smesh/src/OBJECT/SMESH_ActorUtils.cxx

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// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include "SMESH_ActorUtils.h"
#include "SMESH_Actor.h"
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#include "SUIT_Tools.h"
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#include "SUIT_Session.h"
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#include "SUIT_ResourceMgr.h"
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#include <SALOMEconfig.h> // To fix some redefinition
#include "SalomeApp_Application.h"
#ifndef DISABLE_PLOT2DVIEWER
#include <SPlot2d_ViewModel.h>
#include <SPlot2d_Histogram.h>
#include <Plot2d_ViewManager.h>
#endif
#include <Qtx.h>
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#include "utilities.h"
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#include <vtkUnstructuredGrid.h>
#include <vtkCellType.h>
#include <vtkXMLUnstructuredGridWriter.h>
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#include <vtkUnstructuredGridWriter.h>
#include <vtkUnsignedCharArray.h>
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//#ifdef _DEBUG_
//static int MYDEBUG = 1;
//#else
//static int MYDEBUG = 0;
//#endif
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namespace SMESH
{
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vtkFloatingPointType
GetFloat( const QString& theValue,
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vtkFloatingPointType theDefault )
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{
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int pos = theValue.indexOf( ":" );
vtkFloatingPointType val = theDefault;
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if( pos>=0 )
{
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QString name = theValue.right( theValue.length()-pos-1 ),
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sect = theValue.left( pos );
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if( !name.isEmpty() && !sect.isEmpty() )
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val = GetFloat( name, sect, theDefault );
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}
return val;
}
vtkFloatingPointType
GetFloat( const QString& theValue,
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const QString& theSection,
vtkFloatingPointType theDefault )
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{
vtkFloatingPointType val = theDefault;
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SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if( mgr )
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val = (vtkFloatingPointType) mgr->doubleValue( theSection, theValue, theDefault );
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return val;
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}
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void
WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
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const char* theFileName)
{
vtkXMLUnstructuredGridWriter* aWriter = vtkXMLUnstructuredGridWriter::New();
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aWriter->SetFileName(theFileName);
aWriter->SetInput(theGrid);
aWriter->SetDataModeToAscii();
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if(theGrid->GetNumberOfCells()){
aWriter->Write();
}
aWriter->Delete();
}
QColor
GetColor( const QString& theSect,
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const QString& theName,
const QColor& def )
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{
QColor c = def;
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if ( mgr )
c = mgr->colorValue( theSect, theName, def );
return c;
}
void
GetColor( const QString& theSect,
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const QString& theName,
int& r,
int& g,
int& b,
const QColor& def )
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{
QColor c = def;
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if ( mgr )
c = mgr->colorValue( theSect, theName, def );
SUIT_Tools::rgbSet( SUIT_Tools::rgbSet( c ), r, g, b );
}
void
GetColor( const QString& theSect,
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const QString& theName,
vtkFloatingPointType& r,
vtkFloatingPointType& g,
vtkFloatingPointType& b,
const QColor& def )
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{
int ir( 0 ), ig( 0 ), ib( 0 );
GetColor( theSect, theName, ir, ig, ib, def );
r = ir / 255.;
g = ig / 255.;
b = ib / 255.;
}
void
GetColor( const QString& theSect,
const QString& theName,
QColor& color,
int& delta,
QString def)
{
SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
if ( mgr ) {
QString str = mgr->stringValue( theSect, theName, def );
Qtx::stringToBiColor(str,color,delta);
}
}
std::map<SMDSAbs_ElementType,int> GetEntitiesFromObject(SMESH_VisualObj *theObject) {
std::map<SMDSAbs_ElementType,int> entities;
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_0DElement,
theObject ? theObject->GetNbEntities(SMDSAbs_0DElement) : 0));
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Edge,
theObject ? theObject->GetNbEntities(SMDSAbs_Edge) : 0));
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Face,
theObject ? theObject->GetNbEntities(SMDSAbs_Face) : 0));
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Volume,
theObject ? theObject->GetNbEntities(SMDSAbs_Volume) : 0));
return entities;
}
#ifndef DISABLE_PLOT2DVIEWER
//=======================================================================
/**
Get histogram from the input actor
Repaint/Remove the histogram in/from each opened Plot2D Viewer
*/
//=======================================================================
void ProcessIn2DViewers( SMESH_Actor *theActor, Viewer2dActionType aType ) {
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
if(!anApp || !theActor)
return;
SPlot2d_Histogram* aHistogram = 0;
if(theActor->GetPlot2Histogram())
if(aType == UpdateIn2dViewer)
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aHistogram = theActor->UpdatePlot2Histogram();
else
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aHistogram = theActor->GetPlot2Histogram();
else
return;
ViewManagerList aViewManagerList;
anApp->viewManagers(SPlot2d_Viewer::Type(), aViewManagerList);
aType = aHistogram->getPointList().empty() ? RemoveFrom2dViewer : aType;
SUIT_ViewManager* aViewManager;
foreach( aViewManager, aViewManagerList ) {
if (Plot2d_ViewManager* aManager = dynamic_cast<Plot2d_ViewManager*>(aViewManager)) {
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if (SPlot2d_Viewer* aViewer = dynamic_cast<SPlot2d_Viewer*>(aManager->getViewModel())) {
if (Plot2d_ViewFrame* aViewFrame = aViewer->getActiveViewFrame()) {
if(aType == UpdateIn2dViewer )
aViewFrame->displayObject(aHistogram, true);
else if (aType == RemoveFrom2dViewer)
aViewFrame->eraseObject(aHistogram, true);
}
}
}
}
}
#endif //DISABLE_PLOT2DVIEWER
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}