespace {
//================================================================================
/*!
* \brief Reverse order of edges in a list and their orientation
* \param edges - list of edges to reverse
* \param nbEdges - number of edges to reverse
*/
//================================================================================
void Reverse( list< TopoDS_Edge > & edges, const int nbEdges )
{
SHOW_LIST("BEFORE REVERSE", edges);
list< TopoDS_Edge >::iterator eIt = edges.begin();
if ( edges.size() == nbEdges )
{
edges.reverse();
}
else // reverse only the given nb of edges
{
// look for the last edge to be reversed
list< TopoDS_Edge >::iterator eBackIt = edges.begin();
for ( int i = 1; i < nbEdges; ++i )
++eBackIt;
// reverse
while ( eIt != eBackIt ) {
std::swap( *eIt, *eBackIt );
SHOW_LIST("# AFTER SWAP", edges)
if ( (++eIt) != eBackIt )
--eBackIt;
}
}
for ( eIt = edges.begin(); eIt != edges.end(); ++eIt )
eIt->Reverse();
SHOW_LIST("ATFER REVERSE", edges)
}
//================================================================================
/*!
* \brief Check if propagation is possible
* \param theMesh1 - source mesh
* \param theMesh2 - target mesh
* \retval bool - true if possible
*/
//================================================================================
bool IsPropagationPossible( SMESH_Mesh* theMesh1, SMESH_Mesh* theMesh2 )
{
if ( theMesh1 != theMesh2 ) {
TopoDS_Shape mainShape1 = theMesh1->GetMeshDS()->ShapeToMesh();
TopoDS_Shape mainShape2 = theMesh2->GetMeshDS()->ShapeToMesh();
return mainShape1.IsSame( mainShape2 );
}
return true;
}
//================================================================================
/*!
* \brief Fix up association of edges in faces by possible propagation
* \param nbEdges - nb of edges in an outer wire
* \param edges1 - edges of one face
* \param edges2 - matching edges of another face
* \param theMesh1 - mesh 1
* \param theMesh2 - mesh 2
* \retval bool - true if association was fixed
*/
//================================================================================
bool FixAssocByPropagation( const int nbEdges,
list< TopoDS_Edge > & edges1,
list< TopoDS_Edge > & edges2,
SMESH_Mesh* theMesh1,
SMESH_Mesh* theMesh2)
{
if ( nbEdges == 2 && IsPropagationPossible( theMesh1, theMesh2 ) )
{
list< TopoDS_Edge >::iterator eIt2 = ++edges2.begin(); // 2nd edge of the 2nd face
TopoDS_Edge edge2 =
StdMeshers_ProjectionUtils::GetPropagationEdge( theMesh1, *eIt2, edges1.front() ).second;
if ( !edge2.IsNull() ) { // propagation found for the second edge
Reverse( edges2, nbEdges );
return true;
}
}
return false;
}
//================================================================================
/*!
* \brief Look for a group containing a target shape and similar to a source group
* \param tgtShape - target edge or face
* \param tgtMesh1 - target mesh
* \param srcGroup - source group
* \retval TopoDS_Shape - found target group
*/
//================================================================================
TopoDS_Shape FindGroupContaining(const TopoDS_Shape& tgtShape,
const SMESH_Mesh* tgtMesh1,
const TopoDS_Shape& srcGroup)
{
list<SMESH_subMesh*> subMeshes = tgtMesh1->GetGroupSubMeshesContaining(tgtShape);
list<SMESH_subMesh*>::iterator sm = subMeshes.begin();
int type, last = TopAbs_SHAPE;
StdMeshers_ProjectionUtils util;
for ( ; sm != subMeshes.end(); ++sm ) {
const TopoDS_Shape & group = (*sm)->GetSubShape();
// check if group is similar to srcGroup
for ( type = srcGroup.ShapeType(); type < last; ++type)
if ( util.Count( srcGroup, (TopAbs_ShapeEnum)type, 0) !=
util.Count( group, (TopAbs_ShapeEnum)type, 0))
break;
if ( type == last )
return group;
}
return TopoDS_Shape();
}
}
//=======================================================================
/*!
* \brief Looks for association of all subshapes of two shapes
* \param theShape1 - shape 1
* \param theMesh1 - mesh built on shape 1
* \param theShape2 - shape 2
* \param theMesh2 - mesh built on shape 2
* \param theAssociation - association map to be filled that may
* contain association of one or two pairs of vertices
* \retval bool - true if association found
*/
//=======================================================================
bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& theShape1,
SMESH_Mesh* theMesh1,
const TopoDS_Shape& theShape2,
SMESH_Mesh* theMesh2,
TShapeShapeMap & theMap)
{
if ( theShape1.ShapeType() != theShape2.ShapeType() ) {
// is it the case of a group member -> another group? (PAL16202, 16203)
TopoDS_Shape group1, group2;
if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
group1 = theShape1;
group2 = FindGroupContaining( theShape2, theMesh2, group1 );
}
else if ( theShape2.ShapeType() == TopAbs_COMPOUND ) {
group2 = theShape2;
group1 = FindGroupContaining( theShape1, theMesh1, group2 );
}
if ( group1.IsNull() || group2.IsNull() )
RETURN_BAD_RESULT("Different shape types");
// Associate compounds
return FindSubShapeAssociation(group1, theMesh1, group2, theMesh2, theMap );
}
bool bidirect = ( !theShape1.IsSame( theShape2 ));
if ( !theMap.IsEmpty() )
{
//======================================================================
// HAS initial vertex association
//======================================================================
switch ( theShape1.ShapeType() ) {
// ----------------------------------------------------------------------
case TopAbs_EDGE: { // TopAbs_EDGE
// ----------------------------------------------------------------------
if ( theMap.Extent() != 2 )
RETURN_BAD_RESULT("Wrong map extent " << theMap.Extent() );
TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
TopoDS_Vertex VV1[2], VV2[2];
TopExp::Vertices( edge1, VV1[0], VV1[1] );
TopExp::Vertices( edge2, VV2[0], VV2[1] );
int i1 = 0, i2 = 0;
if ( theMap.IsBound( VV1[ i1 ] )) i1 = 1;
if ( theMap.IsBound( VV2[ i2 ] )) i2 = 1;
InsertAssociation( VV1[ i1 ], VV2[ i2 ], theMap, bidirect);
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
// ----------------------------------------------------------------------
case TopAbs_FACE: { // TopAbs_FACE
// ----------------------------------------------------------------------
TopoDS_Face face1 = TopoDS::Face( theShape1 );
TopoDS_Face face2 = TopoDS::Face( theShape2 );
TopoDS_Vertex VV1[2], VV2[2];
// find a not closed edge of face1 both vertices of which are associated
int nbEdges = 0;
TopExp_Explorer exp ( face1, TopAbs_EDGE );
for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next(), ++nbEdges ) {
TopExp::Vertices( TopoDS::Edge( exp.Current() ), VV1[0], VV1[1] );
if ( theMap.IsBound( VV1[0] ) ) {
VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
}
}
if ( VV2[ 1 ].IsNull() ) { // 2 bound vertices not found
if ( nbEdges > 1 ) {
RETURN_BAD_RESULT("2 bound vertices not found" );
} else {
VV2[ 1 ] = VV2[ 0 ];
}
}
list< TopoDS_Edge > edges1, edges2;
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
FixAssocByPropagation( nbE, edges1, edges2, theMesh1, theMesh2 );
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
{
InsertAssociation( *eIt1, *eIt2, theMap, bidirect);
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
}
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
