smesh/src/SMESH/SMESH_Gen.cxx

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// SMESH SMESH : implementaion of SMESH idl descriptions
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
//
//
// File : SMESH_Gen.cxx
// Author : Paul RASCLE, EDF
// Module : SMESH
// $Header$
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#include "SMESH_Gen.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_HypoFilter.hxx"
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#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
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#include "utilities.h"
#include "OpUtil.hxx"
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#include "Utils_ExceptHandlers.hxx"
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#include <gp_Pnt.hxx>
#include <BRep_Tool.hxx>
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#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
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using namespace std;
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//=============================================================================
/*!
* default constructor:
*/
//=============================================================================
SMESH_Gen::SMESH_Gen()
{
MESSAGE("SMESH_Gen::SMESH_Gen");
_localId = 0;
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_hypId = 0;
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
SMESH_Gen::~SMESH_Gen()
{
MESSAGE("SMESH_Gen::~SMESH_Gen");
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
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/*SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId)
throw(SALOME_Exception)
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{
MESSAGE("CreateHypothesis("<<anHyp<<","<<studyId<<")");
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
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StudyContextStruct *myStudyContext = GetStudyContext(studyId);
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// create a new hypothesis object, store its ref. in studyContext
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SMESH_Hypothesis *myHypothesis = _hypothesisFactory.Create(anHyp, studyId);
int hypId = myHypothesis->GetID();
myStudyContext->mapHypothesis[hypId] = myHypothesis;
SCRUTE(studyId);
SCRUTE(hypId);
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// store hypothesis in SMESHDS document
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myStudyContext->myDocument->AddHypothesis(myHypothesis);
return myHypothesis;
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}*/
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//=============================================================================
/*!
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*
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*/
//=============================================================================
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SMESH_Mesh* SMESH_Gen::CreateMesh(int studyId)
throw(SALOME_Exception)
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{
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Unexpect aCatch(SalomeException);
MESSAGE("SMESH_Gen::CreateMesh");
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// if (aShape.ShapeType() == TopAbs_COMPOUND)
// {
// INFOS("Mesh Compound not yet implemented!");
// throw(SALOME_Exception(LOCALIZED("Mesh Compound not yet implemented!")));
// }
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
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StudyContextStruct *myStudyContext = GetStudyContext(studyId);
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// create a new SMESH_mesh object
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SMESH_Mesh *mesh = new SMESH_Mesh(_localId++,
studyId,
this,
myStudyContext->myDocument);
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myStudyContext->mapMesh[_localId] = mesh;
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// associate a TopoDS_Shape to the mesh
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//mesh->ShapeToMesh(aShape);
return mesh;
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
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{
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MESSAGE("SMESH_Gen::Compute");
// bool isDone = false;
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/*
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Algo : s'appuie ou non sur une geometrie
Si geometrie:
Vertex : rien <EFBFBD> faire (range le point)
Edge, Wire, collection d'edge et wire : 1D
Face, Shell, collection de Face et Shells : 2D
Solid, Collection de Solid : 3D
*/
// *** corriger commentaires
// check hypothesis associated to the mesh :
// - only one algo : type compatible with the type of the shape
// - hypothesis = compatible with algo
// - check if hypothesis are applicable to this algo
// - check contradictions within hypothesis
// (test if enough hypothesis is done further)
bool ret = true;
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// if ( !CheckAlgoState( aMesh, aShape ))
// {
// INFOS( "ABORT MESHING: some algos or hypothesis are missing");
// return false;
// }
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SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
if ( sm->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
return true; // already computed
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// -----------------------------------------------------------------
// apply algos that do not require descretized boundaries, starting
// from the most complex shapes
// -----------------------------------------------------------------
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// map containing all subshapes in the order: vertices, edges, faces...
