2012-06-05 18:18:07 +06:00
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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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2010-11-29 18:20:53 +05:00
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//
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2011-06-06 14:15:39 +06:00
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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2010-11-29 18:20:53 +05:00
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//
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2011-06-06 14:15:39 +06:00
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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2010-11-29 18:20:53 +05:00
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//
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2011-06-06 14:15:39 +06:00
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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2010-11-29 18:20:53 +05:00
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//
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2011-06-06 14:15:39 +06:00
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2010-11-29 18:20:53 +05:00
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//
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2011-06-06 14:15:39 +06:00
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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2010-11-29 18:20:53 +05:00
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//
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// File : SMDS_MeshElementIDFactory.hxx
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// Module : SMESH
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//
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#ifndef _SMDS_MeshNodeIDFactory_HeaderFile
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#define _SMDS_MeshNodeIDFactory_HeaderFile
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#include "SMESH_SMDS.hxx"
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#include "SMDS_MeshIDFactory.hxx"
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#include "SMDS_ElemIterator.hxx"
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#include <vector>
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class SMDS_MeshElement;
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class SMDS_EXPORT SMDS_MeshNodeIDFactory: public SMDS_MeshIDFactory
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{
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public:
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SMDS_MeshNodeIDFactory();
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bool BindID(int ID, SMDS_MeshElement * elem);
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SMDS_MeshElement * MeshElement(int ID);
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2011-03-16 20:35:00 +05:00
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virtual int GetFreeID();
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2010-11-29 18:20:53 +05:00
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virtual void ReleaseID(int ID, int vtkId = -1);
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int GetMaxID() const;
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int GetMinID() const;
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SMDS_ElemIteratorPtr elementsIterator() const;
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virtual void Clear();
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virtual void emptyPool(int maxId);
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protected:
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void updateMinMax() const;
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void updateMinMax(int id) const
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{
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if (id > myMax)
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myMax = id;
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if (id < myMin)
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myMin = id;
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}
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mutable int myMin, myMax;
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};
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#endif
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