mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-11 01:00:35 +05:00
141 lines
3.8 KiB
C++
141 lines
3.8 KiB
C++
|
// SMESH SMESH : implementaion of SMESH idl descriptions
|
||
|
//
|
||
|
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||
|
//
|
||
|
// This library is free software; you can redistribute it and/or
|
||
|
// modify it under the terms of the GNU Lesser General Public
|
||
|
// License as published by the Free Software Foundation; either
|
||
|
// version 2.1 of the License.
|
||
|
//
|
||
|
// This library is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
// Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public
|
||
|
// License along with this library; if not, write to the Free Software
|
||
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
//
|
||
|
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
|
||
|
//
|
||
|
//
|
||
|
//
|
||
|
// File : StdMeshers_Hexa_3D.hxx
|
||
|
// Moved here from SMESH_Hexa_3D.hxx
|
||
|
// Author : Paul RASCLE, EDF
|
||
|
// Module : SMESH
|
||
|
// $Header$
|
||
|
|
||
|
#ifndef _SMESH_HEXA_3D_HXX_
|
||
|
#define _SMESH_HEXA_3D_HXX_
|
||
|
|
||
|
#include "SMESH_3D_Algo.hxx"
|
||
|
#include "SMESH_Mesh.hxx"
|
||
|
#include "StdMeshers_Quadrangle_2D.hxx"
|
||
|
#include "Utils_SALOME_Exception.hxx"
|
||
|
|
||
|
typedef struct point3Dstruct
|
||
|
{
|
||
|
const SMDS_MeshNode * node;
|
||
|
} Point3DStruct;
|
||
|
|
||
|
typedef double Pt3[3];
|
||
|
|
||
|
typedef struct conv2dstruct
|
||
|
{
|
||
|
double a1; // X = a1*x + b1*y + c1
|
||
|
double b1; // Y = a2*x + b2*y + c2
|
||
|
double c1; // a1, b1 a2, b2 in {-1,0,1}
|
||
|
double a2; // c1, c2 in {0,1}
|
||
|
double b2;
|
||
|
double c2;
|
||
|
int ia; // I = ia*i + ib*j + ic
|
||
|
int ib;
|
||
|
int ic;
|
||
|
int ja; // J = ja*i + jb*j + jc
|
||
|
int jb;
|
||
|
int jc;
|
||
|
} Conv2DStruct;
|
||
|
|
||
|
typedef struct cubeStruct
|
||
|
{
|
||
|
TopoDS_Vertex V000;
|
||
|
TopoDS_Vertex V001;
|
||
|
TopoDS_Vertex V010;
|
||
|
TopoDS_Vertex V011;
|
||
|
TopoDS_Vertex V100;
|
||
|
TopoDS_Vertex V101;
|
||
|
TopoDS_Vertex V110;
|
||
|
TopoDS_Vertex V111;
|
||
|
faceQuadStruct* quad_X0;
|
||
|
faceQuadStruct* quad_X1;
|
||
|
faceQuadStruct* quad_Y0;
|
||
|
faceQuadStruct* quad_Y1;
|
||
|
faceQuadStruct* quad_Z0;
|
||
|
faceQuadStruct* quad_Z1;
|
||
|
Point3DStruct* np; // normalised 3D coordinates
|
||
|
} CubeStruct;
|
||
|
|
||
|
class StdMeshers_Hexa_3D:
|
||
|
public SMESH_3D_Algo
|
||
|
{
|
||
|
public:
|
||
|
StdMeshers_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
|
||
|
virtual ~StdMeshers_Hexa_3D();
|
||
|
|
||
|
virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
|
||
|
const TopoDS_Shape& aShape,
|
||
|
SMESH_Hypothesis::Hypothesis_Status& aStatus);
|
||
|
|
||
|
virtual bool Compute(SMESH_Mesh& aMesh,
|
||
|
const TopoDS_Shape& aShape)
|
||
|
throw (SALOME_Exception);
|
||
|
|
||
|
ostream & SaveTo(ostream & save);
|
||
|
istream & LoadFrom(istream & load);
|
||
|
friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
|
||
|
friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
|
||
|
|
||
|
protected:
|
||
|
TopoDS_Edge
|
||
|
EdgeNotInFace(SMESH_Mesh& aMesh,
|
||
|
const TopoDS_Shape& aShape,
|
||
|
const TopoDS_Face& aFace,
|
||
|
const TopoDS_Vertex& aVertex,
|
||
|
const TopTools_IndexedDataMapOfShapeListOfShape& MS);
|
||
|
|
||
|
int GetFaceIndex(SMESH_Mesh& aMesh,
|
||
|
const TopoDS_Shape& aShape,
|
||
|
const vector<SMESH_subMesh*>& meshFaces,
|
||
|
const TopoDS_Vertex& V0,
|
||
|
const TopoDS_Vertex& V1,
|
||
|
const TopoDS_Vertex& V2,
|
||
|
const TopoDS_Vertex& V3);
|
||
|
|
||
|
void GetConv2DCoefs(const faceQuadStruct& quad,
|
||
|
const TopoDS_Shape& aShape,
|
||
|
const TopoDS_Vertex& V0,
|
||
|
const TopoDS_Vertex& V1,
|
||
|
const TopoDS_Vertex& V2,
|
||
|
const TopoDS_Vertex& V3,
|
||
|
Conv2DStruct& conv);
|
||
|
|
||
|
void GetPoint(Pt3 p,
|
||
|
int i, int j, int k,
|
||
|
int nbx, int nby, int nbz,
|
||
|
Point3DStruct *np,
|
||
|
const SMESHDS_Mesh* meshDS);
|
||
|
|
||
|
CubeStruct _cube;
|
||
|
FaceQuadStruct* _quads[6];
|
||
|
int _indX0;
|
||
|
int _indX1;
|
||
|
int _indY0;
|
||
|
int _indY1;
|
||
|
int _indZ0;
|
||
|
int _indZ1;
|
||
|
};
|
||
|
|
||
|
#endif
|