// ----------------------------------------------------------------------
case TopAbs_SHELL: // TopAbs_SHELL, TopAbs_SOLID
case TopAbs_SOLID: {
// ----------------------------------------------------------------------
TopoDS_Vertex VV1[2], VV2[2];
// find a not closed edge of shape1 both vertices of which are associated
TopoDS_Edge edge1;
TopExp_Explorer exp ( theShape1, TopAbs_EDGE );
for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next() ) {
edge1 = TopoDS::Edge( exp.Current() );
TopExp::Vertices( edge1 , VV1[0], VV1[1] );
if ( theMap.IsBound( VV1[0] )) {
VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
}
}
if ( VV2[ 1 ].IsNull() ) // 2 bound vertices not found
RETURN_BAD_RESULT("2 bound vertices not found" );
TopoDS_Edge edge2 = GetEdgeByVertices( theMesh2, VV2[ 0 ], VV2[ 1 ]);
if ( edge2.IsNull() )
RETURN_BAD_RESULT("GetEdgeByVertices() failed");
// build map of edge to faces if shapes are not subshapes of main ones
bool isSubOfMain = false;
if ( SMESHDS_SubMesh * sm = theMesh1->GetMeshDS()->MeshElements( theShape1 ))
isSubOfMain = !sm->IsComplexSubmesh();
else
isSubOfMain = theMesh1->GetMeshDS()->ShapeToIndex( theShape1 );
TAncestorMap e2f1, e2f2;
const TAncestorMap& edgeToFace1 = isSubOfMain ? theMesh1->GetAncestorMap() : e2f1;
const TAncestorMap& edgeToFace2 = isSubOfMain ? theMesh2->GetAncestorMap() : e2f2;
if (!isSubOfMain) {
TopExp::MapShapesAndAncestors( theShape1, TopAbs_EDGE, TopAbs_FACE, e2f1 );
TopExp::MapShapesAndAncestors( theShape2, TopAbs_EDGE, TopAbs_FACE, e2f2 );
if ( !edgeToFace1.Contains( edge1 ))
RETURN_BAD_RESULT("edge1 does not belong to theShape1");
if ( !edgeToFace2.Contains( edge2 ))
RETURN_BAD_RESULT("edge2 does not belong to theShape2");
}
//
// Look for 2 corresponing faces:
//
TopoDS_Shape F1, F2;
// get a face sharing edge1 (F1)
TopoDS_Shape FF2[2];
TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 ));
for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() )
if ( ancestIt1.Value().ShapeType() == TopAbs_FACE )
F1 = ancestIt1.Value().Oriented( TopAbs_FORWARD );
if ( F1.IsNull() )
RETURN_BAD_RESULT(" Face1 not found");
// get 2 faces sharing edge2 (one of them is F2)
TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 ));
for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() )
if ( ancestIt2.Value().ShapeType() == TopAbs_FACE )
FF2[ i++ ] = ancestIt2.Value().Oriented( TopAbs_FORWARD );
// get oriented edge1 and edge2 from F1 and FF2[0]
for ( exp.Init( F1, TopAbs_EDGE ); exp.More(); exp.Next() )
if ( edge1.IsSame( exp.Current() )) {
edge1 = TopoDS::Edge( exp.Current() );
break;
}
for ( exp.Init( FF2[ 0 ], TopAbs_EDGE ); exp.More(); exp.Next() )
if ( edge2.IsSame( exp.Current() )) {
edge2 = TopoDS::Edge( exp.Current() );
break;
}
// compare first vertices of edge1 and edge2
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
F2 = FF2[ 0 ]; // (F2 !)
if ( !VV1[ 0 ].IsSame( theMap( VV2[ 0 ]))) {
edge2.Reverse();
if ( FF2[ 1 ].IsNull() )
F2.Reverse();
else
F2 = FF2[ 1 ];
}
TopTools_MapOfShape boundEdges;
// association of face subshapes and neighbour faces
list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
list< pair < TopoDS_Face, TopoDS_Edge > >::iterator fe1, fe2;
FE1.push_back( make_pair( TopoDS::Face( F1 ), edge1 ));
FE2.push_back( make_pair( TopoDS::Face( F2 ), edge2 ));
for ( fe1 = FE1.begin(), fe2 = FE2.begin(); fe1 != FE1.end(); ++fe1, ++fe2 )
{
const TopoDS_Face& face1 = fe1->first;
if ( theMap.IsBound( face1 ) ) continue;
const TopoDS_Face& face2 = fe2->first;
edge1 = fe1->second;
edge2 = fe2->second;
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
list< TopoDS_Edge > edges1, edges2;
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
InsertAssociation( face1, face2, theMap, bidirect); // assoc faces
MESSAGE("Assoc FACE " << theMesh1->GetMeshDS()->ShapeToIndex( face1 )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( face2 ));
if ( nbE == 2 && (edge1.IsSame( edges1.front())) != (edge2.IsSame( edges2.front())))
{
Reverse( edges2, nbE );
}
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
{
if ( !boundEdges.Add( *eIt1 )) continue; // already associated
InsertAssociation( *eIt1, *eIt2, theMap, bidirect); // assoc edges
MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( *eIt1 )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( *eIt2 ));
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect); // assoc vertices
MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[0] )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[0] ));
// add adjacent faces to process
TopoDS_Face nextFace1 = GetNextFace( edgeToFace1, *eIt1, face1 );
TopoDS_Face nextFace2 = GetNextFace( edgeToFace2, *eIt2, face2 );
if ( !nextFace1.IsNull() && !nextFace2.IsNull() ) {
FE1.push_back( make_pair( nextFace1, *eIt1 ));
FE2.push_back( make_pair( nextFace2, *eIt2 ));
}
}
}
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
// ----------------------------------------------------------------------
case TopAbs_COMPOUND: { // GROUP
// ----------------------------------------------------------------------
// Maybe groups contain only one member
TopoDS_Iterator it1( theShape1 ), it2( theShape2 );
TopAbs_ShapeEnum memberType = it1.Value().ShapeType();
int nbMembers = Count( theShape1, memberType, true );
if ( nbMembers == 0 ) return true;
if ( nbMembers == 1 ) {
return FindSubShapeAssociation( it1.Value(), theMesh1, it2.Value(), theMesh2, theMap );
}
// Try to make shells of faces
//
BRep_Builder builder;
TopoDS_Shell shell1, shell2;
builder.MakeShell(shell1); builder.MakeShell(shell2);
if ( memberType == TopAbs_FACE ) {
// just add faces of groups to shells
for (; it1.More(); it1.Next(), it2.Next() )
builder.Add( shell1, it1.Value() ), builder.Add( shell2, it2.Value() );
}
else if ( memberType == TopAbs_EDGE ) {
// Try to add faces sharing more than one edge of a group or
// sharing all its vertices with the group
TopTools_IndexedMapOfShape groupVertices[2];
TopExp::MapShapes( theShape1, TopAbs_VERTEX, groupVertices[0]);
TopExp::MapShapes( theShape2, TopAbs_VERTEX, groupVertices[1]);
//
TopTools_MapOfShape groupEdges[2], addedFaces[2];
bool hasInitAssoc = (!theMap.IsEmpty()), initAssocOK = !hasInitAssoc;
for (; it1.More(); it1.Next(), it2.Next() ) {
groupEdges[0].Add( it1.Value() );
groupEdges[1].Add( it2.Value() );
if ( !initAssocOK ) {
// for shell association there must be an edge with both vertices bound
TopoDS_Vertex v1, v2;
TopExp::Vertices( TopoDS::Edge( it1.Value()), v1, v2 );
initAssocOK = ( theMap.IsBound( v1 ) && theMap.IsBound( v2 ));
}
}
for (int is2ndGroup = 0; initAssocOK && is2ndGroup < 2; ++is2ndGroup) {
const TopoDS_Shape& group = is2ndGroup ? theShape2: theShape1;
SMESH_Mesh* mesh = is2ndGroup ? theMesh2 : theMesh1;
TopoDS_Shell& shell = is2ndGroup ? shell2 : shell1;
for ( TopoDS_Iterator it( group ); it.More(); it.Next() ) {
const TopoDS_Edge& edge = TopoDS::Edge( it.Value() );
TopoDS_Face face;
for ( int iF = 0; iF < 2; ++iF ) { // loop on 2 faces sharing edge
face = GetNextFace(mesh->GetAncestorMap(), edge, face);
if ( !face.IsNull() ) {
int nbGroupEdges = 0;
for ( TopExp_Explorer f( face, TopAbs_EDGE ); f.More(); f.Next())
if ( groupEdges[ is2ndGroup ].Contains( f.Current() ))
