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651 lines
19 KiB
C++
651 lines
19 KiB
C++
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using namespace std;
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//=============================================================================
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// File : SMESH_Quadrangle_2D.cxx
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// Created : sam mai 18 08:11:32 CEST 2002
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// Author : Paul RASCLE, EDF
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// Project : SALOME
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// Copyright : EDF 2002
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// $Header$
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//=============================================================================
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using namespace std;
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#include "SMESH_Quadrangle_2D.hxx"
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#include "SMESH_Gen.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMDS_EdgePosition.hxx"
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#include "SMDS_FacePosition.hxx"
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#include <BRep_Tool.hxx>
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#include <BRepTools.hxx>
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#include <BRepTools_WireExplorer.hxx>
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#include <Geom_Surface.hxx>
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#include <Geom_Curve.hxx>
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#include <Geom2d_Curve.hxx>
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#include <Handle_Geom2d_Curve.hxx>
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#include <Handle_Geom_Curve.hxx>
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#include <gp_Pnt2d.hxx>
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#include <TColStd_ListIteratorOfListOfInteger.hxx>
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#include "utilities.h"
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Quadrangle_2D::SMESH_Quadrangle_2D(int hypId,
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int studyId,
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SMESH_Gen* gen)
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: SMESH_2D_Algo(hypId, studyId, gen)
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{
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MESSAGE("SMESH_Quadrangle_2D::SMESH_Quadrangle_2D");
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_name = "Quadrangle_2D";
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// _shapeType = TopAbs_FACE;
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_shapeType = (1<<TopAbs_FACE);
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_Quadrangle_2D::~SMESH_Quadrangle_2D()
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{
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MESSAGE("SMESH_Quadrangle_2D::~SMESH_Quadrangle_2D");
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESH_Quadrangle_2D::CheckHypothesis(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape)
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{
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//MESSAGE("SMESH_Quadrangle_2D::CheckHypothesis");
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bool isOk = true;
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// nothing to check
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return isOk;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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bool SMESH_Quadrangle_2D::Compute(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape)
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throw (SALOME_Exception)
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{
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//MESSAGE("SMESH_Quadrangle_2D::Compute");
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const Handle(SMESHDS_Mesh)& meshDS = aMesh.GetMeshDS();
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SMESH_subMesh* theSubMesh = aMesh.GetSubMesh(aShape);
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FaceQuadStruct* quad = CheckAnd2Dcompute(aMesh, aShape);
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if (!quad) return false;
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// --- compute 3D values on points, store points & quadrangles
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int nbdown = quad->nbPts[0];
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int nbright = quad->nbPts[1];
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int nbVertices = nbdown*nbright;
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int nbQuad = (nbdown-1)*(nbright-1);
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//SCRUTE(nbVertices);
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//SCRUTE(nbQuad);
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// const TopoDS_Face& FF = TopoDS::Face(aShape);
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// bool faceIsForward = (FF.Orientation() == TopAbs_FORWARD);
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// TopoDS_Face F = TopoDS::Face(FF.Oriented(TopAbs_FORWARD));
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const TopoDS_Face& F = TopoDS::Face(aShape);
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bool faceIsForward = (F.Orientation() == TopAbs_FORWARD);
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Handle(Geom_Surface) S = BRep_Tool::Surface(F);
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for (int i=1; i<nbdown-1; i++)
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for (int j=1; j<nbright-1; j++) // internal points
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{
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int ij = j*nbdown +i;
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double u = quad->uv_grid[ij].u;
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double v = quad->uv_grid[ij].v;
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gp_Pnt P = S->Value(u,v);
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int nodeId = meshDS->AddNode(P.X(), P.Y(), P.Z());
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//MESSAGE("point "<< nodeId<<" "<<" "<<P.X()<<" "<<P.Y()<<" "<<P.Z());
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Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
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Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
