smesh/src/SMDS/SMDS_IteratorOfElements.hxx

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// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
//
#include "SMESH_SMDS.hxx"
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#include "SMDS_Iterator.hxx"
#include "SMDS_MeshElement.hxx"
#include <set>
class SMDS_EXPORT SMDS_IteratorOfElements:public SMDS_ElemIterator
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{
public:
/////////////////////////////////////////////////////////////////////////////
/// Create an iterator which look for elements of type type which are linked
/// to the element element. it is the iterator to get connectivity of element
//////////////////////////////////////////////////////////////////////////////
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SMDS_IteratorOfElements(const SMDS_MeshElement * element,
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SMDSAbs_ElementType type,
const SMDS_ElemIteratorPtr& it);
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bool more();
const SMDS_MeshElement * next();
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private:
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SMDS_ElemIteratorPtr t1Iterator;
SMDS_ElemIteratorPtr t2Iterator;
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SMDSAbs_ElementType myType;
const SMDS_MeshElement * myElement;
const SMDS_MeshElement * myProxyElement;
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bool myReverseIteration;
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std::set<const SMDS_MeshElement*> alreadyReturnedElements;
std::set<const SMDS_MeshElement*>::iterator itAlreadyReturned;
bool subMore();
const SMDS_MeshElement * subNext();
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};