if ( ++nbGroupEdges > 1 )
break;
bool add = (nbGroupEdges > 1 || Count( face, TopAbs_EDGE, true ) == 1 );
if ( !add ) {
add = true;
for ( TopExp_Explorer v( face, TopAbs_VERTEX ); add && v.More(); v.Next())
add = groupVertices[ is2ndGroup ].Contains( v.Current() );
}
if ( add && addedFaces[ is2ndGroup ].Add( face ))
builder.Add( shell, face );
}
}
}
}
} else {
RETURN_BAD_RESULT("Unexpected group type");
}
// Associate shells
//
int nbFaces1 = Count( shell1, TopAbs_FACE, 0 );
int nbFaces2 = Count( shell2, TopAbs_FACE, 0 );
if ( nbFaces1 != nbFaces2 )
RETURN_BAD_RESULT("Different nb of faces found for shells");
if ( nbFaces1 > 0 ) {
bool ok = false;
if ( nbFaces1 == 1 ) {
TopoDS_Shape F1 = TopoDS_Iterator( shell1 ).Value();
TopoDS_Shape F2 = TopoDS_Iterator( shell2 ).Value();
ok = FindSubShapeAssociation( F1, theMesh1, F2, theMesh2, theMap );
}
else {
ok = FindSubShapeAssociation(shell1, theMesh1, shell2, theMesh2, theMap );
}
// Check if all members are mapped
if ( ok ) {
TopTools_MapOfShape boundMembers[2];
TopoDS_Iterator mIt;
for ( mIt.Initialize( theShape1 ); mIt.More(); mIt.Next())
if ( theMap.IsBound( mIt.Value() )) {
boundMembers[0].Add( mIt.Value() );
boundMembers[1].Add( theMap( mIt.Value() ));
}
if ( boundMembers[0].Extent() != nbMembers ) {
// make compounds of not bound members
TopoDS_Compound comp[2];
for ( int is2ndGroup = 0; is2ndGroup < 2; ++is2ndGroup ) {
builder.MakeCompound( comp[is2ndGroup] );
for ( mIt.Initialize( is2ndGroup ? theShape2:theShape1 ); mIt.More(); mIt.Next())
if ( ! boundMembers[ is2ndGroup ].Contains( mIt.Value() ))
builder.Add( comp[ is2ndGroup ], mIt.Value() );
}
// check if theMap contains initial association for the comp's
bool hasInitialAssoc = false;
if ( memberType == TopAbs_EDGE ) {
for ( TopExp_Explorer v( comp[0], TopAbs_VERTEX ); v.More(); v.Next())
if ( theMap.IsBound( v.Current() )) {
hasInitialAssoc = true;
break;
}
}
if ( hasInitialAssoc == bool( !theMap.IsEmpty() ))
ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, theMap );
else {
TShapeShapeMap tmpMap;
ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, tmpMap );
if ( ok ) {
TopTools_DataMapIteratorOfDataMapOfShapeShape mapIt( tmpMap );
for ( ; mapIt.More(); mapIt.Next() )
theMap.Bind( mapIt.Key(), mapIt.Value());
}
}
}
}
return ok;
}
// Each edge of an edge group is shared by own faces
// ------------------------------------------------------------------
//
// map vertices to edges sharing them, avoid doubling edges in lists
TopTools_DataMapOfShapeListOfShape v2e[2];
for (int isFirst = 0; isFirst < 2; ++isFirst ) {
const TopoDS_Shape& group = isFirst ? theShape1 : theShape2;
TopTools_DataMapOfShapeListOfShape& veMap = v2e[ isFirst ? 0 : 1 ];
TopTools_MapOfShape addedEdges;
for ( TopExp_Explorer e( group, TopAbs_EDGE ); e.More(); e.Next() ) {
const TopoDS_Shape& edge = e.Current();
if ( addedEdges.Add( edge )) {
for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next()) {
const TopoDS_Shape& vertex = v.Current();
if ( !veMap.IsBound( vertex )) {
TopTools_ListOfShape l;
veMap.Bind( vertex, l );
}
veMap( vertex ).Append( edge );
}
}
}
}
while ( !v2e[0].IsEmpty() )
{
// find a bound vertex
TopoDS_Vertex V[2];
TopTools_DataMapIteratorOfDataMapOfShapeListOfShape v2eIt( v2e[0] );
for ( ; v2eIt.More(); v2eIt.Next())
if ( theMap.IsBound( v2eIt.Key() )) {
V[0] = TopoDS::Vertex( v2eIt.Key() );
V[1] = TopoDS::Vertex( theMap( V[0] ));
break;
}
if ( V[0].IsNull() )
RETURN_BAD_RESULT("No more bound vertices");
while ( !V[0].IsNull() && v2e[0].IsBound( V[0] )) {
TopTools_ListOfShape& edges0 = v2e[0]( V[0] );
TopTools_ListOfShape& edges1 = v2e[1]( V[1] );
int nbE0 = edges0.Extent(), nbE1 = edges1.Extent();
if ( nbE0 != nbE1 )
RETURN_BAD_RESULT("Different nb of edges: "<< nbE0 << " != " << nbE1);
if ( nbE0 == 1 )
{
TopoDS_Edge e0 = TopoDS::Edge( edges0.First() );
TopoDS_Edge e1 = TopoDS::Edge( edges1.First() );
v2e[0].UnBind( V[0] );
v2e[1].UnBind( V[1] );
InsertAssociation( e0, e1, theMap, bidirect );
MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0 )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( e1 ));
V[0] = GetNextVertex( e0, V[0] );
V[1] = GetNextVertex( e1, V[1] );
if ( !V[0].IsNull() ) {
InsertAssociation( V[0], V[1], theMap, bidirect );
MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( V[0] )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( V[1] ));
}
}
else if ( nbE0 == 2 )
{
// one of edges must have both ends bound
TopoDS_Vertex v0e0 = GetNextVertex( TopoDS::Edge( edges0.First() ), V[0] );
TopoDS_Vertex v1e0 = GetNextVertex( TopoDS::Edge( edges0.Last() ), V[0] );
TopoDS_Vertex v0e1 = GetNextVertex( TopoDS::Edge( edges1.First() ), V[1] );
TopoDS_Vertex v1e1 = GetNextVertex( TopoDS::Edge( edges1.Last() ), V[1] );
TopoDS_Shape e0b, e1b, e0n, e1n, v1b; // bound and not-bound
TopoDS_Vertex v0n, v1n;
if ( theMap.IsBound( v0e0 )) {
v0n = v1e0; e0b = edges0.First(); e0n = edges0.Last(); v1b = theMap( v0e0 );
} else if ( theMap.IsBound( v1e0 )) {
v0n = v0e0; e0n = edges0.First(); e0b = edges0.Last(); v1b = theMap( v1e0 );
} else {
RETURN_BAD_RESULT("None of vertices bound");
}
if ( v1b.IsSame( v1e1 )) {
v1n = v0e1; e1n = edges1.First(); e1b = edges1.Last();
} else {
v1n = v1e1; e1b = edges1.First(); e1n = edges1.Last();
}
InsertAssociation( e0b, e1b, theMap, bidirect );
InsertAssociation( e0n, e1n, theMap, bidirect );
InsertAssociation( v0n, v1n, theMap, bidirect );
MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0b )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( e1b ));
MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0n )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( e1n ));
MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( v0n )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( v1n ));
v2e[0].UnBind( V[0] );
v2e[1].UnBind( V[1] );
V[0] = v0n;
V[1] = v1n;
}
else {
RETURN_BAD_RESULT("Not implemented");
}
}
} //while ( !v2e[0].IsEmpty() )
return true;
}
default:
RETURN_BAD_RESULT("Unexpected shape type");
} // end switch by shape type
} // end case of available initial vertex association
//======================================================================
// NO INITIAL VERTEX ASSOCIATION
//======================================================================
switch ( theShape1.ShapeType() ) {
case TopAbs_EDGE: {
// ----------------------------------------------------------------------
TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
if ( IsPropagationPossible( theMesh1, theMesh2 ))
{
TopoDS_Edge prpEdge = GetPropagationEdge( theMesh1, edge2, edge1 ).second;
if ( !prpEdge.IsNull() )
{
TopoDS_Vertex VV1[2], VV2[2];
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( prpEdge, VV2[0], VV2[1], true );
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap, bidirect);
InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap, bidirect);
if ( VV1[0].IsSame( VV1[1] ) || // one of edges is closed
VV2[0].IsSame( VV2[1] ) )
{
InsertAssociation( edge1, prpEdge, theMap, bidirect); // insert with a proper orientation
}
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
}
if ( IsClosedEdge( edge1 ) && IsClosedEdge( edge2 ))
{
// TODO: find out a proper orientation (is it possible?)
