smesh/src/SMESHGUI/SMESHGUI_SymmetryDlg.h

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
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// File : SMESHGUI_SymmetryDlg.h
// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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#ifndef DIALOGBOX_SYMMETRY_H
#define DIALOGBOX_SYMMETRY_H
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#include "LightApp_SelectionMgr.h"
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#include "SMESH_LogicalFilter.hxx"
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// QT Includes
#include <qdialog.h>
class QGridLayout;
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class QHBoxLayout;
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class QButtonGroup;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class QCheckBox;
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class SMESHGUI_SpinBox;
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class SMESHGUI;
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class SMESH_Actor;
class SVTK_ViewWindow;
class SVTK_Selector;
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// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
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//=================================================================================
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// class : SMESHGUI_SymmetryDlg
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// purpose :
//=================================================================================
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class SMESHGUI_SymmetryDlg : public QDialog
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{
Q_OBJECT
public:
SMESHGUI_SymmetryDlg( SMESHGUI*,
const char* name = 0,
bool modal = FALSE,
WFlags fl = 0);
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~SMESHGUI_SymmetryDlg();
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private:
void Init (bool ResetControls = true);
void closeEvent (QCloseEvent*);
void enterEvent (QEvent*); /* mouse enter the QWidget */
void hideEvent (QHideEvent*); /* ESC key */
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int GetConstructorId();
bool IsMirrorOk();
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
int myNbOkElements; /* to check when elements are defined */
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QString myElementsId;
SVTK_Selector* mySelector;
QWidget* myEditCurrentArgument; /* Current LineEdit */
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bool myBusy;
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SMESH::SMESH_Mesh_var myMesh;
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SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
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QButtonGroup* GroupConstructors;
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QRadioButton* RadioButton1;
QRadioButton* RadioButton2;
QRadioButton* RadioButton3;
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QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
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QGroupBox* GroupArguments;
QGroupBox* GroupMirror;
QLabel* TextLabelElements;
QPushButton* SelectElementsButton;
QLineEdit* LineEditElements;
QCheckBox* CheckBoxMesh;
QLabel* TextLabelPoint;
QPushButton* SelectPointButton;
QLabel* TextLabelX;
SMESHGUI_SpinBox* SpinBox_X;
QLabel* TextLabelY;
SMESHGUI_SpinBox* SpinBox_Y;
QLabel* TextLabelZ;
SMESHGUI_SpinBox* SpinBox_Z;
QLabel* TextLabelVector;
QPushButton* SelectVectorButton;
QLabel* TextLabelDX;
SMESHGUI_SpinBox* SpinBox_DX;
QLabel* TextLabelDY;
SMESHGUI_SpinBox* SpinBox_DY;
QLabel* TextLabelDZ;
SMESHGUI_SpinBox* SpinBox_DZ;
QCheckBox* CheckBoxCopy;
private slots:
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void ConstructorsClicked(int constructorId);
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
void SetEditCurrentArgument() ;
void SelectionIntoArgument() ;
void DeactivateActiveDialog() ;
void ActivateThisDialog() ;
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void onTextChange(const QString&);
void onSelectMesh(bool toSelectMesh);
void onVectorChanged();
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protected:
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QGridLayout* SMESHGUI_SymmetryDlgLayout;
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QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupButtonsLayout;
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QGridLayout* GroupArgumentsLayout;
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};
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#endif // DIALOGBOX_SYMMETRY_H