smesh/src/SMDS/SMDS_VtkVolume.cxx

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2010-01-08 15:53:25 +00:00
#include "SMDS_VtkVolume.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_VtkCellIterator.hxx"
#include "utilities.h"
#include <vector>
SMDS_VtkVolume::SMDS_VtkVolume()
{
}
SMDS_VtkVolume::SMDS_VtkVolume(std::vector<vtkIdType> nodeIds, SMDS_Mesh* mesh)
{
init(nodeIds, mesh);
}
void SMDS_VtkVolume::init(std::vector<vtkIdType> nodeIds, SMDS_Mesh* mesh)
{
vtkUnstructuredGrid* grid = mesh->getGrid();
myMeshId = mesh->getMeshId();
myVtkID = grid->InsertNextLinkedCell(GetType(), nodeIds.size(), &nodeIds[0]);
}
bool SMDS_VtkVolume::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
// utilise dans SMDS_Mesh
return true;
}
SMDS_VtkVolume::~SMDS_VtkVolume()
{
}
void SMDS_VtkVolume::Print(ostream & OS) const
{
OS << "volume <" << GetID() << "> : ";
}
int SMDS_VtkVolume::NbFaces() const
{
switch(NbNodes())
{
case 4: return 4;
case 5: return 5;
case 6: return 5;
case 8: return 6;
default: MESSAGE("invalid number of nodes");
}
return 0;
}
int SMDS_VtkVolume::NbNodes() const
{
vtkUnstructuredGrid* grid =SMDS_Mesh::_meshList[myMeshId]->getGrid();
int nbPoints = grid->GetCell(myVtkID)->GetNumberOfPoints();
return nbPoints;
}
int SMDS_VtkVolume::NbEdges() const
{
switch(NbNodes())
{
case 4: return 6;
case 5: return 8;
case 6: return 9;
case 8: return 12;
default: MESSAGE("invalid number of nodes");
}
return 0;
}
SMDS_ElemIteratorPtr SMDS_VtkVolume::elementsIterator(SMDSAbs_ElementType type) const
{
switch(type)
{
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new SMDS_VtkCellIterator(SMDS_Mesh::_meshList[myMeshId], myVtkID));
default:
MESSAGE("ERROR : Iterator not implemented");
return SMDS_ElemIteratorPtr((SMDS_ElemIterator*)NULL);
}
}
SMDSAbs_ElementType SMDS_VtkVolume::GetType() const
{
return SMDSAbs_Volume;
}
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
const SMDS_MeshNode* SMDS_VtkVolume::GetNode(const int ind) const
{
return 0;
}
SMDSAbs_EntityType SMDS_VtkVolume::GetEntityType() const
{
SMDSAbs_EntityType aType = SMDSEntity_Tetra;
switch(NbNodes())
{
case 4: aType = SMDSEntity_Tetra; break;
case 5: aType = SMDSEntity_Pyramid; break;
case 6: aType = SMDSEntity_Penta; break;
case 8:
default: aType = SMDSEntity_Hexa; break;
}
return aType;
}