InsertAssociation( edge1, edge2, theMap, bidirect); // insert with a proper orientation
InsertAssociation( TopExp::FirstVertex(edge1), TopExp::FirstVertex(edge2),
theMap, bidirect);
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
break; // try by vertex closeness
}
case TopAbs_FACE: {
// ----------------------------------------------------------------------
if ( IsPropagationPossible( theMesh1, theMesh2 )) // try by propagation in one mesh
{
TopoDS_Face face1 = TopoDS::Face(theShape1);
TopoDS_Face face2 = TopoDS::Face(theShape2);
TopoDS_Edge edge1, edge2;
// get outer edge of theShape1
edge1 = TopoDS::Edge( OuterShape( face1, TopAbs_EDGE ));
// find out if any edge of face2 is a propagation edge of outer edge1
map<int,TopoDS_Edge> propag_edges; // use map to find the closest propagation edge
for ( TopExp_Explorer exp( face2, TopAbs_EDGE ); exp.More(); exp.Next() ) {
edge2 = TopoDS::Edge( exp.Current() );
pair<int,TopoDS_Edge> step_edge = GetPropagationEdge( theMesh1, edge2, edge1 );
if ( !step_edge.second.IsNull() ) { // propagation found
propag_edges.insert( step_edge );
}
}
if ( !propag_edges.empty() ) // propagation found
{
edge2 = propag_edges.begin()->second;
TopoDS_Vertex VV1[2], VV2[2];
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
list< TopoDS_Edge > edges1, edges2;
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
if ( nbE == 2 ) // only 2 edges
{
// take care of proper association of propagated edges
bool same1 = edge1.IsSame( edges1.front() );
bool same2 = edge2.IsSame( edges2.front() );
if ( same1 != same2 )
Reverse(edges2, nbE);
}
// store association
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
{
InsertAssociation( *eIt1, *eIt2, theMap, bidirect);
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
}
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
}
break; // try by vertex closeness
}
2009-02-17 10:27:49 +05:00
case TopAbs_COMPOUND: {
// ----------------------------------------------------------------------
if ( IsPropagationPossible( theMesh1, theMesh2 )) {
// find a boundary edge for theShape1
TopoDS_Edge E;
for(TopExp_Explorer exp(theShape1, TopAbs_EDGE); exp.More(); exp.Next() ) {
E = TopoDS::Edge( exp.Current() );
int NbFacesFromShape1 = 0;
const TopTools_ListOfShape& EAncestors = theMesh1->GetAncestors(E);
TopTools_ListIteratorOfListOfShape itea(EAncestors);
for(; itea.More(); itea.Next()) {
if( itea.Value().ShapeType() != TopAbs_FACE ) continue;
TopoDS_Face face = TopoDS::Face(itea.Value());
for(TopExp_Explorer expf(theShape1, TopAbs_FACE); expf.More(); expf.Next() ) {
if(face.IsSame(expf.Current())) {
NbFacesFromShape1++;
break;
}
}
}
if(NbFacesFromShape1==1) break;
}
// find association for vertices of edge E
TopoDS_Vertex VV1[2], VV2[2];
for(TopExp_Explorer eexp(E, TopAbs_VERTEX); eexp.More(); eexp.Next()) {
TopoDS_Vertex V1 = TopoDS::Vertex( eexp.Current() );
// look for an edge ending in E whose one vertex is in theShape1
// and the other, in theShape2
const TopTools_ListOfShape& Ancestors = theMesh1->GetAncestors(V1);
TopTools_ListIteratorOfListOfShape ita(Ancestors);
for(; ita.More(); ita.Next()) {
if( ita.Value().ShapeType() != TopAbs_EDGE ) continue;
TopoDS_Edge edge = TopoDS::Edge(ita.Value());
bool FromShape1 = false;
for(TopExp_Explorer expe(theShape1, TopAbs_EDGE); expe.More(); expe.Next() ) {
if(edge.IsSame(expe.Current())) {
FromShape1 = true;
break;
}
}
if(!FromShape1) {
// is it an edge between theShape1 and theShape2?
TopExp_Explorer expv(edge, TopAbs_VERTEX);
TopoDS_Vertex V2 = TopoDS::Vertex( expv.Current() );
if(V2.IsSame(V1)) {
expv.Next();
V2 = TopoDS::Vertex( expv.Current() );
}
bool FromShape2 = false;
for ( expv.Init( theShape2, TopAbs_VERTEX ); expv.More(); expv.Next()) {
if ( V2.IsSame( expv.Current() )) {
FromShape2 = true;
break;
}
}
if ( FromShape2 ) {
if ( VV1[0].IsNull() )
VV1[0] = V1, VV2[0] = V2;
else
VV1[1] = V1, VV2[1] = V2;
break; // from loop on ancestors of V1
}
}
}
}
if ( !VV1[1].IsNull() ) {
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
InsertAssociation( VV1[1], VV2[1], theMap, bidirect);
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
}
}
break; // try by vertex closeness
}
default:;
}
// Find association by closeness of vertices
// ------------------------------------------
TopTools_IndexedMapOfShape vMap1, vMap2;
TopExp::MapShapes( theShape1, TopAbs_VERTEX, vMap1 );
TopExp::MapShapes( theShape2, TopAbs_VERTEX, vMap2 );
if ( vMap1.Extent() != vMap2.Extent() )
RETURN_BAD_RESULT("Different nb of vertices");
if ( vMap1.Extent() == 1 ) {
InsertAssociation( vMap1(1), vMap2(1), theMap, bidirect);
if ( theShape1.ShapeType() == TopAbs_EDGE ) {
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
}
// Find transformation to make the shapes be of similar size at same location
Bnd_Box box[2];
for ( int i = 1; i <= vMap1.Extent(); ++i ) {
box[ 0 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap1( i ))));
box[ 1 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap2( i ))));
}
gp_Pnt gc[2]; // box center
double x0,y0,z0, x1,y1,z1;
box[0].Get( x0,y0,z0, x1,y1,z1 );
gc[0] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
box[1].Get( x0,y0,z0, x1,y1,z1 );
gc[1] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
// 1 -> 2
gp_Vec vec01( gc[0], gc[1] );
double scale = sqrt( box[1].SquareExtent() / box[0].SquareExtent() );
// Find 2 closest vertices
TopoDS_Vertex VV1[2], VV2[2];
// get 2 linked vertices of shape 1 not belonging to an inner wire of a face
TopoDS_Shape edge = theShape1;
TopExp_Explorer expF( theShape1, TopAbs_FACE ), expE;
if ( expF.More() ) {
for ( ; expF.More(); expF.Next() ) {
edge.Nullify();
TopoDS_Shape wire = OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
edge = expE.Current();
if ( !edge.IsNull() )
break;
}
} else if (edge.ShapeType() != TopAbs_EDGE) { // no faces
edge.Nullify();
for ( expE.Init( theShape1, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
edge = expE.Current();
}
if ( edge.IsNull() || edge.ShapeType() != TopAbs_EDGE )
RETURN_BAD_RESULT("Edge not found");
TopExp::Vertices( TopoDS::Edge( edge ), VV1[0], VV1[1]);
if ( VV1[0].IsSame( VV1[1] ))
RETURN_BAD_RESULT("Only closed edges");
// find vertices closest to 2 linked vertices of shape 1
for ( int i1 = 0; i1 < 2; ++i1 )
{
double dist2 = DBL_MAX;
gp_Pnt p1 = BRep_Tool::Pnt( VV1[ i1 ]);
p1.Translate( vec01 );
p1.Scale( gc[1], scale );
for ( int i2 = 1; i2 <= vMap2.Extent(); ++i2 )
{
TopoDS_Vertex V2 = TopoDS::Vertex( vMap2( i2 ));
gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
double d2 = p1.SquareDistance( p2 );
if ( d2 < dist2 && !V2.IsSame( VV2[ 0 ])) {
VV2[ i1 ] = V2; dist2 = d2;
}
}
}
InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap, bidirect);
InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap, bidirect);
MESSAGE("Initial assoc VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 0 ] )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 0 ] )<<
"\nand VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 1 ] )<<
" to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 1 ] ));
if ( theShape1.ShapeType() == TopAbs_EDGE ) {
InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap );
}
//================================================================================
/*!
