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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH OBJECT : interactive object for SMESH visualization
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// File : SMESH_Actor.h
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// Author : Nicolas REJNERI
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// Module : SMESH
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//
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#ifndef SMESH_ACTOR_H
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#define SMESH_ACTOR_H
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#include <SALOMEconfig.h> // To fix some redefinition
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#include <SALOME_Actor.h>
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#include "SMESH_Object.h"
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#include "SMESH_ActorUtils.h"
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#include <vtkCommand.h>
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class vtkUnstructuredGrid;
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class SMESH_ScalarBarActor;
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class vtkPlane;
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class vtkImplicitBoolean;
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#ifndef DISABLE_PLOT2DVIEWER
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class SPlot2d_Histogram;
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#endif
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namespace SMESH
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{
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const vtkIdType DeleteActorEvent = vtkCommand::UserEvent + 100;
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}
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class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
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{
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static SMESH_Actor* New() { return NULL;}
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public:
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vtkTypeMacro(SMESH_Actor,SALOME_Actor);
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static SMESH_Actor* New(TVisualObjPtr theVisualObj,
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const char* theEntry,
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const char* theName,
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int theIsClear);
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virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0;
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virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0;
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virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0;
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virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0;
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virtual void SetEdgeColor(double r,double g,double b) = 0;
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virtual void GetEdgeColor(double& r,double& g,double& b) = 0;
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virtual void SetNodeColor(double r,double g,double b) = 0;
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virtual void GetNodeColor(double& r,double& g,double& b) = 0;
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virtual void SetOutlineColor(double r,double g,double b) = 0;
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virtual void GetOutlineColor(double& r,double& g,double& b) = 0;
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virtual void Set0DColor(double r,double g,double b) = 0;
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virtual void Get0DColor(double& r,double& g,double& b) = 0;
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virtual void SetBallColor(double r,double g,double b) = 0;
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virtual void GetBallColor(double& r,double& g,double& b) = 0;
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virtual void SetHighlightColor(double r,double g,double b) = 0;
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virtual void GetHighlightColor(double& r,double& g,double& b) = 0;
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virtual void SetPreHighlightColor(double r,double g,double b) = 0;
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virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0;
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virtual double GetLineWidth() = 0;
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virtual void SetLineWidth(double theVal) = 0;
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virtual double GetOutlineWidth() = 0;
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virtual void SetOutlineWidth(double theVal) = 0;
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virtual void Set0DSize(double size) = 0;
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virtual double Get0DSize() = 0;
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virtual void SetBallSize(double size) = 0;
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virtual double GetBallSize() = 0;
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enum EReperesent { ePoint, eEdge, eSurface};
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enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eBallElem = 0x10, eAllEntity = 0x1f};
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enum EQuadratic2DRepresentation { eLines = 0x01, eArcs = 0x02 };
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virtual void SetEntityMode(unsigned int theMode) = 0;
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virtual unsigned int GetEntityMode() const = 0;
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virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation) = 0;
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virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation() = 0;
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virtual void SetPointRepresentation(bool theIsPointsVisible) = 0;
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virtual bool GetPointRepresentation() = 0;
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virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;
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virtual void SetShrinkFactor(double theValue) = 0;
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virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0;
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virtual bool GetPointsLabeled() = 0;
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virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0;
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virtual bool GetCellsLabeled() = 0;
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virtual void SetFacesOriented(bool theIsFacesOriented) = 0;
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virtual bool GetFacesOriented() = 0;
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virtual void SetFacesOrientationColor(double r,double g,double b) = 0;
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virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0;
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virtual void SetFacesOrientationScale(double theScale) = 0;
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virtual double GetFacesOrientationScale() = 0;
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virtual void SetFacesOrientation3DVectors(bool theState) = 0;
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virtual bool GetFacesOrientation3DVectors() = 0;
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enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
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eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
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eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
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eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
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eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes,
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eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D };
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virtual void SetControlMode(eControl theMode) = 0;
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virtual eControl GetControlMode() = 0;
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virtual SMESH::Controls::FunctorPtr GetFunctor() = 0;
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virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0;
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virtual void RemoveAllClippingPlanes() = 0;
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virtual vtkIdType GetNumberOfClippingPlanes() = 0;
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virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0;
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virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0;
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virtual void AddOpenGLClippingPlane(vtkPlane* thePlane) = 0;
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virtual void SetOpenGLClippingPlane() = 0;
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virtual TVisualObjPtr GetObject() = 0;
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virtual void SetControlsPrecision( const long ) = 0;
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virtual long GetControlsPrecision() const = 0;
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virtual void UpdateScalarBar() = 0;
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virtual void UpdateDistribution() = 0;
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virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
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bool bold, bool italic, bool shadow,
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double r, double g, double b ) = 0;
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virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
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bool bold, bool italic, bool shadow,
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double r, double g, double b ) = 0;
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#ifndef DISABLE_PLOT2DVIEWER
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virtual SPlot2d_Histogram* GetPlot2Histogram() = 0;
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virtual SPlot2d_Histogram* UpdatePlot2Histogram() = 0;
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#endif
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};
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#endif //SMESH_ACTOR_H
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