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meshDS->SetNodeOnFace(node, F);
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quad->uv_grid[ij].nodeId = nodeId;
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// Handle (SMDS_FacePosition) fpos
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// = new SMDS_FacePosition(theSubMesh->GetId(),i,j); // easier than u,v
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// node->SetPosition(fpos);
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Handle (SMDS_FacePosition) fpos
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= Handle (SMDS_FacePosition)::DownCast(node->GetPosition());
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fpos->SetUParameter(i);
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fpos->SetVParameter(j);
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}
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// bool isQuadForward = ( faceIsForward == quad->isEdgeForward[0]);
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for (int i=0; i<nbdown-1; i++)
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for (int j=0; j<nbright-1; j++) // faces
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{
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int a = quad->uv_grid[ j *nbdown +i ].nodeId;
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int b = quad->uv_grid[ j *nbdown +i+1].nodeId;
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int c = quad->uv_grid[(j+1)*nbdown +i+1].nodeId;
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int d = quad->uv_grid[(j+1)*nbdown +i ].nodeId;
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int faceId;
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// if (isQuadForward) faceId = meshDS->AddFace(a,b,c,d);
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// else faceId = meshDS->AddFace(a,d,c,b);
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faceId = meshDS->AddFace(a,b,c,d);
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Handle (SMDS_MeshElement) elt = meshDS->FindElement(faceId);
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meshDS->SetMeshElementOnShape(elt, F);
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}
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QuadDelete(quad);
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bool isOk = true;
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return isOk;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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FaceQuadStruct*
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SMESH_Quadrangle_2D::CheckAnd2Dcompute(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape)
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throw (SALOME_Exception)
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{
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//MESSAGE("SMESH_Quadrangle_2D::ComputeWithoutStore");
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SMESH_subMesh* theSubMesh = aMesh.GetSubMesh(aShape);
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// const TopoDS_Face& FF = TopoDS::Face(aShape);
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// bool faceIsForward = (FF.Orientation() == TopAbs_FORWARD);
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// TopoDS_Face F = TopoDS::Face(FF.Oriented(TopAbs_FORWARD));
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const TopoDS_Face& F = TopoDS::Face(aShape);
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bool faceIsForward = (F.Orientation() == TopAbs_FORWARD);
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// verify 1 wire only, with 4 edges, same number of points on opposite edges
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if (NumberOfWires (F) != 1)
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{
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MESSAGE("only 1 wire by face (quadrangles)");
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return 0;
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//throw SALOME_Exception(LOCALIZED("only 1 wire by face (quadrangles)"));
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}
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// const TopoDS_Wire WW = BRepTools::OuterWire(F);
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// TopoDS_Wire W = TopoDS::Wire(WW.Oriented(TopAbs_FORWARD));
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const TopoDS_Wire& W = BRepTools::OuterWire(F);
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BRepTools_WireExplorer wexp(W,F);
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FaceQuadStruct* quad = new FaceQuadStruct;
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for (int i=0; i<4; i++) quad->uv_edges[i] = 0;
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quad->uv_grid = 0;
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int nbEdges = 0;
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for (wexp.Init(W,F);wexp.More(); wexp.Next())
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{
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// const TopoDS_Edge& EE = wexp.Current();
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// TopoDS_Edge E = TopoDS::Edge(EE.Oriented(TopAbs_FORWARD));
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const TopoDS_Edge& E = wexp.Current();
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int nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
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if (nbEdges < 4)
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{
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quad->edge[nbEdges] = E;
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quad->nbPts[nbEdges] = nb +2; // internal points + 2 extrema
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}
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nbEdges++;
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}
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if (nbEdges != 4)
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{
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MESSAGE("face must have 4 edges /quadrangles");
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QuadDelete(quad);
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return 0;
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//throw SALOME_Exception(LOCALIZED("face must have 4 edges /quadrangles"));
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}
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if (quad->nbPts[0] != quad->nbPts[2])
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{
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MESSAGE("different point number-opposed edge");