* \brief Find association of edges of faces
* \param face1 - face 1
* \param VV1 - vertices of face 1
* \param face2 - face 2
* \param VV2 - vertices of face 2 associated with oned of face 1
* \param edges1 - out list of edges of face 1
* \param edges2 - out list of edges of face 2
* \retval int - nb of edges in an outer wire in a success case, else zero
*/
//================================================================================
int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
TopoDS_Vertex VV1[2],
const TopoDS_Face& face2,
TopoDS_Vertex VV2[2],
list< TopoDS_Edge > & edges1,
list< TopoDS_Edge > & edges2)
{
edges1.clear();
edges2.clear();
list< int > nbVInW1, nbVInW2;
if ( SMESH_Block::GetOrderedEdges( face1, VV1[0], edges1, nbVInW1) !=
SMESH_Block::GetOrderedEdges( face2, VV2[0], edges2, nbVInW2) )
RETURN_BAD_RESULT("Different number of wires in faces ");
if ( nbVInW1.front() != nbVInW2.front() )
RETURN_BAD_RESULT("Different number of edges in faces: " <<
nbVInW1.front() << " != " << nbVInW2.front());
// Define if we need to reverse one of wires to make edges in lists match each other
bool reverse = false;
list< TopoDS_Edge >::iterator eBackIt;
if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) {
reverse = true;
eBackIt = --edges1.end();
// check if the second vertex belongs to the first or last edge in the wire
if ( !VV1[1].IsSame( TopExp::FirstVertex( *eBackIt, true ))) {
bool KO = true; // belongs to none
if ( nbVInW1.size() > 1 ) { // several wires
eBackIt = edges1.begin();
for ( int i = 1; i < nbVInW1.front(); ++i ) ++eBackIt;
KO = !VV1[1].IsSame( TopExp::FirstVertex( *eBackIt, true ));
}
if ( KO )
RETURN_BAD_RESULT("GetOrderedEdges() failed");
}
}
eBackIt = --edges2.end();
if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))) {
reverse = !reverse;
// check if the second vertex belongs to the first or last edge in the wire
if ( !VV2[1].IsSame( TopExp::FirstVertex( *eBackIt, true ))) {
bool KO = true; // belongs to none
if ( nbVInW2.size() > 1 ) { // several wires
eBackIt = edges2.begin();
for ( int i = 1; i < nbVInW2.front(); ++i ) ++eBackIt;
KO = !VV2[1].IsSame( TopExp::FirstVertex( *eBackIt, true ));
}
if ( KO )
RETURN_BAD_RESULT("GetOrderedEdges() failed");
}
}
if ( reverse )
{
Reverse( edges2 , nbVInW2.front());
if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) !=
( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))))
RETURN_BAD_RESULT("GetOrderedEdges() failed");
}
return nbVInW2.front();
}
//=======================================================================
//function : InitVertexAssociation
//purpose :
//=======================================================================
void StdMeshers_ProjectionUtils::InitVertexAssociation( const SMESH_Hypothesis* theHyp,
TShapeShapeMap & theAssociationMap,
const TopoDS_Shape& theTargetShape)
{
string hypName = theHyp->GetName();
if ( hypName == "ProjectionSource1D" ) {
const StdMeshers_ProjectionSource1D * hyp =
static_cast<const StdMeshers_ProjectionSource1D*>( theHyp );
if ( hyp->HasVertexAssociation() )
InsertAssociation( hyp->GetSourceVertex(),hyp->GetTargetVertex(),theAssociationMap);
}
else if ( hypName == "ProjectionSource2D" ) {
const StdMeshers_ProjectionSource2D * hyp =
static_cast<const StdMeshers_ProjectionSource2D*>( theHyp );
if ( hyp->HasVertexAssociation() ) {
InsertAssociation( hyp->GetSourceVertex(1),hyp->GetTargetVertex(1),theAssociationMap);
InsertAssociation( hyp->GetSourceVertex(2),hyp->GetTargetVertex(2),theAssociationMap);
}
}
else if ( hypName == "ProjectionSource3D" ) {
const StdMeshers_ProjectionSource3D * hyp =
static_cast<const StdMeshers_ProjectionSource3D*>( theHyp );
if ( hyp->HasVertexAssociation() ) {
InsertAssociation( hyp->GetSourceVertex(1),hyp->GetTargetVertex(1),theAssociationMap);
InsertAssociation( hyp->GetSourceVertex(2),hyp->GetTargetVertex(2),theAssociationMap);
}
}
}
//=======================================================================
/*!
* \brief Inserts association theShape1 <-> theShape2 to TShapeShapeMap
* \param theShape1 - shape 1
* \param theShape2 - shape 2
* \param theAssociationMap - association map
* \retval bool - true if there was no association for these shapes before
*/
//=======================================================================
bool StdMeshers_ProjectionUtils::InsertAssociation( const TopoDS_Shape& theShape1,
const TopoDS_Shape& theShape2,
TShapeShapeMap & theAssociationMap,
const bool theBidirectional)
{
if ( !theShape1.IsNull() && !theShape2.IsNull() ) {
SHOW_VERTEX(theShape1,"Assoc ");
SHOW_VERTEX(theShape2," to ");
bool isNew = ( theAssociationMap.Bind( theShape1, theShape2 ));
if ( theBidirectional )
theAssociationMap.Bind( theShape2, theShape1 );
return isNew;
}
else {
throw SALOME_Exception("StdMeshers_ProjectionUtils: attempt to associate NULL shape");
}
return false;
}
//=======================================================================
//function : IsSubShape
//purpose :
//=======================================================================
bool StdMeshers_ProjectionUtils::IsSubShape( const TopoDS_Shape& shape,
SMESH_Mesh* aMesh )
{
if ( shape.IsNull() || !aMesh )
return false;
return
aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
// PAL16202
shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
}
//=======================================================================
//function : IsSubShape
//purpose :
//=======================================================================
bool StdMeshers_ProjectionUtils::IsSubShape( const TopoDS_Shape& shape,
const TopoDS_Shape& mainShape )
{
if ( !shape.IsNull() && !mainShape.IsNull() )
{
for ( TopExp_Explorer exp( mainShape, shape.ShapeType());
exp.More();
exp.Next() )
if ( shape.IsSame( exp.Current() ))
return true;
}
SCRUTE((shape.IsNull()));
SCRUTE((mainShape.IsNull()));
return false;
}
//=======================================================================
/*!
* \brief Finds an edge by its vertices in a main shape of the mesh
* \param aMesh - the mesh
* \param V1 - vertex 1
* \param V2 - vertex 2
* \retval TopoDS_Edge - found edge
*/
//=======================================================================
TopoDS_Edge StdMeshers_ProjectionUtils::GetEdgeByVertices( SMESH_Mesh* theMesh,
const TopoDS_Vertex& theV1,
const TopoDS_Vertex& theV2)
{
if ( theMesh && !theV1.IsNull() && !theV2.IsNull() )
{
TopTools_ListIteratorOfListOfShape ancestorIt( theMesh->GetAncestors( theV1 ));
for ( ; ancestorIt.More(); ancestorIt.Next() )
if ( ancestorIt.Value().ShapeType() == TopAbs_EDGE )
for ( TopExp_Explorer expV ( ancestorIt.Value(), TopAbs_VERTEX );
expV.More();
expV.Next() )
if ( theV2.IsSame( expV.Current() ))
return TopoDS::Edge( ancestorIt.Value() );
}
return TopoDS_Edge();
}
//================================================================================
/*!
* \brief Return another face sharing an edge
* \param edgeToFaces - data map of descendants to ancestors
* \param edge - edge
* \param face - face
* \retval TopoDS_Face - found face
*/
//================================================================================
TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( const TAncestorMap& edgeToFaces,
const TopoDS_Edge& edge,
const TopoDS_Face& face)
{
// if ( !edge.IsNull() && !face.IsNull() && edgeToFaces.Contains( edge ))
if ( !edge.IsNull() && edgeToFaces.Contains( edge )) // PAL16202
{
TopTools_ListIteratorOfListOfShape ancestorIt( edgeToFaces.FindFromKey( edge ));
for ( ; ancestorIt.More(); ancestorIt.Next() )
if ( ancestorIt.Value().ShapeType() == TopAbs_FACE &&
!face.IsSame( ancestorIt.Value() ))
return TopoDS::Face( ancestorIt.Value() );
}
return TopoDS_Face();
}
//================================================================================
/*!
