smesh/src/SMESHDS/SMESHDS_Command.cxx

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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHDS : management of mesh data and SMESH document
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// File : SMESH_Command.cxx
// Author : Yves FRICAUD, OCC
// Module : SMESH
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//
#include "SMESHDS_Command.hxx"
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#include "utilities.h"
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using namespace std;
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//=======================================================================
//function : Constructor
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//purpose :
//=======================================================================
SMESHDS_Command::SMESHDS_Command(const SMESHDS_CommandType aType):myType(aType),
myNumber(0)
{
}
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//=======================================================================
//function : Destructor
//purpose :
//=======================================================================
SMESHDS_Command::~SMESHDS_Command()
{
}
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//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddNode(int NewNodeID, double x, double y, double z)
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{
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if (!myType == SMESHDS_AddNode)
{
MESSAGE("SMESHDS_Command::AddNode : Bad Type");
return;
}
myIntegers.push_back(NewNodeID);
myReals.push_back(x);
myReals.push_back(y);
myReals.push_back(z);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::MoveNode(int NodeID, double x, double y, double z)
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{
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if (!myType == SMESHDS_MoveNode)
{
MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
return;
}
myIntegers.push_back(NodeID);
myReals.push_back(x);
myReals.push_back(y);
myReals.push_back(z);
myNumber++;
}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::Add0DElement(int New0DElementID, int idnode)
{
if (!myType == SMESHDS_Add0DElement)
{
MESSAGE("SMESHDS_Command::Add0DElement : Bad Type");
return;
}
myIntegers.push_back(New0DElementID);
myIntegers.push_back(idnode);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddEdge(int NewEdgeID, int idnode1, int idnode2)
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{
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if (!myType == SMESHDS_AddEdge)
{
MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
return;
}
myIntegers.push_back(NewEdgeID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
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int idnode1, int idnode2, int idnode3)
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{
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if (!myType == SMESHDS_AddTriangle)
{
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
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int idnode1, int idnode2, int idnode3, int idnode4)
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{
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if (!myType == SMESHDS_AddQuadrangle)
{
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
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int idnode1, int idnode2, int idnode3, int idnode4)
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{
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if (!myType == SMESHDS_AddTetrahedron)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
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int idnode1, int idnode2, int idnode3, int idnode4, int idnode5)
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{
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if (!myType == SMESHDS_AddPyramid)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
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int idnode1,
int idnode2, int idnode3, int idnode4, int idnode5, int idnode6)
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{
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if (!myType == SMESHDS_AddPrism)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myIntegers.push_back(idnode6);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID,
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int idnode1,
int idnode2,
int idnode3,
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
{
if (!myType == SMESHDS_AddHexahedron)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myIntegers.push_back(idnode6);
myIntegers.push_back(idnode7);
myIntegers.push_back(idnode8);
myNumber++;
}
void SMESHDS_Command::AddVolume(int NewVolID,
int idnode1,int idnode2,int idnode3,int idnode4,
int idnode5, int idnode6, int idnode7, int idnode8,
int idnode9, int idnode10, int idnode11, int idnode12)
{
if (myType != SMESHDS_AddHexagonalPrism)
{
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(idnode1);
myIntegers.push_back(idnode2);
myIntegers.push_back(idnode3);
myIntegers.push_back(idnode4);
myIntegers.push_back(idnode5);
myIntegers.push_back(idnode6);
myIntegers.push_back(idnode7);
myIntegers.push_back(idnode8);
myIntegers.push_back(idnode9);
myIntegers.push_back(idnode10);
myIntegers.push_back(idnode11);
myIntegers.push_back(idnode12);
myNumber++;
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}
//=======================================================================
//function : AddPolygonalFace
//purpose :
//=======================================================================
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void SMESHDS_Command::AddPolygonalFace (const int ElementID,
