smesh/src/SMESHGUI/SMESHGUI_NodesDlg.h

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_NodesDlg.h
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
#ifndef DIALOGBOX_NODES_H
#define DIALOGBOX_NODES_H
#include <qvariant.h>
#include <qdialog.h>
class QVBoxLayout;
class QHBoxLayout;
class QGridLayout;
class QButtonGroup;
class QFrame;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
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class SMESHGUI;
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class SVTK_Selector;
class SVTK_ViewWindow;
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class SMESHGUI_SpinBox;
class LightApp_SelectionMgr;
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namespace SMESH{
struct TNodeSimulation;
}
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// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_NodesDlg
// purpose :
//=================================================================================
class SMESHGUI_NodesDlg : public QDialog
{
Q_OBJECT
public:
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SMESHGUI_NodesDlg (SMESHGUI* theModule,
const char* name = 0,
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bool modal = FALSE,
WFlags fl = 0);
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~SMESHGUI_NodesDlg();
private:
LightApp_SelectionMgr* mySelectionMgr;
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SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
SMESH::SMESH_Mesh_var myMesh;
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SMESH::TNodeSimulation* mySimulation;
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void Init ();
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void enterEvent(QEvent* e);
void closeEvent(QCloseEvent*);
void hideEvent (QHideEvent *); /* ESC key */
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QButtonGroup* GroupConstructors;
QRadioButton* Constructor1;
QGroupBox* GroupCoordinates;
SMESHGUI_SpinBox* SpinBox_X;
SMESHGUI_SpinBox* SpinBox_Y;
SMESHGUI_SpinBox* SpinBox_Z;
QLabel* TextLabel_X;
QLabel* TextLabel_Y;
QLabel* TextLabel_Z;
QGroupBox* GroupButtons;
QPushButton* buttonApply;
QPushButton* buttonOk;
QPushButton* buttonCancel;
private slots:
void ClickOnOk();
void ClickOnCancel();
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bool ClickOnApply();
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void DeactivateActiveDialog() ;
void ActivateThisDialog() ;
void SelectionIntoArgument() ;
void ValueChangedInSpinBox( double newValue ) ;
protected:
QGridLayout* SMESHGUI_NodesDlgLayout;
QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupCoordinatesLayout;
QGridLayout* GroupButtonsLayout;
};
#endif // DIALOGBOX_NODES_H