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QuadDelete(quad);
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return 0;
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//throw SALOME_Exception(LOCALIZED("different point number-opposed edge"));
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}
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if (quad->nbPts[1] != quad->nbPts[3])
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{
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MESSAGE("different point number-opposed edge");
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QuadDelete(quad);
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return 0;
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//throw SALOME_Exception(LOCALIZED("different point number-opposed edge"));
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}
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// set normalized grid on unit square in parametric domain
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SetNormalizedGrid(aMesh, F, quad);
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return quad;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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void SMESH_Quadrangle_2D::QuadDelete(FaceQuadStruct* quad)
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{
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//MESSAGE("SMESH_Quadrangle_2D::QuadDelete");
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if (quad)
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{
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for (int i=0; i<4; i++)
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{
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if (quad->uv_edges[i]) delete [] quad->uv_edges[i];
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quad->edge[i].Nullify();
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}
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if (quad->uv_grid) delete [] quad->uv_grid;
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delete quad;
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}
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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void SMESH_Quadrangle_2D::SetNormalizedGrid(SMESH_Mesh& aMesh,
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const TopoDS_Shape& aShape,
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FaceQuadStruct* quad)
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throw (SALOME_Exception)
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{
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// Algorithme d<>crit dans "G<>n<EFBFBD>ration automatique de maillages"
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// P.L. GEORGE, MASSON, <20> 6.4.1 p. 84-85
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// traitement dans le domaine param<61>trique 2d u,v
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// transport - projection sur le carr<72> unit<69>
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const TopoDS_Face& F = TopoDS::Face(aShape);
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// 1 --- find orientation of the 4 edges, by test on extrema
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// max min 0 x1 1
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// |<----north-2-------^ a3 -------------> a2
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// | | ^1 1^
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// west-3 east-1 =right | |
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// | | ==> | |
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// y0 | | y1 | |
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// | | |0 0|
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// v----south-0--------> a0 -------------> a1
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// min max 0 x0 1
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// =down
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//
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Handle (Geom2d_Curve) c2d[4];
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gp_Pnt2d pf[4];
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gp_Pnt2d pl[4];
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for (int i=0; i<4; i++)
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{
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c2d[i] = BRep_Tool::CurveOnSurface(quad->edge[i],
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F,
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quad->first[i],
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quad->last[i]);
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pf[i] = c2d[i]->Value(quad->first[i]);
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pl[i] = c2d[i]->Value(quad->last[i]);
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quad->isEdgeForward[i] = false;
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}
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double eps2d = 1.e-3; // *** utiliser plutot TopExp::CommonVertex, puis
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// distances si piece fausse
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int i=0;
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if ((pf[1].Distance(pl[0]) < eps2d) || (pl[1].Distance(pl[0]) < eps2d))
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{
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quad->isEdgeForward[0] = true;
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}
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else
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{
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double tmp =quad->first[0];
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quad->first[0] = quad->last[0];
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quad->last[0] = tmp;
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pf[0] = c2d[0]->Value(quad->first[0]);
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pl[0] = c2d[0]->Value(quad->last[0]);
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}
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for (int i=1; i<4; i++)
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{
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quad->isEdgeForward[i] = (pf[i].Distance(pl[i-1]) < eps2d);
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if (! quad->isEdgeForward[i])
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{
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double tmp =quad->first[i];
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quad->first[i] = quad->last[i];
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quad->last[i] = tmp;