* \brief Return other vertex of an edge
*/
//================================================================================
TopoDS_Vertex StdMeshers_ProjectionUtils::GetNextVertex(const TopoDS_Edge& edge,
const TopoDS_Vertex& vertex)
{
TopoDS_Vertex vF,vL;
TopExp::Vertices(edge,vF,vL);
if ( vF.IsSame( vL ))
return TopoDS_Vertex();
return vertex.IsSame( vF ) ? vL : vF;
}
//================================================================================
/*!
* \brief Return a propagation edge
* \param aMesh - mesh
* \param theEdge - edge to find by propagation
* \param fromEdge - start edge for propagation
* \retval pair<int,TopoDS_Edge> - propagation step and found edge
*/
//================================================================================
pair<int,TopoDS_Edge>
StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
const TopoDS_Edge& theEdge,
const TopoDS_Edge& fromEdge)
{
SMESH_IndexedMapOfShape aChain;
int step = 0;
// List of edges, added to chain on the previous cycle pass
TopTools_ListOfShape listPrevEdges;
listPrevEdges.Append(fromEdge);
// Collect all edges pass by pass
while (listPrevEdges.Extent() > 0) {
step++;
// List of edges, added to chain on this cycle pass
TopTools_ListOfShape listCurEdges;
// Find the next portion of edges
TopTools_ListIteratorOfListOfShape itE (listPrevEdges);
for (; itE.More(); itE.Next()) {
TopoDS_Shape anE = itE.Value();
// Iterate on faces, having edge <anE>
TopTools_ListIteratorOfListOfShape itA (aMesh->GetAncestors(anE));
for (; itA.More(); itA.Next()) {
TopoDS_Shape aW = itA.Value();
// There are objects of different type among the ancestors of edge
if (aW.ShapeType() == TopAbs_WIRE) {
TopoDS_Shape anOppE;
BRepTools_WireExplorer aWE (TopoDS::Wire(aW));
Standard_Integer nb = 1, found = 0;
TopTools_Array1OfShape anEdges (1,4);
for (; aWE.More(); aWE.Next(), nb++) {
if (nb > 4) {
found = 0;
break;
}
anEdges(nb) = aWE.Current();
if (anEdges(nb).IsSame(anE)) found = nb;
}
if (nb == 5 && found > 0) {
// Quadrangle face found, get an opposite edge
Standard_Integer opp = found + 2;
if (opp > 4) opp -= 4;
anOppE = anEdges(opp);
// add anOppE to aChain if ...
if (!aChain.Contains(anOppE)) { // ... anOppE is not in aChain
// Add found edge to the chain oriented so that to
// have it co-directed with a forward MainEdge
TopAbs_Orientation ori = anE.Orientation();
if ( anEdges(opp).Orientation() == anEdges(found).Orientation() )
ori = TopAbs::Reverse( ori );
anOppE.Orientation( ori );
if ( anOppE.IsSame( theEdge ))
return make_pair( step, TopoDS::Edge( anOppE ));
aChain.Add(anOppE);
listCurEdges.Append(anOppE);
}
} // if (nb == 5 && found > 0)
} // if (aF.ShapeType() == TopAbs_WIRE)
} // for (; itF.More(); itF.Next())
} // for (; itE.More(); itE.Next())
listPrevEdges = listCurEdges;
} // while (listPrevEdges.Extent() > 0)
return make_pair( INT_MAX, TopoDS_Edge());
}
//================================================================================
/*!
* \brief Find corresponding nodes on two faces
* \param face1 - the first face
* \param mesh1 - mesh containing elements on the first face
* \param face2 - the second face
* \param mesh2 - mesh containing elements on the second face
* \param assocMap - map associating subshapes of the faces
* \param node1To2Map - map containing found matching nodes
* \retval bool - is a success
*/
//================================================================================
bool StdMeshers_ProjectionUtils::
FindMatchingNodesOnFaces( const TopoDS_Face& face1,
SMESH_Mesh* mesh1,
const TopoDS_Face& face2,
SMESH_Mesh* mesh2,
const TShapeShapeMap & assocMap,
TNodeNodeMap & node1To2Map)
{
SMESHDS_Mesh* meshDS1 = mesh1->GetMeshDS();
SMESHDS_Mesh* meshDS2 = mesh2->GetMeshDS();
SMESH_MesherHelper helper1( *mesh1 );
SMESH_MesherHelper helper2( *mesh2 );
// Get corresponding submeshes and roughly check match of meshes
SMESHDS_SubMesh * SM2 = meshDS2->MeshElements( face2 );
SMESHDS_SubMesh * SM1 = meshDS1->MeshElements( face1 );
if ( !SM2 || !SM1 )
RETURN_BAD_RESULT("Empty submeshes");
if ( SM2->NbNodes() != SM1->NbNodes() ||
SM2->NbElements() != SM1->NbElements() )
RETURN_BAD_RESULT("Different meshes on corresponding faces "
<< meshDS1->ShapeToIndex( face1 ) << " and "
<< meshDS2->ShapeToIndex( face2 ));
if ( SM2->NbElements() == 0 )
RETURN_BAD_RESULT("Empty submeshes");
helper1.SetSubShape( face1 );
helper2.SetSubShape( face2 );
if ( helper1.HasSeam() != helper2.HasSeam() )
RETURN_BAD_RESULT("Different faces' geometry");
// Data to call SMESH_MeshEditor::FindMatchingNodes():
// 1. Nodes of corresponding links:
// get 2 matching edges, try to find not seam ones
TopoDS_Edge edge1, edge2, seam1, seam2;
TopExp_Explorer eE( OuterShape( face2, TopAbs_WIRE ), TopAbs_EDGE );
do {
// edge 2
TopoDS_Edge e2 = TopoDS::Edge( eE.Current() );
eE.Next();
// edge 1
if ( !assocMap.IsBound( e2 ))
RETURN_BAD_RESULT("Association not found for edge " << meshDS2->ShapeToIndex( e2 ));
TopoDS_Edge e1 = TopoDS::Edge( assocMap( e2 ));
if ( !IsSubShape( e1, face1 ))
RETURN_BAD_RESULT("Wrong association, edge " << meshDS1->ShapeToIndex( e1 ) <<
" isn't a subshape of face " << meshDS1->ShapeToIndex( face1 ));
// check that there are nodes on edges
SMESHDS_SubMesh * eSM1 = meshDS1->MeshElements( e1 );
SMESHDS_SubMesh * eSM2 = meshDS2->MeshElements( e2 );
bool nodesOnEdges = ( eSM1 && eSM2 && eSM1->NbNodes() && eSM2->NbNodes() );
// check that the nodes on edges belong to faces
bool nodesOfFaces = false;
if ( nodesOnEdges ) {
const SMDS_MeshNode* n1 = eSM1->GetNodes()->next();
const SMDS_MeshNode* n2 = eSM2->GetNodes()->next();
nodesOfFaces = ( n1->GetInverseElementIterator(SMDSAbs_Face)->more() &&
n2->GetInverseElementIterator(SMDSAbs_Face)->more() );
}
if ( nodesOfFaces )
{
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if ( helper2.IsRealSeam( e2 )) {
seam1 = e1; seam2 = e2;
}
else {
edge1 = e1; edge2 = e2;
}
}
} while ( edge2.IsNull() && eE.More() );
//
if ( edge2.IsNull() ) {
edge1 = seam1; edge2 = seam2;
}
if ( edge2.IsNull() ) RETURN_BAD_RESULT("No matching edges with nodes found");
// get 2 matching vertices
TopoDS_Vertex V2 = TopExp::FirstVertex( TopoDS::Edge( edge2 ));
if ( !assocMap.IsBound( V2 ))
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
TopoDS_Vertex V1 = TopoDS::Vertex( assocMap( V2 ));
// nodes on vertices
const SMDS_MeshNode* vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
const SMDS_MeshNode* vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
// nodes on edges linked with nodes on vertices
const SMDS_MeshNode* nullNode = 0;
vector< const SMDS_MeshNode*> eNode1( 2, nullNode );
vector< const SMDS_MeshNode*> eNode2( 2, nullNode );
int nbNodeToGet = 1;
if ( IsClosedEdge( edge1 ) || IsClosedEdge( edge2 ) )
nbNodeToGet = 2;
for ( int is2 = 0; is2 < 2; ++is2 )
{
TopoDS_Edge & edge = is2 ? edge2 : edge1;
SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
// nodes linked with ones on vertices
const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
vector< const SMDS_MeshNode*>& eNode = is2 ? eNode2 : eNode1;
int nbGotNode = 0;
SMDS_ElemIteratorPtr vElem = vNode->GetInverseElementIterator();
while ( vElem->more() && nbGotNode != nbNodeToGet ) {
const SMDS_MeshElement* elem = vElem->next();
if ( elem->GetType() == SMDSAbs_Edge && edgeSM->Contains( elem ))
eNode[ nbGotNode++ ] =
( elem->GetNode(0) == vNode ) ? elem->GetNode(1) : elem->GetNode(0);
}
if ( nbGotNode > 1 ) // sort found nodes by param on edge
{
SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
double u0 = helper->GetNodeU( edge, eNode[ 0 ]);
double u1 = helper->GetNodeU( edge, eNode[ 1 ]);
if ( u0 > u1 ) std::swap( eNode[ 0 ], eNode[ 1 ]);
}
if ( nbGotNode == 0 )
RETURN_BAD_RESULT("Found no nodes on edge " << smDS->ShapeToIndex( edge ) <<
" linked to " << vNode );
}
// 2. face sets
set<const SMDS_MeshElement*> Elems1, Elems2;
for ( int is2 = 0; is2 < 2; ++is2 )
{
set<const SMDS_MeshElement*> & elems = is2 ? Elems2 : Elems1;
SMESHDS_SubMesh* sm = is2 ? SM2 : SM1;
SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
const TopoDS_Face & face = is2 ? face2 : face1;
SMDS_ElemIteratorPtr eIt = sm->GetElements();
2009-02-17 10:27:49 +05:00
if ( !helper->IsRealSeam( is2 ? edge2 : edge1 ))
{
while ( eIt->more() ) elems.insert( eIt->next() );
}
else
{
// the only suitable edge is seam, i.e. it is a sphere.
