smesh/src/StdMeshers/StdMeshers_FaceSide.hxx

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// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// File : StdMeshers_FaceSide.hxx
// Created : Wed Jan 31 18:41:25 2007
// Author : Edward AGAPOV (eap)
// Module : SMESH
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//
#ifndef StdMeshers_FaceSide_HeaderFile
#define StdMeshers_FaceSide_HeaderFile
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#include <Geom2d_Curve.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
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#include <gp_Pnt2d.hxx>
#include "SMESH_StdMeshers.hxx"
#include <vector>
#include <list>
#include <boost/shared_ptr.hpp>
class SMDS_MeshNode;
class SMESH_Mesh;
class Adaptor2d_Curve2d;
class Adaptor3d_Curve;
class BRepAdaptor_CompCurve;
class TopoDS_Face;
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struct SMESH_ComputeError;
typedef struct uvPtStruct
{
double param;
//int curvIndex;
double normParam;
double u; // original 2d parameter
double v;
double x; // 2d parameter, normalized [0,1]
double y;
const SMDS_MeshNode * node;
} UVPtStruct;
class StdMeshers_FaceSide;
typedef boost::shared_ptr< StdMeshers_FaceSide > StdMeshers_FaceSidePtr;
typedef boost::shared_ptr< uvPtStruct > UVPtStructPtr;
typedef std::vector< StdMeshers_FaceSidePtr > TSideVector;
typedef boost::shared_ptr< SMESH_ComputeError > TError;
//================================================================================
/*!
* \brief Represents a side of a quasi quadrilateral face.
* It can be composed of several edges. Gives access to geometry and 1D mesh of a side.
*/
//================================================================================
class STDMESHERS_EXPORT StdMeshers_FaceSide
{
public:
/*!
* \brief Wrap one edge
*/
StdMeshers_FaceSide(const TopoDS_Face& theFace,
const TopoDS_Edge& theEdge,
SMESH_Mesh* theMesh,
const bool theIsForward,
const bool theIgnoreMediumNodes);
/*!
* \brief Wrap several edges. Edges must be properly ordered and oriented.
*/
StdMeshers_FaceSide(const TopoDS_Face& theFace,
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std::list<TopoDS_Edge>& theEdges,
SMESH_Mesh* theMesh,
const bool theIsForward,
const bool theIgnoreMediumNodes);
/*!
* \brief Wrap for vertex using data from other FaceSide
*/
StdMeshers_FaceSide(const SMDS_MeshNode* theNode,
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const gp_Pnt2d thePnt2d,
const StdMeshers_FaceSide* theSide);
/*!
* \brief Return wires of a face as StdMeshers_FaceSide's
*/
static TSideVector GetFaceWires(const TopoDS_Face& theFace,
SMESH_Mesh & theMesh,
const bool theIgnoreMediumNodes,
TError & theError);
/*!
* \brief Change orientation of side geometry
*/
void Reverse();
/*!
* \brief Return nb nodes on edges and vertices (+1 to be == GetUVPtStruct().size() )
*/
int NbPoints() const { return myNbPonits; }
/*!
* \brief Return nb edges
*/
int NbSegments() const { return myNbSegments; }
/*!
* \brief Return mesh
*/
SMESH_Mesh* GetMesh() const { return myMesh; }
/*!
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* \brief Return true if there are vertices without nodes
*/
bool MissVertexNode() const { return myMissingVertexNodes; }
/*!
* \brief Return detailed data on nodes
* \param isXConst - true if normalized parameter X is constant
* \param constValue - constant parameter value
*
* Missing nodes are allowed only on internal vertices
*/
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const std::vector<UVPtStruct>& GetUVPtStruct(bool isXConst =0, double constValue =0) const;
/*!
* \brief Simulates detailed data on nodes
* \param isXConst - true if normalized parameter X is constant
* \param constValue - constant parameter value
*/
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const std::vector<UVPtStruct>& SimulateUVPtStruct(int nbSeg,
bool isXConst = 0,
double constValue = 0) const;
/*!