const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
SMESH_subMesh* smToCompute = sm;
while ( smToCompute )
{
const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
if ( GetShapeDim( aSubShape ) < 1 ) break;
SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
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if (algo && !algo->NeedDescretBoundary()) {
if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) {
ret = smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
} else if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) {
// JFA for PAL6524
ret = false;
} else {
}
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}
if (!ret)
return false;
// next subMesh
if (revItSub != smMap.rend())
{
smToCompute = (*revItSub).second;
revItSub++;
}
else
smToCompute = 0;
}
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// -----------------------------------------------
// mesh the rest subshapes starting from vertices
// -----------------------------------------------
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int i, nbSub = smMap.size();
map<int, SMESH_subMesh*>::const_iterator itSub = smMap.begin();
for ( i = 0; i <= nbSub; ++i ) // loop on the whole map plus <sm>
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{
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if ( itSub == smMap.end() )
smToCompute = sm;
else
smToCompute = (itSub++)->second;
if (smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE) {
if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
ret = false;
continue;
}
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TopoDS_Shape subShape = smToCompute->GetSubShape();
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if ( subShape.ShapeType() != TopAbs_VERTEX )
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{
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if ( !smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE) )
ret = false;
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}
else
{
TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
gp_Pnt P1 = BRep_Tool::Pnt(V1);
SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
SMDS_MeshNode * node = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
if ( node ) { // san - increase robustness
meshDS->SetNodeOnVertex(node, V1);
smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
}
}
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}
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MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
return ret;
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}
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//=======================================================================
//function : checkConformIgnoredAlgos
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//purpose :
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//=======================================================================
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static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
SMESH_subMesh* aSubMesh,
const SMESH_Algo* aGlobIgnoAlgo,
const SMESH_Algo* aLocIgnoAlgo,
bool & checkConform,
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map<int, SMESH_subMesh*>& aCheckedMap,
list< SMESH_Gen::TAlgoStateError > & theErrors)
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{
ASSERT( aSubMesh );
if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
return true;
bool ret = true;
const list<const SMESHDS_Hypothesis*>& listHyp =
aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() );
list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
for ( ; it != listHyp.end(); it++)
{
const SMESHDS_Hypothesis * aHyp = *it;
if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
continue;
const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
ASSERT ( algo );
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if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim
{
INFOS( "Local <" << algo->GetName() << "> is hidden by local <"
<< aLocIgnoAlgo->GetName() << ">");
}
else
{
bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() ));
int dim = algo->GetDim();
int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 );
if ( dim < aMaxGlobIgnoDim )
{
// algo is hidden by a global algo
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INFOS( ( isGlobal ? "Global" : "Local" )
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<< " <" << algo->GetName() << "> is hidden by global <"
<< aGlobIgnoAlgo->GetName() << ">");
}
else if ( !algo->NeedDescretBoundary() && !isGlobal)
{
// local algo is not hidden and hides algos on sub-shapes
if (checkConform && !aSubMesh->IsConform( algo ))
{
ret = false;
checkConform = false; // no more check conformity
INFOS( "ERROR: Local <" << algo->GetName() <<
"> would produce not conform mesh: "
"<Not Conform Mesh Allowed> hypotesis is missing");
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theErrors.push_back( SMESH_Gen::TAlgoStateError() );
theErrors.back().Set( SMESH_Gen::NOT_CONFORM_MESH, algo, false );
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}
// sub-algos will be hidden by a local <algo>
const map<int, SMESH_subMesh*>& smMap = aSubMesh->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub;
bool checkConform2 = false;
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for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++)
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{
checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo,
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algo, checkConform2, aCheckedMap, theErrors);
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int key = (*revItSub).first;
SMESH_subMesh* sm = (*revItSub).second;
if ( aCheckedMap.find( key ) == aCheckedMap.end() )
{
aCheckedMap[ key ] = sm;
}
}
}
}
}
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return ret;
}
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//=======================================================================
//function : checkMissing
//purpose : notify on missing hypothesis
// Return false if algo or hipothesis is missing
//=======================================================================
static bool checkMissing(SMESH_Gen* aGen,
SMESH_Mesh& aMesh,
SMESH_subMesh* aSubMesh,
const int aTopAlgoDim,
bool* globalChecked,
const bool checkNoAlgo,
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map<int, SMESH_subMesh*>& aCheckedMap,
list< SMESH_Gen::TAlgoStateError > & theErrors)
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{
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if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
return true;
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//MESSAGE("=====checkMissing");
int ret = true;
SMESH_Algo* algo = 0;
switch (aSubMesh->GetAlgoState())
{
case SMESH_subMesh::NO_ALGO: {
if (checkNoAlgo)
{
// should there be any algo?