// FindMatchingNodes() will not know which way to go from any edge.
// So we ignore all faces having nodes on edges or vertices except
// one of faces sharing current start nodes
// find a face to keep
const SMDS_MeshElement* faceToKeep = 0;
const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
const SMDS_MeshNode* eNode = is2 ? eNode2[0] : eNode1[0];
TIDSortedElemSet inSet, notInSet;
const SMDS_MeshElement* f1 =
SMESH_MeshEditor::FindFaceInSet( vNode, eNode, inSet, notInSet );
if ( !f1 ) RETURN_BAD_RESULT("The first face on seam not found");
notInSet.insert( f1 );
const SMDS_MeshElement* f2 =
SMESH_MeshEditor::FindFaceInSet( vNode, eNode, inSet, notInSet );
if ( !f2 ) RETURN_BAD_RESULT("The second face on seam not found");
// select a face with less UV of vNode
const SMDS_MeshNode* notSeamNode[2] = {0, 0};
for ( int iF = 0; iF < 2; ++iF ) {
const SMDS_MeshElement* f = ( iF ? f2 : f1 );
for ( int i = 0; !notSeamNode[ iF ] && i < f->NbNodes(); ++i ) {
const SMDS_MeshNode* node = f->GetNode( i );
if ( !helper->IsSeamShape( node->GetPosition()->GetShapeId() ))
notSeamNode[ iF ] = node;
}
}
gp_Pnt2d uv1 = helper->GetNodeUV( face, vNode, notSeamNode[0] );
gp_Pnt2d uv2 = helper->GetNodeUV( face, vNode, notSeamNode[1] );
if ( uv1.X() + uv1.Y() > uv2.X() + uv2.Y() )
faceToKeep = f2;
else
faceToKeep = f1;
// fill elem set
elems.insert( faceToKeep );
while ( eIt->more() ) {
const SMDS_MeshElement* f = eIt->next();
int nbNodes = f->NbNodes();
if ( f->IsQuadratic() )
nbNodes /= 2;
bool onBnd = false;
for ( int i = 0; !onBnd && i < nbNodes; ++i ) {
const SMDS_MeshNode* node = f->GetNode( i );
onBnd = ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_FACE);
}
if ( !onBnd )
elems.insert( f );
}
// add also faces adjacent to faceToKeep
int nbNodes = faceToKeep->NbNodes();
if ( faceToKeep->IsQuadratic() ) nbNodes /= 2;
notInSet.insert( f1 );
notInSet.insert( f2 );
for ( int i = 0; i < nbNodes; ++i ) {
const SMDS_MeshNode* n1 = faceToKeep->GetNode( i );
const SMDS_MeshNode* n2 = faceToKeep->GetNode( i+1 );
f1 = SMESH_MeshEditor::FindFaceInSet( n1, n2, inSet, notInSet );
if ( f1 )
elems.insert( f1 );
}
} // case on a sphere
} // loop on 2 faces
// int quadFactor = (*Elems1.begin())->IsQuadratic() ? 2 : 1;
node1To2Map.clear();
int res = SMESH_MeshEditor::FindMatchingNodes( Elems1, Elems2,
vNode1, vNode2,
eNode1[0], eNode2[0],
node1To2Map);
if ( res != SMESH_MeshEditor::SEW_OK )
RETURN_BAD_RESULT("FindMatchingNodes() result " << res );
// On a sphere, add matching nodes on the edge
2009-02-17 10:27:49 +05:00
if ( helper1.IsRealSeam( edge1 ))
{
// sort nodes on edges by param on edge
map< double, const SMDS_MeshNode* > u2nodesMaps[2];
for ( int is2 = 0; is2 < 2; ++is2 )
{
TopoDS_Edge & edge = is2 ? edge2 : edge1;
SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[ is2 ];
SMDS_NodeIteratorPtr nIt = edgeSM->GetNodes();
while ( nIt->more() ) {
const SMDS_MeshNode* node = nIt->next();
const SMDS_EdgePosition* pos =
static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
}
if ( pos2nodes.size() != edgeSM->NbNodes() )
RETURN_BAD_RESULT("Equal params of nodes on edge "
<< smDS->ShapeToIndex( edge ) << " of face " << is2 );
}
if ( u2nodesMaps[0].size() != u2nodesMaps[1].size() )
RETURN_BAD_RESULT("Different nb of new nodes on edges or wrong params");
// compare edge orientation
double u1 = helper1.GetNodeU( edge1, vNode1 );
double u2 = helper2.GetNodeU( edge2, vNode2 );
bool isFirst1 = ( u1 < u2nodesMaps[0].begin()->first );
bool isFirst2 = ( u2 < u2nodesMaps[1].begin()->first );
bool reverse ( isFirst1 != isFirst2 );
// associate matching nodes
map< double, const SMDS_MeshNode* >::iterator u_Node1, u_Node2, end1;
map< double, const SMDS_MeshNode* >::reverse_iterator uR_Node2;
u_Node1 = u2nodesMaps[0].begin();
u_Node2 = u2nodesMaps[1].begin();
uR_Node2 = u2nodesMaps[1].rbegin();
end1 = u2nodesMaps[0].end();
for ( ; u_Node1 != end1; ++u_Node1 ) {
const SMDS_MeshNode* n1 = u_Node1->second;
const SMDS_MeshNode* n2 = ( reverse ? (uR_Node2++)->second : (u_Node2++)->second );
node1To2Map.insert( make_pair( n1, n2 ));
}
// associate matching nodes on the last vertices
V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
if ( !assocMap.IsBound( V2 ))
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
V1 = TopoDS::Vertex( assocMap( V2 ));
vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
node1To2Map.insert( make_pair( vNode1, vNode2 ));
}
// don't know why this condition is usually true :(
// if ( node1To2Map.size() * quadFactor < SM1->NbNodes() )
// MESSAGE("FindMatchingNodes() found too few node pairs starting from nodes ("
// << vNode1->GetID() << " - " << eNode1[0]->GetID() << ") ("
// << vNode2->GetID() << " - " << eNode2[0]->GetID() << "):"
// << node1To2Map.size() * quadFactor << " < " << SM1->NbNodes());
return true;
}
//================================================================================
/*!