* \brief Return edge and parameter on edge by normalized parameter
*/
inline double Parameter(double U, TopoDS_Edge & edge) const;
/*!
* \brief Return UV by normalized parameter
*/
gp_Pnt2d Value2d(double U) const;
/*!
* \brief Creates a Adaptor2d_Curve2d to be used in SMESH_Block
*/
Adaptor2d_Curve2d* GetCurve2d() const;
/*!
* \brief Creates a fully functional Adaptor_Curve
*/
BRepAdaptor_CompCurve* GetCurve3d() const;
/*!
* \brief Return nb of wrapped edges
*/
int NbEdges() const { return myEdge.size(); }
/*!
* \brief Return i-th wrapped edge (count starts from zero)
*/
const TopoDS_Edge& Edge(int i) const { return myEdge[i]; }
/*!
* \brief Return 1st vertex of the i-the edge (count starts from zero)
*/
TopoDS_Vertex FirstVertex(int i=0) const;
/*!
* \brief Return last vertex of the i-the edge (count starts from zero)
*/
TopoDS_Vertex LastVertex(int i=-1) const;
/*!
* \brief Return first normalized parameter of the i-the edge (count starts from zero)
*/
inline double FirstParameter(int i) const;
/*!
* \brief Return ast normalized parameter of the i-the edge (count starts from zero)
*/
inline double LastParameter(int i) const;
/*!
* \brief Return side length
*/
double Length() const { return myLength; }
/*!
* \brief Return edge index corresponding to normalized parameter
*/
inline int EdgeIndex( double U ) const;
//virtual gp_Pnt Value(double U) const;
void dump(const char* msg=0) const;
protected:
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// DON't FORGET tO update Reverse() when adding one more vector!
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std::vector<uvPtStruct> myPoints, myFalsePoints;
std::vector<TopoDS_Edge> myEdge;
std::vector<int> myEdgeID;
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std::vector<Handle(Geom2d_Curve)> myC2d;
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std::vector<GeomAdaptor_Curve> myC3dAdaptor;
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std::vector<double> myFirst, myLast;
std::vector<double> myNormPar;
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std::vector<double> myEdgeLength;
std::vector<double> myIsUniform;
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double myLength;
int myNbPonits, myNbSegments;
SMESH_Mesh* myMesh;
bool myMissingVertexNodes, myIgnoreMediumNodes;
gp_Pnt2d myDefaultPnt2d;
};
//================================================================================
/*!
* \brief Return edge index corresponding to normalized parameter
* \param U - the parameter
* \retval int - index
*/
//================================================================================
inline int StdMeshers_FaceSide::EdgeIndex( double U ) const
{
int i = myNormPar.size() - 1;
while ( i > 0 && U < myNormPar[ i-1 ] ) --i;
return i;
}
//================================================================================
/*!
* \brief Return edge and parameter on edge by normalized parameter
* \param U - the parameter
* \retval double - pameter on a curve
*/
//================================================================================
inline double StdMeshers_FaceSide::Parameter(double U, TopoDS_Edge & edge) const
{
int i = EdgeIndex( U );
edge = myEdge[ i ];
double prevU = i ? myNormPar[ i-1 ] : 0;
double r = ( U - prevU )/ ( myNormPar[ i ] - prevU );
return myFirst[i] * ( 1 - r ) + myLast[i] * r;
}
//================================================================================
/*!
* \brief Return first normalized parameter of the i-the edge
*/
//================================================================================
inline double StdMeshers_FaceSide::FirstParameter(int i) const
{
return i==0 ? 0. : i<myNormPar.size() ? myNormPar[i-1] : 1.;
}
//================================================================================
/*!
* \brief Return ast normalized parameter of the i-the edge
*/
//================================================================================
inline double StdMeshers_FaceSide::LastParameter(int i) const
{
return i<myNormPar.size() ? myNormPar[i] : 1;
}
#endif