int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() );
if (aTopAlgoDim > shapeDim)
{
INFOS( "ERROR: " << shapeDim << "D algorithm is missing" );
ret = false;
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theErrors.push_back( SMESH_Gen::TAlgoStateError() );
theErrors.back().Set( SMESH_Gen::MISSING_ALGO, shapeDim, true );
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}
}
return ret;
}
case SMESH_subMesh::MISSING_HYP: {
// notify if an algo missing hyp is attached to aSubMesh
algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
ASSERT( algo );
bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh );
if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ])
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{
INFOS( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ")
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<< "<" << algo->GetName() << "> misses some hypothesis");
if (IsGlobalHypothesis)
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globalChecked[ algo->GetDim() ] = true;
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theErrors.push_back( SMESH_Gen::TAlgoStateError() );
theErrors.back().Set( SMESH_Gen::MISSING_HYPO, algo, IsGlobalHypothesis );
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}
ret = false;
break;
}
case SMESH_subMesh::HYP_OK:
algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
ret = true;
break;
default: ASSERT(0);
}
// do not check under algo that hides sub-algos or
// re-start checking NO_ALGO state
ASSERT (algo);
bool isTopLocalAlgo =
( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh ));
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if (!algo->NeedDescretBoundary() || isTopLocalAlgo)
{
bool checkNoAlgo2 = ( algo->NeedDescretBoundary() );
const map<int, SMESH_subMesh*>& subMeshes = aSubMesh->DependsOn();
map<int, SMESH_subMesh*>::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
// sub-meshes should not be checked further more
int key = (*itsub).first;
SMESH_subMesh* sm = (*itsub).second;
if ( aCheckedMap.find( key ) == aCheckedMap.end() )
aCheckedMap[ key ] = sm;
if (isTopLocalAlgo)
{
//check algo on sub-meshes
int aTopAlgoDim2 = algo->GetDim();
if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2,
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globalChecked, checkNoAlgo2, aCheckedMap, theErrors))
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{
ret = false;
if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO )
checkNoAlgo2 = false;
}
}
}
}
return ret;
}
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//=======================================================================
//function : CheckAlgoState
//purpose : notify on bad state of attached algos, return false
// if Compute() would fail because of some algo bad state
//=======================================================================
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bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
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{
list< TAlgoStateError > errors;
return GetAlgoState( aMesh, aShape, errors );
}
//=======================================================================
//function : GetAlgoState
//purpose : notify on bad state of attached algos, return false
// if Compute() would fail because of some algo bad state
// theErrors list contains problems description
//=======================================================================
bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
list< TAlgoStateError > & theErrors)
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{
//MESSAGE("SMESH_Gen::CheckAlgoState");
bool ret = true;
bool hasAlgo = false;
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SMESH_subMesh* sm = theMesh.GetSubMesh(theShape);
const SMESHDS_Mesh* meshDS = theMesh.GetMeshDS();
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TopoDS_Shape mainShape = meshDS->ShapeToMesh();
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// -----------------
// get global algos
// -----------------
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const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0};
const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
for ( ; it != listHyp.end(); it++)
{
const SMESHDS_Hypothesis * aHyp = *it;
if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
continue;
const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
ASSERT ( algo );
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int dim = algo->GetDim();
aGlobAlgoArr[ dim ] = algo;
hasAlgo = true;
}
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// --------------------------------------------------------
// info on algos that will be ignored because of ones that
// don't NeedDescretBoundary() attached to super-shapes,
// check that a conform mesh will be produced
// --------------------------------------------------------
// find a global algo possibly hidding sub-algos
int dim;
const SMESH_Algo* aGlobIgnoAlgo = 0;
for (dim = 3; dim > 0; dim--)
{
if (aGlobAlgoArr[ dim ] &&
!aGlobAlgoArr[ dim ]->NeedDescretBoundary())
{
aGlobIgnoAlgo = aGlobAlgoArr[ dim ];
break;
}
}
const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
map<int, SMESH_subMesh*> aCheckedMap;
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bool checkConform = ( !theMesh.IsNotConformAllowed() );
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int aKey = 1;
SMESH_subMesh* smToCheck = sm;
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// loop on theShape and its sub-shapes
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while ( smToCheck )
{
if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
break;
if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
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if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo,
0, checkConform, aCheckedMap, theErrors))
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ret = false;
if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
hasAlgo = true;
// next subMesh
if (revItSub != smMap.rend())
{
aKey = (*revItSub).first;
smToCheck = (*revItSub).second;
revItSub++;
}
else
{
smToCheck = 0;
}
}
// ----------------------------------------------------------------
// info on missing hypothesis and find out if all needed algos are
