smesh/src/SMDS/SMDS_FaceOfNodes.cxx

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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementaion of Salome mesh data structure
//
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#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "SMDS_SetIterator.hxx"
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#include "SMDS_FaceOfNodes.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_Mesh.hxx"
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#include "utilities.h"
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using namespace std;
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//=======================================================================
//function : NbEdges
//purpose :
//=======================================================================
int SMDS_FaceOfNodes::NbEdges() const
{
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return NbNodes();
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}
int SMDS_FaceOfNodes::NbFaces() const
{
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return 1;
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}
int SMDS_FaceOfNodes::NbNodes() const
{
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return myNbNodes;
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}
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//=======================================================================
//function : Print
//purpose :
//=======================================================================
void SMDS_FaceOfNodes::Print(ostream & OS) const
{
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OS << "face <" << GetID() << " > : ";
int i;
for (i = 0; i < NbNodes() - 1; i++) OS << myNodes[i] << ",";
OS << myNodes[i] << ") " << endl;
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}
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//=======================================================================
//function : elementsIterator
//purpose :
//=======================================================================
class SMDS_FaceOfNodes_MyIterator:public SMDS_NodeArrayElemIterator
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{
public:
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SMDS_FaceOfNodes_MyIterator(const SMDS_MeshNode* const *s, int l):
SMDS_NodeArrayElemIterator( s, & s[ l ] ) {}
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};
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/// ===================================================================
/*!
* \brief Iterator on edges of face
*/
/// ===================================================================
class _MyEdgeIterator : public SMDS_ElemIterator
{
vector< const SMDS_MeshElement* > myElems;
int myIndex;
public:
_MyEdgeIterator(const SMDS_FaceOfNodes* face):myIndex(0) {
myElems.reserve( face->NbNodes() );
for ( int i = 0; i < face->NbNodes(); ++i ) {
const SMDS_MeshElement* edge =
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SMDS_Mesh::FindEdge( face->GetNode( i ), face->GetNodeWrap( i + 1 ));
if ( edge )
myElems.push_back( edge );
}
}
/// Return true if and only if there are other object in this iterator
virtual bool more() { return myIndex < myElems.size(); }
/// Return the current object and step to the next one
virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; }
};
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SMDS_ElemIteratorPtr SMDS_FaceOfNodes::elementsIterator
(SMDSAbs_ElementType type) const
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{
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switch(type)
{
case SMDSAbs_Face:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
case SMDSAbs_Node:
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return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes));
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case SMDSAbs_Edge:
return SMDS_ElemIteratorPtr(new _MyEdgeIterator( this ));
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break;
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
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(this,type,SMDS_ElemIteratorPtr
(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes))));
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}
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return SMDS_ElemIteratorPtr();
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}
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SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3)
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{
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//MESSAGE("******************************************************* SMDS_FaceOfNodes");
myNbNodes = 3;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=0;
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}
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SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3,
const SMDS_MeshNode* node4)
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{
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//MESSAGE("******************************************************* SMDS_FaceOfNodes");
myNbNodes = 4;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
myNodes[3]=node4;
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}
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bool SMDS_FaceOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
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myNbNodes = nbNodes;
myNodes[0]=nodes[0];
myNodes[1]=nodes[1];
myNodes[2]=nodes[2];
if (nbNodes == 4)
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myNodes[3]=nodes[3];
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else if (nbNodes != 3)
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return false;
return true;
}
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/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
const SMDS_MeshNode* SMDS_FaceOfNodes::GetNode(const int ind) const
{
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return myNodes[ ind ];
}
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SMDSAbs_EntityType SMDS_FaceOfNodes::GetEntityType() const
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{
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return NbNodes() == 3 ? SMDSEntity_Triangle : SMDSEntity_Quadrangle;
}
SMDSAbs_GeometryType SMDS_FaceOfNodes::GetGeomType() const
{
return NbNodes() == 3 ? SMDSGeom_TRIANGLE : SMDSGeom_QUADRANGLE;
}