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pf[i] = c2d[i]->Value(quad->first[i]);
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pl[i] = c2d[i]->Value(quad->last[i]);
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//SCRUTE(pf[i].Distance(pl[i-1]));
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ASSERT(pf[i].Distance(pl[i-1]) < eps2d);
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}
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}
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//SCRUTE(pf[0].Distance(pl[3]));
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ASSERT(pf[0].Distance(pl[3]) < eps2d);
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// for (int i=0; i<4; i++)
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// {
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// SCRUTE(quad->isEdgeForward[i]);
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// MESSAGE(" -first "<<i<<" "<<pf[i].X()<<" "<<pf[i].Y());
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// MESSAGE(" -last "<<i<<" "<<pl[i].X()<<" "<<pl[i].Y());
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// }
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// 2 --- load 2d edge points (u,v) with orientation and value on unit square
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for (int i=0; i<2; i++)
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{
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quad->uv_edges[i] = LoadEdgePoints(aMesh, F,
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quad->edge[i],
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quad->first[i],
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quad->last[i]);
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// quad->isEdgeForward[i]);
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}
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for (int i=2; i<4; i++)
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{
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quad->uv_edges[i] = LoadEdgePoints(aMesh, F,
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quad->edge[i],
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quad->last[i],
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quad->first[i]);
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// !quad->isEdgeForward[i]);
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}
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// 3 --- 2D normalized values on unit square [0..1][0..1]
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int nbdown = quad->nbPts[0];
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int nbright = quad->nbPts[1];
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quad->uv_grid = new UVPtStruct[nbright*nbdown];
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UVPtStruct* uv_grid = quad->uv_grid;
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UVPtStruct* uv_e0 = quad->uv_edges[0];
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UVPtStruct* uv_e1 = quad->uv_edges[1];
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UVPtStruct* uv_e2 = quad->uv_edges[2];
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UVPtStruct* uv_e3 = quad->uv_edges[3];
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gp_Pnt2d a0 = pf[0];
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gp_Pnt2d a1 = pf[1];
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gp_Pnt2d a2 = pf[2];
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gp_Pnt2d a3 = pf[3];
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// nodes Id on edges
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int j = 0;
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for (int i=0; i<nbdown; i++)
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{
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int ij = j*nbdown +i;
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uv_grid[ij].nodeId = uv_e0[i].nodeId;
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|
}
|
|||
|
i = nbdown-1;
|
|||
|
for (int j=0; j<nbright; j++)
|
|||
|
{
|
|||
|
int ij = j*nbdown +i;
|
|||
|
uv_grid[ij].nodeId = uv_e1[j].nodeId;
|
|||
|
}
|
|||
|
j = nbright -1;
|
|||
|
for (int i=0; i<nbdown; i++)
|
|||
|
{
|
|||
|
int ij = j*nbdown +i;
|
|||
|
uv_grid[ij].nodeId = uv_e2[i].nodeId;
|
|||
|
}
|
|||
|
i = 0;
|
|||
|
for (int j=0; j<nbright; j++)
|
|||
|
{
|
|||
|
int ij = j*nbdown +i;
|
|||
|
uv_grid[ij].nodeId = uv_e3[j].nodeId;
|
|||
|
}
|
|||
|
|
|||
|
// normalized 2d values on grid
|
|||
|
|
|||
|
for (int i=0; i<nbdown; i++)
|
|||
|
for (int j=0; j<nbright; j++)
|
|||
|
{
|
|||
|
int ij = j*nbdown +i;
|
|||
|
// --- droite i cste : x = x0 + y(x1-x0)
|
|||
|
double x0 = uv_e0[i].normParam; // bas - sud
|
|||
|
double x1 = uv_e2[i].normParam; // haut - nord
|
|||
|
// --- droite j cste : y = y0 + x(y1-y0)
|
|||
|
double y0 = uv_e3[j].normParam; // gauche-ouest
|
|||
|
double y1 = uv_e1[j].normParam; // droite - est
|
|||
|
// --- intersection : x=x0+(y0+x(y1-y0))(x1-x0)
|
|||
|
double x=(x0+y0*(x1-x0))/(1-(y1-y0)*(x1-x0));
|
|||
|
double y=y0+x*(y1-y0);
|
|||
|
uv_grid[ij].x = x;
|
|||
|
uv_grid[ij].y = y;
|
|||
|
//MESSAGE("-xy-01 "<<x0<<" "<<x1<<" "<<y0<<" "<<y1);
|
|||
|
//MESSAGE("-xy-norm "<<i<<" "<<j<<" "<<x<<" "<<y);
|
|||
|
}
|
|||
|
|
|||
|
// 4 --- projection on 2d domain (u,v)
|
|||
|
|
|||
|
for (int i=0; i<nbdown; i++)
|
|||
|
for (int j=0; j<nbright; j++)
|
|||
|
{
|
|||
|
int ij = j*nbdown +i;
|
|||
|
double x = uv_grid[ij].x;
|
|||
|
double y = uv_grid[ij].y;
|
|||
|
double param_0 = uv_e0[0].param
|
|||
|
+ x*(uv_e0[nbdown-1].param -uv_e0[0].param); // sud
|
|||
|
double param_2 = uv_e2[0].param
|
|||
|
+ x*(uv_e2[nbdown-1].param -uv_e2[0].param); // nord
|
|||
|
double param_1 = uv_e1[0].param
|
|||
|
+ y*(uv_e1[nbright-1].param -uv_e1[0].param); // est
|
|||
|
double param_3 = uv_e3[0].param
|
|||
|
+ y*(uv_e3[nbright-1].param -uv_e3[0].param); // ouest
|
|||
|
|
|||
|
//MESSAGE("params "<<param_0<<" "<<param_1<<" "<<param_2<<" "<<param_3);
|
|||
|
gp_Pnt2d p0 = c2d[0]->Value(param_0);
|
|||
|
gp_Pnt2d p1 = c2d[1]->Value(param_1);
|
|||
|
gp_Pnt2d p2 = c2d[2]->Value(param_2);
|
|||
|
gp_Pnt2d p3 = c2d[3]->Value(param_3);
|
|||
|
|
|||
|
double u = (1-y)*p0.X() + x*p1.X() + y*p2.X() + (1-x)*p3.X();
|
|||
|
double v = (1-y)*p0.Y() + x*p1.Y() + y*p2.Y() + (1-x)*p3.Y();
|
|||
|
|
|||
|
u -= (1-x)*(1-y)*a0.X() + x*(1-y)*a1.X() + x*y*a2.X() + (1-x)*y*a3.X();
|
|||
|
v -= (1-x)*(1-y)*a0.Y() + x*(1-y)*a1.Y() + x*y*a2.Y() + (1-x)*y*a3.Y();
|
|||
|
|
|||
|
uv_grid[ij].u = u;
|
|||
|
uv_grid[ij].v = v;
|
|||
|
|
|||
|
//MESSAGE("-uv- "<<i<<" "<<j<<" "<<uv_grid[ij].u<<" "<<uv_grid[ij].v);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
/*!
