smesh/src/SMESHGUI/SMESHGUI_AdaptDlg.h

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// Copyright (C) 2011-2020 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESHGUI : GUI for the adaptation in the SMESH component
// File : SMESHGUI_AdaptDlg.h
// Author : Gérald NICOLAS, EDF
//
#ifndef SMESHGUI_ADAPTDLG_H
#define SMESHGUI_ADAPTDLG_H
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// SMESH includes
#include "SMESH_SMESHGUI.hxx"
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// Qt includes
#include <QDialog>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class SMESHGUI;
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//=================================================================================
// class : SMESHGUI_AdaptDlg
// purpose :
//=================================================================================
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class SMESHGUI_EXPORT SMESHGUI_AdaptDlg : public QWidget
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{
public:
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SMESHGUI_AdaptDlg( SMESHGUI*,
int theCommandID,
SMESH::SMESH_Mesh_ptr = SMESH::SMESH_Mesh::_nil() );
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~SMESHGUI_AdaptDlg();
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void action (int theCommandID);
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virtual bool OnGUIEvent (int theCommandID);
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// static ADAPT::ADAPT_Gen_var InitAdaptGen(SalomeApp_Application*);
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public slots:
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protected slots:
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private slots:
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private:
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// void recupPreferences();
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SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
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QString _ObjectName;
QString _LanguageShort ;
int _PublisMeshIN ;
int _PublisMeshOUT ;
int _YACSMaxIter ;
int _YACSMaxNode ;
int _YACSMaxElem ;
int _YACSTypeTest ;
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};
#endif // SMESHGUI_ADAPTDLG_H