const std::vector<int>& nodes_ids)
{
if (!myType == SMESHDS_AddPolygon) {
MESSAGE("SMESHDS_Command::AddPolygonalFace : Bad Type");
return;
}
myIntegers.push_back(ElementID);
int i, nbNodes = nodes_ids.size();
myIntegers.push_back(nbNodes);
for (i = 0; i < nbNodes; i++) {
myIntegers.push_back(nodes_ids[i]);
}
myNumber++;
}
//=======================================================================
//function : AddPolyhedralVolume
//purpose :
//=======================================================================
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void SMESHDS_Command::AddPolyhedralVolume (const int ElementID,
const std::vector<int>& nodes_ids,
const std::vector<int>& quantities)
{
if (!myType == SMESHDS_AddPolyhedron) {
MESSAGE("SMESHDS_Command::AddPolyhedralVolume : Bad Type");
return;
}
myIntegers.push_back(ElementID);
int i, nbNodes = nodes_ids.size();
myIntegers.push_back(nbNodes);
for (i = 0; i < nbNodes; i++) {
myIntegers.push_back(nodes_ids[i]);
}
int nbFaces = quantities.size();
myIntegers.push_back(nbFaces);
for (i = 0; i < nbFaces; i++) {
myIntegers.push_back(quantities[i]);
}
myNumber++;
}
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//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::RemoveNode(int NodeID)
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{
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if (!myType == SMESHDS_RemoveNode)
{
MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
return;
}
myIntegers.push_back(NodeID);
myNumber++;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
void SMESHDS_Command::RemoveElement(int ElementID)
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{
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if (!myType == SMESHDS_RemoveElement)
{
MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
return;
}
myIntegers.push_back(ElementID);
myNumber++;
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}
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//=======================================================================
//function : ChangeElementNodes
//purpose :
//=======================================================================
void SMESHDS_Command::ChangeElementNodes(int ElementID, int nodes[], int nbnodes)
{
if (!myType == SMESHDS_ChangeElementNodes)
{
MESSAGE("SMESHDS_Command::ChangeElementNodes : Bad Type");
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return;
}
myIntegers.push_back(ElementID);
myIntegers.push_back(nbnodes);
for ( int i = 0; i < nbnodes; i++ )
myIntegers.push_back( nodes[ i ] );
myNumber++;
}
//=======================================================================
//function : ChangePolyhedronNodes
//purpose :
//=======================================================================
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void SMESHDS_Command::ChangePolyhedronNodes (const int ElementID,
const std::vector<int>& nodes_ids,
const std::vector<int>& quantities)
{
if (myType != SMESHDS_ChangePolyhedronNodes)
{
MESSAGE("SMESHDS_Command::ChangePolyhedronNodes : Bad Type");
return;
}
myIntegers.push_back(ElementID);
int i, nbNodes = nodes_ids.size();
myIntegers.push_back(nbNodes);
for (i = 0; i < nbNodes; i++) {
myIntegers.push_back(nodes_ids[i]);
}
int nbFaces = quantities.size();
myIntegers.push_back(nbFaces);
for (i = 0; i < nbFaces; i++) {
myIntegers.push_back(quantities[i]);
}
myNumber++;
}
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//=======================================================================
//function : Renumber
//purpose :
//=======================================================================
void SMESHDS_Command::Renumber (const bool isNodes, const int startID, const int deltaID)
{
if (!myType == SMESHDS_Renumber)
{
MESSAGE("SMESHDS_Command::Renumber : Bad Type");
return;
}
myIntegers.push_back(isNodes);
myIntegers.push_back(startID);
myIntegers.push_back(deltaID);
myNumber++;
}
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//=======================================================================
//function :
//purpose :
//=======================================================================
SMESHDS_CommandType SMESHDS_Command::GetType()
{
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return myType;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
int SMESHDS_Command::GetNumber()
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{
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return myNumber;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
const list < int >&SMESHDS_Command::GetIndexes()
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{
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return myIntegers;
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}
//=======================================================================
//function :
//purpose :
//=======================================================================
const list < double >&SMESHDS_Command::GetCoords()
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{
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return myReals;
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}
//********************************************************************
//***** Methods for quadratic elements ******
//********************************************************************
//=======================================================================
//function : AddEdge
//purpose :
//=======================================================================
void SMESHDS_Command::AddEdge(int NewEdgeID, int n1, int n2, int n12)
{
if (!myType == SMESHDS_AddQuadEdge) {
MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