|
|||
|
*
|
|||
|
*/
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
UVPtStruct* SMESH_Quadrangle_2D::LoadEdgePoints(SMESH_Mesh& aMesh,
|
|||
|
const TopoDS_Face& F,
|
|||
|
const TopoDS_Edge& E,
|
|||
|
double first,
|
|||
|
double last)
|
|||
|
// bool isForward)
|
|||
|
{
|
|||
|
//MESSAGE("SMESH_Quadrangle_2D::LoadEdgePoints");
|
|||
|
|
|||
|
Handle (SMDS_Mesh) meshDS = aMesh.GetMeshDS();
|
|||
|
|
|||
|
// --- IDNodes of first and last Vertex
|
|||
|
|
|||
|
TopoDS_Vertex VFirst, VLast;
|
|||
|
TopExp::Vertices(E, VFirst, VLast); // corresponds to f and l
|
|||
|
|
|||
|
ASSERT(!VFirst.IsNull());
|
|||
|
SMESH_subMesh* firstSubMesh = aMesh.GetSubMesh(VFirst);
|
|||
|
const TColStd_ListOfInteger& lidf
|
|||
|
= firstSubMesh->GetSubMeshDS()->GetIDNodes();
|
|||
|
int idFirst= lidf.First();
|
|||
|
//SCRUTE(idFirst);
|
|||
|
|
|||
|
ASSERT(!VLast.IsNull());
|
|||
|
SMESH_subMesh* lastSubMesh = aMesh.GetSubMesh(VLast);
|
|||
|
const TColStd_ListOfInteger& lidl
|
|||
|
= lastSubMesh->GetSubMeshDS()->GetIDNodes();
|
|||
|
int idLast= lidl.First();
|
|||
|
//SCRUTE(idLast);
|
|||
|
|
|||
|
// --- edge internal IDNodes (relies on good order storage, not checked)
|
|||
|
|
|||
|
int nbPoints = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes();
|
|||
|
//SCRUTE(nbPoints);
|
|||
|
UVPtStruct * uvslf = new UVPtStruct[nbPoints+2];
|
|||
|
|
|||
|
double f,l;
|
|||
|
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E,F,f,l);
|
|||
|
|
|||
|
const TColStd_ListOfInteger& indElt
|
|||
|
= aMesh.GetSubMesh(E)->GetSubMeshDS()->GetIDNodes();
|
|||
|
TColStd_ListIteratorOfListOfInteger ite(indElt);
|
|||
|
//SCRUTE(nbPoints);
|
|||
|
//SCRUTE(indElt.Extent());
|
|||
|
ASSERT(nbPoints == indElt.Extent());
|
|||
|
|
|||
|
map<double,int> params;
|
|||
|
for (; ite.More(); ite.Next())
|
|||
|
{
|
|||
|
int nodeId = ite.Value();
|
|||
|
Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
|
|||
|
Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
|
|||
|
Handle (SMDS_EdgePosition) epos
|
|||
|
= Handle (SMDS_EdgePosition)::DownCast(node->GetPosition());
|
|||
|
double param = epos->GetUParameter();
|
|||
|
params[param] = nodeId;
|
|||
|
}
|
|||
|
|
|||
|
bool isForward = (((l-f)*(last-first)) > 0);
|
|||
|
double paramin = 0;
|
|||
|
double paramax = 0;
|
|||
|
if (isForward)
|
|||
|
{
|
|||
|
paramin = f;
|
|||
|
paramax = l;
|
|||
|
gp_Pnt2d p = C2d->Value(f); // first point = Vertex Forward
|
|||
|
uvslf [0].x = p.X();
|
|||
|
uvslf [0].y = p.Y();
|
|||
|
uvslf [0].param = f;
|
|||
|
uvslf [0].nodeId = idFirst;
|
|||
|
//MESSAGE("__ f "<<f<<" "<<uvslf[0].x <<" "<<uvslf[0].y);
|
|||
|
map<double,int>::iterator itp = params.begin();
|
|||
|
for (int i = 1; i <= nbPoints; i++) // nbPoints internal
|
|||
|
{
|
|||
|
double param = (*itp).first;
|
|||
|
int nodeId = (*itp).second;
|
|||
|
gp_Pnt2d p = C2d->Value(param);
|
|||
|