* \brief Check if the first and last vertices of an edge are the same
* \param anEdge - the edge to check
* \retval bool - true if same
*/
//================================================================================
bool StdMeshers_ProjectionUtils::IsClosedEdge( const TopoDS_Edge& anEdge )
{
return TopExp::FirstVertex( anEdge ).IsSame( TopExp::LastVertex( anEdge ));
}
//================================================================================
/*!
* \brief Return any subshape of a face belonging to the outer wire
* \param face - the face
* \param type - type of subshape to return
* \retval TopoDS_Shape - the found subshape
*/
//================================================================================
TopoDS_Shape StdMeshers_ProjectionUtils::OuterShape( const TopoDS_Face& face,
TopAbs_ShapeEnum type)
{
TopExp_Explorer exp( BRepTools::OuterWire( face ), type );
if ( exp.More() )
return exp.Current();
return TopoDS_Shape();
}
//================================================================================
/*!
* \brief Check that submesh is computed and try to compute it if is not
* \param sm - submesh to compute
* \param iterationNb - int used to stop infinite recursive call
* \retval bool - true if computed
*/
//================================================================================
bool StdMeshers_ProjectionUtils::MakeComputed(SMESH_subMesh * sm, const int iterationNb)
{
if ( iterationNb > 10 )
RETURN_BAD_RESULT("Infinite recursive projection");
if ( !sm )
RETURN_BAD_RESULT("NULL submesh");
if ( sm->IsMeshComputed() )
return true;
SMESH_Mesh* mesh = sm->GetFather();
SMESH_Gen* gen = mesh->GetGen();
SMESH_Algo* algo = gen->GetAlgo( *mesh, sm->GetSubShape() );
if ( !algo )
2009-02-17 10:27:49 +05:00
{
if ( sm->GetSubShape().ShapeType() != TopAbs_COMPOUND )
RETURN_BAD_RESULT("No algo assigned to submesh " << sm->GetId());
// group
bool computed = true;
for ( TopoDS_Iterator grMember( sm->GetSubShape() ); grMember.More(); grMember.Next())
if ( SMESH_subMesh* grSub = mesh->GetSubMesh( grMember.Value() ))
if ( !MakeComputed( grSub, iterationNb + 1 ))
computed = false;
return computed;
}
string algoType = algo->GetName();
if ( algoType.substr(0, 11) != "Projection_")
return gen->Compute( *mesh, sm->GetSubShape() );
// try to compute source mesh
const list <const SMESHDS_Hypothesis *> & hyps =
algo->GetUsedHypothesis( *mesh, sm->GetSubShape() );
TopoDS_Shape srcShape;
SMESH_Mesh* srcMesh = 0;
list <const SMESHDS_Hypothesis*>::const_iterator hIt = hyps.begin();
for ( ; srcShape.IsNull() && hIt != hyps.end(); ++hIt ) {
string hypName = (*hIt)->GetName();
if ( hypName == "ProjectionSource1D" ) {
const StdMeshers_ProjectionSource1D * hyp =
static_cast<const StdMeshers_ProjectionSource1D*>( *hIt );
srcShape = hyp->GetSourceEdge();
srcMesh = hyp->GetSourceMesh();
}
else if ( hypName == "ProjectionSource2D" ) {
const StdMeshers_ProjectionSource2D * hyp =
static_cast<const StdMeshers_ProjectionSource2D*>( *hIt );
srcShape = hyp->GetSourceFace();
srcMesh = hyp->GetSourceMesh();
}
else if ( hypName == "ProjectionSource3D" ) {
const StdMeshers_ProjectionSource3D * hyp =
static_cast<const StdMeshers_ProjectionSource3D*>( *hIt );
srcShape = hyp->GetSource3DShape();
srcMesh = hyp->GetSourceMesh();
}
}
if ( srcShape.IsNull() ) // no projection source defined
return gen->Compute( *mesh, sm->GetSubShape() );
if ( srcShape.IsSame( sm->GetSubShape() ))
RETURN_BAD_RESULT("Projection from self");
if ( !srcMesh )
srcMesh = mesh;
2009-02-17 10:27:49 +05:00
if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ))
return gen->Compute( *mesh, sm->GetSubShape() );
return false;
}
//================================================================================
/*!
* \brief Count nb of subshapes
* \param shape - the shape
* \param type - the type of subshapes to count
* \retval int - the calculated number
*/
//================================================================================
int StdMeshers_ProjectionUtils::Count(const TopoDS_Shape& shape,
const TopAbs_ShapeEnum type,
const bool ignoreSame)
{
if ( ignoreSame ) {
TopTools_IndexedMapOfShape map;
TopExp::MapShapes( shape, type, map );
return map.Extent();
}
else {
int nb = 0;
for ( TopExp_Explorer exp( shape, type ); exp.More(); exp.Next() )
++nb;
return nb;
}
}
namespace {
SMESH_subMeshEventListener* GetSrcSubMeshListener();
//================================================================================
/*!
* \brief Listener that resets an event listener on source submesh when
* "ProjectionSource*D" hypothesis is modified
*/
//================================================================================
struct HypModifWaiter: SMESH_subMeshEventListener
{
HypModifWaiter():SMESH_subMeshEventListener(0){} // won't be deleted by submesh
void ProcessEvent(const int event, const int eventType, SMESH_subMesh* subMesh,
EventListenerData*, const SMESH_Hypothesis*)
{
if ( event == SMESH_subMesh::MODIF_HYP &&
eventType == SMESH_subMesh::ALGO_EVENT)
{
// delete current source listener
subMesh->DeleteEventListener( GetSrcSubMeshListener() );
// let algo set a new one
SMESH_Gen* gen = subMesh->GetFather()->GetGen();
if ( SMESH_Algo* algo = gen->GetAlgo( *subMesh->GetFather(),
subMesh->GetSubShape() ))
algo->SetEventListener( subMesh );
}
}
};
//================================================================================
/*!
* \brief return static HypModifWaiter
*/
//================================================================================
SMESH_subMeshEventListener* GetHypModifWaiter() {
static HypModifWaiter aHypModifWaiter;
return &aHypModifWaiter;
}
//================================================================================
/*!
* \brief return static listener for source shape submeshes
*/
//================================================================================
SMESH_subMeshEventListener* GetSrcSubMeshListener() {
static SMESH_subMeshEventListener srcListener(0); // won't be deleted by submesh
return &srcListener;
}
}
//================================================================================
/*!
* \brief Set event listeners to submesh with projection algo
* \param subMesh - submesh with projection algo
* \param srcShape - source shape
* \param srcMesh - source mesh
*/
//================================================================================
void StdMeshers_ProjectionUtils::SetEventListener(SMESH_subMesh* subMesh,
TopoDS_Shape srcShape,
SMESH_Mesh* srcMesh)
{
// Set listener that resets an event listener on source submesh when
// "ProjectionSource*D" hypothesis is modified
subMesh->SetEventListener( GetHypModifWaiter(),0,subMesh);
// Set an event listener to submesh of the source shape
if ( !srcShape.IsNull() )
{
if ( !srcMesh )
srcMesh = subMesh->GetFather();
SMESH_subMesh* srcShapeSM = srcMesh->GetSubMesh( srcShape );
if ( srcShapeSM != subMesh ) {
if ( srcShapeSM->GetSubMeshDS() &&
srcShapeSM->GetSubMeshDS()->IsComplexSubmesh() )
{ // source shape is a group
TopExp_Explorer it(srcShapeSM->GetSubShape(), // explore the group into subshapes...
subMesh->GetSubShape().ShapeType()); // ...of target shape type
for (; it.More(); it.Next())
{
SMESH_subMesh* srcSM = srcMesh->GetSubMesh( it.Current() );
SMESH_subMeshEventListenerData* data =
srcSM->GetEventListenerData(GetSrcSubMeshListener());
if ( data )
data->mySubMeshes.push_back( subMesh );
else
data = SMESH_subMeshEventListenerData::MakeData( subMesh );
subMesh->SetEventListener ( GetSrcSubMeshListener(), data, srcSM );
}
}
else
{
subMesh->SetEventListener( GetSrcSubMeshListener(),
SMESH_subMeshEventListenerData::MakeData( subMesh ),
srcShapeSM );
}
}
}
}