return;
}
myIntegers.push_back(NewEdgeID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n12);
myNumber++;
}
//=======================================================================
//function : AddFace
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
int n1, int n2, int n3,
int n12, int n23, int n31)
{
if (!myType == SMESHDS_AddQuadTriangle) {
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n31);
myNumber++;
}
//=======================================================================
//function : AddFace
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
int n1, int n2, int n3, int n4,
int n12, int n23, int n34, int n41)
{
if (!myType == SMESHDS_AddQuadQuadrangle) {
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n34);
myIntegers.push_back(n41);
myNumber++;
}
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//=======================================================================
//function : AddFace
//purpose :
//=======================================================================
void SMESHDS_Command::AddFace(int NewFaceID,
int n1, int n2, int n3, int n4,
int n12, int n23, int n34, int n41, int nCenter)
{
if (myType != SMESHDS_AddBiQuadQuadrangle) {
MESSAGE("SMESHDS_Command::AddFace : Bad Type");
return;
}
myIntegers.push_back(NewFaceID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n34);
myIntegers.push_back(n41);
myIntegers.push_back(nCenter);
myNumber++;
}
//=======================================================================
//function : AddVolume
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3, int n4,
int n12, int n23, int n31,
int n14, int n24, int n34)
{
if (!myType == SMESHDS_AddQuadTetrahedron) {
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n31);
myIntegers.push_back(n14);
myIntegers.push_back(n24);
myIntegers.push_back(n34);
myNumber++;
}
//=======================================================================
//function : AddVolume
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2,
int n3, int n4, int n5,
int n12, int n23, int n34, int n41,
int n15, int n25, int n35, int n45)
{
if (!myType == SMESHDS_AddQuadPyramid) {
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n5);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n34);
myIntegers.push_back(n41);
myIntegers.push_back(n15);
myIntegers.push_back(n25);
myIntegers.push_back(n35);
myIntegers.push_back(n45);
myNumber++;
}
//=======================================================================
//function : AddVolume
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2,
int n3, int n4, int n5,int n6,
int n12, int n23, int n31,
int n45, int n56, int n64,
int n14, int n25, int n36)
{
if (!myType == SMESHDS_AddQuadPentahedron) {
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n5);
myIntegers.push_back(n6);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n31);
myIntegers.push_back(n45);
myIntegers.push_back(n56);
myIntegers.push_back(n64);
myIntegers.push_back(n14);
myIntegers.push_back(n25);
myIntegers.push_back(n36);
myNumber++;
}
//=======================================================================
//function : AddVolume
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3,
int n4, int n5, int n6, int n7, int n8,
int n12, int n23, int n34, int n41,
int n56, int n67, int n78, int n85,
int n15, int n26, int n37, int n48)
{
if (!myType == SMESHDS_AddQuadHexahedron) {
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n5);
myIntegers.push_back(n6);
myIntegers.push_back(n7);
myIntegers.push_back(n8);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n34);
myIntegers.push_back(n41);
myIntegers.push_back(n56);
myIntegers.push_back(n67);
myIntegers.push_back(n78);
myIntegers.push_back(n85);
myIntegers.push_back(n15);
myIntegers.push_back(n26);
myIntegers.push_back(n37);
myIntegers.push_back(n48);
myNumber++;
}
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//=======================================================================
//function : AddVolume
//purpose :
//=======================================================================
void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3,
int n4, int n5, int n6, int n7, int n8,
int n12, int n23, int n34, int n41,
int n56, int n67, int n78, int n85,
int n15, int n26, int n37, int n48,
int n1234,int n1256,int n2367,int n3478,
int n1458,int n5678,int nCenter)
{
if (!myType == SMESHDS_AddQuadHexahedron) {
MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
return;
}
myIntegers.push_back(NewVolID);
myIntegers.push_back(n1);
myIntegers.push_back(n2);
myIntegers.push_back(n3);
myIntegers.push_back(n4);
myIntegers.push_back(n5);
myIntegers.push_back(n6);
myIntegers.push_back(n7);
myIntegers.push_back(n8);
myIntegers.push_back(n12);
myIntegers.push_back(n23);
myIntegers.push_back(n34);
myIntegers.push_back(n41);
myIntegers.push_back(n56);
myIntegers.push_back(n67);
myIntegers.push_back(n78);
myIntegers.push_back(n85);
myIntegers.push_back(n15);
myIntegers.push_back(n26);
myIntegers.push_back(n37);
myIntegers.push_back(n48);
myIntegers.push_back(n1234);
myIntegers.push_back(n1256);
myIntegers.push_back(n2367);
myIntegers.push_back(n3478);
myIntegers.push_back(n1458);
myIntegers.push_back(n5678);
myIntegers.push_back(nCenter);
myNumber++;
}
//================================================================================
/*!
* \brief Record adding a Ball
*/
//================================================================================
void SMESHDS_Command::AddBall(int NewBallID, int node, double diameter)
{
if (!myType == SMESHDS_AddBall)
{
MESSAGE("SMESHDS_Command::SMESHDS_AddBall : Bad Type");
return;
}
myIntegers.push_back(NewBallID);
myIntegers.push_back(node);
myReals.push_back(diameter);
myNumber++;
}