uvslf [i].x = p.X();
|
|||
|
uvslf [i].y = p.Y();
|
|||
|
uvslf[i].param = param;
|
|||
|
uvslf[i].nodeId = nodeId;
|
|||
|
//MESSAGE("__ "<<i<<" "<<param<<" "<<uvslf[i].x <<" "<<uvslf[i].y);
|
|||
|
itp++;
|
|||
|
}
|
|||
|
p = C2d->Value(l); // last point = Vertex Reversed
|
|||
|
uvslf [nbPoints+1].x = p.X();
|
|||
|
uvslf [nbPoints+1].y = p.Y();
|
|||
|
uvslf [nbPoints+1].param = l;
|
|||
|
uvslf [nbPoints+1].nodeId = idLast;
|
|||
|
//MESSAGE("__ l "<<l<<" "<<uvslf[nbPoints+1].x <<" "<<uvslf[nbPoints+1].y);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
paramin = l;
|
|||
|
paramax = f;
|
|||
|
gp_Pnt2d p = C2d->Value(l); // first point = Vertex Reversed
|
|||
|
uvslf [0].x = p.X();
|
|||
|
uvslf [0].y = p.Y();
|
|||
|
uvslf [0].param = l;
|
|||
|
uvslf [0].nodeId = idLast;
|
|||
|
//MESSAGE("__ l "<<l<<" "<<uvslf[0].x <<" "<<uvslf[0].y);
|
|||
|
map<double,int>::reverse_iterator itp = params.rbegin();
|
|||
|
for (int j = nbPoints; j >= 1; j--) // nbPoints internal
|
|||
|
{
|
|||
|
double param = (*itp).first;
|
|||
|
int nodeId = (*itp).second;
|
|||
|
int i = nbPoints +1 -j;
|
|||
|
gp_Pnt2d p = C2d->Value(param);
|
|||
|
uvslf [i].x = p.X();
|
|||
|
uvslf [i].y = p.Y();
|
|||
|
uvslf[i].param = param;
|
|||
|
uvslf[i].nodeId = nodeId;
|
|||
|
//MESSAGE("__ "<<i<<" "<<param<<" "<<uvslf[i].x <<" "<<uvslf[i].y);
|
|||
|
itp++;
|
|||
|
}
|
|||
|
p = C2d->Value(f); // last point = Vertex Forward
|
|||
|
uvslf [nbPoints+1].x = p.X();
|
|||
|
uvslf [nbPoints+1].y = p.Y();
|
|||
|
uvslf [nbPoints+1].param = f;
|
|||
|
uvslf [nbPoints+1].nodeId = idFirst;
|
|||
|
//MESSAGE("__ f "<<f<<" "<<uvslf[nbPoints+1].x <<" "<<uvslf[nbPoints+1].y);
|
|||
|
}
|
|||
|
|
|||
|
ASSERT(paramin != paramax);
|
|||
|
for (int i = 0; i< nbPoints+2; i++)
|
|||
|
{
|
|||
|
uvslf[i].normParam = (uvslf[i].param -paramin)/(paramax -paramin);
|
|||
|
//SCRUTE(uvslf[i].normParam);
|
|||
|
}
|
|||
|
|
|||
|
return uvslf;
|
|||
|
}
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
/*!
|
|||
|
*
|
|||
|
*/
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
ostream & SMESH_Quadrangle_2D::SaveTo(ostream & save)
|
|||
|
{
|
|||
|
return save << this;
|
|||
|
}
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
/*!
|
|||
|
*
|
|||
|
*/
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
istream & SMESH_Quadrangle_2D::LoadFrom(istream & load)
|
|||
|
{
|
|||
|
return load >> (*this);
|
|||
|
}
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
/*!
|
|||
|
*
|
|||
|
*/
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
ostream & operator << (ostream & save, SMESH_Quadrangle_2D & hyp)
|
|||
|
{
|
|||
|
return save;
|
|||
|
}
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
/*!
|
|||
|
*
|
|||
|
*/
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
istream & operator >> (istream & load, SMESH_Quadrangle_2D & hyp)
|
|||
|
{
|
|||
|
return load;
|
|||
|
}
|