smesh/src/OBJECT/SMESH_ActorDef.h

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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH OBJECT : interactive object for SMESH visualization
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// File : SMESH_ActorDef.h
// Author : Nicolas REJNERI
// Module : SMESH
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//
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#ifndef SMESH_ACTORDEF_H
#define SMESH_ACTORDEF_H
#include "SMESH_Actor.h"
#include "SMESH_Object.h"
#include <vtkSmartPointer.h>
template <class T>
class TVTKSmartPtr: public vtkSmartPointer<T>
{
public:
TVTKSmartPtr() {}
TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
if(r && theIsOwner)
r->Delete();
}
TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
vtkSmartPointer<T>::operator=(r);
if(r && theIsOwner)
r->Delete();
return *this;
}
TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
T* Get() const { return this->GetPointer();}
};
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class vtkProperty;
class vtkShrinkFilter;
class vtkPolyDataMapper;
class vtkUnstructuredGrid;
class vtkMergeFilter;
class vtkPolyData;
class vtkMapper;
class vtkActor2D;
class vtkLookupTable;
class vtkPlane;
class vtkImplicitBoolean;
class vtkTimeStamp;
class vtkPlaneCollection;
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class SMESH_DeviceActor;
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class SMESH_NodeLabelActor;
class SMESH_CellLabelActor;
class SMESH_ScalarBarActor;
#ifndef DISABLE_PLOT2DVIEWER
class SPlot2d_Histogram;
#endif
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class SMESH_ActorDef : public SMESH_Actor
{
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friend class SMESH_VisualObj;
friend class SMESH_Actor;
public:
vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
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virtual void Delete();
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virtual void ReleaseGraphicsResources(vtkWindow *renWin);
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
virtual int RenderTranslucentGeometry(vtkViewport *viewport);
virtual void Render(vtkRenderer *ren);
virtual void AddToRender(vtkRenderer* theRenderer);
virtual void RemoveFromRender(vtkRenderer* theRenderer);
virtual bool hasHighlight() { return true; }
virtual void highlight(bool theHighlight);
virtual void SetPreSelected(bool thePreselect = false);
virtual bool IsInfinitive();
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virtual void SetOpacity(double theValue);
virtual double GetOpacity();
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virtual void SetSufaceColor(double r,double g,double b, int delta );
virtual void GetSufaceColor(double& r,double& g,double& b, int& delta);
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virtual void SetVolumeColor(double r,double g,double b, int delta );
virtual void GetVolumeColor(double& r,double& g,double& b, int& delta);
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virtual void SetEdgeColor(double r,double g,double b);
virtual void GetEdgeColor(double& r,double& g,double& b);
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virtual void SetOutlineColor(double r,double g,double b);
virtual void GetOutlineColor(double& r,double& g,double& b);
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virtual void SetNodeColor(double r,double g,double b);
virtual void GetNodeColor(double& r,double& g,double& b);
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virtual void Set0DColor(double r,double g,double b);
virtual void Get0DColor(double& r,double& g,double& b);
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virtual void SetBallColor(double r,double g,double b);
virtual void GetBallColor(double& r,double& g,double& b);
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virtual void SetHighlightColor(double r,double g,double b);
virtual void GetHighlightColor(double& r,double& g,double& b);
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virtual void SetPreHighlightColor(double r,double g,double b);
virtual void GetPreHighlightColor(double& r,double& g,double& b);
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virtual double GetLineWidth();
virtual void SetLineWidth(double theVal);
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virtual double GetOutlineWidth();
virtual void SetOutlineWidth(double theVal);
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virtual void Set0DSize(double size);
virtual double Get0DSize();
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virtual void SetBallSize(double size);
virtual double GetBallSize();
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virtual int GetNodeObjId(int theVtkID);
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virtual double* GetNodeCoord(int theObjID);
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virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
virtual int GetObjDimension( const int theObjId );
virtual void SetVisibility(int theMode);
void SetVisibility(int theMode, bool theIsUpdateRepersentation);
virtual void SetRepresentation(int theMode);
virtual unsigned int GetEntityMode() const { return myEntityMode;}
virtual void SetEntityMode(unsigned int theMode);
virtual void SetPointRepresentation(bool theIsPointsVisible);
virtual bool GetPointRepresentation();
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virtual double* GetBounds();
virtual void SetTransform(VTKViewer_Transform* theTransform);
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virtual vtkUnstructuredGrid* GetUnstructuredGrid();
virtual vtkDataSet* GetInput();
virtual vtkMapper* GetMapper();
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virtual double GetShrinkFactor();
virtual void SetShrinkFactor(double theValue);
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virtual bool IsShrunkable() { return myIsShrinkable;}
virtual bool IsShrunk() { return myIsShrunk;}
virtual void SetShrink();
virtual void UnShrink();
virtual void SetPointsLabeled(bool theIsPointsLabeled);
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virtual bool GetPointsLabeled();
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virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
bool bold, bool italic, bool shadow,
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double r, double g, double b );
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virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
bool bold, bool italic, bool shadow,
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double r, double g, double b );
