2003-07-10 19:18:22 +06:00
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// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_AddEdgeDlg.cxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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2003-05-19 20:07:00 +06:00
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// $Header$
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2003-07-10 19:18:22 +06:00
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using namespace std;
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2003-05-19 20:07:00 +06:00
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#include "SMESHGUI_AddEdgeDlg.h"
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#include "SMESHGUI.h"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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#include "QAD_MessageBox.h"
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#include "utilities.h"
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// QT Includes
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qlayout.h>
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#include <qvariant.h>
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#include <qtooltip.h>
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#include <qwhatsthis.h>
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#include <qimage.h>
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#include <qpixmap.h>
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#include <qcheckbox.h>
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//=================================================================================
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// class : SMESHGUI_AddEdgeDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_AddEdgeDlg::SMESHGUI_AddEdgeDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
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bool modal, WFlags fl )
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
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{
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myNodes = 2;
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2003-05-23 17:40:45 +06:00
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_LINE")));
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
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2003-05-19 20:07:00 +06:00
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if ( !name )
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setName( "SMESHGUI_AddEdgeDlg" );
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resize( 303, 185 );
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setCaption( tr( "SMESH_ADD_EDGE_TITLE" ) );
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setSizeGripEnabled( TRUE );
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SMESHGUI_AddEdgeDlgLayout = new QGridLayout( this );
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SMESHGUI_AddEdgeDlgLayout->setSpacing( 6 );
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SMESHGUI_AddEdgeDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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GroupConstructors->setTitle( tr( "SMESH_EDGE" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
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Constructor1->setText( tr( "" ) );
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Constructor1->setPixmap( image0 );
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Constructor1->setChecked( TRUE );
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Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
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Constructor1->setMinimumSize( QSize( 50, 0 ) );
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GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
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QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupConstructorsLayout->addItem( spacer, 0, 1 );
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SMESHGUI_AddEdgeDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer_9, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "SMESH_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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SMESHGUI_AddEdgeDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupC1 = new QGroupBox( this, "GroupC1" );
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GroupC1->setTitle( tr( "SMESH_ADD_EDGE" ) );
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GroupC1->setMinimumSize( QSize( 0, 0 ) );
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GroupC1->setFrameShape( QGroupBox::Box );
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GroupC1->setFrameShadow( QGroupBox::Sunken );
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GroupC1->setColumnLayout(0, Qt::Vertical );
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GroupC1->layout()->setSpacing( 0 );
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GroupC1->layout()->setMargin( 0 );
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GroupC1Layout = new QGridLayout( GroupC1->layout() );
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GroupC1Layout->setAlignment( Qt::AlignTop );
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GroupC1Layout->setSpacing( 6 );
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GroupC1Layout->setMargin( 11 );
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TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" );
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TextLabelC1A1->setText( tr( "SMESH_ID_NODES" ) );
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TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) );
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TextLabelC1A1->setFrameShape( QLabel::NoFrame );
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TextLabelC1A1->setFrameShadow( QLabel::Plain );
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GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 );
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SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
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SelectButtonC1A1->setText( tr( "" ) );
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SelectButtonC1A1->setPixmap( image1 );
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SelectButtonC1A1->setToggleButton( FALSE );
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GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 );
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LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
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GroupC1Layout->addWidget( LineEditC1A1, 0, 2 );
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SMESHGUI_AddEdgeDlgLayout->addWidget( GroupC1, 1, 0 );
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Init(Sel) ; /* Initialisations */
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}
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//=================================================================================
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// function : ~SMESHGUI_AddEdgeDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_AddEdgeDlg::~SMESHGUI_AddEdgeDlg()
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{
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// no need to delete child widgets, Qt does it all for us
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::Init( SALOME_Selection* Sel )
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{
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GroupC1->show();
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myConstructorId = 0 ;
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Constructor1->setChecked( TRUE );
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myEditCurrentArgument = LineEditC1A1 ;
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mySelection = Sel;
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this->myOkNodes = false ;
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mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
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mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
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connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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/* to close dialog if study change */
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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SelectionIntoArgument();
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return ;
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}