// well defined
// ----------------------------------------------------------------
//MESSAGE( "---info on missing hypothesis and find out if all needed algos are");
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// find max dim of global algo
int aTopAlgoDim = 0;
for (dim = 3; dim > 0; dim--)
{
if (aGlobAlgoArr[ dim ])
{
aTopAlgoDim = dim;
break;
}
}
aCheckedMap.clear();
smToCheck = sm;
revItSub = smMap.rbegin();
bool checkNoAlgo = (bool) aTopAlgoDim;
bool globalChecked[] = { false, false, false, false };
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// loop on theShape and its sub-shapes
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while ( smToCheck )
{
if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
break;
if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
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if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim,
globalChecked, checkNoAlgo, aCheckedMap, theErrors))
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{
ret = false;
if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
checkNoAlgo = false;
}
// next subMesh
if (revItSub != smMap.rend())
{
aKey = (*revItSub).first;
smToCheck = (*revItSub).second;
revItSub++;
}
else
smToCheck = 0;
}
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if ( !hasAlgo ) {
ret = false;
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INFOS( "None algorithm attached" );
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theErrors.push_back( TAlgoStateError() );
theErrors.back().Set( MISSING_ALGO, 1, true );
}
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return ret;
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}
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//=======================================================================
//function : IsGlobalHypothesis
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//purpose : check if theAlgo is attached to the main shape
//=======================================================================
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bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh)
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{
SMESH_HypoFilter filter( SMESH_HypoFilter::Is( theHyp ));
return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false );
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
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SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
{
// MESSAGE("SMESH_Gen::GetAlgo");
SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
filter.And( filter.IsApplicableTo( aShape ));
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list <const SMESHDS_Hypothesis * > algoList;
aMesh.GetHypotheses( aShape, filter, algoList, true );
if ( algoList.empty() )
return NULL;
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if (algoList.size() > 1 ) { // check if there is one algo several times
list <const SMESHDS_Hypothesis * >::iterator algo = algoList.begin();
for ( ; algo != algoList.end(); ++algo )
if ( (*algo) != algoList.front() &&
(*algo)->GetName() != algoList.front()->GetName() )
return NULL;
}
return const_cast<SMESH_Algo*> ( static_cast<const SMESH_Algo* >( algoList.front() ));
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId)
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{
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
if (_mapStudyContext.find(studyId) == _mapStudyContext.end())
{
_mapStudyContext[studyId] = new StudyContextStruct;
_mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId);
}
StudyContextStruct *myStudyContext = _mapStudyContext[studyId];
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// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end());
return myStudyContext;
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}
//=============================================================================
/*!
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*
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*/
//=============================================================================
void SMESH_Gen::Save(int studyId, const char *aUrlOfFile)
{
}
//=============================================================================
/*!
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*
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*/
//=============================================================================
void SMESH_Gen::Load(int studyId, const char *aUrlOfFile)
{
}
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//=============================================================================
/*!
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*
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*/
//=============================================================================
void SMESH_Gen::Close(int studyId)
{
}
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//=============================================================================
/*!
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*
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*/
//=============================================================================
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int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
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{
int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
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int type = aShapeType;//.ShapeType();
switch (type)
{
case TopAbs_COMPOUND:
case TopAbs_COMPSOLID:
case TopAbs_SOLID:
case TopAbs_SHELL:
{
shapeDim = 3;
break;
}
// case TopAbs_SHELL:
case TopAbs_FACE:
{
shapeDim = 2;
break;
}
case TopAbs_WIRE:
case TopAbs_EDGE:
{
shapeDim = 1;
break;
}
case TopAbs_VERTEX:
{
shapeDim = 0;
break;
}
}
return shapeDim;
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}
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//=============================================================================
/*!
*
*/
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//=============================================================================
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int SMESH_Gen::GetANewId()
{
//MESSAGE("SMESH_Gen::GetANewId");
return _hypId++;
}