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virtual void SetCellsLabeled(bool theIsCellsLabeled);
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virtual bool GetCellsLabeled();
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virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented();
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virtual void SetFacesOrientationColor(double r,double g,double b);
virtual void GetFacesOrientationColor(double& r,double& g,double& b);
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virtual void SetFacesOrientationScale(double theScale);
virtual double GetFacesOrientationScale();
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virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
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virtual void SetControlMode(eControl theMode);
virtual eControl GetControlMode(){ return myControlMode;}
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virtual SMESH::Controls::FunctorPtr GetFunctor() { return myFunctor; }
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virtual SMESH_ScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
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virtual void RemoveAllClippingPlanes();
virtual vtkIdType GetNumberOfClippingPlanes();
virtual vtkPlane* GetClippingPlane(vtkIdType theID);
virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
virtual void AddOpenGLClippingPlane(vtkPlane* thePlane);
virtual void SetOpenGLClippingPlane();
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virtual TVisualObjPtr GetObject() { return myVisualObj;}
virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
virtual long GetControlsPrecision() const { return myControlsPrecision; }
virtual void UpdateScalarBar();
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virtual void UpdateDistribution();
#ifndef DISABLE_PLOT2DVIEWER
virtual SPlot2d_Histogram* GetPlot2Histogram() { return my2dHistogram; }
virtual SPlot2d_Histogram* UpdatePlot2Histogram();
#endif
virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
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virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
virtual void SetMarkerTexture( int, VTK::MarkerTexture );
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protected:
void SetControlMode(eControl theMode, bool theCheckEntityMode);
void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
bool IsImplicitFunctionUsed() const;
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TVisualObjPtr myVisualObj;
vtkTimeStamp* myTimeStamp;
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SMESH_ScalarBarActor* myScalarBarActor;
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vtkLookupTable* myLookupTable;
vtkProperty* mySurfaceProp;
vtkProperty* myBackSurfaceProp;
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vtkProperty* myNormalVProp;
vtkProperty* myReversedVProp;
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vtkProperty* myEdgeProp;
vtkProperty* myNodeProp;
SMESH_DeviceActor* myBaseActor;
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SMESH_NodeLabelActor* myNodeActor;
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SMESH_DeviceActor* myPickableActor;
vtkProperty* myHighlightProp;
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vtkProperty* myOutLineProp;
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vtkProperty* myPreselectProp;
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SMESH_DeviceActor* myHighlitableActor;
eControl myControlMode;
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SMESH::Controls::FunctorPtr myFunctor;
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vtkProperty* my2DExtProp;
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vtkProperty* my3DExtProp;
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SMESH_CellLabelActor* my2DActor;
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SMESH_DeviceActor* my2DExtActor;
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SMESH_CellLabelActor* my3DActor;
SMESH_DeviceActor* my3DExtActor;
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SMESH_DeviceActor* myControlActor;
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vtkProperty* myNodeExtProp;
SMESH_DeviceActor* myNodeExtActor;
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vtkProperty* my1DProp;
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SMESH_CellLabelActor* my1DActor;
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vtkProperty* my1DExtProp;
SMESH_DeviceActor* my1DExtActor;
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vtkProperty* my0DProp;
SMESH_CellLabelActor* my0DActor;
vtkProperty* myBallProp;
SMESH_CellLabelActor* myBallActor;
vtkProperty* my0DExtProp;
SMESH_DeviceActor* my0DExtActor;
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unsigned int myEntityMode;
unsigned int myEntityState;
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unsigned int myEntityModeCache;
bool myIsEntityModeCache;
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bool myIsPointsVisible;
bool myIsShrinkable;
bool myIsShrunk;
vtkImplicitBoolean* myImplicitBoolean;
vtkPlaneCollection* myPlaneCollection;
typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
typedef std::vector<TPlanePtr> TCippingPlaneCont;
TCippingPlaneCont myCippingPlaneCont;
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long myControlsPrecision;
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#ifndef DISABLE_PLOT2DVIEWER
SPlot2d_Histogram* my2dHistogram;
#endif
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bool myIsFacesOriented;
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int myDeltaBrightness;
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int myDeltaVBrightness;
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VTK::MarkerTexture myMarkerTexture;
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SMESH_ActorDef();
~SMESH_ActorDef();
bool Init(TVisualObjPtr theVisualObj,
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const char* theEntry,
const char* theName,
int theIsClear);
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void SetIsShrunkable(bool theShrunkable);
void UpdateHighlight();
void Update();
private:
// hide the two parameter Render() method from the user and the compiler.
virtual void Render(vtkRenderer *, vtkMapper *) {};
virtual void ShallowCopy(vtkProp *prop);
virtual void SetMapper(vtkMapper *);
static SMESH_ActorDef* New();
// Not implemented.
SMESH_ActorDef(const SMESH_ActorDef&);
void operator=(const SMESH_ActorDef&);
};
#endif //SMESH_ACTORDEF_H