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//=================================================================================
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// function : ConstructorsClicked()
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// purpose : Radio button management
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::ConstructorsClicked(int constructorId)
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{
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return ;
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::ClickOnApply()
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{
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switch(myConstructorId)
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{
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case 0 :
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{
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if(myOkNodes) {
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mySMESHGUI->EraseSimulationActors();
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mySMESHGUI->AddEdge( myMesh, myMapIndex ) ;
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mySMESHGUI->ViewNodes();
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mySelection->ClearIObjects();
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}
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break ;
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}
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}
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return ;
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::ClickOnOk()
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{
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this->ClickOnApply() ;
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this->ClickOnCancel() ;
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return ;
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}
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//=================================================================================
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// function : ClickOnCancel()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::ClickOnCancel()
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{
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QAD_Application::getDesktop()->SetSelectionMode( 4 );
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disconnect( mySelection, 0, this, 0 );
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mySMESHGUI->ResetState() ;
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mySMESHGUI->EraseSimulationActors();
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reject() ;
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return ;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::SelectionIntoArgument()
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{
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myEditCurrentArgument->setText("") ;
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myOkNodes = false;
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QString aString = "";
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int nbSel = mySelection->IObjectCount();
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if(nbSel != 1)
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return;
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int nbNodes = mySMESHGUI->GetNameOfSelectedNodes(mySelection, aString) ;
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if(nbNodes < 1)
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return ;
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if ( mySelection->SelectionMode() != 1 ) {
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QAD_MessageBox::warn1 ( QAD_Application::getDesktop(), tr ("SMESH_WRN_WARNING"),
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tr ("SMESH_WRN_SELECTIONMODE_NODES"), tr ("SMESH_BUT_YES") );
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return;
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}
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myEditCurrentArgument->setText(aString) ;
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Standard_Boolean res;
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myMesh = mySMESHGUI->ConvertIOinMesh( mySelection->firstIObject(), res );
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if (!res)
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return ;
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mySelection->GetIndex( mySelection->firstIObject(), myMapIndex);
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if ( myNodes == 2 && nbNodes == 2 ) {
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mySMESHGUI->DisplaySimulationEdge(myMesh, myMapIndex);
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myOkNodes = true ;
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} else {
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// mySMESHGUI->EraseSimulationActors();
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myOkNodes = false ;
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}
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return ;
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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switch (myConstructorId)
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{
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case 0: /* default constructor */
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{
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if(send == SelectButtonC1A1) {
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LineEditC1A1->setFocus() ;
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myEditCurrentArgument = LineEditC1A1;
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}
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SelectionIntoArgument() ;
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break;
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}
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}
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return ;
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::DeactivateActiveDialog()
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{
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if ( GroupConstructors->isEnabled() ) {
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GroupConstructors->setEnabled(false) ;
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GroupC1->setEnabled(false) ;
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GroupButtons->setEnabled(false) ;
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mySMESHGUI->EraseSimulationActors() ;
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mySMESHGUI->ResetState() ;
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mySMESHGUI->SetActiveDialogBox(0) ;
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}
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return ;
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::ActivateThisDialog()
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{
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/* Emit a signal to deactivate the active dialog */
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mySMESHGUI->EmitSignalDeactivateDialog() ;
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GroupConstructors->setEnabled(true) ;
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GroupC1->setEnabled(true) ;
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GroupButtons->setEnabled(true) ;
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return ;
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::enterEvent(QEvent* e)
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{
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if ( GroupConstructors->isEnabled() )
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return ;
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ActivateThisDialog() ;
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return ;
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}
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//=================================================================================
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// function : closeEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_AddEdgeDlg::closeEvent( QCloseEvent* e )
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{
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/* same than click on cancel button */
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this->ClickOnCancel() ;
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return ;
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}
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